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<1…28293031323334>
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... will look at a different way to do what I want ... do, which is basically a scroll.[/SIZE][/FONT]
    Mr Millside Mr Millside September 2014 Development
  • Game of Life.Last year (I think) or maybe the year before, I entered a Game of Life simulator into the CSS CGC compo but for the Sinclair ZX81. I decided to port…

    ... ZX81 codez recently to an 8-bit machine which has a ... the Carp Gaming Compo. That way, no one will notice how ...
    Shaun.Bebbington Shaun.Bebbington September 2014 Sinclair Basic
  • Arcade conversions, automatically convertedHi! My first post, be gentle with me :smile: I was creating for a hobby project of mine (a completely non-speccy-related, unfortunately) a postproce…

    ... results 8*8=64 pixels should be read but that is way too ... like this before, and probably way better than what I've ...
    arttu arttu October 2014 Games
  • 8-bit Artwork including SpectrumJust saw this pop up on Twitter. [img]http://38.media.tumblr.com/2cfaa58145f1111a7b3a62bcb87b5ef7/tumblr_nakmi1Fy4y1s335jfo1_500.gif[/img] There's…

    ... ]

    There's more 8-bit computers and consoles on ...
    sj_howlett sj_howlett October 2014 Chit chat
  • Dumping Microdrives (to a PC, not to a skip)Morning/Afternoon/Evening chaps, What do people use for getting their data off a microdrive quickly? I know of at least one project which does it ra…

    ... I doing it the hard way? Probably. It does allow me ... /> Attach probes to ground (pin 8 ), Data 1 and Data 2 ... /> Export the analyser data using 8-bit data, and only exporting ...
    Spirantho Spirantho October 2014 Sinclair Miscellaneous
  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code? I have written the following MC routine that fits into a REM statement in a basic program. I want to cal…

    ... colours.
    xor a ; quick way to load accumulator with zero ... 2.

    ld a,8
    ld (23658),a ;caps ...
    daveysludge daveysludge October 2014 Development
  • Spectrum preservation/clean up questions.I&#8217;m sorting out my 5 Spectrums trying to make them look a bit better, and to package them up how they should be, and to get them to be reliable…

    ... /> [3] What’s the best way to remove stickers and their ... square ones), is there a way remake them, as buying them ... to put back?

    [8] My toast rack has no ...
    Korinel Korinel November 2014 Hardware
  • Tinkering with DMASo, some afternoon tinkering... [img]http://photo.alioth.net/tmp/dma_small.jpg[/img] The purpose of this all is to see what's possible using the Xi…

    ... /> On the Z80, the fastest way is using PUSH HL, which ... thing with changing the upper 8 bits of the port address ... Xilinx recommend no more than 8 simulataneous switching outputs (and this ...
    Winston Winston November 2014 Hardware
  • Zombie Apocalypse 8-bit weaponry!So its all kicked off outside and undead are roaming the streets, you look around for a suitable weapon but can only see (and indeed use) an 8-bit ma…

    ... see (and indeed use) an 8-bit machine to defend yourself ...
    Macc Macc November 2014 Chit chat
  • New Game: Escape from Colony 8[I]I can't really tell what happened, when they first attacked our base or where they came from, but Colony 8 is lost. My only chance is to get to ha…

    ... they came from, but Colony 8 is lost. My only chance ... />
    [B]Escape from Colony 8[/B]

    [IMG]http ... /jjm/colony8/"]Escape from Colony 8[/URL] (get the .tap ...
    reidrac reidrac November 2014 Brand new software
  • Edge Grinder, how would YOU do it?I always meant to post about this and AndyC reminded me in the 'vs' thread in games. [QUOTE=AndyC;808887]The thing I love about threads like this is…

    ... how well the CPC can scroll when programmed properly!
    < ... />
    I suppose the best way would be the Zynaps/Cobra ... , the frame rate would be way down. Surely?!

    The ... for the Chronos solution (RLD Scroll, smooth sprites) but with colour ...
    R-Tape R-Tape December 2014 Development
  • Masterfile 8Another item I am seeking: Masterfile 8. This is another part of my "might have been" system - and Masterfile 9 is, on the face of it, unsuitable.

    Another item I am seeking: Masterfile 8. This is another part of my "might have been" system - and Masterfile 9 is, on the face of it, unsuitable.
    emleymoor emleymoor January 2015 Wanted
  • Commentaries on ZEUSDAZ retro game channelHi everyone, I thought i'd better drop this thread as I keep seeing comments between many of you saying that I should do commentaries on my retro gam…

    ... .youtube.com/user/ZEUSDAZ[/url]), scroll down a little and you ... on there, it's all 8 & 16bit game commentaries across ...
    ZEUS ZEUS January 2015 Games
  • My FREE kindle bookOk so in no way Spectrum related but I'm a member here - and excited by my own news ! So just sharing... My self published short story collection '…

    Ok so in no way Spectrum related but I'm ... &qid=1418463388&sr=8-1&keywords=unforgotten+tales ...
    retromad retromad February 2015 Chit chat
  • Pagan influences in speccy gamesPossibly due to its Englishness, the Spectrum seems to have quite a fair share of games that have pagan influence. Obviously the sword n sorcery tol…

    ... />
    [CENTER][B]BY THE WAY
    I have a[COLOR ... &qid=1418463388&sr=8-1&keywords=unforgotten+tales ...
    retromad retromad February 2015 Games
  • 10 line contest (until April 8)The ABBUC people in Germany are hosting the fourth BASIC 10 liners contest this spring. No machine code including calling ROM routines directly, cert…

    ... 11, which effectively means Atari 8-bit, Commodore 64/128 and ... for remote entries is April 8.

    Even if it ...
    carlsson carlsson February 2015 Sinclair Basic
  • More SpecBAS funHere's a neat little effect I lifted from a thread about displaylists and stuff from an Amiga forum - although SpecBAS has no hardware to assist, it …

    ... GRAPHIC circles
    20 CLS 8: LET b=0: FOR a ... TO 1: CIRCLE INK b*8;160,128,10*a FILL ... c=SIN d*((MOUSEx/SCRw)*8): LET e=SIN d*((MOUSEy ... /SCRh)*8)
    120 IF a+e ... of PEEK$ and POKE$ - lovely way to bang pixels around!
    Dunny Dunny March 2015 Sinclair Basic
  • Raycasting (3D Games!) with SpecBAS<div><font face="Arial, Verdana"><span style="font-size: 13.3333330154419px; line-height: normal;">Here's one I wrote just recently. I wanted to see …

    Here's one I wrote just recently. I wanted to see if SpecBAS can handle a raycasting engine - which doesn't mean doom-style texture mapping (though I may try that later!) but a rather nice algorithm that matches nicely up with the old "3D Maze" games you ...
    Dunny Dunny May 2015 Sinclair Basic
  • New game released: EXPLORER<div><span style="font-size: 13.3333330154419px; line-height: normal; font-family: 'Courier New';">- EXPLORER -</span></div><div><span style="font-si…

    ... Spectrum POKE 23692,0 to scroll vertically the whole screen. I ... , including an Assembly routine to scroll a screen window, in order ... cursor-joystick:LEFT = 5 / RIGHT = 8 / FIRE = 0
    Keyboard controls ...
    Luca Bordoni Luca Bordoni June 2015 Brand new software
  • Multiplying. Again.Is there a faster way of hl=a*32 than doing add hl,hl 6 times?<div><br></div><div>I get the feeling that working with 8 bit registers for most of it …

    Is there a faster way of hl=a*32 than doing add hl,hl 6 times?
    I get the feeling that working with 8 bit registers for most of it would be faster, but can't quite see the route...
    Gedlion Gedlion June 2015 Development
  • Creating a ZX Spectrum Development Environment on Mac OS XI’ve been using a Macbook for a while now and am so impressed with it I decided shift my ZX Spectrum development from PC. It took me a little while t…

    ... free anyway.

    Easiest way to get the tools is ... ’m sure there is a way to prevent this but don ... something better than the default scroll, you can easily just pick ...
    TomD TomD July 2015 Development
  • ZX-Assembler version 0.8 (beta) releasedDear readers, yesterday I've published ZX-Assembler in its first version 0.8. It offers you some interesting features, even if I know there are …

    ... in its first version 0.8.
    It offers you some ...
    clausjahn clausjahn July 2015 Emulators
  • new Free App To Manage Your Collections!Hi Guys, Firstly, hope this is OK to post. As a collector myself, admittedly not of spectrum particularly (saying that it was the ZX Spectrum when…

    ... - if there's a a way we can integrate directly into ... an easy, manageable and convenient way.

    The Main Features ... /id1013962601?ls=1&mt=8"]Store Link[/url]
    callumTactile callumTactile July 2015 Games
  • Could use some help improving some controls.Back when Dingo was released many people said they had problems controlling it, so I've decided to improve the controls on it, so you no longer need …

    ... the "slide into an opening" way that it uses now - ... ]ld a,(PlayerCoordX)
    sub 8
    and %00011111
    ... why the controls works the way they do - ie. why ... can only go a specific way if the xoordinate matches the ... and get it working the way I want it to ...
    Sokurah Sokurah July 2015 Development
  • The 'Vulcan' and 'Desert Rats' Massive expansion pack is here.There is a MASSIVE update for the classic game 'Vulcan.' It is 100% historical, NOT a 'strange' hacked version. Everything has been tested for rea…

    ... 11 scenarios. It has been 8 years in the making. Depending ... least, if anyone knows a way to fix the bugs described ...
    Daniel_Baines Daniel_Baines July 2015 Games
  • Subtract 4 from an addressThis is a novice Z80 question really: I'm trying to vertical scroll my back buffer, but I'm not sure of the quickest way to apply an offset and mo…

    ... /> I'm trying to vertical scroll my back buffer, but I ... not sure of the quickest way to apply an offset and ... area I need to vertical scroll is therefore 18 chars wide ... above. Which is the quickest way to do this?

    Atari_Jetman Atari_Jetman September 2015 Development
  • Top 10 WoS requests for improvements?Since WoS administrators are now requesting feedback on possible ways to improve WoS, I would like to share my thoughts about this subject, and encou…

    ... 's simply no reasonably easy way for people outside the existing ... manuals all over again. Either way, it all depends on WoS ... everything again.

    [b]8.) Detailed credits.[/b] WoS archive ...
    Einar Saukas Einar Saukas September 2015 Feature Requests
  • The history of ESXDOS, the DivMMC and the DivMMC EnJOY![img]http://benophetinternet.nl/hobby/divmmc_history/1%20esxdos.jpg[/img] These are the stories behind esxDOS, the most popular operating system e…

    ... DivIDE has its roots way back in 1995, the ... stable version of esxDOS: v0.8.0!

    ... /divmmc_history/6%20esxdos%200.8.0.jpg[/img]
    8%20v6z80p.jpg[/img]
    8.1 BETA version for Alessandro ...
    bverstee bverstee October 2015 Hardware
  • Crash: On The Screen compo scansAs the work on Microhobby's Pixel A Pixel printed loading screens restoration is going well lately, I would like to start preparing for making the sa…

    ... .86 page 60
    Crash 8.86 page 83
    Crash ... .87 page 41
    Crash 8.87 page 104
    Crash ... .88 page 72
    Crash 8.88 page 62
    Crash ... announcement is on it's way as soon as I get ...
    moroz1999 moroz1999 October 2015 Support files
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