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<1234567…34>
  • (part of) screen to UDGHere is a routine to copy a Y,X-position on screen to a UDG. 0<=y<=23 0<=x<=31 144<=udg<=165 (UDG "A" to UDG "U") [code] ; start code with ; PRINT …

    Here is a routine to copy a Y,X-position on screen to a UDG.
    0
    Dr BEEP Dr BEEP June 2011 Development
  • Turn UDG to Attrribute blocksI'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?

    I'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?
    daveysludge daveysludge May 2012 Development
  • FS: ZX Spectrum 'stuff', including books.Hi all, This is my very first post to this forum. I recently rediscovered the speccy (in emulator form) and this prompted me to revisit my collec…

    ... :-)

    I have 15 ZX Spectrum books in reasonable condition ... bought)

    3) ZX Spectrum, User's Handbook (not ... ) 20 Best Programs for the ZX Spectrum - with explanatory text ...

    8) Games for you ZX Spectrum - Virgin Computer Games ...
    wibbler wibbler August 2009 Sales
  • Velesoft's ZX128+2 with 1.5MB memoryMy old ZX128+2 PROFI (grey model - spanish version) for sale here: [url]http://aukro.cz/super-zx-spectrum-128-2-1-5-mb-i2738723874.html[/url] Back s…

    ... .JPG[/img]

    ZX contain internal PROFI INTERFACE. Here ... ZX rom emulation in extended ram

    - contain up to 8 x ... /> - easy switching between 8-32 different ZX roms from ZX basic.

    8 DRAM chips in ZX is used only for ...
    velesoft velesoft October 2012 Sales
  • Hardware description - MULTIFACE 3[B]Hardware description - MULTIFACE 3[/B] This is description of MF3 clone, because I can't find more about original interface. Schematic and PAL ch…

    ... external interface designed specially for ZX Spectrum 128+2A/+3 models ... MAGIC button

    If ZX rom is active and internal ... MF3 memory via IN x,#xxFB then ZX rom is connect in ... of all ports use all 8 low adress lines (A7-A0 ... A0=6 A5=7 A3=8 A1=9 GND=10
    velesoft velesoft August 2013 Hardware
  • Simple memory transfer routineI'm looking for a simple memory transfer routine that shifts 32 bytes of data from the address HL is set to 55143, I have tried using LDIR, but cant …

    ...
    ld hl,udg-32 ;start of udg data minus 32
    ld b,32 ;8 x 4
    loopa inc hl ... should now point to level x 32
    ld de,55143 ... from level x 32 to 55143
    ret

    udg defb ...
    daveysludge daveysludge November 2013 Development
  • ZX Spectrum Evolution Graphic Compo 2014While this year edition of International Vodka Party we would like to organize a graphic compo especially for ZX Spectrum Evolution (320x200 in 16 co…

    ... graphic compo especially for ZX Spectrum Evolution (320x200 in ... the 64-colours palette of ZX Spectrum Evolution).
    ZX model.

    8 colours of standard ZX Spectrum palette, ... -mode is stable on ZX Evolution - it doesn ...
    Yerzmyey Yerzmyey February 2014 Announcements
  • Speccy Jam - New ZX Spectrum game development jam![IMG]http://1.bp.blogspot.com/-DYW9mHiExs4/U-fbD5oRuzI/AAAAAAAAOUg/dD0OM5DTyyM/s1600/Chuckie_Egg_2200738b.jpg[/IMG] [QUOTE]Dave from RetroYak has ju…

    ... flavour of that great 8-bit system, the ZX Spectrum. [/QUOTE]
    Neil79 Neil79 August 2014 Announcements
  • ZX Spectrum PSU CasesI have 4 x original UK ZX Spectrum (rubber key type) power supply cases (no innards) and 1 x EU version. Does anyone want them - ?1 each plus postag…

    I have 4 x original UK ZX Spectrum (rubber key type) power supply cases (no innards) and 1 x EU version.

    Does anyone want them - ?1 each plus postage?
    rwap rwap August 2014 Sales
  • SpeccyJam - A new retro game jam inspired by the ZX Spectrum begins today![IMG]http://1.bp.blogspot.com/-ooExLKo8C0M/U_-xPGE3MiI/AAAAAAAAOqA/Mx1uLeHsOss/s1600/1.jpg[/IMG] [QUOTE]Finally it's here, a game development jam ma…

    ... flavour of that great 8-bit system, the ZX Spectrum [/QUOTE]
    Neil79 Neil79 August 2014 Announcements
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... uk/
    ;INPUT: C=coordinate X, B=coordinate Y.
    ; ... a block of 8 by 8 pixels, like the ZX Spectrum. My intention ... as the original ZX mode:

    [code]
    X coordinate: X7 ... /> [code]
    ;INPUT: C=coordinate X, B=coordinate Y.
    ;OUTPUT ...
    mcleod_ideafix mcleod_ideafix September 2014 Development
  • Simple Spectrum Character Creator Web AppHey guys, Here is a simple web app i wrote to create ZX Spectrum 8 x 8 characters: http://www.amelyn.com/speccy_character_builder/index.htm …

    ... app i wrote to create ZX Spectrum 8 x 8 characters:

    http ... in the textarea below the 8 x 8 grid, if you want to ... paper colour to view the 8 x 8 character with different foreground and ... the graphic beside the large 8 x 8 grid, to give the user ...
    BigBadMick BigBadMick June 2016 Development
  • What other 'retrotech' are you into, what hardware do you own?I suppose talking about machines, hardware & software other than Sinclair is off-topic, but my retro collection was kick-started at WoS! I had heard…

    ... ZX Spectrum+
    1x ZX Spectrum+2
    1x ZX Spectrum+2a
    8 ... (yes, I said 8!)x ...
    Wally Wally July 2002 Sinclair Miscellaneous
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... because this is 768 bytes (8 x less than a screen without ... , and then there stuff at 8-bit site so theres GOT ... to increase the compatibility to ZX and add some more graphic ... updated drvers with opengl. direct x - i have 9.
    [/quote ...
    LCD LCD March 2003 Sinclair Miscellaneous
  • EmuZWin problem!Hello! I'm trying to load Fairlight I into EmuZWin v2.4.004. It don't load at all. I'v tryed several versions of fairlight I and II. Thees files …

    ... a custom grid of 8 x 8 or 16 x 16 would really help ... on the screen without using udg graphics, and of course there ...
    Arm73 Arm73 April 2004 Emulators
  • ANNOUNCE: ZX Spectrum Game Coffee Table Bookhello peeps. I'm about half-way through writing a full-colour 250 page 8.5x5.5 inch coffee-table type book about Spectrum games from 1982 through 19…

    ... decided upon:

    The ZX Spectrum Book - 1982 to 199x ... ]


    Approximate 8+x years, where x is a positive integer ...
    andrew_rollings andrew_rollings August 2005 Games
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... br /> // zcc +zx -vn scroll-test. ... x;
    cart = 49185;
    for (x=0;x!=8;x++) {
    bmp = d_chars + (*ch)*8 ... br /> *cart = doublew_right_helper(*(bmp+x));
    } else {
    *cart = doublew_left_helper(*(bmp+x));
    }
    cart ...
    wokani wokani July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... scroll.c
    // zcc +zx -vn scroll.c -o scroll ... x;
    cart = 49185;
    for (x=0;x!=8;x++) {
    bmp = d_chars + (*ch)*8 ... {
    *cart = doublew_right_helper(*(bmp+x));
    } else {
    *cart ... z88dk\bin\zcc.exe" +zx -z80-verb C:\z88dk ...
    wokani wokani July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... and scrolls it every 8 scroll_counts and for the ... ]// scroll.c
    // zcc +zx -vn scroll.c -o scroll ... br /> for (x=0;x!=8;x++) {
    bmp = d_chars + (*ch)*8;
    if ... /> else *cart = doublew_left_helper(*(bmp+x));
    cart += 33;
    ...
    wokani wokani July 2007 Development
  • 5 down 3 to Go!!I have just taken delivery of a further two microdrives to add to my collection. I now have 5 Microdrives. Who else has microdrives??Anyone else …

    ... geoff's microdrives are mint :x :lol: (I think we need ... ).

    When I get 8 Microdrives I'll make a ... setup.

    ZX 128K TostRack.
    8 Microdrives.
    IF1
    IF2
    ZX Printer.
    Scottie_uk Scottie_uk February 2008 Sinclair Miscellaneous
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... writing out a constant value x number of times?
    [/quote ... )
    ; Frames : 8
    ; Size : 16x24
    ; Palette: ZX Spectrum
    ; Masked ... across, 3 chars tall and 8 frames. So that's a ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... level.

    On judging ZX Spectrum games the only criteria ... = REALLY LOW BECAUSE IT IS ZX SPECTRUM.

    To give ... that each level consyst of 8 bytes (8 x 8 = 64 fields). Then the ...
    Dr BEEP Dr BEEP September 2008 Games
  • Turn UDG to Attrribute blocksI'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?

    ... trying to enlarge my UDG's to 8 x 8 character blocks per pixel ... any subroutine/program for enlarging UDG's x 8?[/QUOTE]

    Let ... /> You are gonna code a UDG-designer?
    [pun]
    That ...
    Dr BEEP Dr BEEP May 2012 Development
  • Code execution logging/profilingAs revealed in [url="http://www.worldofspectrum.org/forums/showthread.php?t=41666"]this thread[/url], I'm adding support for reading code execution l…

    ... from skoolkit.skoolhtml import Udg
    from skoolkit.image ... row = []
    for x in range(32):
    data ... /> for i in range(8):
    data.append(int(''. ... y * 8 + i][x * 8:x * 8 + 8]]), 2))
    row.append(Udg(56, ...
    SkoolKid SkoolKid December 2012 Emulators
  • array offset (z88dk)Im trying to simulate a 2 dimensional array by using an offset [code] #include <fzx.h> char scr[768]; int arrayoffset(char x,char y) { return (x*…

    ...
    [code]

    // zcc +zx -vn array.c -o array ... main()
    {
    static char x, y, t;

    fzx ...

    for (x=0; x!=32; ++x)
    for (y=0 ... ; ++y)
    scr[y][x] = x;

    for (x=0; x
    Alcoholics Anonymous Alcoholics Anonymous December 2013 Development
  • Plea for new hardwareI'm posting this as a poll as I want to judge if I'm a solo loon going on about this, or if people really are interested in either of the following S…

    ... ZX Spectrum/Didaktik Gama 7 Profi+ (v3.x) D Profi 3+ (v5.x ... )
    2/+2 ZX Spectrum 128/+2 8 ... v2.2
    3/+3 ZX Spectrum +2a,b/+3 9 ...
    Black_Cat Black_Cat April 2014 Hardware
  • Did Sinclair pioneer 'tiny' computers?Most computers of the time were fairly large-ish The Atari 8-bit, the Apple II, The c64 looks at least twice the size of the rubber key speccy. Th…

    ... 21.8 x 19.2 x 3.2 cm, 0.246 kg
    ZX ... x 17.5 x 5.5 cm
    Oric-1 28 x 17.8 x ... x 22 x 3.8 cm, 1 kg
    COMX-35 29 x 16 x ... x 17 x 6.5 cm
    Panasonic JR-200U 34.8 x 20.8 x ...
    carlsson carlsson December 2014 Sinclair Miscellaneous
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... :
    [quote]
    //zcc +zx -vn -clib=sdcc_ix --reserve-regs ...

    ld a,c ; x position.
    rrca ; multiply by ... LD A,C
    CP #8
    JP NC,secondthird
    SUB #8

    JP drawing
    slenkar slenkar February 2015 Development
<1234567…34>

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