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Search Again :: Adv Search 1000 results in 0.027s
<1234567…34>
  • component out?I would like to connect ZX48K to plasma TV with component cable. I read somewhere that signals are on the expansion edge connector. Do I need somethi…

    ... your work.

    @Alien 8: Definitely I'll use the ... for +5v only (replace 8 x 4116 with 8 x 4516 or, better, 2 ... x 4164) and using "something" for ...
    Valentin Valentin April 2010 Hardware
  • component out?I would like to connect ZX48K to plasma TV with component cable. I read somewhere that signals are on the expansion edge connector. Do I need somethi…

    [QUOTE=Valentin;439078]@Alien 8: Definitely I'll use the ... for +5v only (replace 8 x 4116 with 8 x 4516 or, better, 2 ... x 4164) and using "something" for ...
    -Micky -Micky April 2010 Hardware
  • Opinion on new 128K only gamesHello, Being new to the WOS community, I am unclear on the attitude towards 128K only software, that is; Is there a strong need to support the 48K m…

    ... long as I use an 8 x 8 grid in DeluxePaint, that was ... each map using specific coloured 8 x 8 squares such as YELLOW for ... 4 colours in each 8 x 8 character but had 8 palettes to choose ... colours because it used 15 x 17 palettes to get a ...
    ASM ASM October 2010 New game ideas
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... />
    The graphics are 8 x 8 pixel character based, 4 bits ... Sprites are made from 8 x 8 pixel characters stored in VRAM ... ; 2 x 4, 1 x 4, 2 x 2, 4 x 3 etc ... are generated from the 8 x 8 pixel characters stored in ... ,d1
    lsr.w #8,d1
    move.w # ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... no_right
    inc (ix+SPR_xpos) ; X = X + 1
    no_right
    ... br /> move_ball inc (ix+SPR_xpos) ; X = X + 1
    ret
    < ... to XOR pre-shifted 8 x 8 pixel sprite on screen ...
    ; Pre shifted sprite definitions (8 x 8 pixels).


    ...
    ASM ASM October 2010 Development
  • Spectrum ZX Games For SaleHi all, My dad has recently came across his Spectrum ZX and games upon delving into his stash of computers. Does anybody out there still use them,…

    ... 5cm x 17cm Cases
    -------------------
    Sinclair ZX ... Mastertronic)
    Sinclair ZX Spectrum: Horizions software ... x 48k Spectrum ZX
    1 x 48k Spectrum ZX (Case Only)
    2 x ... 128k Spectrum ZX ...
    Gbayo1 Gbayo1 November 2010 Sales
  • Spectrum PackageHi all, I'm only new to this. My dad was a BIG spectrum fan years ago but unfortunately gave it up a long time ago. Going through some of his old st…

    ... 5cm x 17cm Cases
    -------------------
    Sinclair ZX ... Mastertronic)
    Sinclair ZX Spectrum: Horizions software ... x 48k Spectrum ZX
    1 x 48k Spectrum ZX (Case Only)
    2 x ... 128k Spectrum ZX ...
    Gbayo1 Gbayo1 November 2010 Sales
  • Hacking the O.C.P Full Screen Editor/AssemblerIf you have been reading my posts recently then you will know that I am eager to have the sourcecode I wrote for the Spectrum during the period 1988 …

    ... sets of horizontal pre-shifted 8 x 16 pixel blocks that roll ...
    ASM ASM November 2010 Development
  • Hacking the O.C.P Full Screen Editor/AssemblerIf you have been reading my posts recently then you will know that I am eager to have the sourcecode I wrote for the Spectrum during the period 1988 …

    ... br /> Each block is 8 x 16 pixels stored as 18 ... colour comes after each 8 x 8 character... there are four ... pop bc ; Draw 1st 8 x 8 character
    ld (hl), ... (hl),b ; Draw 2nd 8 x 8 character
    inc h
    8 x 16 pixel block (across)
    ASM ASM November 2010 Development
  • SaucerI'm gutted over Joffa. He was a bloomin marvellous guy. Anyway, I feel like finishing Saucer for him, so at least there will be one more game to his…

    ... a Spectrum screen display with 8 x 8 pixels and 2 colours per ...
    Mark R. Jones Mark R. Jones November 2010 Development
  • SaucerI'm gutted over Joffa. He was a bloomin marvellous guy. Anyway, I feel like finishing Saucer for him, so at least there will be one more game to his…

    ... a Spectrum screen display with 8 x 8 pixels and 2 colours per ...
    joefish joefish November 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... no_right
    inc (ix+SPR_xpos) ; X = X + 1
    no_right
    ... br /> move_ball inc (ix+SPR_xpos) ; X = X + 1
    ret
    < ... to XOR pre-shifted 8 x 8 pixel sprite on screen ...
    ; Pre shifted sprite definitions (8 x 8 pixels).


    ...
    sekrets sekrets November 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ...
    inc (ix+SPR_xpos) ; X = X + 1
    no_right
    ... to XOR pre-shifted 8 x 8 pixel sprite on screen ... Calculate X character offset
    rrca ;
    rrca ; / 8 to ...
    ; Pre shifted sprite definitions (8 x 8 pixels).


    ...
    ASM ASM November 2010 Development
  • Why doesn't my routine work?I have a "level" defined by 504 bytes (28 squares across x 18 squares down) I'm trying to write a routine that will take an X,Y coordinate in pixels…

    ... in line is INT( x/8 ) == x>>8

    in assembly ... :
    [code]
    ld a, (x ...
    Fikee Fikee December 2010 Development
  • Dumb question but deep answer wantedWhy is the ram on the 48k made up of 8 chips. Both upper 32k and lower 16k (4116) are set up like this. Taking the 4116 as an example this us a singl…

    ... * 1 bit, so there are 8 of them. Each stores a ... ok, so I am aware 8 bits make a byte therefore ... thinking in this instance 8 x 16 kilobits = 1 x 16 kilobytes available ...
    hedge hedge December 2010 Hardware
  • Good (non-Spectrum) games to explore inSomeone on gamefaqs asked "[I]Reccommend me some great games that involve exploring a large land. Games that strongly feature discovering new areas a…

    ... , Commodore 64, Atari 8-bit[10] and ZX Spectrum computers.[11] (However ...
    Vampyre Vampyre February 2011 Chit chat
  • Using a Z80 CPU in a 48K Spectrum?Will a Z80 CPU (which I have) work well enough in a 48K Spectrum to give me an indication as to whether the Z80A CPU in there is duff? Thanks for re…

    ... ground pin). Since I have 8 x 4116-3 memory chips doing ...
    weathereye weathereye March 2011 Hardware
  • Zynaps great qualitiesIm enjoying a bit of spare time, and been enjoying good 1987.1988 speccy arcade games.. the best era imho. Ive been playing [b]Marauder[/b] and have …

    ... a small outrider sprite. Something 8 x 8 pixels would do...

    8's unfortunate demise, my early ...
    jonathan jonathan March 2011 Games
  • Zynaps great qualitiesIm enjoying a bit of spare time, and been enjoying good 1987.1988 speccy arcade games.. the best era imho. Ive been playing [b]Marauder[/b] and have …

    ... a small outrider sprite. Something 8 x 8 pixels would do... [/QUOTE]
    judasEZT judasEZT March 2011 Games
  • PS2 megathreadRight i was searching for ps2 discussions, couldnt even find the one id previously done about retro collection packs so thought id start a new one :)…

    ... CD wallet folder thingymabob holds 8 x 16 = 128 discs. Having just ...
    BigBadMick BigBadMick March 2011 Chit chat
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... different tiles per row (possibly 8 if I decide to use ... map will be stored as 8 x 8 chunks. As the viewport scrolls ...
    kphair kphair May 2011 Development
  • (part of) screen to UDGHere is a routine to copy a Y,X-position on screen to a UDG. 0<=y<=23 0<=x<=31 144<=udg<=165 (UDG "A" to UDG "U") [code] ; start code with ; PRINT …

    [QUOTE=Dr BEEP;544375]Here is a routine to copy a Y,X-position on screen to a UDG.
    0
    BloodBaz BloodBaz June 2011 Development
  • The Elder Scrolls V: Skyrim...has been confirmed! [url]http://www.computerandvideogames.com/article.php?id=280129[/url] A direct sequel to Oblivion, and has been in developme…

    ... , this stunning 9 3/8? x 12 1/8? coffee table book showcases ...
    Daren Daren August 2011 Chit chat
  • Interest for more DivIDE interfaces?I'm wondering if there is still interest in DivIDE interfaces. I can make another batch of 50 if there is. So the standard DivIDE, not the DivIDE Pl…

    ... easy. 29F040 flash memory use 8 x 64kB sectors. If you need ...
    velesoft velesoft September 2011 Hardware
  • Fastest way to mirror a byte?I.E. turning 01100000 into 00000110, in assembly. I'm trying but I suck at stuff with rotation and the carry bit. Any pointers?

    ... :[code]
    REPT 256, x
    defb ((x>>7)& ... )|((x>>5)& 2)|((x>>3)& 4)|((x ... >>1)& 8)|((x& 8 ...
    obo obo October 2011 Development
  • IM2 Loading on +3EHi there Speccy Guru's, As some of you know, I've spent a while building the ultimate image for +3e, it's currently at 6000+games and demos and i've…

    ... anymore. I still got about 8 x 4GB CF cards so could ...
    nuggetreggae nuggetreggae March 2012 Development
  • Chaosmongers has a big rant.Just received this Cronosoft related email today:....... [quote] >Hello, >I enjoy the idea of releasing new games for older platforms but... >I h…

    ... />
    I found 8 x PS1 and 2 x PS2's in the ...
    chaosmongers chaosmongers March 2012 Games
  • Stuff the Speccy can do but we all thought it couldn'tHey all, Does anyone have any good examples of stuff the speccy can do - graphically, sonically, etc that we thought it wouldn't be able to do? Che…

    Emulate PacMan.
    Draw in border.
    Defeat 8 x 2 attributes.
    Play happy birthday while loading :)
    MrCheese MrCheese April 2012 Sinclair Miscellaneous
  • Whats on your Disk?Following on from the highly popular whats on your C90 thread, how about whats on your disk? Having unearthed my 20+ year old MGT +D disks collection…

    ... HEXENT 3 ZX BASIC 5
    8 SAMSYNTH 11 ZX BASIC 9999 ... 26000,10423
    22 BORDDEMO 8 ZX BASIC
    23 128K ... 7 SQUASH 1 ZX CODE 23296,16
    8 Snap H 97 ... ZX SNP 48K
    ...
    obo obo July 2012 Sinclair Miscellaneous
  • Autosiril, a MIDI-to-AY music converter...well, it's not a direct MIDI-to-AY converter, but it's still possible to try out the results on a real Speccy machine. So, here's the story: Siri…

    ... right version of ruby (1.8.x), right versions of libraries (midilib ... /8bit-space-party-oisees-set"]"8-bit space party"[/URL], but ...
    siril siril September 2012 Brand new software
<1234567…34>

Latest Posts

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