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<1…28293031323334>
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... SOKO-BAN with colored UDG graphics and sound[/QUOTE]

    x/w)+CHR$ (x-w*INT (x/w)):
    DEF ... FN m(x)=CODE m$(x)/4-8 ... :
    DEF FN p$(x)=FN z$(x ... )+CHR$ 16+CHR$ FN m(x)+CHR$ (FN m(x ...
    Einar Saukas Einar Saukas August 2007 Development
  • How can I view code from a game?Hi All, I had a Spectrum years ago and it is what started my love for playing games. I have recently been playing some of the old games I used to pl…

    ... />
    [CODE]
    10 IF x=SGN PI THEN GO TO ... "12": POKE VAL "23658",VAL "8": LET csa=VAL "23607": LET ... . I loaded this into the ZX SPIN emulator.

    3 ...
    Digital Prawn Digital Prawn August 2007 Sinclair Miscellaneous
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... in BASIC, it's called ZX-LINE:

    [CODE]
    DEF FN w(x)=PEEK ABS x+b*PEEK ABS (x+1):
    POKE g,8+3*(q
    Einar Saukas Einar Saukas August 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... can simply PRINT AT background UDGs and move sprites around ... open the possibility of sharing graphics for use as both ... if (g_uchar0)
    {
    g_uchar0 = 8 - g_uchar0;
    memopi(offset + 24 ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... there was any documentation regarding ZX-BASIC techniques such as "PAPER ... 8" etc.

    During the ... />
    This book describes PAPER 8, as well as quite a ... like the pre-defined UDG graphics described in the book. Makes ...
    Digital Prawn Digital Prawn September 2007 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... S=49149
    OUT R,X : OUT S,Y
    */

    // zcc +zx -vn play.c -o play ... (S,55);
    outp(R,8); outp(S,16);
    outp ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • 48K vs 128KWhat does everyne think is the best machine - the 48k or the 128k? Personally i prefer the 128K+2. It has more memory, built in tape deck (so no fid…

    ... to test it (and a zx printer). The +3 is the ... (the +3e roms and simple 8 bit interface), and it has ... 's perfect sound and crisp graphics. I use the spectrum for ...
    guesser guesser September 2007 Games
  • Letters with accents on the SpectrumIs there any way to type letters that have accents (for example ? ? ? etc) on the Spectrum? Maybe it's really obvious but I don't know how.

    ... $ 8;OVER 1;"'"
    [/code]

    Alternatively, use UDGs (User Defined Graphics ...
    20 POKE USR "a",8
    30 POKE USR "a ...
    BloodBaz BloodBaz October 2007 Sinclair Miscellaneous
  • FPGA Spectrum is aliveMy FPGA Spectrum that I started to work on year ago is in 90% ready. I have fixed DDR controller so I can read from it and write to it. I've run som…

    ... I missed something ;) .
    7. Graphics is displayed on normal PC ... to be implemented as normal zx spectrum vertical resolution (and as ... one bit per color).
    8. TIMEX video modes are supported ...
    brian-82 brian-82 November 2007 Development
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... certain colours). ZX version has a bit more variety in graphics, however ... flight sims suck on all 8-bits, unless flying means flying ...
    TVzombie TVzombie January 2008 Games
  • 5 down 3 to Go!!I have just taken delivery of a further two microdrives to add to my collection. I now have 5 Microdrives. Who else has microdrives??Anyone else …

    ... geoff's microdrives are mint :x :lol: (I think we need ... ).

    When I get 8 Microdrives I'll make a ... setup.

    ZX 128K TostRack.
    8 Microdrives.
    IF1
    IF2
    ZX Printer.
    Scottie_uk Scottie_uk February 2008 Sinclair Miscellaneous
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 7 LET z$(6)="# + + #"
    8 LET z$(7)="###########"
    120 ...
    200 IF f=8 THEN GO TO 320
    320 LET x$=INKEY$: IF x$="" THEN GO TO 320 ... /> 430 DATA 0,1,8,7,40,29,64,45 ... There are quite a few ZX-SOFT titles available from WoS ...
    Einar Saukas Einar Saukas February 2008 Development
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... overlap.

    Magazine ZX's last issue had some ... CEZ's or Magazine ZX's code as they ... /> uchar col; // +1 current x tile-coordinate
    uchar width ... can be computed from:
    x = col*8 + hrot
    y = ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Development
  • Underestimated gamesWhat games do you think never had the hype of the larger named games, but you loved to death. I loved Pedro where you had to plant seeds and stamp o…

    ... 't see and play all ZX adventure games till this moment ... of :-

    1. Good graphics .
    2. A lot of ... .computeremuzone.com/ficha.php?id=8#"]remake[/URL].

    Enjoy ...
    ZnorXman ZnorXman March 2008 Games
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ... 7'
    ( Symbol Shift and '8'
    ) Symbol Shift and '9 ... '0'
    ? Symbol Shift and 'X'
    { Caps Shift+Symbol Shift ... Caps Shift and '1'
    Graphics Caps Shift and '9'
    Dunny Dunny March 2008 Sinclair Miscellaneous
  • XBox - need some pointersFelt the need to cheer myself up further (plus got permission from the missus, which was more important), and in the usual tradition of being at leas…

    ... , such as .mpg/.avi/Div-X/.rm/.mov/.jpg/.bmp/.gif ... emulators for various systems, including ZX Spectrum/NES/SNES/Megadrive (Genesis ... modifications like new levels, different graphics etc), like Doom, Quake, Half ...
    ewgf ewgf April 2008 Chit chat
  • Problem with Speccy GraphicsI'm creating a couple of background images for the BombJack Editor using Photoshop (I can't seem to get my head around the graphics editor in BASin).…

    ... get my head around the graphics editor in BASin).

    8 pixel square, and I managed ... for ink and paper. Retro-X supports now this mode in ...
    LCD LCD April 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... am working on. The graphics, animation, text and general ... chars wide. Some have 8 frames of animation, some ... will require 3*2*8 = 48 bytes of memory ... If this sprite has 8 frames of animation and ... the cursor to a specific (x,y) location, change colour ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Retro-X Alpha availableChanges from WIP 7 (Alpha 3) to Alpha 4 ( 1.5.08 - 14.5.08 ). Requested by and help by - in brackets. Bugfixes: * Viewer: o File list not displaye…

    ... by the use of Direct-X overlay (The converter has a ... WindowsXP (Slow notebook with shared graphics memory) I had no windows ... 't run on Vista).
    ZX Bruno: Converting AVI to the ... show file list, open Retro-x.ini and change Viewer column ...
    LCD LCD April 2008 Development
  • Spectrum more loved than C64It just occurred to me that the Spectrum must be more loved than the C64 these days. After all, it has been more than a year since an update was made…

    ... board.
    * Motiv 8 - Motiv 8 group page with downloads.
    X party series and the Internet ... Gallery of Commodore 64 game-graphics created by Stephen 'Sir' ... Plugin for creating C64 format graphics.
    * 64Copy Central - ...
    aachi aachi May 2008 Chit chat
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... it for later releases (2.x) when everything be stable ... incompatibility in rare circumstances since ZX Basic can automatically promote ints ... from both sides (currently ZX Basic only uses __CALLER__ and ... would be (IMHO) very exiting! 8-)

    Where can ...
    boriel boriel June 2008 Development
  • Recycled graphicsOnly just noticed this, Three Weeks In Paradise. 1985 [img]http://www.franksmusic.homecall.co.uk/spec/3weeks.gif[/img] Exolon. 1987 [img]http://ww…

    ... . have been flipped like Agent X. However, at least US Gold ... /> [IMG]http://www.rickardberglind.se/zx/flak-rev.gif[/IMG] [IMG ... like you say that the graphics are the same, but flipped ...
    Rickard Rickard July 2008 Games
  • Any BBC aware Specchums out there?After the UK101 and VIC20 emulators I've moved my sights onto emulating a BBC computer. This emulator will be different though in that it will be a Z…

    ... br />
    [quote]
    * Graphics support - the BBC could implement ... I did see one in ZX Computing, but the windows ... />
    [quote]
    * More graphics support - the BBC draws lines ... one character position - ie 8 pixels), SPCharRight (modify display ...
    Alcoholics Anonymous Alcoholics Anonymous August 2008 Development
  • Any BBC aware Specchums out there?After the UK101 and VIC20 emulators I've moved my sights onto emulating a BBC computer. This emulator will be different though in that it will be a Z…

    ... links. I will implement basic graphics before moving onto fills. Text ... />
    VDU 0,1,6,8,9,10,11,12,13 ... old value AND Y XOR X
    OSWORD 0,1,2 ...
    Jimmy Jimmy August 2008 Development
  • VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…

    ... "Twenty Commodes" emulator running under ZX SPIN.

    6502 ... /> How to do a simple 8-bit random generator, how to ... , invert mode on
    LDA #8
    STA 36879
    < ... /> LDX WORMTAIL
    LDY WORMPOS,X

    ; Delete tail< ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • Bresenham's line algorithmHelp - I really am struggling to get my head around this algorithm. I don't know why, I coped with Cordic (SIN/COS) and integer divide routines (/10 …

    ... bresenham is good idea for ZX screen and Z80 assembler.
    i implemented dda in 8 bit integer arithemetic, pseudocode of ... /> [/code]

    for all 8 pixel position
    i dont ... . BASICs CIRCLE is just DRAW x, y, arc command with specific ...
    Fikee Fikee September 2008 Development
  • Bresenham's line algorithmHelp - I really am struggling to get my head around this algorithm. I don't know why, I coped with Cordic (SIN/COS) and integer divide routines (/10 …

    ... of fast circles on the ZX Spectrum here is CIRC on ... and inefficient compared to the ZX ROM attempt. Also, both versions ... 't cope with 16-bit X/Y values. I'm trying ... (or at least 9-bit) X/Y values so I can ... . I would also employ an 8-bit line pattern stored in ...
    Alcoholics Anonymous Alcoholics Anonymous September 2008 Development
  • ZX-style gameLooking at the new Spectrum games, like Vera, I surprised. Two pages of discussion in your forum and twelve in Russian one ! Other new games has the…

    I’m talking about 1280px X 1024px, not 256X192 in full ... So, if tile on ZX has 8*8px, in my remake ... it will take (1280/256)*8= 40*40px. But my ... in classic zx style. Classic style means the tile 8*8. So, ... , we will have (1280 / 8 )=160 tiles along x-axis.
    Tuapse Tuapse September 2008 Games
  • Retro-X Alpha availableChanges from WIP 7 (Alpha 3) to Alpha 4 ( 1.5.08 - 14.5.08 ). Requested by and help by - in brackets. Bugfixes: * Viewer: o File list not displaye…

    ... the DirectX9 subsystem, not the 8 anymore.
    [/quote]

    graphics card (how many ms takes ... ), I don't think the graphics card or vista are slowing ... very smoothly here but retro-x runs very sluggishly - not just ...
    Dunny Dunny September 2008 Development
<1…28293031323334>

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