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  • Requesting permissions from authors!!![url="http://spectrumcomputing.co.uk/"]Spectrum Computing[/url] is currently hosting ZXDB, however it has chosen to only distribute files after obtai…

    ... /> * MLT format for all multicolor 8x1 images, including all BIFROST* games ...
    colonel32 colonel32 August 2017 Announcements
  • Requesting permissions from authors!!![url="http://spectrumcomputing.co.uk/"]Spectrum Computing[/url] is currently hosting ZXDB, however it has chosen to only distribute files after obtai…

    ... screen as MLT" (for multicolor 8x1) and "save screen as IFL ...
    Einar Saukas Einar Saukas August 2017 Announcements
  • Spectrum Computing Update ThreadThis thread has been created for us to provide updates for the Spectrum Computing Website. As well as providing updates, this thread is ideal if you …

    Do these tools support the timex 8x1 attribute variants of the SCR format? If so, it would be possible to update Fuse to create those when required.
    Fred Fred August 2017 Announcements
  • KLIK: Z80 snapshot to screenshot converterWith most Spectrum emulators, you can save current game screen in original ".SCR" format. This will give you a 100% perfect copy of the Spectrum scre…

    ... not just convert everything to 8x1 multicolour?
    joefish joefish August 2017 Announcements
  • Spectrum Computing Update ThreadThis thread has been created for us to provide updates for the Spectrum Computing Website. As well as providing updates, this thread is ideal if you …

    ... these tools support the timex 8x1 attribute variants of the SCR ...
    Einar Saukas Einar Saukas August 2017 Announcements
  • KLIK: Z80 snapshot to screenshot converterWith most Spectrum emulators, you can save current game screen in original ".SCR" format. This will give you a 100% perfect copy of the Spectrum scre…

    ... screen as MLT" (for multicolor 8x1) and "save screen as IFL ...
    Einar Saukas Einar Saukas August 2017 Announcements
  • KLIK: Z80 snapshot to screenshot converterWith most Spectrum emulators, you can save current game screen in original ".SCR" format. This will give you a 100% perfect copy of the Spectrum scre…

    ... not just convert everything to 8x1 multicolour?
    [/quote]

    8x1 images using multicolor 8x1 format MLT, and ...
    Einar Saukas Einar Saukas August 2017 Announcements
  • New emulator - Spectramine v.1.0b releasedI post the first release of my Spectramine emulator, with minimal functionality, for public testing of emulation quality and compatibility with games…

    ... all. :) (Nevermind that differently colored 8x1 attribute at the top in ...
    Hikaru Hikaru September 2017 Emulators
  • Arcade Game Designer for ZX Spectrum Next/Timex 8x1For those of you who are not members of the Spectrum Next or AGD Facebook groups, I've released a new editorless AGD compiler. While it has been des…

    ... !
    I guess, the aforementioned 8x1 multicolor is different from standard ... /> But all that aside, the 8x1 mode is a timex mode ...
    Alcoholics Anonymous Alcoholics Anonymous November 2017 Brand new software
  • Editorless AGD Now for Spectrum as well as Next/TimexI've updated the editorless version of AGD to 0.3, fixing the Next/Timex CLS routine and adding a Spectrum engine and compiler. For those not alread…

    ... (hardware multicolor with attributes size 8x1 instead 8x8). Graphic modes are ...
    velesoft velesoft February 2018 Brand new software
  • Features that never made it into the SpectrumAlthough kind of a Hardware question (a kind moderator might want to move it, I was 50/50 on where to post it, I don't mind) , I was thinking about t…

    Having the extra Timex modes would have been nice (hires and 8x1 attributes) as well as some sort of tape motor control as standard, just a signal to say when you are loading or saving.
    i love the z80s i love the z80s September 2018 Sinclair Miscellaneous
  • Raster effects - quick questionHi Guys Just a quick question regards what the ULA is doing as its drawing each scan line. Assuming the beam has finished drawing the border, am I…

    ... . :) Typically there are 3 modes: 8x1, 8x2, 8x4. This refers to ... width of the screen in 8x1. The limit is some 22 ...
    Hikaru Hikaru August 2019 Development
  • Raster effects - quick questionHi Guys Just a quick question regards what the ULA is doing as its drawing each scan line. Assuming the beam has finished drawing the border, am I…

    ... . e.g. 16x24 characters with 8x1 attributes, or e.g. 30x16 ...
    joefish joefish August 2019 Development
  • Fastest emulator screen renderingHi, I'm developing an algorithm for fast emulator screen rendering and here is what I came up with. 1) Use 4bpp indexed image format as target …

    ... on a minimum granularity of 8x1 pixels in all the Spectrum ...
    colonel32 colonel32 November 2019 Development
  • New WoS and ZXDBIt turns out new WoS is using [url="https://github.com/zxdb/ZXDB"]ZXDB[/url]! More precisely [url="https://github.com/zxdb/ZXDB/blob/c4bd3e40d81a8d47…

    ... :


    [code]Multicolor 8x1 Graphics Engine (18 char columns ...
    Einar Saukas Einar Saukas July 2020 Updates
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