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Search Again :: Adv Search 406 results in 0.000s
<1234567…14>
  • MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…

    ... to get an 2 vram 8x1 attribute pic out of Bzither ...
    Mister Beep Mister Beep February 2009 Development
  • MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…

    ... .. so it's using an 8x1 attribute mode with two screens ...
    evilpaul evilpaul February 2009 Development
  • interface1discipleanyone manage to virtually connect two emulators running on the same machine? could zx spin be modified to replay two rzx files simultaneously? any o…

    ... through the frame to achieve 8x1 attribute cells, equivalent to mode ...
    gasman gasman April 2009 Emulators
  • Post your best SCRs - Image to ZX Spec 1.0.1 and beyondI've been playing around with Image to ZX Spec's encoding algorithms and I've achieved a "half colour" floyd steinberg mode, that it, the image is pa…

    ... , as it is for Timex 8x1 attributes; or the palette is ...
    JamesW JamesW June 2009 Development
  • Post your best SCRs - Image to ZX Spec 1.0.1 and beyondI've been playing around with Image to ZX Spec's encoding algorithms and I've achieved a "half colour" floyd steinberg mode, that it, the image is pa…

    ... , as it is for Timex 8x1 attributes; or the palette is ...
    brownb2 brownb2 June 2009 Development
  • R-TypeTell ya what, R-Type was an amazing bit of programming. Just re-watched the rzx of it. Stunning.:-o

    ... looks like it uses the 8x1 attributes. The backgrounds look pretty ...
    joefish joefish August 2009 Games
  • Where's the border line between a Spectrum and something else?I mean: there are purists out there that consider that anything that is not a true Sinclair Spectrum, with a true Z80 and a true ULA, and at most, 48…

    ... 's colour mode (full screen 8x1 attributes, character-mapped but with ...
    joefish joefish August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... project that uses the same 8x1 attribute mode. Right now it ...
    chev chev August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... use 8x2 attributes instead of 8x1, which you can stabilise by ...
    joefish joefish August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    [QUOTE=cheveron;378339]I was being serious. I'm working on a project that uses the same 8x1 attribute mode. Right now it's a Timex only project. [/QUOTE]

    2068 or 2048 too?
    Mister Beep Mister Beep August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... project that uses the same 8x1 attribute mode. Right now it ...
    frobush frobush August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... use 8x2 attributes instead of 8x1, which you can stabilise by ... is not as cute as 8x1 but it is still great ...
    Fikee Fikee August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    [QUOTE=Mister Beep;378342]2068 or 2048 too?[/QUOTE]

    Anything that can do the 8x1 mode and has mass storage. It doesn't use the ROM.
    chev chev August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... impossible/rock hard...

    8x1 multicolor is limited in width ...
    Fikee Fikee August 2009 Development
  • GIGASCREEN with MULTICOLOUR 8*2Riskej made the pic. Pulsar coded the engine. I'm watching it on the 128+ at the moment and it is very stable. The file: [url]http://speccy-live.u…

    ... a proper palette and hardware 8x1 mode. Watch this space. But ... window with something less than 8x1 attribute colour view window.
    chev chev September 2009 Sinclair Miscellaneous
  • GIGASCREEN with MULTICOLOUR 8*2Riskej made the pic. Pulsar coded the engine. I'm watching it on the 128+ at the moment and it is very stable. The file: [url]http://speccy-live.u…

    ... a proper palette and hardware 8x1 mode. Watch this space. But ... window with something less than 8x1 attribute colour view window.[/QUOTE ...
    Shockwav3 Shockwav3 September 2009 Sinclair Miscellaneous
  • Monkey Island On Speccy...I would love to see Monkey Island on the speccy...think it can be done...not as much detail or graphics...but along the same story lines.... What ot…

    ... cheater, thats some IFLI spectrum 8x1 mode, and enjoy this tribute ...
    joe75 joe75 October 2009 New game ideas
  • Monkey Island On Speccy...I would love to see Monkey Island on the speccy...think it can be done...not as much detail or graphics...but along the same story lines.... What ot…

    ... cheater, thats some IFLI spectrum 8x1 mode, and enjoy this tribute ...
    Pegaz Pegaz October 2009 New game ideas
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... 48K Speccy using your software 8x1 attribute mode.
    chev chev November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... 48K Speccy using your software 8x1 attribute mode.[/QUOTE]That's ...
    joefish joefish November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... the Timex Hi-colour mode (8x1 attribute cells).

    For ...
    AY Chip AY Chip November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... the Timex Hi-colour mode (8x1 attribute cells).

    For ...
    guesser guesser November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... even better now, and the 8x1 version is really good.
    chev chev November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... the Timex Hi-colour mode (8x1 attribute cells).

    For ...
    Arda Arda November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    We interrupt this thread for a special message from our sponsor (in Timex 8x1/64 colour mode):

    [img]http://sites.google.com/site/ulaplus/WoS14.png[/img]
    chev chev November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... from our sponsor (in Timex 8x1/64 colour mode):

    guesser guesser November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... . The thing is, even in 8x1 attribute mode, there's really ... speccy you can only do 8x1 across about half the width ...
    chev chev December 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... Timex has had a hardware 8x1 attribute mode since 1983. I ...
    chev chev December 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... much better than a static 8x1 Timex mode image.

    chev chev December 2009 Emulators
  • ULA Plus and Interlace.May be a bit late to suggest this, but here goes. Did the original Speccy ULA actually output a proper PAL interlaced image, with timing pulses on a…

    ... 48K Spectrum into the Timex 8x1 ATTR mode..? Or maybe I ... -res effects the same way 8x1 ATTR effects are done in ...
    joefish joefish January 2010 Hardware
<1234567…14>

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