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<1…45678910…14>
  • Would anyone be interested in......Hi, I'm wondering if there would be much interest in an expansion card for the speccy that gives a VGA output with enhanced gfx & sound capabilities…

    ... RAM for a choice between 8x1 attributes or 2 bits per ...
    joefish joefish February 2012 Hardware
  • Authored with ZXodus EngineIMHO the [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0026639"]ZXodus Engine[/URL] entry should have a list like "The following games are k…

    ... to find a balance with 8x1 graphics that show off the ...
    p13z p13z February 2012 Infoseek database
  • SCRplusAnn: SCRplus 0.19, with a user-friendly GUI (based on GTK+). Converts images to ZX Spectrum format. Supports ULA+ format, Timex 8x1 attributes, YUV…

    ... format. Supports ULA+ format, Timex 8x1 attributes, YUV tweaking.

    AndyOaks AndyOaks February 2012 Development
  • SCRplusAnn: SCRplus 0.19, with a user-friendly GUI (based on GTK+). Converts images to ZX Spectrum format. Supports ULA+ format, Timex 8x1 attributes, YUV…

    ... format. Supports ULA+ format, Timex 8x1 attributes, YUV tweaking.

    nitrofurano nitrofurano March 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... ? Let the engine render either 8x1 or 8x2 attr and then ... . Probably not good deal for 8x1 multicolor but 8x2 could be ...
    Fikee Fikee March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... ? Let the engine render either 8x1 or 8x2 attr and then ... . Probably not good deal for 8x1 multicolor but 8x2 could be ... plays AY music while rendering 8x1 multicolor :)

    BIFROST* will ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... what people can achieve with 8x1 graphics.
    p13z p13z March 2012 Brand new software
  • New software screenmode: aSmpI was planning to release this tool at Forever XIII, but they didn't accept it, this is my 30th year activity, my most ambitious work on zx spectrum …

    ... 's a mixed mode of 8x1 and 8x8, and the rules ... change is needed for a 8x1 block. And generate code automatically ...
    Arda Arda March 2012 Announcements
  • Specbas Photo'sOK here's a place to show us some screen grabs of Specbas programs Here are some of my Invaders screen grabs [IMG]http://i699.photobucket.com/album…

    ... all kinds of exciting looking 8x1 things have appeared, so I ... can be used, and other 8x1 projects appearing, such as Arda ...
    p13z p13z March 2012 Sinclair Miscellaneous
  • New software screenmode: aSmpI was planning to release this tool at Forever XIII, but they didn't accept it, this is my 30th year activity, my most ambitious work on zx spectrum …

    ... truly create ultimate full screen 8x1 pictures with this mode! And ...
    Arda Arda March 2012 Announcements
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... /> But you cannot select each 8x1 seperately. You have work like ...
    Arda Arda April 2012 Development
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... ]But you cannot select each 8x1 seperately. You have work like ...
    joefish joefish April 2012 Development
  • NVG RevisitedEl Reg (The Register) currently has a nice front-page vortex effect illustrating one of their articles on Cookie Law [url]http://www.theregister.co.…

    ... text mode where "characters" were 8x1 pixels instead of 8x8. Then ... - it could output a coloured 8x1 stripe using just 1 16bits ...
    na_th_an na_th_an April 2012 Sinclair Miscellaneous
  • NVG RevisitedEl Reg (The Register) currently has a nice front-page vortex effect illustrating one of their articles on Cookie Law [url]http://www.theregister.co.…

    ... text mode where "characters" were 8x1 pixels instead of 8x8. Then ... - it could output a coloured 8x1 stripe using just 1 16bits ...
    JuanF. Ramirez JuanF. Ramirez April 2012 Sinclair Miscellaneous
  • The So What's This Buzzsaw All About Then? Thread.Erm. This: [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap"]http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap[/URL] Keys…

    ... got your attributes down to 8x1 instead of 8x8 you can ... spaces otherwise you still get 8x1 attribute clash. And the real ...
    joefish joefish April 2012 Development
  • Stuff the Speccy can do but we all thought it couldn'tHey all, Does anyone have any good examples of stuff the speccy can do - graphically, sonically, etc that we thought it wouldn't be able to do? Che…

    ... do 81 animated tiles with 8x1 attributes on screen at the ...
    chev chev April 2012 Sinclair Miscellaneous
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    [QUOTE=aowen;526885]Full screen 8x1 mode is limited to the ...
    chev chev April 2012 Emulators
  • Outrun Europa in colourSwainy suggested that he'd like to try his luck with Outrun Europa colorful graphics and see if they can be improved. Let's give him the chance :) A…

    ... RAM or CPU time, and 8x1 colour needs 8 times as ...
    chev chev May 2012 Development
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    Thanks, this looks great!!!

    Is it possible to load a standard Spectrum image with 8x8 attributes, then "activate" the Timex format somehow so it can be edited using 8x1 attributes?
    Einar Saukas Einar Saukas May 2012 Emulators
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    ... /> it can be edited using 8x1 attributes?[/QUOTE]

    No ...
    clausjahn clausjahn May 2012 Emulators
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    ... as 8x8, 8x4, 8x2 or 8x1, as all are possible depending ... maybe that's only me - 8x1 attribute editing alone is great ...
    joefish joefish May 2012 Emulators
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    ... 8x8, 8x4, 8x2 or 8x1, as all are possible ... that's only me - 8x1 attribute editing alone is ... br /> When I performed this 8x1 attribute thing, I created an ... 8x8 (Standard Spectrum) or 8x1 (Timex) fields are inverted, ... hard job. On the 8x1 attribute area it seems ...
    clausjahn clausjahn May 2012 Emulators
  • ULAPlus: showing different screen modes in one screenI wanted to write a demo showing the same screen, converted to various screen modes available on the Spectrum (well, a Spectrum clone capable of show…

    ... same code to display HAM256/8x1 attribute images (as converted by ...
    chev chev May 2012 Development
  • Sonic Game PossibleIs a sonic game possible on the ZX Spectrum 48k? I read somewhere that someone tried to create a sonic game for the ZX Spectrum, but the only [url=ht…

    ... if you wanted to use 8x1 attributes you'd have to ...
    chev chev May 2012 Development
  • PZX on WOS ?Is the PZX format accepted on WOS, at least for new production ? (Sorry, if this is wrong section, it looks to me as most suitable for the question.)

    ... />
    Really? Not even the 8x1 attribute mode? My mistake then ... the Pentagon's version of 8x1 mode, but RealSpectrum does.
    chev chev May 2012 MIA/STP/SDP
  • PZX on WOS ?Is the PZX format accepted on WOS, at least for new production ? (Sorry, if this is wrong section, it looks to me as most suitable for the question.)

    [QUOTE=aowen;629508]Really? Not even the 8x1 attribute mode?[/QUOTE]
    It emulates the Pentagon 128. Same as SpecEmu. No extra video modes.
    ccowley ccowley May 2012 MIA/STP/SDP
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    Bifrost allows you to have 2 colors on each 8x1 line?

    (Im going to make an editor)

    Also could I have an example if inputting the sprite data manually please?
    slenkar slenkar July 2012 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... have 2 colors on each 8x1 line?[/quote]

    It ... of 144x144 pixels that support 8x1 mode.

    [quote](Im ...
    chev chev July 2012 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... have 2 colors on each 8x1 line?[/QUOTE]

    Correct ... . Each 8x1 char line can have its ...
    Einar Saukas Einar Saukas July 2012 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... pixel colour blocks, instead of 8x1.

    My thinking is ...
    Gedlion Gedlion July 2012 Brand new software
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