World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.007s
<1234567…34>
  • VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…

    ... CHROUT

    ; Copy 64 characters (512 bytes)
    ; from ROM ... /> STA PTR1+1
    LDA #$96
    STA PTR3+1
    STA PTR3
    LDA #$96
    STA PTR3+1
    Digital Prawn Digital Prawn September 2008 Sinclair Miscellaneous
  • One hit wonders from bands that have disappearedI used to love Independent Love Song" by Scarlet, when it came out. [url]http://uk.youtube.com/watch?v=c7dyXfHcYw8[/url] Still think it's a crackin…

    ... came out, about 95 or 96 I think, does have some ... ? They cameo'd some interesting characters too, even just Groove is ...
    dm_boozefreek dm_boozefreek December 2008 Chit chat
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... the 5.x versions) escape characters were handled slightly different by ... did web development back in '96 I think it was before ...
    Digital Prawn Digital Prawn December 2008 Games
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... 't be easy - for 16 characters, all the PUSHing is done ... in the 96 T-states between the end ...
    joefish joefish May 2009 Development
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... 't be easy - for 16 characters, all the PUSHing is done ... in the 96 T-states between the end ...
    Dr BEEP Dr BEEP May 2009 Development
  • Good Playstation games?I've been aware for some time that the PSP can play Playstation games, but I've never bothered trying. Anyway, the recent "Classic games you've never…

    ... bosses eventually. The more characters you finish the game with ... a jump. The 2 characters have 2 different paths ... play through with both characters though, kinda like resi ... of EGM from about 95'/96'. It's an FPS ... games to me, the characters still look like they' ...
    dm_boozefreek dm_boozefreek August 2009 Chit chat
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... you only need about 40 characters; 0-9. A-Z and ... 's only the 64 characters from 32-96. That covers, as you ... are then some extra custom characters for SPACE, CAPS, SYMBOL and ...
    joefish joefish August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... 's only the 64 characters from 32-96. That covers, as you ... are then some extra custom characters for SPACE, CAPS, SYMBOL and ... could just encode 48 to 96 (or maybe less depending on ...
    chev chev August 2009 Development
  • Martial Arts gamesThe games I know are: The way of the Exploding Fist Fist II Fist + Kung-Fu Bruce Lee International Karate Shao-Lin's Road Yie Ar Kung-Fu 1 & 2 Writ…

    ... I do remember that the characters got covered in blood as ... tenner in about 95/96. Only has 4 characters to pick from ...
    dm_boozefreek dm_boozefreek December 2009 Games
  • Star Wars scroll/crawl/title effectI may have seen this type of scroll on a Speccy game before, but I've never seen it as a type-in or part of a cover tape. Does anyone know how to do …

    ... you come to plot your characters on your work screen, you ... (say, x=128 and y=96 for the centre of a ...
    jonathan jonathan January 2010 Sinclair Miscellaneous
  • Dark SceptreThis game was popular then and (looking at the Top 100) is popular now but I still don't understand what the hell I should be doing or what sort of s…

    ...
    95: shall I
    96: , Sire ?
    97: , My Liege ... at 0x8FB9, as six-bit characters, four packed into every three ... preceded by a length character. Characters 0x01-0x1A are A-Z ...
    John Elliott John Elliott February 2010 Games
  • Golden axeNot colorful,but not bad port either,theres even more on screen characters than the c64 version,even the ending retains the arcade original.

    ... well.. you'll see, but 96% was high. remember the c64 ... was 2 sprites high = 4 characters = 8 sprites (without plexing thats ...
    fog fog July 2010 Games
  • Golden axeNot colorful,but not bad port either,theres even more on screen characters than the c64 version,even the ending retains the arcade original.

    ... . Looks great but only two characters on the screen at one ... well.. you'll see, but 96% was high. remember the c64 ... was 2 sprites high = 4 characters = 8 sprites (without plexing thats ...
    merman merman July 2010 Games
  • Seeking alternatives to DATA statementsAnyone know of any memory saving alternatives to storing a list of numbers, other than using DATA statements or poking data into addresses?... Im ti…

    ... from 0 to 72. The 96 ASCII characters from space (chr$(32 ...
    BloodBaz BloodBaz August 2010 Sinclair Basic
  • Seeking alternatives to DATA statementsAnyone know of any memory saving alternatives to storing a list of numbers, other than using DATA statements or poking data into addresses?... Im ti…

    ... you manually add the backslash (\) characters as these mysteriously get omitted ... "+h!l*Y+h"
    96 DATA "+e+h!l*V ...
    BloodBaz BloodBaz August 2010 Sinclair Basic
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... from 8 x 8 pixel characters stored in VRAM (not pixels ... 1 to 4 x 4 characters with any combination, example; ... the 8 x 8 pixel characters stored in the 64K ... 240 pixels (40 x 30 characters) would be 64 x 32 ... AFTER RESET

    org 96

    dc.l rte ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... make up a total of 96 graphics in 768 bytes. Explore ... memory. When using UDGs, only characters A through U are available ...
    Dunny Dunny January 2011 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... make up a total of 96 graphics in 768 bytes. Explore ... memory. When using UDGs, only characters A through U are available ...
    olaf olaf January 2011 Sinclair Basic
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    ... ok, because when you print characters 32-127, H is 61 ... (characters 32-63), 62 (characters 64-95) or 63 (characters 96 to 127 ...
    ub880d ub880d June 2011 Development
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... a set of 256 characters covering the 96 chars charset plus graphical ... buffer will have is 32x22 characters, which takes just 704 bytes ... be rendered using just 256 characters.

    Think of it ...
    na_th_an na_th_an June 2011 Development
  • Famous 8 x 8 graphicsHi All, Part of a game I'm writing involves collecting falling 8x8 graphics, one level will be fonts (got this bit sorted) and another will be 8x8 g…

    ... probably 6 levels each requiring 96 udgs.

    Submissions more ... /> 1 level of classic games characters (real eg miner willys head ...
    R-Tape R-Tape June 2011 Development
  • Famous 8 x 8 graphicsHi All, Part of a game I'm writing involves collecting falling 8x8 graphics, one level will be fonts (got this bit sorted) and another will be 8x8 g…

    ... goggle eyed from designing udgs (96 x different frogger & space ... in above posts).

    96 classic collectable objects. Eg JSW ... />
    The list of game characters already done is:

    96 ;joefish JET;;;;;;;;insert
    ...
    R-Tape R-Tape July 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... always zero and not stored (96 chars x 7 / 2 = 336 ... /> The channel supports regular ASCII characters (from 32 to 127), [B ...
    Einar Saukas Einar Saukas July 2011 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... a value and inserting additional characters. Even this code is stretching ... =2 THEN IF i6>96 THEN IF i6
    Paddy Coleman Paddy Coleman August 2011 Sinclair Basic
  • Anyone played the Terminator FPS game(s)?I don't mean the modernish (XBox/PS2) third person games, but the original DOS first person shooter? The subject came around to FPS games today, and …

    ... the Star Wars universe and characters. And I played Dark Forces ... Engine. It's from about 96/97.

    [b]ZPC ...
    dm_boozefreek dm_boozefreek October 2011 Chit chat
  • Which Ultimate Play the Game game's do you like (tick the ones you like)After discussing Sabre Wulf in another thread, I thought it would be interesting to see which games of theirs we liked and disliked in proportion to …

    ... %
    15 Bubbler 6 4.96%
    16. Martianoids 3 2 ... you play as three different characters, meaning that the map has ...
    ewgf ewgf November 2011 Games
  • Good character sets ?Just wondering if anyone had any favourite character sets ? :) The one in SE basic is quite nice and I'm aware (I used to have it in my head I'm sur…

    ... a structure of 96 h*w bits for the characters. Keeping the ... a routine to scan those characters in the display file which ...
    Battle Bunny Battle Bunny July 2012 Sinclair Miscellaneous
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... key repeats.
    * Prints all characters from $20-$7F.
    * Cursor ...
    Battle Bunny Battle Bunny August 2012 Sinclair Basic
  • .chr to .binSo here goes another stupid question. What's the best way to convert .chr files created with ZX-Paintbrush to binary or asm format? I know ZX-Blocked…

    ... which will print all 256 characters (without shuffling around CHARS, that ... definitions of the last 128 characters really need to follow on ... from the first 96. SE BASIC has had support ...
    chev chev August 2012 Development
  • Mini scroll routineI'm looking for a routine that scrolls a small section of the screen downwards and replaces it with nothing, 2 x 2 charcter blocks to be precise, to …

    ... ",220,126,252,76,192,96,112,112
    9000 FOR ... a: STOP
    [/code]
    Characters which are vertically adjacent on ...
    Battle Bunny Battle Bunny October 2012 Development
<1234567…34>

Latest Posts

  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on 12:41AM
  • i am currently listening to........
    dmsmith on April 15
  • I am currently watching.....
    zx1 on April 15
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 15
  • Cooperative Games.
    harriusherbartio on April 15
  • Celebrity deaths...
    mel the bell on April 15
  • Minor British Sports that did become games on the ZX Spectrum
    dm_boozefreek on April 15
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 15
  • Inside No.9 favourite episodes
    Maroc's Other Projection on April 15
  • How we became brainwashed by social media
    Scottie_uk on April 15

HitBox

Word Docs Hits
96 1.3K 2.2K
characters 7.3K 9.4K

Related Threads

  • characters on the indexcan anyone tell me who the PI dude is on the index of the site?<br /> <br /> I can't remember the name of the game at all!
  • Spectrum charactersHad a bit of time the other day so i captured a few Speccy characters to put into a graphic (Some of which could be used on the front page here).<br …
  • Flash game using Spectrum game characters[url="http://www.newgrounds.com/portal/view/201329"]http://www.newgrounds.com/portal/view/201329[/url]
  • the funniest characters that made you ROFLI think there was a similar thread with the funniest games (was it?)- but what about the characters?<br /> <br /> I remember Pyjamarama Wallie quite …
  • Games with ball-/round-shaped characters?Kinda odd request, let me elaborate a bit.<br /> <br /> I got some unfinished pic (pencil lineart) here depicting some lass rummaging around a sort o…
  • Good names of characters in games?Which character from a Spectrum game had a really good name?<br /> <br /> Were any of them particularly cool or were they all a bit silly like Miner …
  • ZX 80 went for GBP 96 on ebay BelgiumHello,<br /> <br /> An untested and unboxed ZX80 went for roughly GBP 96 (EUR 142,50) on [url]www.ebay.be[/url] (look for item number 180087722900) y…
  • googling special charactersdoes anybody know a way to google, say, the string "***"?<br /> (the searching engines ignore the special characters "by default".)
  • Instantly recognizable Speccy game characters...How many Speccy game characters would be instantly recognizable to people these days? Especially if they weren't that familiar/hadn't used a speccy f…
  • Games where the main characters speak English with a foreign accentI wonder if there are some Speccy games where the main characters speak English with an accent. Well, we shouldn't really hear them speak as in moder…

Related Searches

  • changing characters
  • changing characters on screen
  • radastan 128 x 96 16 colours
  • change characters in string
  • multiply by 96
  • which game characters should have had their own
  • 64 characters per line
  • typing characters
  • graphic characters basic
  • 140 characters
  • redefine token characters
  • redefine tokenized characters
  • redefine tokenised characters
  • redefine characters more than 127
  • custom font token characters
  • custom font characters
  • poke characters to screen
  • poke of the week characters
  • 1 waitfor delay 0 96
  • if now sysdate sleep 96 0 xor or

Copyright © 2024 World of Spectrum