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<1…19202122232425…34>
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... ,

    Now how many UDG's can we define? I ... have to keep redefining the UDG's via sub routines if ... bobs.

    I suppose UDG's would do that efficiently ...
    Scottie_uk Scottie_uk October 2006 Development
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... at the start of the UDG definitions. You can poke a ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Development
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    [QUOTE=Scottie_uk]Now how many UDG's can we define? I' ... have to keep redefining the UDG's via sub routines if ...
    Metalbrain Metalbrain October 2006 Development
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... at the start of the UDG definitions. You can poke a ...
    Scottie_uk Scottie_uk October 2006 Development
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... . You can define up to 96 characters, which is 768 bytes ...
    Dunny Dunny October 2006 Development
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... graphics, defining some UDG sets is another idea. UDG (User Defined Graphics ... pretty good, better than any UDG editor for speccy, but ... routines to switch between predefined UDG sets, it's quick ... /> 9000 REM switch to extended UDG (65024)
    9001 POKE 23675 ...
    Arda Arda October 2006 Development
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... any other ASCII character or UDG character.

    HTH ...
    Arjun Arjun October 2006 Development
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... got initial 21 characters of UDG. You set a grid of ...
    Arda Arda October 2006 Emulators
  • Games that are impossible to complete due to bugs!I'm trying to compile a list of Speccy games that cannot be completed because of a bug (or simply bad programming)! Here's a few... [B]Frankie Goes …

    ... ,91,92,93,94,95,96,97
    50,51,52 ...
    Mr. Anonymous Mr. Anonymous October 2006 Games
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... I use more than 21 UDG's on one screen if ... /> PS: Im having trouble loading UDG's into memory

    Scottie_uk Scottie_uk October 2006 Development
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... :([/QUOTE]

    CHARS and UDG are different. CHARS variable (at ... sets the system font location. UDG (at 23675,23676) sets the ... UDG location.. Make sure your ... 65024 : REM *** CHANGE to YOUR UDG LOCATION ***
    20 LET sbyte ...
    Arda Arda October 2006 Development
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... and left parts in two UDG. It's slow in this ... the vertical by using four UDG and a bit more code ...
    NotFound NotFound October 2006 Development
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    Anyone know any good 8X4 ( udg sprite shifting code).

    ... way I can put each UDG into position on screen quicker ... GOSUB 9000: REM CHANGE TO UDG SET1
    110 PRINT AT ... /> 140 GOSUB 9200:REM CHANGE UDG SET2
    150 PRINT "ABC ...
    Scottie_uk Scottie_uk October 2006 Development
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... do everyting with characters and UDG. :D
    Arda Arda October 2006 Development
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... do everyting with characters and UDG. :D[/QUOTE]

    Well ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Development
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... do everything with characters and UDG. :D[/QUOTE]


    Code Monkey Code Monkey October 2006 Development
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... do everyting with characters and UDG. :D[/QUOTE]

    This ...
    baze baze October 2006 Development
  • *** New Game *** Farmer Jack Now AvailableFARMER JACK IS NOW AVAILABLE ... ?2.99 + ?1.00 UK Postage (or a nice pack of cigars) I haven't updated the website yet though, as someone volunt…

    ... on, and that recieved a 96% overall rating. In fairness, Advanced ...
    Shaun.Bebbington Shaun.Bebbington October 2006 Games
  • When there are no more analogue TVs...It won't be long, I suspect, before it's impossible to buy a new analogue TV. This will of course doom real Sinclair Spectrums to not being able to d…

    ... Sky HD is now in 96,000 homes."

    Everybody ...
    Arda Arda November 2006 Hardware
  • Phrases you'd like to banI vote for "It's compulsive viewing" and "Space is at a premium"

    ... . Did well though, she was 96!

    How about those ...
    DEATH DEATH November 2006 Chit chat
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... worked out how to print udg`s using RST 16 but ... a basic counter program with udg`s. It runs a simple ... loaders with counters that use udg/sprites for the numbers?
    FrankT FrankT November 2006 Development
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... worked out how to print udg`s using RST 16 but ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Development
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... . The background is composed of UDG characters (0-255) that are ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... POKE 23659,0, when the udg is moved to 23,x ...
    FrankT FrankT November 2006 Development
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... POKE 23659,0, when the udg is moved to 23,x ...
    DEATH DEATH November 2006 Development
  • 11 years young.How about that. Happiness and hugs all around, especially towards Martijn! Skarpo :-)

    Bappy Hirthday WoS!

    11 years. Wow! I've been visiting here for most of the site's life, ever since late 96/early 97 (I can't remember the exact date). :)

    Necros.
    Ian Hamilton Ian Hamilton December 2006 Chit chat
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... contains a single-byte background udg and a single-byte ... a table of udg addresses using the UDG code as index ... now uses 2-bytes for UDG code (and therefore would ... deals in tiles (single-byte udg code, attr id) as ... storing 8-bytes of udg data and/or 8 ...
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Development
  • Best build game?Which Build game do you think was the best? The Build engine was the game engine used for a fair few first person shooters in the mid/late '90s, th…

    ... show back in 95 or 96 and desperately wishing it had ...
    Collie Collie December 2006 Chit chat
  • funny thing I found out!so this week end I was cleaning up stuff and found out a briefcase filled with drawings and stuff and in the midle of all that I found out a "plan"/"…

    i remember using the UDG generator on Horizons to knock ...
    liamenikufesin liamenikufesin January 2007 Games
  • Why are people so sick?I have 4 cats. They all rarely go out and never get into fights or make a nuiscance of themselves. In the last two years I have had one kicked to d…

    ... ?page=topic.php&item=96[/url] check this out for ...
    Saboteur Saboteur January 2007 Chit chat
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