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<1…12131415161718…34>
  • Frank N SteinThis one > [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001849[/url] Always seems to crash about level 7 (maybe a bit more) or so with an …

    ... [/CODE]
    Which does a GOSUB into 3710, so following ... GOSUB 1500
    3720 NEXT c: RETURN[/CODE]
    Another ... GOSUB! Let's follow that:
    [CODE] ... 8040 LET c=91+(s*10)
    8050 IF c=0 THEN FOR ... =1
    8410 IF e=0 THEN GOTO 8500
    Jimmy Jimmy June 2011 Games
  • 128K blues, part +2: picture and tape driveI recently purchased an original (grey) +2 which sadly seems not to be fully working. The computer powers up but there is no way to obtain a stable p…

    ... ]

    My pleasure! :) Let's see first if you still ... the final audio output. Do a PLAY "c","e","g" sounds the same ...
    mcleod_ideafix mcleod_ideafix June 2011 Hardware
  • Bride of Frankenstein mapAs part of the debugging for Bride of Frankenstein I was intending to compile a screen-shot map, as the painted map in SU has some incorrect connecti…

    ... 2-left contains keys F+C+E
    * room keysG ... /> * room maze3S contains key A
    * room maze6SW contains ... door maze1 maze2S requires key C
    * door maze1 maze4SW ... twice now and that's the only bug ... .

    Here's illustrations of the seven keys ...
    Battle Bunny Battle Bunny July 2011 Support files
  • Assembler question about collisions and arranging dataSay you have a game with a playercharacter and some items on the screen - pretty normal for most games, and now you need to check if the player has r…

    Yes, that's how I do it.
    < ... look at my code. It's used to detect areas under ... coordinates at CursorX,CursorY and a list of defined areas with ...
    Ralf Ralf July 2011 Development
  • Simple 128 toastrack testingHi are there any simple tests/commands to test out an toastrack model to see its fully functioning,it powers on,displays and keys work fine,i just wa…

    ... the main menu, then it's surely that basic functions are ... /> [CODE]PLAY "c","e","g"[/CODE]

    Plays a C-major chord using ... Or for example, take a cassette with a loading screen of your ... need another computer, or a special loopback connector and some ...
    mcleod_ideafix mcleod_ideafix September 2011 Hardware
  • i am currently listening to........as i couldnt seem to find the old one, i didnt look that hard :P ive started a new one right after somebody asked me for some slayer ive rediscovere…

    Incubus - [I]S.C.I.E.N.C.E.[/I]
    Track: [I]A Certain Shade Of Green[/I]
    GreenCard GreenCard September 2011 Chit chat
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... [code]
    colchk ld a,e ; take vertical position of first ... /> ld c,a ; store vertical distance in c.
    ... total distance.
    ld a,d ; left edge ... let's clip the corners.

    add a,c ; ...
    jonathan jonathan September 2011 Development
  • While working on ZX81 1K Hires games...I am working on hires games on a 1K ZX81. While doing I am planning on a new way of displaying a 3D view maze. This should give room in 1K ZX81 for…

    ... code have definitely found a deserving home on the ZX81 ... to be a maze, just a tunnel will do, i.e. just ... you're in a submarine that's being piloted by someone ...
    Q,W,E
    A,S,D
    Z,X,C

    a percentage damage on your ...
    ewgf ewgf September 2011 Sinclair Miscellaneous
  • Need help with tzxingI recently got a copy of this Polish text game: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006622[/url] I can't make a tzx of it howeve…

    ... $C203 then it's successfully got the next ... LD A, C ; C1A6 79
    CPL ; C1A7 2F
    LD C, A ; ... ; C200 3F
    RL E ; C201 CB 13
    ...
    Battle Bunny Battle Bunny October 2011 MIA/STP/SDP
  • Fastest way to mirror a byte?I.E. turning 01100000 into 00000110, in assembly. I'm trying but I suck at stuff with rotation and the carry bit. Any pointers?

    ... br /> ADC A,s Add with carry operand s to accumulator.
    ADD A,n Add ... br /> JR C,e Jump relative to PC+e if carry=1 ... p.
    SBC A,s Subtract operand s from accumulator with carry ...
    Ralf Ralf October 2011 Development
  • Auto generated spritesLooking around for some graphics I came across [url]http://blog.disktree.net/?p=19[/url] , one of several such pages. Need the odd 8x8 UDG or two (…

    ... =Number of UDG's to generate
    ;; C=Starting RND_SEED
    ;;
    s to Generate
    LD C,17 ; Rnd_Seed
    XOR C
    LD D,A

    LD A,E ; Plonk Byte ...
    kgmcneil kgmcneil October 2011 Development
  • AND,XOR,OR,BIT,RES,SET,CPL,NEG,RLC,RRC,SLA,SRL,RL, RR,SRA for BASICAs this was drifting away from the original INKEY$ thread I thought that I'd create a new one. So here's a routine to provide all of the above mentio…

    ... operators:

    It's a single FN function, defined as ... to be performed
    ld e,(hl)
    inc hl< ... />
    DoNOT ld a,c
    cpl
    ld c,a
    ld b ...
    mcleod_ideafix mcleod_ideafix October 2011 Sinclair Basic
  • Pixel engines for explosions...Hi... Iv a strange request... I was toying around with an old YS program, which can be found here: [url]http://www.users.globalnet.co.uk/~jg27paw4/ty…

    ... 07 f0 $0dts
    ld e, a ; f01d 5f $04ts
    add a, c ; f0dd 81 $04ts
    l_f102: ld a, c ; f102 79 $04ts
    ... cb 3b $08ts
    add a, e ; f128 83 $04ts

    There's an article about self relocating ...
    jp jp October 2011 Development
  • playing sound samples from Boriel's zxbasic-compilerfirst of all, sorry if it sounds confusing if i'm posting this thread here instead instead of at Discussions:SinclarBasic it's because this is more …

    ... /> Ah ok, well it's not as hard as it ... br />
    Here's something I knocked together you ... + 13*rate)
    ld c,254 ; output port
    ... />
    07 ld a,(hl) ; a = next eight bits
    ... br />
    12 out (c),e
    10 jp loop
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • Gaddafi capturedThe Libyan forces are claiming to have captured Col. Gaddafi, apparently they shot him in both legs to stop him running away!!

    ... 't even put a smiley....it's not funny ergh!< ... get murdered online, it's nowhere near as amusing and ... Breivik e.t.c and watching that video was a little ... wire on cats&dogs e.t.c.

    But ... quickly recover and lead a more productive and peaceful way ...
    Hedegaard Hedegaard October 2011 Chit chat
  • Arkanoid Hack - Your Sinclair Smash TipsRemember that Arkanoid hack in YS Smash Tips that didn't work? It does now... [CODE] 10 REM ARKANOID HACK 20 CLEAR 65535: LET C=1: LET D=23295 …

    ... />
    For a start there's infinite lives, and skips ... capsule you wish simply through a keypress.


    S[low] Q
    C[atch] W
    E[xpand] E
    a capsule is actually falling ...
    jp jp October 2011 Development
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …

    ... than the one before
    c) repeat step b) 7 times ... br /> add a,a
    add a,a
    add a,a
    add a,a
    ld ... /> face_loop1 call face_loop2
    inc e
    call face_loop2
    pop ... bit
    ;arithmetic - those add a,a 's would be add hl,hl ...
    Turkwel Turkwel November 2011 Development
  • Ultimate or Ashby Computers? PssstIn the Pssst instructions, the copyright at the bottom of the text says: (c) Copyright 1982 Ashby Computers & Graphics Ltd. All rights reserved. So…

    A.C.G., or Ashby Computers & ... situation for any other labels (e.g. US Gold Ltd was ... a label from CentreSoft and Bulldog ... Software was a label from Mastertronic).
    As ... Play the Game and it's there already. :-)
    mheide mheide November 2011 Infoseek database
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ... the decimal values of Patrik's code in to any address ... = y, z = w
    ld a,e ; w = w ^ ( w 1) ^ ...
    xor e
    ld b,c ; y = z
    ld c,a ; w ... for the first time, that's all.

    Of ...
    Patrik Rak Patrik Rak December 2011 Development
  • Spectrum +3, Issue 2...I have just had plonked on my desk a nice issue 2 Spectrum +3. I'm not sure if its 100% working yet, as I have not plumbed it into a telly. So, assu…

    [QUOTE=guesser;587562]There was a "one resistor" fix I' ... your +3 will sound like a +2B. The circuits become ... I haven't listened to a +2a AY output to ... t tell my e's from my c's from my b's.
    < ... br /> [QUOTE=guesser;587568]here's a ...
    Chinners Chinners December 2011 Hardware
  • Another custom loaderI got into my hands a cassette with compilation of Polish programs. most of them MIA. Unfortunately some of them are saved with a kind of custom loa…

    ... these.

    Here's the loader for the special ...
    0xF88C ld c,a
    0xF88D cp a
    0xF88E jr ... nc,f88e
    0xF8C4 ld a,c
    0xF8C5 xor 04
    0xF8C7 ld c,a
    0xF8C8 ld h, ...

    0xF8E4 ld e,e ; defb 5b
    0xF8E5 ld ...
    lfaria lfaria February 2012 MIA/STP/SDP
  • Busted...Hi all. I have been well and truly busted... We are packing up the house to move this Friday and my wife has just realized just how much retro compu…

    ... ]classic female gambit. in a few days she is going ... pregnant and you wont have a leg to stand on. ... think.. bet the OP's wife collects SOMETHING..e g.. handbags / shoes ... the other one of "get a price... cut it in ... ok.. lose the 15 M-A-C's :D to keep her happy
    fog fog February 2012 Chit chat
  • probably simple C questionI haven't done any C for a while, so I'm probably making a simple mistake, but I can't see what's going wrong here. [code] FILE *fin = fopen("ff01di…

    [QUOTE=kphair;604463]I hope your fix isn't just setting the DEFINE to a bigger number and you will add in a check to make sure that e
    Battle Bunny Battle Bunny February 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... can use #define macros (a la C; there's a powerful CPP like preprocessor ... experience from implementing an optimized C compiler decades ago (unfortunately ... hl
    ld a, (_c)
    ld e, a ; instead of ld ... l, a
    ld d, ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Routine for clearing screenI was looking for a 'nice' way of clearing a screen of graphics in Z80. After a ridiculous amount of time mucking around, this is the best and most …

    ... ) implementation, so it's not as short as it ... a,(de)
    and c
    ld (de),a
    inc e< ... ld a,d
    add a,8
    ld d,a
    ub880d ub880d March 2012 Development
  • Multicolour demo using z88dk + BIFROST* (+source)This is just a demo to show how to show multicolour using z88dk, using the BIFROST* engine (more info [URL="http://www.worldofspectrum.org/forums/sho…

    ... have intermediate object files. It's a step above the usual z80 ... /> #define sp1_CreateSpr(a,b,c,d,e) sp1_CreateSpr_callee(a,b,c,d,e)
    [/code]
    Here[/URL]'s a typical implementation of a callee function. There are ...
    Alcoholics Anonymous Alcoholics Anonymous March 2012 Development
  • Awaken ( Elite-like )DeviantArt 8-bit contest reminded me some ZX days and one unfinished project. Some kind of RPG and Flight simulator [url]http://www.youtube.com/watc…

    ... br /> -Now you can complete a mission
    -Status information< ... />
    Game(flight) keys:
    S,X,K,L - move your ... br /> 1-3 -launch a rocket
    C -forget all targets

    W -drop a container
    E -drop a ...
    Kostiantyn Dvornik Kostiantyn Dvornik April 2012 New game ideas
  • BorderTron 3000A little bit of speccy-related fun for a Friday afternoon... I've knocked together a program for Windows which I've called Bordertron 3000 (a suitabl…

    ... QUOTE]
    Yes, that's pretty trivial to add... something ... QUOTE]
    Yes, it's no problem technically. I only ... done?[/QUOTE]
    A, B, D, E, H, L are ... do a big, linear bunch of "OUT (c),r"'s to ... to similate scrolling or i.e. flashing (like MANIC MINER ...
    ccowley ccowley April 2012 Announcements
  • The Elder Scrolls V: Skyrim...has been confirmed! [url]http://www.computerandvideogames.com/article.php?id=280129[/url] A direct sequel to Oblivion, and has been in developme…

    ... Just found this on a post on True Achievements....
    a ZeniMax Media company, today announced ... story in Game Informer??s June issue, which ... the 2012 D.I.C.E. Summit, and at ... fastest selling title in Steam?s history.

    deadpan666 deadpan666 May 2012 Chit chat
<1…12131415161718…34>

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