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<1…21222324252627…34>
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... in v
    uint8 c; // c accumulates the total bits set ... .toomanylines
    dec e
    and e
    ld e, a
    jr nz ... CountBitsSetKernighan

    ^ that's a good resource that but sadly ... url]

    That's displaying the hex and the ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... quote]
    IN A, (C)
    actually does IN A, (B) apparently ... b,$bf ; 7t
    out (c),e ;12t
    cp d ; 4t ... never used IN A, (C) before (only used IN A, (N)) so ... beer o'clock). It's certainly a lot shorter.
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... e, a
    inc c
    ld a, (bc)
    ld d, a
    ld a, c ...
    ld l, a
    ; remember C in A
    ld a, c
    ; copy ... , #3C, #0E, #66, #3C, #00 ; S
    db #7E, #18, #18 ... , #70, #3C, #0E, #7C, #00 ; s
    db #30, #30, #7C ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... e, a
    inc c
    ld a, (bc)
    ld d, a
    ld a, c ... nz, .nextchar
    inc c ; if it's a number it will be ... /> cp '0'
    ret c ; it's not a number
    cp '9 ... /> .notanumber
    ; it's not a number
    or a
    ccf
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... properly at the moment, that's easy though.

    ... e, a
    inc c
    ld a, (bc)
    ld d, a
    ld a, c ... /> ld l, a
    ; remember C in A
    ld a, c
    ; copy ... br /> ld a, c
    and #3f
    ld e, a
    add ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... e, a
    inc c
    ld a, (bc)
    ld d, a
    inc c ... e, a
    inc c
    ld a, (bc)
    ld d, a
    ld a, c ... character
    ld a, c
    and #3f
    ld e, a
    add ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... e, a
    inc c
    ld a, (bc)
    ld d, a
    ld a, c ... nz, .nextchar
    inc c ; if it's a number it will be ... /> cp '0'
    ret c ; it's not a number
    cp '9 ... /> .notanumber
    ; it's not a number
    or a
    ccf
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... e, a
    inc c
    ld a, (bc)
    ld d, a
    ld a, c ...
    ld l, a
    ; remember C in A
    ld a, c
    ; copy ... , #3C, #0E, #66, #3C, #00 ; S
    db #7E, #18, #18 ... , #70, #3C, #0E, #7C, #00 ; s
    db #30, #30, #7C ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... time around, so it's going to be a bit fiddly).
    e, a
    inc c
    ld a, (bc)
    ld d, a
    ld a, c ...
    ld l, a
    ; remember C in A
    ld a, c
    ; copy ... starts with a 0 byte though, so that's a WIN! lol
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... e, a
    inc c
    ld a, (bc)
    ld d, a
    ld a, c ... nz, .nextchar
    inc c ; if it's a number it will be ... /> cp '0'
    ret c ; it's not a number
    cp '9 ... , .okliteral
    ; it's not a literal, it's a quote
    pop hl ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... e, a
    inc c
    ld a, (bc)
    ld d, a
    ld a, c ... nz, .nextchar
    inc c ; if it's a number it will be ... /> cp '0'
    ret c ; it's not a number
    cp '9 ... , .okliteral
    ; it's not a literal, it's a quote
    pop hl ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Asking for a gameI'm looking for a game, It's called "3 Dimensiones". It was a race (like championship sprint) but with old cars. Does anyone knows where i can find i…

    I'm looking for a game, It's called "3 Dimensiones". It was a race (like championship sprint) but with old cars. Does anyone knows where i can find it?

    Thanks, and keep on Speecying !!!
    dnr36 dnr36 September 2002 Games
  • ANN: Write Spectrum Games in C with speclib121 Announcing the sprite pack C library for the z88dk C cross compiler available from: [url="http://justme895.tripod.com/main.htm"]http://justme895.tr…

    ... floating around). The third is a C version of the test program ... is an experiment in registering a C interrupt service routine. The final ... /> The z88dk C compiler seems to me to be a nearly complete ... ANSI-C compiler. You can ...
    Alcoholics Anonymous Alcoholics Anonymous January 2003 Announcements
  • HELP: TITLE OF A GAMEHallo, i can't remembere a title of a zx spectrum's game (80' years). In this game, there was a man (or woman) searching a woman (man) in a house. Th…

    ... can't remembere a title of a zx spectrum's game (80' years ... ).
    In this game, there was a ... man (or woman) searching a woman (man) in a house. There was a ...
    alchemist alchemist February 2003 Games
  • Spectrum CI heard of a C complier for the Spectrum. Can anyone give me a link?

    I heard of a C complier for the Spectrum. Can anyone give me a link?
    Sephiroth Sephiroth February 2003 Sinclair Miscellaneous
  • Spectrum +2 problem...I've just had a Spectrum go down on me (not that way TK, so don't try it...) I was playing a game with no problems for about 20 minutes, and the Spe…

    ...
    I was playing a game with no problems for ... 've seen knackered Speccy's come up with garbage ... then sometimes it displays just a (C) copyright symbol with no ... straight into a routine as if it's saving something ... inside and used for a while has done some ...
    chaosmongers chaosmongers August 2003 Sinclair Miscellaneous
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    I'm having a problem getting my brain ... page number, so to do a simple RAM page swap, ... read the current value into A. IN A,(nn) seems to be ... the OUT (C),A instruction. It's just IN that's foxing me. < ... 32765 for write
    OUT (C),A ;Write new value to 32765 ...
    trellis trellis August 2003 Sinclair Basic
  • Ported whole casettes of backuped utiltilitiesHi! A friend of mine gave me a few casettes he found in the attic - he used these to backup ORIGINAL casettes he had back in the spectrum games. The…

    ... 65-37DBA: Bytes : S Length: 19 Normal Speed ... 43-23B94: Bytes : S Length: 19 Normal Speed ... 45-256B3: Program : G.A.C. Length: 19 Normal Speed ... 21-16CD0: Bytes : s Length: 19 Normal Speed ...
    Tom-Cat Tom-Cat August 2003 MIA/STP/SDP
  • Help needed for new e-zineHI! OK...here goes... Me and a few others are trying to put together a new e-zine about 8-bit computers. We know that there are already a few ver…

    ... trying to put together a new e-zine about 8-bit ... there are already a few very good e-zines about ... any way in making this a reality...

    ... on my e-mail...

    Just a quick overview ... lovers... why not become a journalist and present the ...
    bjohnnybravo bjohnnybravo September 2003 Announcements
  • TransAm - technical curiosityHi all, I guess this is for you machine code experts: how come a snapshot of TransAm always places the trophies in different places when I start a n…

    ... code experts: how come a snapshot of TransAm always places ... places when I start a new game (and I ... is because there's sort of a randomize-procedure every ... time you start a new game (by pressing ... wondered why the Ultimate (well A.C.G in -83) guys ...
    SpecMem SpecMem November 2003 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... it was done (since there's a few games already converted).
    a determined 256 colour palette, ... emulation would be included in a modern Spectrum emulator instead ... gonna try to write a Spanish e-mail to the Authors ...
    Arm73 Arm73 January 2004 Emulators
  • What's this game?? Just like YETI but differentHi guys, great to be here:) say... what was that game, that was just like YETI, but you were an old guy it had better graphics? He might have had a b…

    Hi guys,
    great to be here:)
    say... what was that game, that was just like YETI, but you were an old guy it had better graphics? He might have had a beard...
    it's very easy!
    Thank u
    italo_forever italo_forever January 2004 Games
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... my ignorance if this is a 'stoopid' question, but although I ... /> So. :)

    Take a game, let's say Pyjamarama. As you ... onto them.

    What's the best way to get ... /> I'm working in a combination of C and assembler using z88dk ...
    Lee Tonks Lee Tonks February 2004 Development
  • Sinclair ZX spectrum 128+I am very interested in buying one , so if you sit on an extra one .. please let me know .. im willing to pay you around ?40-?50 , when i can afford …

    ... is: s t e z a k 6 3 @ e d u . a t v ... i d a ... b e ... r g . s e (remove ... the spamavoiding spaces) or you can drop me a line ...
    opius opius March 2004 Wanted
  • Starglider RadioAlthough SG Radio has been going for 3 months, and there are many tunes on there, I feel there should be more. Is there a tune that's not on the pla…

    ... .

    Is there a tune that's not on the playlist ... that anyone would like?

    E ...
    The Starglider The Starglider April 2004 Announcements
  • FAST PIXEL DRAWINGI'm looking for the fastest way to put a pixel to the screen (on spectrum ofcoz:). Here is my own procedure (written in PASMO). But I don't how do it…

    ...

    ld a,e ; 0-63 or 64-127 ... /> ld h,a

    ld a,e ; y mod ... /> ld h,a

    ld a,e
    and ... br /> add a,c
    ld c,a
    ld a,(bc)
    ...
    zxmaniac128 zxmaniac128 May 2004 Development
  • Czech/Slovakian games uploadedToday I have sent via UPLOAD FORM some Czech and Slovakian games which aren't even on MIA list. If you will need any other informations about these g…

    ... Publisher: Ultrasoft
    Author(s): Gold Storms
    Year ... Publisher: Ultrasoft
    Author(s): Gold Storms
    Year ... Cybexlab Software
    Author(s): Miroslav Fidler
    Year ...
    Publisher: E. S. A. Productions
    Author(s): Tuleby, Luk, Max ...
    Pavero Pavero July 2004 MIA/STP/SDP
  • Best scrolling everHi All - I've been lurking here for a while enjoying reminiscing about my magical 10 years of rubber-keyed fun back in my youth! What game featured …

    ... because it's 8-pixels at a time.
    2) Monochrome e.g ... well.
    3) A combination of 1+2 e.g. Zynaps - ... .
    4) A hybrid of 1+3 e.g. R-Type ... and then scrolled a similar perspective in H.A.T.E. which I ... think was a great feat ...
    Gwyn Gwyn July 2004 Games
  • Mysterious bit of codeHi everyone, I found the follow piece of code in a game and was wondering what it does. ld bc,40ffh ld e,40h loop ld a,r …

    ... follow piece of code in a game and was wondering what ...
    loop ld a,r
    in a,(c)
    cp e
    jp ... ages, and then returns.
    A delay of some kind, I ...
    dmsmith dmsmith August 2004 Sinclair Miscellaneous
  • Pixel setting / general speccy codingi just started doing some cross-coding with the [url="http://www.bigfatpanda.fsnet.co.uk/z80.html"]Z80 SNA assembler[/url] and an emulator, and this …

    ... with for xoring a pixel at a given screen ... coordinate:

    [code]
    ;xorpixel(C:x, E ... /> ld e, c
    srl e
    srl e
    srl e
    ld a, c
    and 7
    ld c, a
    ... xor b
    ld (hl), a
    ret

    Lambchop Lambchop August 2004 Development
<1…21222324252627…34>

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