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<1…16171819202122…34>
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... I say? Thanks a lot AA! [/QUOTE]

    Anytime. I ... 've moved the sprite off screen beforehand so there won't ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • Win_TZX2TAPI just wrote a small&simple TZX to TAP Converter for conversion of standard blocks. It is dedicated to all DivIDE users who want to do a quick batch …

    ... correctly filled and the start adress is known. The biggest problem ... a intro was started, a screen decompression routine or are there ...
    LCD LCD February 2010 Announcements
  • Easy way to print text in machine code?Please? It sounds so simple, but I've never done it. At the moment I'm grabbing the start address for each letter then printing them out one at a t…

    ... />

    ;HL = text adress
    text
    ld a ... /> set 6, d ;screen starts on 16384 which is ... , d ;computing attr adress from pixel adress
    and %00011000 ... d, a ;DE now keeps adress of attribute

    Fikee Fikee March 2010 Development
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... much for your posts! Especially AA.

    First, I've ... and very detailed posts from AA.

    After reading it ... between levels and an ending screen. I always thought it's ...
    Timmy Timmy March 2010 Development
  • Flicker fixer for ZX 48KHas anyone the schematics for the flicker fixer: [URL]http://8bit.yarek.pl/computer/zx.48/[/URL] Micky

    ... in refresh cycle for stop screen raining. ULA15 in active state ... cycle speed-up contended ports adress (OUT/IN instructions will work ... /> This is version with fixed screen raining + always fast I/O ...
    velesoft velesoft April 2010 Hardware
  • 102 colours or 120 colours on ZX?OK then, we're talkin'bout GigaScreen. Two 15-colours pictures set together. Flickering. Interlace thingie. We were counting today and theoretical…

    ... to catch these nice static screen shots. In reality, you get ... pretty well.

    Whatever AA did managed to make it ...
    Sadako Sadako July 2010 Development
  • Message to all programmersHello folks, more and more programmers in the recent time are using special loading routines for their Homebrew-Software. This makes their game runn…

    ... copyright message on the menu screen. People are free to download ... cannot, because we have no adress of the programmer, but Jonathan ...
    Speccyman Speccyman August 2010 Development
  • Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…

    ... is intended to paint the screen black (nothing complex) and looks ... is FFh in the first screen address i.e. it seems ... you just will write to adress 4000h 1400h times (btw. the ... , does not fit into zx screen dimension well)
    Fikee Fikee August 2010 Sinclair Basic
  • Speccy Full-Price World Cup: Knockout Group ATop 2 games go through to Quarter Finals. Voting lasts for 4 days. Group consists of: 2 of the 4 joint winners of group A, winner of group B, runner…

    ... people still talk about. AA played better, had more ... (relative to your position on screen) unlike in SW[/B]. ... with SW. Plus with AA you got the choice of ... passages. Oh, and in AA you had energy as well ... than Sabre Wulf. Plus AA fitted inside a standard cassette ...
    ewgf ewgf August 2010 Games
  • updated Fatware - keyboard patchHi! I work with Fatware code and already prepare keyboard patch for original version 0.12. Now it's possible to operate disk browser with keys: 1) c…

    ... :
    1) load snapshot, show screen and wait to press any ... ... This monitor code begin from adress 8192 in one DivIDE ram ...
    velesoft velesoft September 2010 Development
  • updated Fatware - keyboard patchHi! I work with Fatware code and already prepare keyboard patch for original version 0.12. Now it's possible to operate disk browser with keys: 1) c…

    ... screen version of DEVASTACE (LDIR from divide ram page 1 to adress ... 16384 and start from adress 16387). This DEVASTACE ... RET
    M = change memory adress
    0-255 = write ... /> - press key "M" and insert adress "32768" + ENTER
    - write ...
    velesoft velesoft September 2010 Development
  • Speccy Full-Price World Cup: Semi Final 1Winner of Quarter Final 1 vs Winner of Quarter Final 2. Winning game goes through to Final. Voting lasts for 2 days.

    ... of different moving enemies on screen at once, and it just ... Ultimate's technical skills in AA were much higher than ... MM was a basic one-screen-at-a-time affair, ... only real choice in AA was which of the three ... they? And I thought that AA was released in 1984, ...
    ewgf ewgf September 2010 Games
  • How compatibel is the Sprinter 2000?How compatibel is the Sprinter 2000? I have one but only trd software runs. Joystick did not work and tape in and tape out too. I have schematics bu…

    ... memory and with Pentagon's screen timing ( 224 Tacts CPU per ... line / 320 TV lines on screen )

    Scorpion 256 mode ... memory and with Scorpion's screen timing ( 224 Tacts CPU per ... screen )

    And CPU run at full 3.5MHz in adress ...
    velesoft velesoft October 2010 Hardware
  • Medal of Honor, new low in unoriginalityJust tried out the new Medal of Honor for xbox360 and guess what? It's one of those run-on-a-track-and-shoot-people kind of games. I remember this w…

    ... the beach assault on MOH:AA must be one of the ... the pre/post game on screen quotes were interesting, for example ...
    ewgf ewgf October 2010 Chit chat
  • how can we hack a .sna for infinite lives?recently, i were trying to edit .sna from Chuckie Egg on a hex editor, with the information from [url]http://www.the-tipshop.co.uk/cgi-bin/info.pl?na…

    ... you want to poke first screen byte of spectrum ram (16384 ... />
    Eg. edit address = (Poke Adress- 16384) + 27
    Arda Arda April 2011 Games
  • Sabre Wulf - don't you just hate itThere's lots of Speccy opinions that divide us, but one thing I seem to stand alone in is my dislike for Sabre Wulf. I'm not joking now, I don't like…

    ... generally far too open in AA, and there was no real ... with the layout making each screen almost unique. In fact, you ...
    Dunny Dunny April 2011 Games
  • The display of the ZX SpectrumI'm trying my hand at putting a simple emulator together, but I don't quite remember exactly how the screen works... I have a (void) function that ta…

    ... you got the adress in memory, of the screen. Thats how it ... is possible to refresh the screen over 5000 times in a ...
    LCD LCD May 2011 Emulators
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... all affected windows) to screen. it'll take some ... of them they redraw on screen, it's the "manager ... and to redraw your screen you just iterate through the ... update that cell on screen with the proper contents.< ... and just read that AA has suggested exactly the ...
    na_th_an na_th_an June 2011 Development
  • Move objectHi again, I am using paper colors to represent game objects. I have a "paddle" that is 4 pixels wide. I save its position as a 2 byte word in memory…

    ... attribute = PAPER 6 to the screen.
    ld hl, de ...
    ld a, 1 ; lower screen

    call 5633 ; ... de, paddley ; adress of start of screen line for paddle
    screen

    ld hl ...
    ooze48k ooze48k July 2011 Development
  • Move objectHi again, I am using paper colors to represent game objects. I have a "paddle" that is 4 pixels wide. I save its position as a 2 byte word in memory…

    ... better idea than storing the screen address directly. For one ... routine that deals with screen addressing, you only have ... ld de, paddley ; adress of start of screen line for paddle
    screen

    ld h, ...
    ooze48k ooze48k July 2011 Development
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... the pointer to the screen from my screen address table (not using ... back. if you want avoid screen address arithmetic then your code ... graphics and compute next line adress you would get slightly faster ...
    Fikee Fikee August 2011 Brand new software
  • Emulation of ZX Spectrum 128+2 (grey)Please read this thread: [url]http://www.worldofspectrum.org/forums/showthread.php?t=35523[/url] result: exist 3 (or more) versions of grey ZX Spect…

    ... #FF value. And why ? Adress 7FFD is slow (contended):
    adress lines is set to slow ... adress space. (for example LD ... /> IN 16381 is fast adress of paging port and read ... .worldofspectrum.org/showscreen.cgi?screen=screens/in-game/d/ ...
    velesoft velesoft August 2011 Emulators
  • Gigascreen - programming guideDoes anyone know of a programming guide for the 128K gigascreen screen mode, specifically a persistence colours table, some code (pref. C level or BA…

    ... 2 each TV line. ZX screen contain 192 lines - line 0 ... % compatible method with true gigascreen (screen lines switching). First 6912 bytes ... load to first videoram at adress 16384 and second 6912 bytes ... zx128 ram page 7 at adress 49152. After load run special ...
    velesoft velesoft August 2011 Development
  • User Defined GraphicsCan someone please give some very simple code for a displaying a UDG at a location on screen? Any assistance would be greatly appreciated. Sincerely…

    ... UDG at a location on screen? Any assistance would be greatly ... chars x 8 bytes each). Adress of UDG font can be ...
    velesoft velesoft September 2011 Development
  • MCODE problem...Hi Folks, Trying to write a simple machine code program to hatch the screen. So far I have the following but even this is not working - it does not…

    ... following:
    1) Looking at screen memory sequentially, we can see ... we need to switch from AA to 55 exactly every 256 ...
    BloodBaz BloodBaz October 2011 Development
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Latest Posts

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