World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.017s
<1234567…34>
  • Printing text, part MMXIIXI'm pretty sure there's been a zillion threads about this already, and I don't think it's the first one by myself either, but here goes. Proportiona…

    ... /> add hl, hl
    ld de,#_yofs
    add hl,de
    ld e,(hl)
    inc hl
    ld ... /> ld h, #0x00
    add hl, hl
    add hl, hl
    add hl, hl
    ld e,-4 ...
    Sol_HSA Sol_HSA December 2018 Development
  • Printing text using direct screen addressingHaving some problems printing using the FASE engine which is currently defeating me. Hoping to have someone clear out the bit of fog currently dwell…

    ... is on 0x4000. You must add shadow
    andydansby andydansby December 2018 Development
  • Bug in ZX SpinADD HL,BC sets Z-flag when adding #faff and #501. By design ADD HL,rr does not set zero flag.

    ADD HL,BC sets Z-flag when adding #faff and #501.

    By design ADD HL,rr does not set zero flag.
    Dr BEEP Dr BEEP April 2019 Emulators
  • SkoolKit'ing errorsI'm in trouble with SkoolKit 7.2 Did so far [code]sna2ctl.py %GAME%.z80 > %GAME%.ctl[/code] control file looks fine [code] @ 16384 start …

    ... /> ; Routine at 18571
    c18571 ADD HL,DE ;
    18572 SBC A ... ;
    18575 NOP ;
    18576 ADD HL,DE ;
    18577 ADC A ...
    Bedazzle Bedazzle August 2019 Assembler
  • BasinC can accept Intel 8086 assembler inside REM-linesIn the year 1983m the firmware "ACS SOFTWARE" develope basic-spectrum with REM+assembler Finally, here are two sample routines you might like to try…

    ... /> 30 REM ld hl,0
    40 REM add hl,sp
    50 ... a
    70 REM sbc hl,de
    80 REM push ... hl
    90 REM pop bc< ...
    d2010 d2010 October 2019 Sinclair Basic
  • type in to learn about IM2I'm trying to mess around with learning about IM2 and I found a nice little article in Sinclair User September 1988, issue 78, Page 70-71 [url="https…

    ... /> ld (HL), 0
    dec HL
    inc (HL)
    cp (HL)
    jr ... /> ld H, 0
    add HL, HL
    add HL, HL
    add HL, HL
    ld A, H ...
    add A, $3c
    ld ...
    andydansby andydansby July 2020 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... /> ld h, (hl) ; second byte of table
    add d ; add on the ... l, a
    add hl, hl
    add hl, hl
    add hl, hl ; HL = char * 8
    add hl, de ; + FONTBASE ... e, a
    add hl, de
    ld a, (hl)
    or a ...
    Paradigm Shifter Paradigm Shifter August 2022 Development
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... for me ;o)
    ld hl,tad_asc
    ld de,#4000 ... /> ld (hl),e
    inc hl
    ld (hl),d
    inc hl
    ld a,e
    add a,#20
    ld e ...
    ld a,d
    add a,8
    ld d ...
    Mikie Mikie November 2001 Sinclair Miscellaneous
  • PAW questionThis may not be the right place but anyways there it goes: I've been trying to figure out how to import graphic files in .SCR format in the PAW parse…

    ... it's 2
    LD HL,49152-2048*screensize +256 ; point ... DE and add that to HL
    multiply: ADD HL,DE ; add DE to HL
    HL
    LD BC,256*screensize ...
    cyborg cyborg November 2001 Sinclair Miscellaneous
  • ScrollingBit of a daft topic but anyway... Which game had the best scrolling? I would have to volunteer Commando and its silky-smooth scrolling. A particula…

    ... up

    ld hl,04100h ; second pixel line address ... how much you'd add to move down one ... can't ADD HL,32, but you can ADD HL,DE), the ... difference
    scroll rl (hl) ; incredibly useful - we can ... memory directly
    dec hl
    djnz scroll ; short ...
    Anonymous Anonymous June 2002 Games
  • undocumented Z80I am documenting a feature nobody has done before and no emulator gets right at this time. I'll have a report after doing some more tests. Fraser.

    ... . I have been using the ADD HL,DE instruction to set flag ...
    Fraser Fraser October 2002 Emulators
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... in 16 bits using 'add hl,hl; ex de,hl; adc hl,hl', etc and calculated ...
    Alcoholics Anonymous Alcoholics Anonymous July 2003 Games
  • need help in codingI have an address in HL, which I must save in memory buffer (for example at address buff1) with shift (for example taken from memory address shft1). …

    EX DE,HL
    LD HL,addr1
    LD B,0< ...
    ADD HL,BC
    LD (HL),E
    INC HL
    LD (HL),D ...
    Woody Woody September 2003 Games
  • need help in codingI have an address in HL, which I must save in memory buffer (for example at address buff1) with shift (for example taken from memory address shft1). …

    ... make such a thing:
    HL->(addr1+buff1)
    ...

    EX DE,HL
    LD BC,ADDRESS1
    LD HL,(BUFF1)
    LD H,0
    ADD HL,BC
    LD (HL),E
    INC ... than #FF otherwise INC HL
    LD (HL),D

    Dr BEEP Dr BEEP September 2003 Games
  • help in byte mirroring.I need some help. What is the best way to mirror the byte? (for ex. 10010011 -> 11001001) I mean, if there is a simple way to do it (may be with OR, …

    ... machine and in CHFLIP the ADD HL,BC could be replaced by ...
    Geoff Geoff October 2003 Development
  • ZX81 ScrollingI'm tempted to have a go at a bit of ZX81 programming, using MCODER II, though I could really use a fast multi-directional scrolling routine. Does a…

    ... with one byte
    and add a LF in begin. (NOTE ... to lower 33 Bytes and add
    32 Spaces and a ... />

    [code]
    LD HL,(VAR FOR ENDSCREEN)
    LD ... C,L
    ADD HL,DE
    EX DE,HL
    LDDR
    Dr BEEP Dr BEEP February 2004 Development
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... add hl,hl '* 2
    add hl,hl '* 4
    add hl,bc '* 5
    add hl,hl '* 10
    add hl, ... bc '* 11
    ld bc,prtab
    add hl,bc 'HL ... in lower screen. (or add
    LD A,2< ...
    Dr BEEP Dr BEEP March 2004 Development
  • An MC question (sorry, there's no MC forum to post to!)Ok, still struggling with learning MC - but am getting there. I just can't find anywhere on the web / in books that explains how to do arrays in MC.…

    ... d,0
    add hl,de
    ld a,(hl)

    ... ; a = array index
    ; time = 36 cycles
    add ... cycles
    ld hl,MyArray
    add a,l
    ... br /> noinc:
    ld a,(hl)

    ; and ... ,MyArray/256
    ld a,(hl)


    Alcoholics Anonymous Alcoholics Anonymous April 2004 Sinclair Basic
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... /> pop de
    pop hl
    exx
    pop ... sp,0x4010
    push hl
    push de
    exx
    push hl
    push de
    ... x16

    ld hl,get1+2 ; high byte of ... br /> inc (hl)
    add hl,de
    inc (hl)
    add hl,de
    ; ...
    gasman gasman April 2004 Development
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... de,0x1234
    sample_pos_lo: ld hl,0x5678

    ld ... /> add hl,bc
    ld (sample_pos_lo+1),hl
    ex de,hl ; now hl = ... necessary
    ld (sample_pos_hi+1),hl

    ; possible 128k ... ...

    ld a,(hl) ; fetch sample byte
    ...
    gasman gasman April 2004 Sinclair Miscellaneous
  • 16k/48k Sound FXI am now moving on from graphiocs to trying to build up a library of sound fx to be used with a 16k/48k Spectrum. Does anyone have any example m/cod…

    ... : LD BC,180
    LD HL,10
    ZAP3: LD DE ...
    PUSH DE
    PUSH HL
    PUSH AF
    CALL ... DE
    POP BC
    ADD HL,BC
    ;change frequency
    robpearmain robpearmain May 2004 Development
  • Another Z80 processor questionOK, this time this isn't clearly covered in the FAQ, as far as I can see.... Suppose we have the CB instruction "SET b,r" (b=bit, r=register (differ…

    ... affected as follows:

    ADD HL,xx: takes the value of ... HL before the addition

    ... internally ? Does it complement and add or simply subtract directly ?
    GOC GOC July 2004 Development
  • Strange layout of Spectrum video memoryHello, does anyone have an idea why the Spectrum's video memory has such a strange layout? I understand that a resolution of 256x192 is an easy mean…

    ... DE,512
    ADD HL,DE
    EX DE,HL ; DE holds a ... printable char
    LD HL,16384 ; or any other screenposition ... B,8
    LOOP LD (HL),A
    INC DE
    Dr BEEP Dr BEEP August 2004 Sinclair Miscellaneous
  • Pixel setting / general speccy codingi just started doing some cross-coding with the [url="http://www.bigfatpanda.fsnet.co.uk/z80.html"]Z80 SNA assembler[/url] and an emulator, and this …

    ... A,B
    CALL #22B1 ; HL returns screenaddress
    ; A returns ... B,0
    ADD HL,BC
    LD A,(HL) ; get pixelpointer
    HL ; get address
    XOR (HL) ; reset pixel
    LD (HL),A ...
    Dr BEEP Dr BEEP August 2004 Development
<1234567…34>

Latest Posts

  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    harriusherbartio on 11:40AM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8
  • 1992 Spectrum Software
    harriusherbartio on April 7

HitBox

Word Docs Hits
add 20.8K 30K
hl 6.2K 48K

Related Threads

  • what add-ons did.............what add-ons did people buy in the 80's for their zx spectrums? :)
  • Petition to persuade mobygames.com to add the SpectrumAs you may be aware, the excellent multi-format games documentation site [url="http://www.mobygames.com"]www.mobygames.com[/url] includes 36 differen…
  • The worst spectrum add on?I once had a light pen for my Spectrum that was really bad. I cannot remember what company made it. It was supposed to 'draw' by holding it directl…
  • Security Shelter by Add On ElectronicsHi,<br /> <br /> I have a copy of Security Shelter by Add on Electronics which I notice from the Archive is missing in action. <br /> <br /> I was a…
  • What was in the 'Shadow/Unicorn' add on box?'Shadow of The Unicorn'. What was actually contained in the add on box? Was it just extra memory?
  • CRASH called it "One of the best all-round music add-ons"!and from Sinclair User:<br /> <br /> "Its pedigree is interesting, too. The Music Machine has been developed by a group of ex-Sinclair employees - ca…
  • 3D Star Wars by ADD ON ELECTRONICS for SaleI have a copy of 3D Star Wars by Add On Electronics. As with all my other stuff, it was going on Ebay but I've been told that games from this compan…
  • 3D Star Wars by ADD ON ELECTRONICS for SaleI have a copy of 3D Star Wars by Add On Electronics. As with all my other stuff, it was going on Ebay but I've been told that games from this compan…
  • Add the numbers?Yesterday morning (about 1am) I was flicking through cable to see what was on, and I turned to ITV and that boring space filler "The Mint" was on. An…
  • Bonus materials add-ons?Very first impressions about Andrew's superb book are just started to come in and we are all very happy about it. We all also get a brief note includ…

Related Searches

  • ld hl de
  • how to add picture post
  • return to basic hl
  • shortest add 32
  • how to add 32
  • add video
  • add more ram to 48k spectrum
  • add game to sinclair infoseek
  • add machine code sprite movement to basic
  • add ix
  • add constant value to ix
  • call hl
  • add pictures to post
  • add music a g d
  • add ay music to a game
  • add z80 to start of tap file
  • add bas file to start of tap
  • add a letter
  • add adc hl a
  • add hl

Copyright © 2024 World of Spectrum