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Search Again :: Adv Search 1000 results in 0.091s
<1…25262728293031…34>
  • French MIA games...Hello, Checked some magazines and found a number of French Spectrum games not in the database (ZX81 and Spectrum). All of them have been reviewed so…

    ... you can probably find mentions of the titles on scanned material ...

    Here is the address of a fantastic site so you ... [i]Hebdogiciel[/i] (lots of listings), [i]Echos Sinclair[/i ... sometimes type-ins). Anyway, tons of reading and pretty sure you ...
    www.atarimania.com www.atarimania.com May 2012 MIA/STP/SDP
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... re waiting from the start of an interrupt anyway, don ... . There are a few ways of doing this.

    ... buffer to the top of the screen, and goes ... the buffer that give the address of the next line. And ... from each line as the address of the next line. That ...
    joefish joefish May 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... one big jump of 16 pixels in the word address. Pageable screens ... passes to change the buffer address to start reading from the ... trick with that screen row address table - either double it in ... follow each entry with the address of the next entry (including a ...
    joefish joefish May 2012 Development
  • FN nesting error?While playing with FN functions that call assembly, I've found something weird. Check out this code: [code]10 DEF FN f(a,b)=a+b 20 PRINT FN f(FN f(…

    ... /> ld c,l ;DE=address of DEF FN parms, HL,BC ... ,hl ;Make HL bytes of room in stack (subtracting ... /> sbc hl,bc ; HL=top of (new) stack

    ... ;DE = top of (new) stack, HL=address of DEF FN parms
    Einar Saukas Einar Saukas May 2012 Sinclair Basic
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ... /> ld c,l ;DE=address of DEF FN parms, HL,BC ... ,hl ;Make HL bytes of room in stack (subtracting ... /> sbc hl,bc ; HL=top of (new) stack

    ... ;DE = top of (new) stack, HL=address of DEF FN parms
    Einar Saukas Einar Saukas May 2012 Sinclair Basic
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ... be already pointing to this address at the end. Thus ... /> ld c,l ;DE=address of DEF FN parms, HL,BC ... /> ;sbc hl,bc ; HL=top of (new) stack

    ... ;DE = top of (new) stack, HL=address of DEF FN parms
    Einar Saukas Einar Saukas May 2012 Sinclair Basic
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ... ld c,l ;DE=address of DEF FN parms, HL,BC ... =# of bytes to transfer
    ... hl ;Make HL bytes of room in stack (subtracting ... DE = top of (new) stack, HL=address of DEF FN parms< ... have not tested any of this, and I even ...
    Einar Saukas Einar Saukas May 2012 Sinclair Basic
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    ... /> Suggestion:
    At the bottom of the cursor point information, is ... to also include the byte address of the pixel? ie. [0,0 ... (also) show the Spectrum way of [x,y] as used in ...
    Iznogoud Iznogoud May 2012 Emulators
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... . Can you explain the mechanics of what this is doing?[/QUOTE ... will set DATADD to the address of the byte immediately preceding the ... . From there +8 gives the address of the hidden variables space allocated ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ...
    ld c,l ;DE=address of DEF FN parms, HL,BC ... =# of bytes to transfer

    ...
    ld c,l ;DE=address of DEF FN parms, HL,BC ... =# of bytes to transfer

    ...
    Einar Saukas Einar Saukas June 2012 Sinclair Basic
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    ... /> Suggestion:
    At the bottom of the cursor point information, is ... to also include the byte address of the pixel? ie. [0,0 ... Spectrum PLOT
    3. screen address

    [QUOTE=Iznogoud;630720 ... to export a selected part of screen to clipboard as ASM ...
    clausjahn clausjahn June 2012 Emulators
  • In Java for ZXHi All I am glad to notify you that I have opened the sources of my J2Z80 translator (0.1 version) which allows to use Java toolchain to generate Z8…

    ... the frame will be the address of the class object. The IX ... br /> (IX-0+1) ; Instance address (high byte)
    (IX-0 ... ) ; Instance address (low byte)

    (IX ... use the module through implementation of the com.igormaznitsa.j2z80.api ...
    Raydac Raydac June 2012 Development
  • In Java for ZXHi All I am glad to notify you that I have opened the sources of my J2Z80 translator (0.1 version) which allows to use Java toolchain to generate Z8…

    ... that IX stores the stack address just before the method parameters ... /> LD D,(IX-2+1) ; address of the AbstractTemplateGenerator object
    LD ... ; the start address into HL
    POP DE ; address of the AbstractTemplateGenerator object ...
    Einar Saukas Einar Saukas June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... /> ld l, a ;compute address of pattern
    ld h, ... ld a, b ;compute attr address
    and %0011000
    ... /> ld a, b ;compute address
    and 7
    ...
    catmeows catmeows June 2012 Development
  • Simple explanation of interrupts (in the context of Z80/Speccy)I wondered if somebody on here could explain in simple terms how interrupts work on the Speccy and where interrupts are source from. Are they a natur…

    ... 2 is enabled, the address to call to is determined ... number read from that address is the address of the interrupt service routine ... .

    The only source of ... to call a routine at address 0066h. With the standard ...
    mcleod_ideafix mcleod_ideafix June 2012 Development
  • Simple explanation of interrupts (in the context of Z80/Speccy)I wondered if somebody on here could explain in simple terms how interrupts work on the Speccy and where interrupts are source from. Are they a natur…

    ... 2 is enabled, the address to call to is determined ... number read from that address is the address of the interrupt service routine ... .

    The only source of ... to call a routine at address 0066h. With the standard ...
    takapa takapa June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... Set Willy and use the address of the [i]attributes[/i] ... of writing a character to DFCC, then calculating the attribute address ... the attribute, the attribute address is converted to the ... ATTCC DEFW &5800 ; Address in attributes of current position
    < ...
    Jonathan Harston Jonathan Harston June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... Set Willy and use the address of the [i]attributes[/i] instead ... /> ATTCC DEFW &5800 ; Address in attributes of current position

    CHARS defw address ; Get start of font
    LD H ...
    Baggers Baggers June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... ld bc,$0100 ; end of constants marker
    push ... *string
    ; de = address of terminating NUL in string
    of digits marked by carry ... br /> ; exit : hl = address past last byte written
    Alcoholics Anonymous Alcoholics Anonymous June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... to implement any of these but for reading from address and adding ... object is to reach the address of HL+the offset which is ...
    Iznogoud Iznogoud June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... object is to reach the address of HL+the offset which is ...
    Hikaru Hikaru June 2012 Development
  • Help needed... RND in machine codeI have been battling away trying to convert a simple BASIC routine (below) to machine code, but to no avail. The routine is used to fire 2 bullets a…

    ... (short string)
    defw $023F ;address of "RND" code in key table ... ; the remainder does the rest of the (1+INT (RND*4 ... " will give the same sequences of numbers.
    Battle Bunny Battle Bunny July 2012 Development
  • ESXDOS v0.8.0 released (with NMI Browser)Hello, To celebrate the speccy's 30th birthday, here's the latest version of ESXDOS for DivIDE users. The full changelog is too long to post here, s…

    ... at least in the case of the PLAY command you're ... RST $18 call followed by address of routine in zx rom.

    ;hl is address of parameters

    ld a ... QUOTE]
    yes, for proof of concept this might be the ...
    ub880d ub880d July 2012 Announcements
  • Searching for a kids book - water leak, animal plumbers, picklesAs usual when I'm bored I tend to try and find stuff I read/saw in the dim, distant past :-D I'm trying to find a book I read in (I think) the mid-8…

    ... WOSer might have ..no names of course, but no prizes for ... [I]Big Jugs: A history of Pottery in the Nineteenth Century ... one, can you give the address of Ritchie and Eddie's flat ... 's also mentioned in one of the later stage shows (I ...
    ewgf ewgf July 2012 Chit chat
  • Switching 48/128 modes within a BASIC programI'm not sure what use this would be; ie. being able to switch between 48k and 128k modes and back again from within a continuously running BASIC prog…

    ... using $0013 as an address from which to stack ... LD HL,9000 ;line number of BASIC error handler
    ...
    ld hl,$0014 ;address of $FF in BASIC ROM, for ... br /> ld hl,$0008 ;address of ERROR_1
    push hl< ...
    Battle Bunny Battle Bunny July 2012 Sinclair Basic
  • Switching 48/128 modes within a BASIC programI'm not sure what use this would be; ie. being able to switch between 48k and 128k modes and back again from within a continuously running BASIC prog…

    ... /> LD HL,9000 ;line number of BASIC error handler
    ld ... ) ;ERR_SP
    ld hl,$0014 ;address of $FF in BASIC ROM, for ... hl
    ld hl,$0008 ;address of ERROR_1
    push hl
    Einar Saukas Einar Saukas July 2012 Sinclair Basic
  • DooM on Spectrum 128kHello my fellow WoS'ers My hope is that you can help me, recently I discovered a DooM clone -esque on the Humble spectrum, - here is a [URL="https:/…

    im guessing that it only needs the boot file from the image (which is the machine code loader)
    i think the other 2 visible files are game saves
    i only really use trd2tap to find out the start address of the boot file
    djgarf djgarf July 2012 Games
  • ULA bug and snowI am tryng to improve the snow emulation in FBZX wii but I do not have a real spectrum to test the results. I used the information taken from Harele…

    ... fetch state, the first byte of the screen pair (display ... in the 7 lower bits of the pair bytes (both ... R register value in case of first pair (1th and ... read the lower 7 bits address of the previous reading which ... and the lower 7 bits address of the first pair in ...
    Oibaf Oibaf August 2012 Emulators
  • Work out attribute location in MCHow do I go about writing a MC routine which calculates the attribute address from a set of PRINT co-ordinates. I know you in basic you multiply the…

    A lookup table of the address of the first byte in each ... load the high-byte of address of the start of the table, double the ... as the lower byte of the table address, then read off two ... -position to the low byte of the address you just read off ...
    joefish joefish August 2012 Development
<1…25262728293031…34>

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