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Search Again :: Adv Search 1000 results in 0.037s
<1234567…34>
  • Speccy 48k Earphone jack problemThis is odd, today I set up my rubber key as normal, headphone out of the tape player into the "ear" of the spectrum, started everything off but noth…

    ... />
    I cannot seem to load using the split ear/mic ... then played it back after...

    [CODE]LOAD ""[/CODE]

    ...but the ...
    Crimbo Crimbo February 2013 Hardware
  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code? I have written the following MC routine that fits into a REM statement in a basic program. I want to cal…

    How do you LOAD "" CODE from machine code?

    I have written ... to call the ROM's LOAD "" CODE routine, nothing fancy headerless loaders ... />
    ;LOAD 128 bank 6 code

    ;LOAD main game code

    daveysludge daveysludge October 2014 Development
  • Changing BASIC loader in Chuckie Egg 2Hi, My aim is to include "PAUSE 0" event at the end of the loading of the Chuckie Egg 2 game. The reason is that I use emulator to load the game and…

    ... the first one (Program Data after PROGR "CHUCK2") reads like this ... (VAL "254"), VAL "0": CLS: LOAD "" CODE

    Then you get ... between the screen and game code. Everything is in one ... />
    1 CLEAR 65535: LOAD "CE2" CODE: LOAD "CE 2" SCREEN$
    2 ...
    maiki maiki March 2008 Emulators
  • ISO ROM 128 with TR-DOS 5.05(cz)This is new correct version of ISO ROM for ZX + BETADISK. Some extra basic command is designed specially for use in conmination with TR-DOS 5.05(cz).…

    ... catalog)
    !RUN (load and start basic file boot ... /> !LOAD "filename" (load basic file "filename")
    !GOTO "snapshot" CODE (load snapshot = ... writed in basic line after char "!". This char replace ... />
    ISO ROM after reset no erase memory , show ...
    velesoft velesoft April 2010 Sinclair Basic
  • unusable KEMPSTON JOYSTICK in gamesSome ZX games use bad routine for read kempston joystick port. For example game BLOOD VALLEY read kempston joy from port #DF ( BIN 11011111 ). This s…

    ... br />
    1) before load game jump to debugger (press ... from debugger (ESC) and load game. Emulator automatically show debugger ...
    4) in original code must be replaced all joystick ... joypatch4.png[/img]
    After code modification exit debugger via key ...
    velesoft velesoft June 2010 Games
  • tap not workingI am trying to create my first spectrum game and am having problems running it. After i load the .tap file and do a PRINT USR 33000, all i get is a 9…

    ... am having problems running it. After i load the .tap file and ... with no success. I can load startquake fine so i know ... zip file with the source code, tap and build script can ...
    ooze48k ooze48k September 2011 Development
  • Is there a ROM modification (48K) for load without typing LOAD""?The target is to play with 48K machines with keyboard broken, or an alternative solution for new clones like Superfo instead of making a new keyboard…

    ... in a state equivalent to after typing LOAD"" + Enter.

    Here ...
    antoniovillena antoniovillena April 2012 Development
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ... is as follows:
    [CODE]
    /* ----------------------------------------------------------------
    ... /> *
    * After compiling it, use the ... LOAD "tiles"CODE: LOAD "tilemap"CODE
    * 30 LOAD "BIFROST*"CODE
    * 40 LOAD "bifrost_h6"CODE ...
    Einar Saukas Einar Saukas September 2012 Development
  • Optimisations in Exomizer Z80 decrunch codeThis is the 163 bytes old code (simple and optimized): [CODE] ld iy, exo_mapbasebits ld a, 128 ld b, 52 push de exo…

    ... of 3 bytes. Changing this code:
    [CODE]
    call exo_getbits
    call exo_getbit
    [/CODE]

    and after:
    [CODE]
    push de ... . This is the final code:

    [CODE]
    ld iy, ...
    antoniovillena antoniovillena November 2012 Development
  • 128 BASIC-compatible way of loading BASIC as code?On a 48K Speccy (or from 48 BASIC or USR 0 mode on a 128K machine), one can do a silly trick like this: [code];; load a 4000 byte BASIC program ld i…

    ... trick like this:

    [code];; load a 4000 byte BASIC program ... 23620),1

    ret[/code]

    Ta-da, BASIC ... heap; symptoms vary between the load working but not resuming from ... crash. Loading BASIC as code from the 128 BASIC interpreter ...
    stephenw32768 stephenw32768 September 2013 Development
  • Is there a way to suppress error R Tape Loading Error in Basic when trying to load only part of fileHi, is there a way to suppress error R Tape Loading Error in Basic when trying to load only part of file. E.g.: I have a Tape-Code-File Start f…

    ... Basic when trying to load only part of file ... I have a Tape-Code-File Start from e. ... load this into Spectrum Memory with


    [code]LOAD ""CODE 16384,6912[/code ... ] and load only the first 6912 ...
    Luzie Luzie September 2017 Sinclair Basic
  • Multiface 3 EmulationI've been trying to get hold of a multiface 3 to dump my 128 games onto +3 disk for a while now, but not having much success getting one. Then I saw…

    ... br /> load ""code
    load ""code 16384
    randomize usr 24830
    load "" code 16464< ... br /> load "" code
    load "" code 16384
    randomize usr 25086
    load "" code 16470
    after their corresponding RAM pages).
    Paul van der Laan Paul van der Laan September 2003 Emulators
  • Extended Microdrive FormatterHello all, After a few months on a steep learning curve, some heavy duty reading and plenty of trial and error I?ve written an extended microdrive f…

    ... br /> [CODE]LOAD *"m";1;"*format" CODE xxxxx : RANDOMIZE USR xxxxxx[/CODE]
    There ... /> [CODE]CLEAR 32767 : LOAD *"m";1;"*format" CODE 32768 : NEW[/CODE]

    After the ... system resets (for nice clean sectors)

    [CODE]RANDOMIZE ...
    jp jp July 2006 Development
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... /attributes.
    Press 'l' to load a screen.
    Press 'n ... will be saved to tape after the loader. You`ll also ... pressed, and the compressed screen load address if you loaded a ...
    Where start=the game code load address.
    SAVE "gamename" LINE ...
    FrankT FrankT November 2006 Development
  • Emulating Spectrum digitizer?Hello everyone, Not sure if this is the right forum part to ask this question...basically, I'm making a video for my brother's band (the song is cal…

    ... beginners guide: To play, just load it into your favorite emulator ... want to use the player code, just switch cassette file with ... /> Step 1 - VirtualDub

    -Load video file in VirtualDub

    After you load the avi file, you'll ...
    zxbruno zxbruno February 2007 Emulators
  • Changing BASIC loader in Chuckie Egg 2Hi, My aim is to include "PAUSE 0" event at the end of the loading of the Chuckie Egg 2 game. The reason is that I use emulator to load the game and…

    ... the first one (Program Data after PROGR "CHUCK2") reads like this ... VAL "254"), VAL "0": CLS: LOAD "" CODE

    Then you get ... between the screen and game code. Everything is in one ... />
    1 CLEAR 65535: LOAD "CE2" CODE: LOAD "CE 2" SCREEN$
    2 ...
    Dr BEEP Dr BEEP March 2008 Emulators
  • Best way to store vector images in Sinclair BASIC?Let's forget for a moment that Sinclair BASIC is slow. If I have a picture made entirely of vector images, what would be the best way to store that d…

    ... " CODE start, length
    [/code]
    and load it using
    [code]
    LOAD "data" CODE ... start
    [/code]
    load in a number of sequences after each other ...
    BloodBaz BloodBaz May 2009 Sinclair Basic
  • Spectrum Diagnostics Board - 25th Anniversary projectWell, I said I'd try and get something online about this by today, and I have indeed done so. This web page still needs finishing off (in particular,…

    ... filename.rom[/code]

    If you want it to load at ... 32768:

    [code]tapcat -N - ... right? Not for cassettes... So after the above process, I'd ... that I need to load with:

    [code]LOAD "" CODE[/code]

    or ...
    georgedb georgedb October 2009 Hardware
  • machine code player routineHi all, Collecting all my courage to ask more (rather stupid attitude from me, but so difficult to ask questions and bother other people, don't unde…

    ... a CODE 30000,50 thing) you can, for example, re-load it ... it:

    [code]LOAD "" CODE 60000: RANDOMIZE USR 60000[/code]

    We ... emu and do an INCBIN after a label. Then we just ... sounds = 60000: CLEAR sounds - 1: LOAD "" CODE sounds
    20 LET n ...
    na_th_an na_th_an March 2010 Sinclair Basic
  • Trouble loading BTTF3HI just wondering if you can help me out as am new to the spectrum :) I am tring to load BTTF3 on mt 48k. I put the tape in type load etc then it…

    ... add it to line 20 after the Load ""code 32000 but before the ... bp at 32355, then load the boot code. Apply the above poke ... when it breaks and finally load ...
    Bandit Bandit March 2010 Games
  • DSK to TZX?Is it possible to convert a DSK disk image file to a TZX tape file? If so, then how? And is there a utility out there that does something like that? …

    ... LISTA (unit not ready) error after formatting track 27, but I ... expected results, but trying to load it, it just doesn't ... use the +3 loader to load a tape, the error that ... tape with
    [code]
    LOAD "T:"
    LOAD ""
    [/code]
    instead.
    John Elliott John Elliott April 2010 Sinclair Miscellaneous
  • Message to all programmersHello folks, more and more programmers in the recent time are using special loading routines for their Homebrew-Software. This makes their game runn…

    ... a space for the code, load the screen if there ... is one, load the code, then use the USR ... music bank, and load the additional code as a headerless file ... for the first few weeks after a game is released. ... I sign some rights over after release. So I would ...
    jonathan jonathan August 2010 Development
  • SZX Beta 128 (aka TRDOS) block questionHello, I have a question or two regarding the Beta 128 (aka TRDOS) block of SZX. Hopefully someone (Jon, Philip) will help me. What is supposed to …

    ... are not likely to work after snapshot load regardless!

    [QUOTE ... should look like this:
    [CODE]libspectrum_snap_set_beta_system( snap, f->system_register ... );[/CODE]

    i.e., it ...
    Fred Fred August 2010 Emulators
  • Help! Reverse engineering a Spectrum game[deleted]

    ... br />
    [code] 10 CLEAR 24100: LOAD ""CODE : RANDOMIZE USR 30000: INK ... PRINT AT 0,0;: LOAD ""CODE : RANDOMIZE USR 24104[/code]

    ... would be to load the following code block, and then ... s going on. After that, load the next code block, and start ...
    SkoolKid SkoolKid September 2010 Development
  • Loading BASIC programs stored as "bytes:"Hi all, I have a question regarding loading BASIC programs, that I managed to save as machine code (I suppose) when I was a child, as a result of e…

    ... VARS to the address just after the end of the program ... executing line' workspace, so that after it had finished loading, the ... to know that LOAD "" CODE (with no address specified after CODE) will load the block ...
    gasman gasman October 2010 Development
  • Best way to convert tap files to TRD?What is the best way to convert tap files to TRD? Micky

    ... loader, then waiting to load the next block off tape ... loader still contains the original 'load from tape' commands).
    ... LOAD "foo"CODE
    becomes
    RANDOMIZE USR 15619: REM: LOAD "foo"CODE
    after the LOAD which need to be ...
    gasman gasman December 2010 Sinclair Miscellaneous
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... post
    or just load the header from it. ... Then load the main headerless block ... do a CLEAR 24038. After the load do
    a RANDOMIZE ... load in the patch and save it with SAVE "GAME"CODE ... 24039,8528
    and before you load it back ...
    Joe the Iceman Joe the Iceman January 2011 Games
  • machine code loadercan someone have a look at this loader and break down what its actually doing and also how i can stop it from executing the 2 loads of headerless blo…

    ... block of code from $5CB6 (the location after the system ... the start of this machine code.
    Since the ... to return to BASIC after the load, even using a ROM ... to examine the code is to load it to a ...
    Cheers,

    [code]
    5B00 LD SP,5BFF ...
    Geoff Geoff August 2011 Sinclair Miscellaneous
  • machine code loadercan someone have a look at this loader and break down what its actually doing and also how i can stop it from executing the 2 loads of headerless blo…

    ... 23739,111
    20 load""code: load""code: cls: load""code: poke 23739,244: randomize ... )

    The code at 16384 would set the ... would still be available after loading all code blocks, without ever ... BASIC because of the big code block. ;)
    @Zetr0: ...
    zxbruno zxbruno August 2011 Sinclair Miscellaneous
<1234567…34>

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  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code?<br /> <br /> I have written the following MC routine that fits into a REM statement in a basic program.<br…
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  • How did games started with LOAD "" CODE auto-start?Some early games (l remember for example [B]Galaxians[/B] from 1982) was loaded with LOAD "" CODE, which in one single block first loaded the loading…
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