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<1…28293031323334>
  • common 128k sound issueHi all, I have got the Speccy bug again, big time! (it comes from time to time) and I'm messing around with my collection of hardware (and buying mo…

    Finally got around to trying this. I read somewhere that removing R115 and replacing with a straight wire sorts the problem. I tried this, and the sound is lovely. beeper and AY are now at the same level.
    jagman5994 jagman5994 February 2015 Hardware
  • New game "Ice Slider Z" by egotripAnyway, Ice Slider Z is a collect-em-up in which you attempt to collect 12 jewels on each screen. The trick is once you start moving, only brick wall…

    ... an AGD game?
    (that might explain the magenta bleeding problem)[/QUOTE ... ]

    The other day I was reading the AGD ...
    hikoki hikoki March 2015 Brand new software
  • AGD loader helpHi guys, Ive been making a little game in AGD and I'm really stuggling to get a basic loader to load the game. AGD creates a loader for you, which …

    ... spotted the cause of the problem you were having. The entry ... /> Not sure if a finished AGD game loads data/instructions in ...
    GReW GReW March 2015 Sinclair Basic
  • Yars Revenge ZX[B]YARS REVENGE ZX[/B] is ready to be loaded in your ZX Spectrum 48K! It's an [B]Arcade Game Designer[/B] release, don't expect a big game, it's rea…

    ... put down code lines with AGD, my aim is to revive ... choosen to avoid a 128K/AY release for example.

    AGD to assign the key values ...
    Luca Bordoni Luca Bordoni March 2015 Brand new software
  • Miner NightmareWell I thought I'd been rabbiting on about it for months on and off since a little while after I finished Clopit! So I figured I might as well give …

    ... a potential solution to my problem which I stupidly overlooked I ... totally punching above my weight AGD game "I am Mushroomz". Still ...
    dm_boozefreek dm_boozefreek June 2015 Development
  • New Game ~ Zombo![img]http://2.bp.blogspot.com/-aKUeQ1ePvIs/VauzoRJPNVI/AAAAAAAAA0I/QuG8vW_pqNY/s1600/Zombo%2Bloading%2Bscreen.bmp[/img] From my brother's blog....…

    ... them because of the way AGD works. There wasn't enough ... ]

    The memory problem is because AGD has to de-tokenise ... of RAM in big games. AGD tries to reduce the indentation ...
    jonathan jonathan July 2015 Brand new software
  • Bubble Monkey BrosA little collect em up that can be played by one or two players (in collaborative mode, each player can do some of the things that red monkey can do …

    ... with it)

    Anyway AGD can get you nicely colored ... dragon and popeye), the only problem you have to deal with ... I thought it wasn't AGD, I thought it was Bifrost ... />
    To do that in AGD, well you should be more ...
    gabriele amore gabriele amore August 2015 Brand new software
  • [NEW] Retro Virtual Machine v1.0.0 for OSX released!!!!Here it is! Retro Virtual Machine v1.0.0 RELEASED!!!! Many thanks first to Patrik Rak for the PZX format and for their Z80 tests without which RVM…

    ... ]

    This is the problem of make the window resizable ... ="dbolli;833143"]
    Needs Melodik AY emulation for ZX Spectrum 16 ...
    jcgamestoy jcgamestoy September 2015 Emulators
  • DiscipleI have got a Disciple Disk Interface, with no manual, software. I have downloaded the PDF Manual from WOS, which says I have to load the operating…

    ... ?[/quote]
    Not including the AY registers in snapshots allowed the ... wasn’t too frequent a problem![/quote]
    Yes, but a ...
    Jmk Jmk September 2015 Hardware
  • New Game - CR2: The EscapeHi, I'd just like to announce my new ZX Spectrum 48k title CR: The Escape, a platform game, which is available to download [url="http://stephennichol…

    ... you are still experimenting with AGD.

    I noticed a ... /> [b]RetroPhase2014 said:[/b]
    Problem sorted in the version on ...
    RetroPhase2014 RetroPhase2014 September 2015 Brand new software
  • Looking for help putting music on a new gameWell I am putting togetehr a new AGD game and i really really really need somebody to help putting an AY tune in it the game has characters taken…

    ... ://arcadegamedesigner.proboards.com/thread/282/ay-background-music"]a thread I ... opened recently on the AGD forum[/url] about what you ...
    Alessandro Grussu Alessandro Grussu October 2015 Development
  • Help with Spectrum +2 or 128 (AY sound test) Hello, could you help me with something? It's like some "scientific experiments" with the [b]AY-3-8910[/b] / AY-3-8912 chips. I've bought on …

    I've bought new AY-3-8910 chips on ebay. ... with the earlier noise generator problem) the chip was similar, the ...
    farvardin farvardin October 2015 Hardware
  • Arcade Game DesignerTime I posted an update on this, I've been working on the next version - along with another developer who is writing the editors - since July. Wor…

    A couple more suggestions:
    - Editor for vectorial landscapes like the ones in Cliff Hanger. I guess AGD would have to support collisions with such drawings.
    - Editor to compose music using any beeper / ay engine.
    hikoki hikoki November 2015 Development
  • Under development: SETO TAISHO VS YOKAIAfter having been defeated by Funky Fungus, Seto Taisho, the crockery general, returns to Japan with its dreams of glory now shattered. However, duri…

    ... the ASM instructions in the AGD script in order to start ... and end the AY music player according to the ... boss fights[/quote]
    Unfortunately AGD (at least the current version ...
    Alessandro Grussu Alessandro Grussu January 2016 Announcements
  • RGB InterfaceSeen a few of these on eBay recently, are there any modern solutions to RGB on the 48K? Were all busy composite modding, but wouldn't RGB be far bet…

    ... [/url] right now), plus optional AY sound, boxed, for less than ... [/img]

    The only problem is that I have doubts ...
    Dan Antohi Dan Antohi February 2016 Hardware
  • New game: SETO TAISHO VS YOKAIHello Spec-chums! At last, my new game is available for download: [img]http://www.alessandrogrussu.it/zx/Seto-art.jpg[/img] [b]Features:[/b]…

    ... is a common issue with AGD. Does this effectively hamper anyone ... so far?[/quote]

    Problem will on all old interfaces ... lines, then it's big problem. I patch some zx games ... kempston based interfaces usable with AGD:
    K-MOUSE (all versions ...
    velesoft velesoft March 2016 Brand new software
  • New game: SETO TAISHO VS YOKAIHello Spec-chums! At last, my new game is available for download: [img]http://www.alessandrogrussu.it/zx/Seto-art.jpg[/img] [b]Features:[/b]…

    Does AGD try to use bits 5-7? Leaving garbage in these bits won't be a problem if AGD simply ignores them afterwards.
    Einar Saukas Einar Saukas March 2016 Brand new software
  • New game: SETO TAISHO VS YOKAIHello Spec-chums! At last, my new game is available for download: [img]http://www.alessandrogrussu.it/zx/Seto-art.jpg[/img] [b]Features:[/b]…

    [quote="Einar Saukas;853523"]Does AGD try to use bits 5- ... bits won't be a problem if AGD simply ignores them afterwards ...
    velesoft velesoft March 2016 Brand new software
  • New game: SETO TAISHO VS YOKAIHello Spec-chums! At last, my new game is available for download: [img]http://www.alessandrogrussu.it/zx/Seto-art.jpg[/img] [b]Features:[/b]…

    ... "][quote="Einar Saukas;853523"]Does AGD try to use bits 5 ... bits won't be a problem if AGD simply ignores them afterwards ...
    velesoft velesoft March 2016 Brand new software
  • New game: SETO TAISHO VS YOKAIHello Spec-chums! At last, my new game is available for download: [img]http://www.alessandrogrussu.it/zx/Seto-art.jpg[/img] [b]Features:[/b]…

    ... quote="Einar Saukas;853523"]Does AGD try to use bits ... won't be a problem if AGD simply ignores them afterwards ... /> But I don't think AGD does this.

    ... the same point: If AGD never uses bits 5-7 ... it doesn't matter that AGD leaves garbage in these ...
    Einar Saukas Einar Saukas March 2016 Brand new software
  • New game: SETO TAISHO VS YOKAIHello Spec-chums! At last, my new game is available for download: [img]http://www.alessandrogrussu.it/zx/Seto-art.jpg[/img] [b]Features:[/b]…

    ... correct this bug in the AGD code. I should have to ... all of this for a problem which so far has not ...
    Alessandro Grussu Alessandro Grussu March 2016 Brand new software
  • ZEsarUX emulator - ZX-Uno support & Windows compatibility<p style="margin: 0px; font-size: 12px; font-family: Helvetica;">Hi</p> <p style="margin: 0px; font-size: 12px; font-family: Helvetica; min-height: …

    no too much noticable problem with AY music (except when the computer is doing something else which calculate too much), but some beeper musics (most cpu intensive engines) have this problem, like qchan.
    farvardin farvardin March 2016 Emulators
  • Idk>le me browsing through some game's code >..... [code]61A8 F5 push af 61A9 3EFF ld a,FF 61AB D37F out (7F),a 61AD D33F ou…

    ... an original ts2068 copy with AY sound effects. The game was ... - might help alleviate the autofire problem on emulators while still keeping ... changes (removing a few joystick/AY related non-standard instructions in ...
    Hikaru Hikaru March 2016 Development
  • Idk>le me browsing through some game's code >..... [code]61A8 F5 push af 61A9 3EFF ld a,FF 61AB D37F out (7F),a 61AD D33F ou…

    ... better controls etc. It uses AY effects if it finds an ... AY, otherwise the beeper routine from ... enough to fix emulator autofire problem (now an option on its ...
    Hikaru Hikaru March 2016 Development
  • Spacewalk video looks fake Ha look at this space walk https://www.youtube.com/watch?v=IdKOOjPOy-g Watch the video for one minute At 4 hrs 11 minutes you see the grey t…

    ... 's technology

    The problem of water leaking just cant ... , but this was never a problem in the sixties or seventies ...
    http://ep.yimg.com/ay/airplanepictures/america-s-first-space ...
    slenkar slenkar April 2016 Chit chat
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... include: stable fullspeed everywhere, ingame AY music support on all 128K ... rid of the unstable tempo problem, (in turn meaning there's ...
    Hikaru Hikaru April 2016 Games
  • What is it?One of the ideas for new features on WoS that seems to be popular is to maintain a repository of code/music/graphics/other for people to use in their…

    The problem, is, how to do this.< ... Fx, bleeper interrupt music, AY sound Fx, AY interrupt music.

    1024MAK 1024MAK May 2016 Repository
  • The best emulator for the ZX81?Hi everyone, could you please recommend me an emulator for the ZX81 which is good and easy? Thanks!

    ... plus the ZX81 Zonx AY emulation is incorrectly pitched ... on the real thing no problem so should do under ... it's perfect for AY music creation insofar as ... its AY implementation is as near ... sounds of the real AY chip and anything created ...
    moggy moggy May 2016 Emulators
  • Harlequin 128k??Hi peeps... I've seen that you can do a 128k version of the Harlequin board. Is it just the standard board with different chips or is it a dif…

    ... adding bank memory control, AY sound and it has ... to read data from AY, will not work correctly ... /> 2. Modify output of AY to make sound better.
    AY.
    4. Modify ... connector (CLKB) to fix some problem with MB02+

    superfo superfo June 2016 Hardware
  • New Game - Cap'n Rescue: ReprisalHello, I'd just like to announce my new game Cap'n Rescue: Reprisal for the ZX Spectrum is almost complete. This is the third game in the series…

    ... changed to COLOUR 70 in AGD. Little bit sloppy of me ... down - does that remove the problem? If not I'll study ... />
    If that is the problem - I've done it deliberately ...
    LoadingScreech LoadingScreech July 2016 Brand new software
<1…28293031323334>

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