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  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... flip between screens but in AGD it is re-placed at ... , thank you for PGD and AGD etc [img]http://www.worldofspectrum ...
    ZnorXman ZnorXman July 2010 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... moving and disintegrating platforms in AGD? I'm currently doing this ... that could be done once AGD has a TommyGun plugin?
    mulder mulder July 2010 Development
  • WIP : Flippin' HoraceAnother Horace game anyone? I'm using AGD again. The moving platforms are a bodge job, slightly buggy, but still OK for what is possible in AGD. I…

    ... and copy it over to AGD by hand.

    Thanks ...
    mulder mulder July 2010 New game ideas
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... best implemented with sprites, and AGD leaves those to the user ... data to do these. All AGD maintains is a table of ...
    jonathan jonathan July 2010 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... you decide to not make AGD work in this case the ...
    ZnorXman ZnorXman July 2010 Development
  • WIP: Another demoIt's a couple of months already since I've released something, so I thought it's fun to show a demo of the thing I'm currently working on: [url]http…

    ... byte scan technique to prevent flicker.

    You'll need ... elapsed. Hey presto, a constant flicker-free 25 FPS.

    jonathan jonathan July 2010 Development
  • Your thoughts on TurricanI've always considered the Turrican games ugly and unappealing - am I missing anything?

    ... doubt even with the sprite flicker. It was the best ?10 ...
    Shaun.Bebbington Shaun.Bebbington July 2010 Games
  • Head over Heels vs. KnightloreIn the recent Head over Heels thread, several people said that they prefered Knightlore to HoH. This surprised me, so I thought I'd post a poll to s…

    ... standards the norm, with colourful, flicker-free graphics, good sound effects ...
    ewgf ewgf August 2010 Games
  • WIP : Flippin' HoraceAnother Horace game anyone? I'm using AGD again. The moving platforms are a bodge job, slightly buggy, but still OK for what is possible in AGD. I…

    ... to do these things in AGD, especially the jumping off of ...
    mulder mulder August 2010 New game ideas
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    [QUOTE=Kiwi;462846]
    I'll be doing more work on the weekend for PGD and hopefully have something to show in a few weeks.[/QUOTE]

    I take it AGD won't be too far behind?
    mulder mulder August 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... bother with the pointers that AGD maintains.

    Of course ... into the Spectrum version of AGD. Then again, I'm not ...
    jonathan jonathan August 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... bother with the pointers that AGD maintains.

    Of course ... into the Spectrum version of AGD. Then again, I'm not ...
    BiNMaN BiNMaN August 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... having the games editors in AGD any more.
    Of ... those games into the spectrum AGD.
    Though really if ... a speccy snapshot of AGD and move the project ... into TG AGD. (probably!!!)

    ... the games from the AGD source code and the ...
    Kiwi Kiwi August 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    I love using AGD on the speccy but it ... reload in to a fresh AGD, the corruption is in the ...
    BiNMaN BiNMaN August 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... having the games editors in AGD any more.
    Of course ... those games into the spectrum AGD.
    Though really if you ... using the TG version of AGD would you really want to ...
    jonathan jonathan August 2010 Development
  • Retro Gamer issue 80For those who have it, they've used CodenameV's picture instead of mine!!!

    Just shown it to the wife and like me she saw the funny side

    87% not bad for a simple blaster which was written using AGD

    Shaun: never caught the review in micro mart how did it fare?
    BiNMaN BiNMaN August 2010 Chit chat
  • Retro Gamer issue 80For those who have it, they've used CodenameV's picture instead of mine!!!

    ... my own tips when using AGD)so I'm concentrating on ...
    BiNMaN BiNMaN August 2010 Chit chat
  • Lightforce - a classic?Was [URL="http://zxspectrumgames.blogspot.com/2010/08/spectrum-games-light-force-classic-zx.html"]Lightforce [/URL](reviewed) a classic shmup? I rec…

    A big fuss was made of it when it was released due to the big flicker free graphics but there was unfortunately nothing beneath the surface.
    rich_chandler rich_chandler August 2010 Games
  • Loss of innocenceI suppose my ZX Spectrum era lasted longer than most (although not sure longer than most of you on here). I received my first Speccy back in '83, and…

    ... glasses ones and they still flicker like crazy. And 1080p is ...
    joefish joefish August 2010 Sinclair Miscellaneous
  • Using the stack to copy memory blocksA [b]PUSH[/b] and a [b]POP[/b] instruction together take less time than two [b]LDI[/b], so long [b]POP/PUSH[/b] sequences are sometimes used to copy …

    ... those sorts of clashes. Most flicker-free Spectrum games must be ...
    joefish joefish August 2010 Development
  • Home Brew stuff...I'd quite like to have a go at writing a game for the speccy. Will probably start with maybe re-trying stuff that has already been done, just to pra…

    ... the tools, then go for AGD (involves a bit of programming ...
    ZnorXman ZnorXman August 2010 Games
  • Home Brew stuff...I'd quite like to have a go at writing a game for the speccy. Will probably start with maybe re-trying stuff that has already been done, just to pra…

    ... it. And I think that AGD and PGD will be incoporated ...
    BiNMaN BiNMaN August 2010 Games
  • Home Brew stuff...I'd quite like to have a go at writing a game for the speccy. Will probably start with maybe re-trying stuff that has already been done, just to pra…

    ... of the new Tommygun with AGD support, might wait until that ... before cutting my teeth with AGD at all. I've been ... planning a game written with AGD for some time now. But ...
    dm_boozefreek dm_boozefreek August 2010 Games
  • Home Brew stuff...I'd quite like to have a go at writing a game for the speccy. Will probably start with maybe re-trying stuff that has already been done, just to pra…

    ... go with using Jonathan's AGD for putting a game together ...
    Zagreb Zagreb August 2010 Games
  • Home Brew stuff...I'd quite like to have a go at writing a game for the speccy. Will probably start with maybe re-trying stuff that has already been done, just to pra…

    ... it. And I think that AGD and PGD will be incoporated ... 't recommend Wordstar.

    AGD is a Spectrum program at ...
    jonathan jonathan August 2010 Games
  • Home Brew stuff...I'd quite like to have a go at writing a game for the speccy. Will probably start with maybe re-trying stuff that has already been done, just to pra…

    [QUOTE=jonathan;466031]AGD is a Spectrum program at ...
    BiNMaN BiNMaN August 2010 Games
  • Issue 65 of Scene+As I understand that some programmers wants to be informed if their programs were distributed on our disk magazine, here is a list what will be on ne…

    ... publishing annotated source code for AGD, but I can see that ...
    jonathan jonathan August 2010 Development
  • Issue 65 of Scene+As I understand that some programmers wants to be informed if their programs were distributed on our disk magazine, here is a list what will be on ne…

    ... publishing annotated source code for AGD, but I can see that ...
    LCD LCD August 2010 Development
  • About BMP2SCR and IFLI filesOne of my doubts with LCD's image tool program is what I can do with IFLI files (ZX 128 mode), once I've converted any image in this format. How can …

    Thanks. :)

    I just try this pics on Spin with reduced Gigascreen flicker option and result is great. :)

    [IMG]http://i54.tinypic.com/245n2hk.png[/IMG]
    Pegaz Pegaz September 2010 Sinclair Miscellaneous
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