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<1…26272829303132…34>
  • About BMP2SCR and IFLI filesOne of my doubts with LCD's image tool program is what I can do with IFLI files (ZX 128 mode), once I've converted any image in this format. How can …

    ... on Spin with reduced Gigascreen flicker option and result is great ...
    Mister Beep Mister Beep September 2010 Sinclair Miscellaneous
  • Invasion of the Zombie Monsters - What do you think of it?In case you missed it, RELEVO Videogames have just released their excellent Invasion of the Zombie Monsters game for free... (See [url]http://www.wo…

    there's just one more title to complete then I'll get back to doing it

    although part of me thinks I should hold on for AGD being part of TommyGun, I keep breaking it
    BiNMaN BiNMaN September 2010 Games
  • Speccy 48k Earphone jack problemThis is odd, today I set up my rubber key as normal, headphone out of the tape player into the "ear" of the spectrum, started everything off but noth…

    ive got this tape deck whapped up full bore, not even a flicker. Fire up the toastrack and everythings fine, it aint the volume thats the problem here.
    Macc Macc September 2010 Hardware
  • Speccy 48k Earphone jack problemThis is odd, today I set up my rubber key as normal, headphone out of the tape player into the "ear" of the spectrum, started everything off but noth…

    ... full bore, not even a flicker. Fire up the toastrack and ...
    ZnorXman ZnorXman September 2010 Hardware
  • Flicker free ZX80 KongCool, more [URL="http://www.fruitcake.plus.com/Sinclair/ZX80/FlickerFree/ZX80_Kong.htm"]good stuff[/URL] from Paul Farrow [IMG]http://www.fruitcake.…

    ... /> I didn't know the flicker-free trick for ZX80 - I ...
    Cignale Cignale September 2010 Games
  • New game Sea Dragon (beta)Hi. Over at zx.pk.ru there is a lot of talk of a new game for spectrum called Sea Dragon. It is a VERY nice underwater side scroller... technically V…

    I dont get any flicker in Spectaculator 48k emulation. Also ...
    Tom-Cat Tom-Cat September 2010 Games
  • SAM programmingHi Can anyone provide any example hello world or graphics/sprite printing style machine code routines for the SAM? I can't seem to find anything rem…

    ... your sync issues are causing flicker, you can probably fix them ...
    obo obo September 2010 Development
  • ZXDS 0.9.1 beta 1Hi! After way too much time, new [URL="http://zxds.raxoft.cz/"]ZXDS[/URL] version is available. Doesn't add much stunning features (although the dis…

    ... has recently released a couple flicker-free ZX80 games that cannot ... do it. :)
    -Reduce Gigascreen Flicker (or emulation of CRT TV ...
    zxbruno zxbruno September 2010 Emulators
  • New Isometric Game MK2A while back (October 2009) I started writing a new isometric game. [url]http://www.worldofspectrum.org/forums/showthread.php?t=27123[/url] Well, I…

    Hurrah!

    Written as a sequel to "The Great Escape".
    But better. Much better.

    I'm on my third version of scrolling routine. Trying to trade off between a little screen flicker and speed....
    csmith csmith October 2010 Development
  • New Isometric Game MK2A while back (October 2009) I started writing a new isometric game. [url]http://www.worldofspectrum.org/forums/showthread.php?t=27123[/url] Well, I…

    ... off between a little screen flicker and speed....[/QUOTE]
    A ...
    Alarm Alarm October 2010 Development
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... 't keep a steady 50hz flicker free frame rate on an ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • Help with loaderHelp! I have been racking my brains for too long, and so it?s time to ask for help. Kyd Cadet II is about 98% complete now and I am trying to put to…

    ... memory contention. How big is AGD's code?
    Metalbrain Metalbrain October 2010 Development
  • Help with loaderHelp! I have been racking my brains for too long, and so it?s time to ask for help. Kyd Cadet II is about 98% complete now and I am trying to put to…

    The AGD code is 26309 (I have ...
    Paul-J Paul-J October 2010 Development
  • Help with loaderHelp! I have been racking my brains for too long, and so it?s time to ask for help. Kyd Cadet II is about 98% complete now and I am trying to put to…

    ... of the later versions of AGD, the game code starts at ...
    jonathan jonathan October 2010 Development
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... get sound with the other AGD games.
    Paul-J Paul-J October 2010 Development
  • Worst gaming decisions ever?In a different thread, I mention what, to me, is probably the single greatest mistake in the history of computer/console games design ever. Here are …

    ... side-on, but with added flicker and occlusion problems.

    joefish joefish October 2010 Chit chat
  • Worst gaming decisions ever?In a different thread, I mention what, to me, is probably the single greatest mistake in the history of computer/console games design ever. Here are …

    ... side-on, but with added flicker and occlusion problems.[/QUOTE]
    ewgf ewgf October 2010 Chit chat
  • Kyd Cadet IIWell, it's finally here! Been a bit of a struggle, and thanks to those who gave me pointers. Zip file contains both TZX and TAP versions. Enjoy.... M…

    Yep - look in the txt file - it explains it.
    AGD only uses AY sound, so either switch on AY sound in the 48k mode or switch to 128,+2 or +3 emulation.
    Paul-J Paul-J October 2010 Development
  • Kyd Cadet IIWell, it's finally here! Been a bit of a struggle, and thanks to those who gave me pointers. Zip file contains both TZX and TAP versions. Enjoy.... M…

    ... because of the restrictions of AGD. Such as attributes remaining after ...
    Paul-J Paul-J October 2010 Development
  • Assembly Programming for IDIOTSOk are there any websites guides for what opcodes do in a z80 or books... but for really really thick people like me :-) Something along the lines …

    ... so that sprites don't flicker and scrolling is smooth and ... .

    The reason sprites flicker if they're not properly ... />
    So, to avoid the flicker, the game must make sure ...
    ccowley ccowley October 2010 Sinclair Miscellaneous
  • Assembly Programming for IDIOTSOk are there any websites guides for what opcodes do in a z80 or books... but for really really thick people like me :-) Something along the lines …

    ... allows to avoid the screen flicker.
    Ralf Ralf October 2010 Sinclair Miscellaneous
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    Thanks for all the test code. I will have a play around with it. Been distracted by AGD at the moment. I don't own a speccy anymore and mainly use Spin for programming. Would you recommend the built in assembler on Spin?
    Rebelstar without a cause Rebelstar without a cause November 2010 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... ]http://rapidshare.com/files/407491543/AGD.zip.html[/url]

    Rebelstar without a cause Rebelstar without a cause November 2010 Development
  • Manic Miner/chuckie egg style gameI've been playing around with AGD recently and it truly is excellent. Before I start on a game proper, I was wondering does the world need another Ma…

    ... 've been playing around with AGD recently and it truly is ...
    Dr BEEP Dr BEEP November 2010 New game ideas
  • Manic Miner/chuckie egg style gameI've been playing around with AGD recently and it truly is excellent. Before I start on a game proper, I was wondering does the world need another Ma…

    Yes it does, :) I'm currently messing about with AGD too, now I just need a decent idea for a JSW type game. At the moment I am just throwing stuff on screen to see what I can come up with, :)
    polomint polomint November 2010 New game ideas
  • Manic Miner/chuckie egg style gameI've been playing around with AGD recently and it truly is excellent. Before I start on a game proper, I was wondering does the world need another Ma…

    ... 've been playing around with AGD recently and it truly is ...
    ewgf ewgf November 2010 New game ideas
  • How do you have your speccy stuff organised on the PC?I'm curious as to how the good folks in here have their PC speccy stuff organised. For instance, do you have a single Programs folder with all your…

    ... subfolders in alphabetical order including AGD stuff)
    BiNMaN BiNMaN November 2010 Games
  • R3PLAY 'The Arcade, Retro & Video Gaming Expo' - Blackpool[url]http://www.r3play.info/[/url] The big one ! Big retro show in Blackpool on 6th/7th November, both Games TM/Retro Gamer are putting their names…

    ... make too many changes in agd, dunno if I should wait ... to for agd to be part of TommyGun
    BiNMaN BiNMaN November 2010 Announcements
  • Wizball flicker...Just playing Wizball and noticed if you set your emulated machine in either Speculator or Spin to a 128k machine (any of them) - then the graphics fl…

    That's odd - just tried it here on Spectaculator in 128k mode and it's fine. No flicker at all.
    itsallgood itsallgood November 2010 Games
  • Wizball flicker...Just playing Wizball and noticed if you set your emulated machine in either Speculator or Spin to a 128k machine (any of them) - then the graphics fl…

    Hmmmmm, something odd here too. Just tried it on Speculator on my laptop in 128k mode and no flicker. That's proper strange! It's repeatable every time on the desktop.

    I will go and have another poke about.
    kilauea kilauea November 2010 Games
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