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<1…28293031323334>
  • Wizball flicker...Just playing Wizball and noticed if you set your emulated machine in either Speculator or Spin to a 128k machine (any of them) - then the graphics fl…

    ... played on keys - No flicker. The flicker was only in the main ... Interface 2 emulation and the flicker is gone although playing with ...
    kilauea kilauea November 2010 Games
  • Wizball flicker...Just playing Wizball and noticed if you set your emulated machine in either Speculator or Spin to a 128k machine (any of them) - then the graphics fl…

    Flikers awfully when in 128K mode, the Kempston joystick option is selected. With keyboard or Sinclair 1/2 Joysticks, don't flicker.
    zx81 zx81 November 2010 Games
  • Wizball flicker...Just playing Wizball and noticed if you set your emulated machine in either Speculator or Spin to a 128k machine (any of them) - then the graphics fl…

    ... 1/2 Joysticks, don't flicker.[/QUOTE]

    Is that ...
    kilauea kilauea November 2010 Games
  • later today......[IMG]http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs909.snc4/72268_172079126142549_100000213882336_641184_4866225_n.jpg[/IMG] [IMG]http://sphotos.ak.f…

    Just "whoa". I LOVE it. The graphics are really top notch, the animation is smooth and flicker-free and the game oozes athmosphere. Really, really good job.
    na_th_an na_th_an November 2010 Games
  • later today......[IMG]http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs909.snc4/72268_172079126142549_100000213882336_641184_4866225_n.jpg[/IMG] [IMG]http://sphotos.ak.f…

    ... , the animation is smooth and flicker-free and the game oozes ...
    BiNMaN BiNMaN November 2010 Games
  • Ocean's Cobra - +3 incompatability. Is their a fix?Hello all, Anyone know of a fix for Ocean software 'Cobra' (the one with stallone in it) ? This was the first game I bought for my 128k toastrack, a…

    ... the screen area (bright) for flicker free timing crap. And won ...
    jp jp November 2010 Games
  • The Manic Miner intelligence testI've spent the morning watching various teenagers playing 8 bit games. One thing that really struck me is Manic Miner seems to be quite good at showi…

    ... updates the screen and animations (flicker free) every 1/50th of ...
    BloodBaz BloodBaz November 2010 Games
  • ZX80, ZX81 and Z88.I have huge lot of questions about these computers. 1. Are they portable computers all? I mean built in screen (my friend from England says yes, wit…

    you mean the screen flicker ? that was fixed in the zx81

    it was to do with the voltages or something? not sure

    don't forget.. get a ram pack or upgrade the memory if your buying one
    fog fog November 2010 Hardware
  • How to clean up video output to TFT LCD - Spectrum 48kHi, I hope that there is an easy answer to this question. I have modded the RF socket on my 48k Spectrum to output composite video as described in t…

    ... , this doesn't fix the flicker."
    Hmm... might be just ...
    RetroTechie RetroTechie November 2010 Hardware
  • How to clean up video output to TFT LCD - Spectrum 48kHi, I hope that there is an easy answer to this question. I have modded the RF socket on my 48k Spectrum to output composite video as described in t…

    ... , this doesn't fix the flicker."
    Hmm... might be just ...
    hedge hedge November 2010 Hardware
  • Why doesn't my routine work?I have a "level" defined by 504 bytes (28 squares across x 18 squares down) I'm trying to write a routine that will take an X,Y coordinate in pixels…

    Most of them are on the backburner while I concentrate on a JSW style platformer. I was working on a cybernoid style shooter on AGD but can't seem to handle too many sprites on screen at once so that's gone for good i'm afraid.
    Rebelstar without a cause Rebelstar without a cause December 2010 Development
  • No ZX ZUMA?Hi guys, Lately my nephew and I argued a little that almost all new modern games are but remixed copy-cats and I could prove it (with reverses to 3D…

    ... planned for Your Game 4) flicker hurts to eyes after minutes ...
    Shiru Shiru December 2010 Games
  • Tron LegacyBuggermebackwardswithawarmbreadbap?. That was awesomeness. Seriously though, that has to be the best cinematic experience I?ve ever had! The 3D was a…

    ... per second to eliminate any flicker because the projector can only ...
    pasty72 pasty72 December 2010 Chit chat
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... to schedule working on TG/AGD for 3 nights a ... to be merged into the AGD source code.
    This ... I need to write a AGD compiler that converts your ... game source into AGD code for the game ... me the latest version of AGD without the editor code ...
    Kiwi Kiwi January 2011 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... to schedule working on TG/AGD for 3 nights a ... to be merged into the AGD source code.
    This ... I need to write a AGD compiler that converts your ... game source into AGD code for the game ... me the latest version of AGD without the editor code ...
    ZnorXman ZnorXman January 2011 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    Does anyone have a AGD project .tap that I can have a look at?
    Send it(them) to: tommygun dot ide at gmail dot com
    Cheers
    Kiwi Kiwi January 2011 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    [QUOTE=Kiwi;502900]Does anyone have a AGD project .tap that I can have a look at?
    Send it(them) to: tommygun dot ide at gmail dot com
    Cheers[/QUOTE]

    file sent

    :smile:
    BiNMaN BiNMaN January 2011 Development
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... to hardware-stabilise the 'gigascreen' flicker method - to buffer the previous ...
    joefish joefish January 2011 Hardware
  • NEW! Poll Best Spectrum game from 2010 - Everybody vote here please -OK, so since there were several releases after the day I posted the original Poll, I would post this new one to include all the games from 2010. Eve…

    ... pole because making games using AGD is easy... right?

    Paul-J Paul-J January 2011 Games
  • NEW! Poll Best Spectrum game from 2010 - Everybody vote here please -OK, so since there were several releases after the day I posted the original Poll, I would post this new one to include all the games from 2010. Eve…

    ... pole because making games using AGD is easy... right?

    Ivanzx Ivanzx January 2011 Games
  • Character movementI have always liked manic miner and so want to try an write my own version. My first attempt is just focusing on the character movement, left right a…

    ... simple method to achieve smooth flicker free movement?

    I ...
    LCD LCD January 2011 Sinclair Basic
  • Character movementI have always liked manic miner and so want to try an write my own version. My first attempt is just focusing on the character movement, left right a…

    ...

    To can get flicker-free, action by inserting a ...
    BloodBaz BloodBaz January 2011 Sinclair Basic
  • NEW! Poll Best Spectrum game from 2010 - Everybody vote here please -OK, so since there were several releases after the day I posted the original Poll, I would post this new one to include all the games from 2010. Eve…

    ... it could be argued that AGD is a library of routines ...
    BiNMaN BiNMaN January 2011 Games
  • NEW! Poll Best Spectrum game from 2010 - Everybody vote here please -OK, so since there were several releases after the day I posted the original Poll, I would post this new one to include all the games from 2010. Eve…

    ... it could be argued that AGD is a library of routines ...
    Ivanzx Ivanzx January 2011 Games
  • Character movementI have always liked manic miner and so want to try an write my own version. My first attempt is just focusing on the character movement, left right a…

    ... , will avoid a lot of flicker.

    Jumping anywhere could ...
    joefish joefish January 2011 Sinclair Basic
  • Character movementI have always liked manic miner and so want to try an write my own version. My first attempt is just focusing on the character movement, left right a…

    ... .

    The example does flicker a bit but it only ...
    BloodBaz BloodBaz January 2011 Sinclair Basic
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... a downside, graphics tend to flicker and that gets a bit ...
    Alessandro Grussu Alessandro Grussu January 2011 Brand new software
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... a downside, graphics tend to flicker and that gets a bit ... take any credit for the flicker-free graphics of the Sid ... but they did suffer from flicker too, particularly when the sprites ...
    Digital Prawn Digital Prawn January 2011 Brand new software
  • Where's it all going?[Rerouted from 'Assembler Intricacies' in Development Forum] [QUOTE=Timmy;506104]I don't think we're in disagreement here. As I've said it's a niche…

    ... few minutes you can have flicker free sprites moving on screen ... in the day) including guaranteed flicker-free without interrupt synchronization. In ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Sinclair Miscellaneous
  • Where's it all going?[Rerouted from 'Assembler Intricacies' in Development Forum] [QUOTE=Timmy;506104]I don't think we're in disagreement here. As I've said it's a niche…

    ... though, the idea of having flicker-free sprites without interrupt synchronization ...
    Turkwel Turkwel January 2011 Sinclair Miscellaneous
<1…28293031323334>

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