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  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... means less chance of sprite flicker.
    chev chev May 2011 Games
  • New Game: Chopper DropAnnouncing my latest game; Chopper Drop. It?s a tough life being a chopper pilot. Day in, day out, you have to pick up crates and drop them onto the…

    ... can't be done with AGD - in particular, high score, level ...
    Paul-J Paul-J May 2011 Brand new software
  • New Game: Chopper DropAnnouncing my latest game; Chopper Drop. It?s a tough life being a chopper pilot. Day in, day out, you have to pick up crates and drop them onto the…

    ... can't be done with AGD - in particular, high score, level ...
    Spector Spector May 2011 Brand new software
  • New Game: Chopper DropAnnouncing my latest game; Chopper Drop. It?s a tough life being a chopper pilot. Day in, day out, you have to pick up crates and drop them onto the…

    [QUOTE=Hercules;538046]Mmmmm, me would like to see a level designer that would allow anyone to make their own levels. Now that would be cool :)[/QUOTE]

    there is - it's AGD ver 2.6!!!
    BiNMaN BiNMaN May 2011 Brand new software
  • New Game: Chopper DropAnnouncing my latest game; Chopper Drop. It?s a tough life being a chopper pilot. Day in, day out, you have to pick up crates and drop them onto the…

    ... ;538066]there is - it's AGD ver 2.6!!![/QUOTE]
    dm_boozefreek dm_boozefreek May 2011 Brand new software
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... of the 128 to prevent flicker. Fingers crossed this shouldn't ...
    kphair kphair May 2011 Development
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... start screen drawing, to allow flicker-less sprite output. for 128K ...
    Ketmar Ketmar May 2011 Development
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... start screen drawing, to allow flicker-less sprite output. for 128K ...
    kphair kphair May 2011 Development
  • Japan Tsunami AppealAs some of you will be aware, I've been tinkering with an open source version of SE Basic that could be distributed with hardware without infringing …

    the only thing I can't get to work with it is Jonathans SEUD and AGD, wonder if Jonathan could do a tweak?

    but gotta say awesome work there Andrew
    BiNMaN BiNMaN May 2011 Sinclair Basic
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... cpc. I don't see flicker so I am not sure ...
    Alcoholics Anonymous Alcoholics Anonymous June 2011 Development
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... will cause a lot of flicker.

    variant 2 (this ... normal) but it won't flicker.
    tstih tstih June 2011 Development
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... will cause a lot of flicker.

    variant 2 (this ... normal) but it won't flicker.[/QUOTE]

    In variant ...
    na_th_an na_th_an June 2011 Development
  • Jet Set Willy Cross Stitchjust wanted to share a scan of this prezzie I got from some good friends a few weeks ago... [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhu…

    Awesome, and absolutely no colour clash or screen flicker :)
    Saboteur Saboteur June 2011 Sinclair Miscellaneous
  • Jet Set Willy Cross Stitchjust wanted to share a scan of this prezzie I got from some good friends a few weeks ago... [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhu…

    [QUOTE=Saboteur;545002]Awesome, and absolutely no colour clash or screen flicker :)[/QUOTE]

    I've already complained to the person that made it about these technical inaccuracies ;)
    R-Tape R-Tape June 2011 Sinclair Miscellaneous
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    Looks awesome, get AGD out and get crackin' ;)
    < ...
    dm_boozefreek dm_boozefreek July 2011 New game ideas
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... forgive me btw... what's AGD?

    Another idea... trapped ...
    TechnicianSi TechnicianSi July 2011 New game ideas
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... btw... what's AGD?[/QUOTE]

    AGD Arcade Game Designer, by ...
    dm_boozefreek dm_boozefreek July 2011 New game ideas
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... i'll have to give agd a go at some point ...
    TechnicianSi TechnicianSi July 2011 New game ideas
  • A few questions about AGD (V2.6)How do you use the toggle command? It keeps flagging up as an error when I try to enter it. Is it possible to use less than or greater than commands…

    OK I have not touched that utility yet, but I have a question: is it possible to create at least fake [B]scrolling [/B]using AGD? Something like vertically moving sides of a cave... not wholescreen stuff...
    maiki maiki July 2011 Development
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... short demo?[/QUOTE]
    Try AGD/PGD?

    Note though ...
    Timmy Timmy July 2011 New game ideas
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    [QUOTE=Timmy;550268]Try AGD/PGD?

    Note though, ...
    TechnicianSi TechnicianSi July 2011 New game ideas
  • Collision detection in Arcade Game DesignerI've been playing with Arcade Game Designer recently but I can't get the collision detection work between two sprites of the same type even though I'…

    ... that have been made with AGD and use them as a ...
    BiNMaN BiNMaN July 2011 Development
  • Collision detection in Arcade Game DesignerI've been playing with Arcade Game Designer recently but I can't get the collision detection work between two sprites of the same type even though I'…

    It doesn't look like it, I had a play around with AGD tonight and as Binman said, it checks if it's colliding with itself.
    Rebelstar without a cause Rebelstar without a cause July 2011 Development
  • Improving existing games by hacking?Certain ZX-Spectrum games are already too close to perfection so it seems nothing else could be changed within the hardware limitations to make them …

    ... made with Quill, GAC, PGD, AGD, etc as "mods" ... but it ...
    ZnorXman ZnorXman July 2011 New game ideas
  • Composite spectrum problemHowdy, Found an old rubber key in a bag full of games recently which had seen better days. Rigged it up and to my suprise it worked! It needed som…

    ... won't get the same flicker stuttering you get.

    Hedegaard Hedegaard July 2011 Sinclair Miscellaneous
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... an easy way to prevent flicker, and that is to delete ...
    jonathan jonathan August 2011 Development
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... an easy way to prevent flicker, and that is to delete ...
    Sokurah Sokurah August 2011 Development
  • Why was there lack Thalamas games portsWhy wasn't there more thalamus games ported to the speccy?,was it for technical reasons?.

    ... critical I am sure the flicker is just round the corner ...
    maiki maiki August 2011 Games
  • Why was there lack Thalamas games portsWhy wasn't there more thalamus games ported to the speccy?,was it for technical reasons?.

    ... critical I am sure the flicker is just round the corner ... times to get rid of flicker, they did a damn good ...
    merman merman August 2011 Games
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... the most sophisticated games with flicker-free drawing routines. If I ...
    zx81 zx81 August 2011 Emulators
<1…28293031323334>

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