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Search Again :: Adv Search 1000 results in 0.007s
<1234567…34>
  • New game:The lost island[IMG]http://rghost.ru/44782254/image.png[/IMG] download link - [url]http://speccy-live.untergrund.net/wp-content/uploads/2013/03/The-lost-islandf.zip…

    ... ;690701]I know it's AGD but I believe it supports ... masked sprites.[/QUOTE]

    AGD sprites aren't masked and ... screen.

    In AGD each sprite frame also has 4 preshifted ... to, that's why an AGD game which is heavy on ...
    BiNMaN BiNMaN March 2013 Brand new software
  • New game:The lost island[IMG]http://rghost.ru/44782254/image.png[/IMG] download link - [url]http://speccy-live.untergrund.net/wp-content/uploads/2013/03/The-lost-islandf.zip…

    ... ;postcount=84[/url]

    AGD sprites aren't masked and ... screen.

    In AGD each sprite frame also has 4 preshifted ... to, that's why an AGD game which is heavy on ... with Tommy Gun editor for AGD :)
    Ralf Ralf March 2013 Brand new software
  • Land of Mire Mare[Quote]This game has to be considered as a tribute. It's inspired by the unreleased Mire Mare game & characters created by Ultimate Play The Game in …

    ... br />
    So in AGD each sprite should take 32 bytes (+2 ... draw AGD produces an additional 3 frames of the same sprite but ... up with a 4 framed sprite it's now 512 ... be fine, also the sprite will no longer animate if ... or if you have a sprite move on a specific ...
    BiNMaN BiNMaN February 2014 Brand new software
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... anyone can use. A tuned AGD. A sprite designer. BASIC-on-steroids ...
    thricenightly thricenightly May 2017 Sinclair Miscellaneous
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... anyone can use. A tuned AGD. A sprite designer. BASIC-on-steroids ...
    mik3d3nch mik3d3nch May 2017 Sinclair Miscellaneous
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... of splib, a flicker-free software sprite engine. It has ...
    SP1 is a flicker-free software sprite engine based on a ... differential update algorithm. It achieves flicker ... the means to draw flicker-free and smoothly animated ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... the more complicated functionality of AGD to make room.
    ... now stable) AGD code, more sprites are supported, flicker disappears, room ... Anyway, I'm looking at sprite behaviour this weekend, and ... plus another type of sprite that can wander around platforms ...
    jonathan jonathan February 2010 Development
  • Sprite RotatingI was looking (actually at Everyone's a Wally), and noticed that all the graphics for the main characters are left facing, and two characters wide. …

    ... sprites as part of the sprite routine?

    I thought ... reckon they are doing this, flicker free and up to speed?
    Gedlion Gedlion June 2010 Development
  • Little problem with ladders in AGD 2.6Hello! I thought I'd while away a sleepless night playing with Jonathan Cauldwell's AGD. I've designed some blocks, a screen layout, and a sprite, …

    ... AGD. I've designed some blocks, a screen layout, and a sprite ... code works fine, though my sprite can then fly, which I ...
    snigfarp snigfarp January 2011 Development
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    ... i'm using the excellent AGD to try and write something ... , is there anyway to make AGD utilise the extra memory on ... something I can use in AGD that can recognise not just ... it possible to mask the sprite behind (or in front of ...
    TechnicianSi TechnicianSi November 2011 Development
  • Un-named AGD 3 gameI've been playing about with (and learning a lot about) Mr. Cauldwells excellent AGD 3.0 today (being off work with shot knees has given me a lot of …

    ... lot about) Mr. Cauldwells excellent AGD 3.0 today (being off ... [/IMG]

    The player sprite is actually done, fully animated ... there then redraw in AGD when the sprite/animation is complete - can ...
    TechnicianSi TechnicianSi April 2012 New game ideas
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... created a compiler for his AGD scripting language that generates ... TommyGun will convert them to AGD 8x8 tiles automatically. Since their ... game map.
    When the Sprite tab is active you can ... how to programming using the AGD scripting language.

    ...
    Kiwi Kiwi February 2013 Development
  • AGD LimitsStarted making a clone of Pickaxe Pete for the Phillips G7000 using AGD. I need the rocks which are sprite type one to detect when they collide. If…

    ... using AGD.

    I need the rocks which are sprite type ...
    gazj82 gazj82 May 2013 Development
  • AGD and CGD....can we have a compromise?Well I have been using Jonathan Cauldwell's Arcade Game Designer and I started to look at Dave Hughes' Classic Game Designer. I must say that they ar…

    ... not. For example, AGD allows more screens, complex sprite animations and let ...
    gabriele amore gabriele amore September 2013 Development
  • 'My First Project' (AGD platformer)Hey folks (hope this is the right place to put this :confused:) I'm having my first proper go at a game (after a few aborted attempted) using Jonat…

    ... attempted) using Jonathon's luvverly AGD.

    It's very ... enjoying working out block and sprite creation, animation, object collection and ... ://randomkak.blogspot.co.uk/p/agd-video-tutorials.html[/url]
    Maroc's Other Projection Maroc's Other Projection February 2014 Brand new software
  • Albert the wolf: A "make your own platform" open-AGD gameSo here it is you can find it within the usual dropbox folder (there is also a rzx to see how the game works..sort of.. and a TAP for the real hard…

    ... start the game from the AGD main menu; "enter" to exit ... to the AGD editor)

    This is ... an open AGD game, so you can modify ...
    the other makes your sprite disappear if at the start ...
    gabriele amore gabriele amore June 2014 Brand new software
  • Best way to have multiple characters in AGDHi Guys Can someone please tell me if you can have 2 playable characters in game at anytime that span multiple screen sort of like the way Enigma Fo…

    ... just having a play with AGD and have a basic ... 0 for the first character sprite and type 1 for ... the next character sprite and can flip between ... is that the type 1 sprite always defauls to its ... this properly from the type sprite)
    c - y coords ( ...
    trw_mavrik trw_mavrik September 2014 Development
  • AGD* A question about sprites type of movements/behaviourI also posted this in the AGD forums, but maybe it helps to post it in 2 sites so more people can see it ;) I have a problem with one Little game I …

    ... also posted this in the AGD forums, but maybe it helps ... to get again inside each sprite control, the only thing I ...
    Ivanzx Ivanzx December 2014 Development
  • Sprite design challenge: PopeyeHey there I am not crazy about this but it is the best I can do at the moment at least (i am using AGD with the sprite height set at 24 pixels...t…

    ... />
    (i am using AGD with the sprite height set at 24 ... ...the hat is a different sprite)

    Can you do ...
    gabriele amore gabriele amore December 2014 Development
  • New release: Windows AGDOkay, so it's not quite a full suite of editors but it's a start. For now you can play with the window size and edit blocks, sprites, objects and th…

    ... . The tool will export AGD files but you'll have ... events code, messages, map and sprite positions before compiling.

    AGD games and have a play ... arcadegamedesigner.proboards.com/thread/555/agd-version-first-windows-editors"] ...
    jonathan jonathan March 2018 Brand new software
  • New game: SOPHIA II[img]http://www.alessandrogrussu.it/zx/Sophia2.png[/img] Hi fellas! After the [url=https://www.worldofspectrum.org/forums/discussion/56771/comi…

    ... the first time I employed AGD 4.7X (version 4Ke), albeit ... order to avoid some occasional flicker to white of the colored ... ] V2.0.
    [*]I Improved AGD's native script for moving ... tendency to let the player sprite "slip" through them in certain ...
    Alessandro Grussu Alessandro Grussu February 2019 Brand new software
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    ... are different from object in AGD (compared to other similar tools ... />

    There's an AGD tutorial here: [url]http://randomkak ... you setting up a blank sprite, or just a blank frame ... screen, they're fast and flicker-free. Objects are generally static ...
    jonathan jonathan November 2011 Development
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... />
    [quote]
    AGD, SEUD, FASE, sp1 - these are ... /> [/quote]

    Only AGD and SEUD are not libraries ...
    * It will never flicker because it never draws intermediate ... character-resolution rectangles. The sprite data structures are therefore ...
    Alcoholics Anonymous Alcoholics Anonymous September 2014 Emulators
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... large game-making framework like AGD with a script-based ...
    splib2 is the underlying sprite engine that is available for ... . The engine will never flicker no matter what is going ... to different regions on screen), sprite clipping, no requirement to ...
    Alcoholics Anonymous Alcoholics Anonymous January 2017 Development
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... in 16x24 sprite mode. Most users use 16x16 sprites and AGD handles ... 25 FPS with 8/12 flicker-free sprites depending upon size ... the frame rate, extend the sprite table etc. In fact, the ... Spectrum Next/Timex 8x1 AGD compiler released around Christmas already ...
    jonathan jonathan January 2017 Development
  • Are there later versions of AGD that allow colored sprites?I'm plugging away at AGD with the help of Pauls excellent video tutorials and I just wish one could add a bit of colour to the sprites. I've seen gam…

    ... it will take the passing sprite's color.[quote="andrewvanbeck;913725 ... achieve that glowing effect. In AGD you would have a variable ... http://www.alessandrogrussu.it/zx/AGD-bad-test.gif[/img]
    flicker, but nothing certain), but the ...
    Alessandro Grussu Alessandro Grussu July 2017 Development
  • C, Z88DK and the Sprite Pack Library I wrote a short demo that shows a taste of what can be done from C on the Spectrum: [url="http://justme895.tripod.com/zqa/pacmen.zip"]http://justme…

    ... to help in debugging the sprite pack library. You should be ... a fresh release of the Sprite Pack library in the next ...
    Alcoholics Anonymous Alcoholics Anonymous August 2003 Development
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... time to type up the SPRITE MACHINE manual, but in the ...
    Sadako Sadako April 2004 Games
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ... call drawsproffscr ;Draw offscreen sprite graphics to screen
    ... several times without the sprite being rendered in-between ... background data which the sprite covers and which is ... flicker).

    Right now the movement is quite binary - the sprite ...
    ekoman ekoman July 2004 Development
  • Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …

    ... am thinking of writing a Sprite Graphics Tutorial, ie. how to ... best program and implement Sprite graphics. I would hope to ...
    dmsmith dmsmith August 2004 Development
<1234567…34>

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