World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.007s
<1…6789101112…34>
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... though. Have no experience in AGD I'm afraid.[/QUOTE]
    ::: Sprite Images: Left(0),Right(1 ... here) a MUCH better player sprite, and level design/graphics...
    TechnicianSi TechnicianSi November 2011 New game ideas
  • Duke savage - arctic ninja!This is the animated character and enemies from a game I thought of called "DUKE SAVAGE - ARCTIC NINJA!". The game was inspired by one of those name …

    ... you set up the player sprite with a type of 0 ... are capable of producing with AGD, and I'm well impressed ...
    The Lone Magpie The Lone Magpie November 2011 New game ideas
  • Duke savage - arctic ninja!This is the animated character and enemies from a game I thought of called "DUKE SAVAGE - ARCTIC NINJA!". The game was inspired by one of those name …

    ... AGD, and I'm well impressed.[/QUOTE]

    Moving a sprite ...
    Rebelstar without a cause Rebelstar without a cause November 2011 New game ideas
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    ... mean you often mentioned that AGD comes with a manual, but ... 've made a small (8x8) sprite, minimized the distance to the ... ease the process for PC AGD... On the other hand it ...
    NRA NRA November 2011 Development
  • Vampire Hunter WillyA very nearly finished version of a game I started in 2004. [IMG]http://img.photobucket.com/albums/v627/DaRkSiDe74/VHWTitle.jpg[/IMG] [IMG]http://i…

    ... .' is a flashing cursor (fire sprite) and the sprites have 8 ... to look as if they 'flicker'... Not quite sure if they ...
    TechnicianSi TechnicianSi December 2011 Brand new software
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... -bits have hi-res multicolour sprite support. Even the venerable Atari ... at some stage and either flicker or have vanishing objects as ... a 1MHz 6502 machine without sprite hardware. Mind you, it's ...
    Matt_B Matt_B December 2011 Sinclair Miscellaneous
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... -bits have hi-res multicolour sprite support. Even the venerable Atari ... at some stage and either flicker or have vanishing objects as ...
    maiki maiki December 2011 Sinclair Miscellaneous
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... a record of where each sprite belongs for later enemy placement ... wasn't even the slightest flicker of interest from a programmer ... maintained, if we had a sprite system like that of the ... was merely replaced after the sprite had passed, but that would ...
    kgmcneil kgmcneil December 2011 New game ideas
  • New Spectrum (Spaceship) Mascot?Original spark here...[url]http://www.worldofspectrum.org/forums/showthread.php?p=588993#post588993[/url] I'm trying to write this without sounding …

    Been making up some sprite sheets on Photoshop in preparation ... been trying to make a AGD game out of for the ...
    The Lone Magpie The Lone Magpie December 2011 New game ideas
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... 8x8 UDG instead of 16x16 sprite, but I still can't ... number (subtype) of block the sprite (as a placeholder) collides. For ...
    jonathan jonathan December 2011 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... I tried using a smaller sprite 8x8, but it was ... How many custom blocks does AGD need? They'll all ... to the right of the sprite?

    [QUOTE= ...
    Just set up a sprite to work like an object ... sprite. Don't worry about using sprites as objects, AGD ...
    jonathan jonathan December 2011 Development
  • New Spectrum (Spaceship) Mascot?Original spark here...[url]http://www.worldofspectrum.org/forums/showthread.php?p=588993#post588993[/url] I'm trying to write this without sounding …

    ... ;590583]Been making up some sprite sheets on Photoshop in preparation ... been trying to make a AGD game out of for the ...
    joefish joefish December 2011 New game ideas
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... idea to have a separate AGD code snippets page? Even offline ... a scratchpad buffer, and grab sprite frames from it? That way ...
    jonathan jonathan January 2012 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... [/I]?
    Say, in my AGD pacman version I have everything ... mem--each.

    Also AGD-3.beta got garbled when ... ? that could be a single sprite reused rather than several objects
    BiNMaN BiNMaN January 2012 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... a SCREEN$ file in the sprite editor. If your emulator trashes ... then load the AGD snapshot. Press G in the sprite editor and ... block around before grabbing a sprite with SPACE or 0. The ...
    jonathan jonathan January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... he did have fast large sprite routines. Methods like those aren ... round again, you will get flicker or tearing.

    You ... frames. Again it'd be flicker free, but run in 3 ...
    joefish joefish January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... draw to while copying the sprite graphic. The sp1 engine ... results are never seen and flicker is not possible. However, ... .

    7. Individual sprite characters can be classed as ... faster than other types of sprite engines, the overhead will overcome ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... draw to while copying the sprite graphic. The sp1 engine ... results are never seen and flicker is not possible. However, ... .

    7. Individual sprite characters can be classed as ... faster than other types of sprite engines, the overhead will overcome ...
    climacus climacus January 2012 Development
  • Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…

    ... I thought I understood screen flicker issues, but I don't ... meet the drawing of the sprite just once as it is ...
    torot torot January 2012 Sinclair Miscellaneous
  • Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…

    ... I thought I understood screen flicker issues, but I don't ... meet the drawing of the sprite just once as it is ...
    Metalbrain Metalbrain January 2012 Sinclair Miscellaneous
  • Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…

    ... line bottom up would reduce flicker.

    When just copying ... case.

    About minimizing sprite flicker when doing a bottom up ... passes through a sprite being drawn, the next sprite will be above ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Sinclair Miscellaneous
  • Supersprint like gamesAre there any games on the spectrum like Supersprint (Where the game is a birds eye view of the race tack, and all the racers can be seen), other tha…

    There's always this, if you don't mind the odd bit of sprite flicker:

    [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0002118[/url]
    jonathan jonathan January 2012 Games
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... random numbers for the computer sprite movement in the main routine ... code your main game & sprite printing routines extremely carefully, counting ... ) seems to be potentially some sprite flicker. Or is there some middle ...
    Morkin Morkin February 2012 Development
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... /> When you make a sprite movement at the screen it ... position
    B) draw sprite at new position
    ... (you erased the sprite at old position or ... at new position), the sprite will dissappear.
    ... as the sprite is blinking which is known as flicker.
    Ralf Ralf February 2012 Development
  • SEUD - anyone?Did anyone make a game utilizing SEUD? I'm trying to use it, but one thing I couldn't do yet: a big map. I could only make a map with one screen! :) …

    ... on to the next sprite. However, attributes for AGD/PGD blocks are ... in a separate table. PGD, AGD and SEUD all shift things ... /> The soon-to-be-released AGD 3 has a scratchpad. You ...
    jonathan jonathan February 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... it simply floods the sprite area with a single ... 0) which makes the sprite disappear, even though it ... HALT, erase the last sprite positions, then draw them ... occurs, but it'd be flicker-free.

    ... new position, then the sprite is removed and the ...
    joefish joefish March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... which it simply floods the sprite area with a single attribute ... call HALT, erase the last sprite positions, then draw them in ... occurs, but it'd be flicker-free.[/QUOTE]

    ... br />
    I considered using sprite rendering instead of scrolling so ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... a scratchpad screen in the sprite editor ('L' to load, 'G ... want to see what else AGD can do, press 'Z' in ...
    jonathan jonathan April 2012 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... versions work with the new AGD?

    Si[/QUOTE]
    sprite scratchpad. You can at least ...
    jonathan jonathan April 2012 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... little game for Speccy via AGD, but 16x16 fixed size is ... and making a bigger composite sprite (e.g. 16x16) does seem ...
    NRA NRA April 2012 Development
<1…6789101112…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 5:39PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Luny on 5:14PM
  • Your Favorite Magazine Cover Tapes.
    dm_boozefreek on 4:45PM
  • "Late Entries"
    harriusherbartio on 4:00PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11

HitBox

Word Docs Hits
agd 1.8K 3.1K
flicker 1.1K 1.3K
sprite 5.5K 11.1K

Related Threads

  • Loading AGD games into AGD to check codeHey there<br /> <br /> Not sure if this is quite the place to put this but it covers both Jonathan's AGD and Spin and is a question about developing …
  • C, Z88DK and the Sprite Pack LibraryI wrote a short demo that shows a taste of what can be done from C on the Spectrum:<br /> <br /> [url="http://justme895.tripod.com/zqa/pacmen.zip"]ht…
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…
  • Sprite Graphics TutorialHi everyone,<br /> <br /> Would like some feedback on the following:<br /> <br /> I am thinking of writing a Sprite Graphics Tutorial, ie. how to bes…
  • Help needed with drawing masked spriteI need to draw a small sprite (16 bytes) on to the screen using a mask. Its the only sprite that will be used so speed isn't too important. I was goi…
  • Laser Basic Sprite GeneratorDoes anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it! <br /> <br /> Thanks…
  • Flicker on my scrolling demo, any ideas?I have created a scrolling demo downloadable from [url="http://www.peargames.co.uk/downloads/scroll.z80"]http://www.peargames.co.uk/downloads/scroll.…
  • Best Sprite on the SpectrumWhich sprite or character from any Spectrum game do you think is the best? I personally like both the Miner and Jet Set Willys, because of thier sim…
  • Sprite Graphics Tutorial - additionsHi Folks,<br /> <br /> Just made some additions to the tutorial I started ages ago. <br /> <br /> Link is:<br /> [url="http://members.aol.com/derekm…

Related Searches

  • xor sprite
  • agd
  • sprite interrupts
  • sprite sheet
  • basic flicker
  • flicker basic
  • flicker
  • flicker head
  • flicker nathan
  • basic sprites flicker
  • basic scroll sprite
  • video spectrum black 2 flicker
  • agd sprite postion on screen
  • agd sprite reset
  • agd sprite mask
  • agd flicker
  • agd flicker sprite
  • agd sprite sorts
  • agd sprite sort
  • agd sprite sorting

Copyright © 2024 World of Spectrum