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<1234567…34>
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... selection, X/Y flip, sprite priority etc. Each character consists of ... 65536/81920 pixels worth of sprite data. As the maximum ... and height of a sprite can range from 1 ... /> scrollb %00000111 ; 00000xxx
    sprite %01011110 ; 0xxxxxx0
    hscroll %00101110 ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... 4 levels of priority over playfields.
    Sprite width/height ... /> SPRDL0 0x001FE000 ~ 0x001FEFFF 0x00001000 Sprite draw list (bank0)
    ... ~ 121 15 2 BIT Sprite priority order with playfield, set ... br /> Table 2.8 - SPPRI, priority order
    2.5 PLAYFIELD ...
    ASM ASM October 2010 Development
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... masking sprites of a lower priority than the charset to enabled ... Batman or HOH - too much sprite priority hell with not enough sprites ...
    Spector Spector August 2011 Games
  • 3D Deathchase on the Commodore 643D Deathchase has been ported to the C64, at least according to Micro-Mart. According to this week's MM, the port is called Hell Racer, and here's a …

    ... the hardware sprites with the sprite priority set in a certain way ...
    TMR TMR April 2012 Games
  • New game:The lost island[IMG]http://rghost.ru/44782254/image.png[/IMG] download link - [url]http://speccy-live.untergrund.net/wp-content/uploads/2013/03/The-lost-islandf.zip…

    ... ;690701]I know it's AGD but I believe it supports ... masked sprites.[/QUOTE]

    AGD sprites aren't masked and ... screen.

    In AGD each sprite frame also has 4 preshifted ... to, that's why an AGD game which is heavy on ...
    BiNMaN BiNMaN March 2013 Brand new software
  • New game:The lost island[IMG]http://rghost.ru/44782254/image.png[/IMG] download link - [url]http://speccy-live.untergrund.net/wp-content/uploads/2013/03/The-lost-islandf.zip…

    ... ;postcount=84[/url]

    AGD sprites aren't masked and ... screen.

    In AGD each sprite frame also has 4 preshifted ... to, that's why an AGD game which is heavy on ... with Tommy Gun editor for AGD :)
    Ralf Ralf March 2013 Brand new software
  • Land of Mire Mare[Quote]This game has to be considered as a tribute. It's inspired by the unreleased Mire Mare game & characters created by Ultimate Play The Game in …

    ... br />
    So in AGD each sprite should take 32 bytes (+2 ... draw AGD produces an additional 3 frames of the same sprite but ... up with a 4 framed sprite it's now 512 ... be fine, also the sprite will no longer animate if ... or if you have a sprite move on a specific ...
    BiNMaN BiNMaN February 2014 Brand new software
  • Ports of 16 bit gamesI was watching a video for the Speccy version of Turbo Outrun where the guy who posted the video said that whilst he didn't think it was as good the …

    ... be black for the background sprite effects to work, or would ... other so far as the sprite priority is concerned. I suspect that ...
    Matt_B Matt_B August 2014 Games
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... anyone can use. A tuned AGD. A sprite designer. BASIC-on-steroids ...
    thricenightly thricenightly May 2017 Sinclair Miscellaneous
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... anyone can use. A tuned AGD. A sprite designer. BASIC-on-steroids ...
    mik3d3nch mik3d3nch May 2017 Sinclair Miscellaneous
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... of splib, a flicker-free software sprite engine. It has ...
    SP1 is a flicker-free software sprite engine based on a ... differential update algorithm. It achieves flicker ... the means to draw flicker-free and smoothly animated ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... the more complicated functionality of AGD to make room.
    ... now stable) AGD code, more sprites are supported, flicker disappears, room ... Anyway, I'm looking at sprite behaviour this weekend, and ... plus another type of sprite that can wander around platforms ...
    jonathan jonathan February 2010 Development
  • Sprite RotatingI was looking (actually at Everyone's a Wally), and noticed that all the graphics for the main characters are left facing, and two characters wide. …

    ... sprites as part of the sprite routine?

    I thought ... reckon they are doing this, flicker free and up to speed?
    Gedlion Gedlion June 2010 Development
  • Little problem with ladders in AGD 2.6Hello! I thought I'd while away a sleepless night playing with Jonathan Cauldwell's AGD. I've designed some blocks, a screen layout, and a sprite, …

    ... AGD. I've designed some blocks, a screen layout, and a sprite ... code works fine, though my sprite can then fly, which I ...
    snigfarp snigfarp January 2011 Development
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    ... i'm using the excellent AGD to try and write something ... , is there anyway to make AGD utilise the extra memory on ... something I can use in AGD that can recognise not just ... it possible to mask the sprite behind (or in front of ...
    TechnicianSi TechnicianSi November 2011 Development
  • Un-named AGD 3 gameI've been playing about with (and learning a lot about) Mr. Cauldwells excellent AGD 3.0 today (being off work with shot knees has given me a lot of …

    ... lot about) Mr. Cauldwells excellent AGD 3.0 today (being off ... [/IMG]

    The player sprite is actually done, fully animated ... there then redraw in AGD when the sprite/animation is complete - can ...
    TechnicianSi TechnicianSi April 2012 New game ideas
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... created a compiler for his AGD scripting language that generates ... TommyGun will convert them to AGD 8x8 tiles automatically. Since their ... game map.
    When the Sprite tab is active you can ... how to programming using the AGD scripting language.

    ...
    Kiwi Kiwi February 2013 Development
  • AGD LimitsStarted making a clone of Pickaxe Pete for the Phillips G7000 using AGD. I need the rocks which are sprite type one to detect when they collide. If…

    ... using AGD.

    I need the rocks which are sprite type ...
    gazj82 gazj82 May 2013 Development
  • AGD and CGD....can we have a compromise?Well I have been using Jonathan Cauldwell's Arcade Game Designer and I started to look at Dave Hughes' Classic Game Designer. I must say that they ar…

    ... not. For example, AGD allows more screens, complex sprite animations and let ...
    gabriele amore gabriele amore September 2013 Development
  • 'My First Project' (AGD platformer)Hey folks (hope this is the right place to put this :confused:) I'm having my first proper go at a game (after a few aborted attempted) using Jonat…

    ... attempted) using Jonathon's luvverly AGD.

    It's very ... enjoying working out block and sprite creation, animation, object collection and ... ://randomkak.blogspot.co.uk/p/agd-video-tutorials.html[/url]
    Maroc's Other Projection Maroc's Other Projection February 2014 Brand new software
  • Albert the wolf: A "make your own platform" open-AGD gameSo here it is you can find it within the usual dropbox folder (there is also a rzx to see how the game works..sort of.. and a TAP for the real hard…

    ... start the game from the AGD main menu; "enter" to exit ... to the AGD editor)

    This is ... an open AGD game, so you can modify ...
    the other makes your sprite disappear if at the start ...
    gabriele amore gabriele amore June 2014 Brand new software
  • Best way to have multiple characters in AGDHi Guys Can someone please tell me if you can have 2 playable characters in game at anytime that span multiple screen sort of like the way Enigma Fo…

    ... just having a play with AGD and have a basic ... 0 for the first character sprite and type 1 for ... the next character sprite and can flip between ... is that the type 1 sprite always defauls to its ... this properly from the type sprite)
    c - y coords ( ...
    trw_mavrik trw_mavrik September 2014 Development
  • AGD* A question about sprites type of movements/behaviourI also posted this in the AGD forums, but maybe it helps to post it in 2 sites so more people can see it ;) I have a problem with one Little game I …

    ... also posted this in the AGD forums, but maybe it helps ... to get again inside each sprite control, the only thing I ...
    Ivanzx Ivanzx December 2014 Development
  • Sprite design challenge: PopeyeHey there I am not crazy about this but it is the best I can do at the moment at least (i am using AGD with the sprite height set at 24 pixels...t…

    ... />
    (i am using AGD with the sprite height set at 24 ... ...the hat is a different sprite)

    Can you do ...
    gabriele amore gabriele amore December 2014 Development
  • New release: Windows AGDOkay, so it's not quite a full suite of editors but it's a start. For now you can play with the window size and edit blocks, sprites, objects and th…

    ... . The tool will export AGD files but you'll have ... events code, messages, map and sprite positions before compiling.

    AGD games and have a play ... arcadegamedesigner.proboards.com/thread/555/agd-version-first-windows-editors"] ...
    jonathan jonathan March 2018 Brand new software
  • New game: SOPHIA II[img]http://www.alessandrogrussu.it/zx/Sophia2.png[/img] Hi fellas! After the [url=https://www.worldofspectrum.org/forums/discussion/56771/comi…

    ... the first time I employed AGD 4.7X (version 4Ke), albeit ... order to avoid some occasional flicker to white of the colored ... ] V2.0.
    [*]I Improved AGD's native script for moving ... tendency to let the player sprite "slip" through them in certain ...
    Alessandro Grussu Alessandro Grussu February 2019 Brand new software
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... at least once, causing the flicker.

    If ... you care about eliminating flicker totally, you can do what ... drawing each sprite, you don't accidentally erase higher priority ones. ... not give a damn about flicker. Surprisingly, many Spectrum games ...
    Alcoholics Anonymous Alcoholics Anonymous October 2004 Development
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... to do to help "visualise" sprite "flicker" and "tearing" in machine ... say) red BEFORE performing the sprite clear/redraw routine and change ...
    call sprite_undraw ; rub out sprite from last pos
    call ... (as the ULA has priority on this RAM bank to ...
    BloodBaz BloodBaz May 2007 Development
  • what were the things the Speccy architecture was good for?I don't know a hell of a lot about all the different computers hardware and I wanted to know if the way the Spectrum was built lent itself to certain…

    ... 666;314817]NES games constantly flicker, and they're the ... scanline, flicker is the result as the lower priority sprites get ... dropped.

    On the Spectrum flicker ... isn't really possible on sprite machines, short of using ...
    Matt_B Matt_B November 2008 Sinclair Miscellaneous
  • Where's it all going?[Rerouted from 'Assembler Intricacies' in Development Forum] [QUOTE=Timmy;506104]I don't think we're in disagreement here. As I've said it's a niche…

    ... , the idea of having flicker-free sprites without interrupt synchronization ... , most games achieved their flicker-freeness by synchronizing their drawing ... graphic followed by lowest priority sprite... up to highest priority sprite. Additionally sprites can ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Sinclair Miscellaneous
<1234567…34>

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