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  • CD Back and possibly coverHello there, I'm in a band and releasing an ep in the very near future. Take a look at us on facebook here. [url]https://www.facebook.com/therealBNK?…

    ... the 2 song titles and sprite versions of us!?! I don ...
    LORDKILL LORDKILL August 2013 Sinclair Miscellaneous
  • Rainbow Chaos(I so want to call this Law of Chaos to pun on lords) Anyway. Dunno if I'll make this. But if I don't /someone/ will want to. It's just too good an …

    ... got just 256 pixels per sprite, with two colours per line ...
    Gedlion Gedlion August 2013 Development
  • Pivot, it's like Star Quake but with a twist[B]Pivot[/B] by Podbot is a very recent Flash/browser game which is a perfect idea for a ZX Spectrum game. [url]http://jayisgames.com/archives/2013/…

    ... be rotated, and not each sprite individually. Only a few sprites ...
    BdR BdR September 2013 New game ideas
  • Super Meat BoyDon't know if anyones mentioned SMB or not but that would be a prime candidate for a conversion or a new spin on the engine... many levels could fit …

    ... and theres often only one sprite.

    Team Meat seem ...
    CKay CKay September 2013 New game ideas
  • Remove colour clash from Everyones a WallyWonder what the game would be like if the main sprite attributes were 8 hence avoiding the awful colour clash. Surely a handful of pokes would remed…

    Wonder what the game would be like if the main sprite attributes were 8 hence avoiding the awful colour clash.

    Surely a handful of pokes would remedy this?
    daveysludge daveysludge September 2013 Games
  • JSW1 - The Attic Bug In ActionThe well known "attic bug" caused by invalid arrow data. By applying a couple of extra pokes in addition to the usual lives / fall height to remove s…

    ... there is the occasional pixel flicker:

    [img]http://www ...
    spider spider September 2013 Sinclair Miscellaneous
  • New game: Tea and SympathyHere's something I knocked up in a few days with AGD, a horizontally-scrolling shooter featuring some very nice sprites Binman drew a while ago which…

    ... in a few days with AGD, a horizontally-scrolling shooter featuring ... screen, just load it into AGD 4 and play it. Then ... to load it independently of AGD, you'll need to type ...
    jonathan jonathan October 2013 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... screen).


    [*][B]Sprite support[/B]: The [B]NIRVANA ... to animate or move a sprite, you just need to update ... to animate them. In practice, sprite support should be much more ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... ?p=594378#post594378"]Timmy's "Sprite Demo 1" [/URL]- it's ... comment naming "[B][COLOR="blue"]SPRITE PACK v3.0 [/COLOR][/B ...
    szeliga szeliga November 2013 Development
  • SNES versus Megadrive (yet again...)One of the most debated things on the Internet is which is best between the [B]Super Nintendo[/B] and the [B]Megadrive[/B] (we've even covered it on …

    ... both excellent, but which were sprite based not polygons.

    ewgf ewgf November 2013 Chit chat
  • A problem thats hurting my head...Since Zer0 loves to crash with AGD, I've decided to use ZX Spin for my speccy developments. But here's a problem: Zer0 only saves .szx snapshots, tha…

    ... Zer0 loves to crash with AGD, I've decided to use ...
    Yoshiatom Yoshiatom December 2013 Emulators
  • Name the sprite : FishAll sprites taken from Spectrum games. Name the game. [IMG]https://dl.dropboxusercontent.com/s/9hd2jqkgx5k67tj/fish.png[/IMG]

    All sprites taken from Spectrum games. Name the game.

    [IMG]https://dl.dropboxusercontent.com/s/9hd2jqkgx5k67tj/fish.png[/IMG]
    morph morph December 2013 Games
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... region) after SPRITE NEW
    Converted Sprite movement systems to ... non-editable
    SPRITE FLIP and SPRITE MIRROR didn't ... and- the display for sprite-to-sprite collision
    ON COLLIDE ... invalid characters
    Sprite collision now only checks ...
    Dunny Dunny December 2013 Sinclair Basic
  • Zx spectrum-er of the yearThere are some among us who deserve a special praise for their dedication and generosity In my opinion two such people are Jonathan Cauldwell for t…

    ... for the effort put into AGD and Dave Hughes for the ...
    gabriele amore gabriele amore December 2013 Sinclair Miscellaneous
  • 2D Resident EvilI was thinking how easy it would be to make a 2D resident evil game. The main game would be as follows... Pick out of 2 characters each with diffe…

    ... one of the designers like AGD or whatever its called. Plus ...
    morcar morcar December 2013 New game ideas
  • Pseudo-3D map renderingHave been mulling this over for a while, until that isometric thread prompted me to ask. I'm not sure if this is officially classed as 2D, 2.5D, or 3…

    ... indicate where part of the sprite shouldn't be printed, and ... see that part of the sprite is currently obscured behind a ... low wall. If the sprite in the pic moved up ...
    Morkin Morkin January 2014 Development
  • Very odd problemHmm, loaded up Sanxion on another 48k+ I have here only to find that when it had loaded there were no enemies on screen, furthermore on loading Atic …

    Hmm, loaded up Sanxion on another 48k+ I have here only to find that when it had loaded there were no enemies on screen, furthermore on loading Atic Atac the player sprite "slid" around and couldnt exit the screen
    Macc Macc January 2014 Hardware
  • Can anybody help finishing this?Hi all I made a (small) new game which is almost finished (just need to do a final scene) but i need help putting the different parts together (It'…

    ... parts together (It's an AGD game so in order to ...
    gabriele amore gabriele amore January 2014 Brand new software
  • Luca Bordoni Lost Treasures....For some reason today I came across Luca Bordoni's name. That ringed a bell so went and checked it out. Luca was the author of one of the most ambiti…

    ... is working at some new AGD game

    So I ... you could do it with AGD, but CGD would keep the ...
    gabriele amore gabriele amore January 2014 Announcements
  • New Game:Killer BeesI have ported one of my favourite games for the Phillips G7000 to the ZX Spectrum. Killer Bees, I spent hours playing this as a kid. The original g…

    ... help of Jonathan Claudwell's AGD I have captured what makes ...
    gazj82 gazj82 February 2014 Brand new software
  • can somebody give me a little help with tiles please?I am trying to come with with some nice tiles for a new AGD game...nothing good came out insofar...(trying something bio-mech kind of r-typish thing …

    ... nice tiles for a new AGD game...nothing good came out ...
    gabriele amore gabriele amore February 2014 Announcements
  • Dogmole Tuppowski - The New Adventures (128k by Jarlaxe)This is the first game included on the new section of Mojonia's web for games made with Churrera by anyone who wants to add his creation [url]http://…

    ... seems to be good making sprite animations.
    It is fun ...
    hikoki hikoki February 2014 Brand new software
  • New Game looking for artistsHey ya'll I've started on my second game, an Aztec themed shooter. I'm new-ish to the Z80 coding scene, but as you know you can only really learn th…

    ... /> You can see a little sprite demo below:

    [url ...
    Atari_Jetman Atari_Jetman February 2014 Development
  • Using the stack to blit bufferI was using a ldir to blit my back buffer to the screen RAM, and it was working pretty well if not rather slow. After reading about using the stack …

    ... a 'ghosting' effect where the sprite appears at both ends of ...
    Atari_Jetman Atari_Jetman February 2014 Development
  • AGDGood morning :) Im not sure if i have posted this in the right section of the forum, so please move it if required. Is arcade game designer availab…

    Good morning :)

    Im not sure if i have posted this in the right section of the forum, so please move it if required.

    Is arcade game designer available on tape at all? If so, could someone kindly point me in the right direction to ...
    Serapth Serapth March 2014 Sinclair Miscellaneous
  • Name the sprite : Stickmen[IMG]http://s29.postimg.org/ic1czcik7/stickmen.png[/IMG] Nothing really obscure except maybe c.

    [IMG]http://s29.postimg.org/ic1czcik7/stickmen.png[/IMG]

    Nothing really obscure except maybe c.
    morph morph March 2014 Games
  • Alien Syndrome (Disk version)I have here Spectrum +3 disk game: [B]Alien Syndrome[/B]. Game is tested and played. [URL=http://aijaa.com/P299VK][IMG]http://i10.aijaa.com/t/00209…

    ... /> [B]Postage:[/B] ?3.00 (Priority shipping to Europe)

    Vipered80 Vipered80 March 2014 Sales
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... .
    ;Full 16x16 masked attribute sprite routines.

    MACRO PAGE_ALIGN ... ,a
    ld a,(SPRITE_BASE) ;sprite Y
    sub l
    joefish joefish March 2014 Development
  • Z80 Asm EditorHi, I think this goes in here but if not then the mods can move it.... :) I have been knocking up a multi-tabbed, customizable docking editor for w…

    ... have in mind are a sprite editor (8x8,16x16, maybe others ...
    polomint polomint March 2014 Development
  • NEW GAME: LEONARDO LOST LAST INVENTION[url]https://www.dropbox.com/sh/v6ya43mqf3omvfi/e3v7LViuY4[/url] Dear all I would like to share a new AGD game (3 levels, 48k/128k) Many thanks to…

    ... like to share a new AGD game (3 levels, 48k/128k ...
    gabriele amore gabriele amore March 2014 Brand new software
<1…28293031323334>

Latest Posts

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