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  • SpecBAS 0.844 releasedHi all - it's been a while... Having some unexpected extra time off work, I've been able to get some work done on SpecBAS and it's now a bit more …

    ... query the position of a sprite's clones with SPCLX(SpriteID ... , did not increase the active sprite count
    Unhandled token errors ...
    Dunny Dunny May 2015 Sinclair Basic
  • Bumber<font face="Arial, Verdana"><span style="font-size: 10pt; line-height: normal;">Hello:</span></font><div><span style="font-family: Arial, Verdana; fo…

    ... a logical game done with AGD.



    The ...
    mikethunder mikethunder May 2015 Development
  • I am Mushroomz!<p>No promises, but weird game in AGD combining 2 classics into one perhaps? Not sure.....Depends how it goes? May just be a clone of 1 classic inste…

    ... promises, but weird game in AGD combining 2 classics into one ...
    dm_boozefreek dm_boozefreek June 2015 New game ideas
  • Issue 3 /3b power rail improvements<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--> <p class="MsoNormal">Hi F…

    Hi Folks,
    I have seen the odd issue 3 and 3b’s with added components
    to the power circuit on these machines, an extra BA157?  and 22uf (?) Cap.

    I think Issues 4’s and onwards seem to have these extra parts
    as part of the ...
    Steve(spt) Steve(spt) June 2015 Hardware
  • Picture issues with LCD televisions.As I don't currently have anywhere sensible to put my CRT television, I wanted to switch to a flatscreen LCD for the time being. I have however encou…

    ... the time the screen will flicker up and down rapidly on ... LCD televisions to go into "flicker mode" or how to sort ...
    Neosodium Neosodium July 2015 Hardware
  • Mirror tableCan anyone help with a byte mirror table? e.g. so you can look up a byte of a left-facing sprite and return the correct right-facing value. There …

    ... byte of a left-facing sprite and return the correct right ... and bottom half of the sprite's L/R frames as ... , regardless of the direction the sprite faces.

    Anyway I ...
    Morkin Morkin August 2015 Development
  • Destroyed my ROM. Need a new one...I was messing around with my 48K rubberkey's ROM trying to read its contents with the programmer we have at work but in my haste and excitement I mad…

    ... to gaming (and developing my AGD game ;) ) as soon as possible ...
    namtip namtip August 2015 Hardware
  • Oldest multicolor game...Hi everybody, I think I've done a nice discover (Imho obviously)... The game Helichopper (Firebird, 1985) use a multicolor sprite (2 colours, green …

    ... (Firebird, 1985) use a multicolor sprite (2 colours, green and white ...
    CarloSanta CarloSanta August 2015 Games
  • Hop'n'FrogA very small frogger-inspired arcade game made with AGD Guide your frogs to their home. Avoid enemies by jumping over them, by sneaking below them …

    ... -inspired arcade game made with AGD
    Guide your frogs to ...
    gabriele amore gabriele amore August 2015 Brand new software
  • Need a little help with the "Real Tape" mode in ZX SpinI've got a game I'm making in AGD, and I'm trying to save it out to load into "Intro Maker". When I save it outwith Real Tape mode, I get the flashin…

    ... game I'm making in AGD, and I'm trying to ... , the border goes black, and AGD goes back to the main ...
    The Lone Magpie The Lone Magpie September 2015 Emulators
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... , so the screen will never flicker. Trust me, it's worth ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • Angles and blocksHelp! Sprites! Blocks! Angles! I have a sprite that has a choice of 64 angles, and want it to deflect on collision with blocks. http://i1142…

    ... !

    I have a sprite that has a choice of ...
    R-Tape R-Tape September 2015 Development
  • Top 10 WoS requests for improvements?Since WoS administrators are now requesting feedback on possible ways to improve WoS, I would like to share my thoughts about this subject, and encou…

    ... listed below, in order of priority. First 5 items are required ... again should be WoS topmost priority, really.

    [b]2 ... does) is not a high priority of course, but it would ...
    Einar Saukas Einar Saukas September 2015 Feature Requests
  • Name the sprite : Bees[img]http://s14.postimg.org/a0ml7k34x/bees.png[/img] Usual thing. Nothing too difficult.

    [img]http://s14.postimg.org/a0ml7k34x/bees.png[/img]

    Usual thing. Nothing too difficult.
    morph morph September 2015 Games
  • Looking for help putting music on a new gameWell I am putting togetehr a new AGD game and i really really really need somebody to help putting an AY tune in it the game has characters taken…

    ... am putting togetehr a new AGD game and i really really ...
    gabriele amore gabriele amore October 2015 Development
  • Arcade Game DesignerTime I posted an update on this, I've been working on the next version - along with another developer who is writing the editors - since July. Wor…

    ... for the next version of AGD is nearly complete; at the ...
    jonathan jonathan October 2015 Development
  • Best modern (small) sprites for the Speccy?What are the best game sprites created for the Speccy in the last 15 years? A month ago I released [url="http://www.worldofspectrum.org/forums/dis…

    ... honor some of the best sprite designs from modern Speccy games ... /> Can you remember any other sprite, at least as good as ...
    Einar Saukas Einar Saukas October 2015 Development
  • PUSH scrollers 3[url=https://drive.google.com/file/d/0B-KEeni1WXmoYk9Dek1zVnd6Rk0/view?usp=sharing]CATS - Faith edition (example)[/url] Hello and welcome to the w…

    ... to pre-shifting. The 'runner' sprite, on the other hand, is ... require a simple form of sprite/object sorting (checking whether the ... sprite is above / beyond a single ...
    Hikaru Hikaru October 2015 Development
  • Ninjaman 8-way scrolling 50Hz multicolour demo :-)Here's a demo I've been working on for a while. The goal was to make the best scrolling routine possible on a humble 48K ZX Spectrum. I was origin…

    ... enemy sprites and one player sprite on-screen at once
    Kayamon Kayamon October 2015 Development
  • Drawing some spritesI figured I want to draw some sprites. My target was to do a 16x16 masked sprite. There's no clearing here, just drawing the sprites. My first ite…

    ... /> With that routine, drawing a sprite takes 546 + 768 = 1314 ... bytes, with each additional sprite taking the 768 bytes more ... faster, and wrote a sprite compiler, that generates code ... different shifted positions of the sprite will take different times ...
    Sol_HSA Sol_HSA November 2015 Development
  • Under development: SETO TAISHO VS YOKAIAfter having been defeated by Funky Fungus, Seto Taisho, the crockery general, returns to Japan with its dreams of glory now shattered. However, duri…

    ... . It is mainly authored with AGD 4.6 but it is ...
    Alessandro Grussu Alessandro Grussu December 2015 Announcements
  • Pengo QuestThis is a little Pengo Game 90% complete: it misses music and a decent ending screen ...problem is I am using a AGD TEST version which goes crazy (a…

    ... is I am using a AGD TEST version which goes crazy ... link below along with the AGD script (TAP file) and an ... to see how i used AGD)


    https://www ...
    gabriele amore gabriele amore December 2015 Brand new software
  • Animation loopHi. How would you read from a lookup table and cycle through the animations when a key is pressed it's Just the loop example i'm interested in not…

    ... and table ala

    sprite: dw sprite1
    dw sprite2 ...
    alienbanana alienbanana January 2016 Development
  • Name the Sprite : Planets[img]http://oi63.tinypic.com/33pg4lu.jpg[/img] Nothing too obscure. Should have this bashed out by the end of the day.

    [img]http://oi63.tinypic.com/33pg4lu.jpg[/img]

    Nothing too obscure. Should have this bashed out by the end of the day.
    morph morph January 2016 Games
  • Space InvadersI was looking through some of my old Z80 coding projects in TommyGun and come across my attempt at Space Invaders. I started this game in Nov 2007 a…

    ... as an exercise in high sprite counts, and spent some time ...
    Kiwi Kiwi February 2016 Development
  • New version emulator ZEsarUX-4.0Hi I have uploaded a new version of my emulator ZEsarUX 4.0. You can download it from the project web page: http://sourceforge.net/projects/…

    ... keyboard support
    Added ZGX Sprite Chip emulation
    Added Allow ...
    chernandezba chernandezba March 2016 Emulators
  • New game: NADRALHello fans of ZX-Spectrum! I want to please you a new game created on the basis of the original game NADRAL. My version is made in AGD. For all begin…

    ... . My version is made in AGD. For all beginners who are ... learning AGD, attached version to download in ... AGD.
    [img]http://s5386.storage. ...
    Termojad Termojad March 2016 Brand new software
  • Spectrum 128 video issuesIf you can tolerate 30 seconds of awful generic music, have a glimpse in my video below. I have muy toastrack hooked on RGB and I have flicker and…

    ... on RGB and I have flicker and sometimes instant dissapear of ...
    Pyjamarama Pyjamarama March 2016 Hardware
  • What is this Game? Help!Hi everyone! I'm searching for a certain Spectrum Game that I loved back in the day! It was in a big double cassette case so I guess it wasn't b…

    ... armoured warrior as the main sprite who threw what looked like ...
    JaimeTron JaimeTron March 2016 Games
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