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<1…28293031323334>
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... hand-draw them back into AGD, and it's possible there ... to whether I can get AGD to squeeze extra 128k memory ...
    TechnicianSi TechnicianSi November 2011 New game ideas
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... anybody has any experience with AGD, there is something i'm ...
    TechnicianSi TechnicianSi November 2011 New game ideas
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    ... i'm using the excellent AGD to try and write something ... , is there anyway to make AGD utilise the extra memory on ... something I can use in AGD that can recognise not just ...
    BiNMaN BiNMaN November 2011 Development
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... though. Have no experience in AGD I'm afraid.
    Timmy Timmy November 2011 New game ideas
  • What's on your saucer?Thanks go out to frobush and zx1 for inspiring* this WoSser to create a yet another excellent WoS thread. Lunch 10 minutes ago. [IMG]http://i300.ph…

    ... cooking process a very thin layer of carbon," explained Chef Kellaway ... of the pan, the thin layer of carbon gets scratched up ... ."

    While the carbon layer is not harmful or toxic ...
    Winston Winston November 2011 Chit chat
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... though. Have no experience in AGD I'm afraid.[/QUOTE]
    TechnicianSi TechnicianSi November 2011 New game ideas
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    That's why the next AGD should be made a PC app exporting a Speccy binary.
    na_th_an na_th_an November 2011 Development
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    [QUOTE=na_th_an;579226]That's why the next AGD should be made a PC app exporting a Speccy binary.[/QUOTE]

    true and the TommyGun AGD demo kiwi sent me looked promising, but it didn't have the scripting implimented which is a great shame
    BiNMaN BiNMaN November 2011 Development
  • SpecBAS 0.711 Now AvailableA few bugs fixed, a few new functions to make writing stuff easier... Go grab it here: [url]https://sites.google.com/site/pauldunn/SpecOS.zip[/url] …

    ... create some sort of compatibility layer between ZX Basic and your ... that refer to some emulation layer for the sake of playing ...
    kgmcneil kgmcneil November 2011 Sinclair Miscellaneous
  • SpecBAS 0.711 Now AvailableA few bugs fixed, a few new functions to make writing stuff easier... Go grab it here: [url]https://sites.google.com/site/pauldunn/SpecOS.zip[/url] …

    ... create some sort of compatibility layer between ZX Basic and your ... that refer to some emulation layer for the sake of playing ...
    Dunny Dunny November 2011 Sinclair Miscellaneous
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    Totally agree. I think we've mentioned before that AGD for PC would be beyond awesome.

    More memory for stuff on the speccy too, probably. (No need to have an editor)
    Gedlion Gedlion November 2011 Development
  • Youtube DumpI think there was a thread containing only Youtube vids before but I can't find it so here's a new one. To start, here's my current favourite Mighty …

    ... the hole in the Ozone layer (that bathturd!!! :mad ...
    ZnorXman ZnorXman November 2011 Chit chat
  • Youtube DumpI think there was a thread containing only Youtube vids before but I can't find it so here's a new one. To start, here's my current favourite Mighty …

    ... the hole in the Ozone layer (that bathturd!!! :mad: )[/QUOTE]
    Wookiee Wookiee November 2011 Chit chat
  • Clopit!Well here it is :) Get it here for now: [url]http://www.sendspace.com/file/i75gsq[/url] Forgive me for being a complete dingus? But I can't find th…

    ... ? Be it Mean Troll, the AGD effort, or another MM/JSW ...
    dm_boozefreek dm_boozefreek November 2011 Brand new software
  • JSWED IssuesI've just discovered an old JSW game I started working on in 2004. It was only ever half-done, and i've just gone back to it (in part inspired by dm…

    ... I crack on with the AGD project. I'll certainly be ...
    TechnicianSi TechnicianSi November 2011 Development
  • Duke savage - arctic ninja!This is the animated character and enemies from a game I thought of called "DUKE SAVAGE - ARCTIC NINJA!". The game was inspired by one of those name …

    ... are capable of producing with AGD, and I'm well impressed ...
    The Lone Magpie The Lone Magpie November 2011 New game ideas
  • Duke savage - arctic ninja!This is the animated character and enemies from a game I thought of called "DUKE SAVAGE - ARCTIC NINJA!". The game was inspired by one of those name …

    ... are capable of producing with AGD, and I'm well impressed ...
    BiNMaN BiNMaN November 2011 New game ideas
  • Duke savage - arctic ninja!This is the animated character and enemies from a game I thought of called "DUKE SAVAGE - ARCTIC NINJA!". The game was inspired by one of those name …

    ... are capable of producing with AGD, and I'm well impressed ...
    Rebelstar without a cause Rebelstar without a cause November 2011 New game ideas
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    ... are different from object in AGD (compared to other similar tools ... . How do you think, can AGD?
    NRA NRA November 2011 Development
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    ... are different from object in AGD (compared to other similar tools ... . How do you think, can AGD?[/QUOTE]


    ... There's an AGD tutorial here: [url]http://randomkak ... .blogspot.com/p/agd-tutorial.html[/url]
    < ...
    jonathan jonathan November 2011 Development
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    ... mean you often mentioned that AGD comes with a manual, but ... ease the process for PC AGD... On the other hand it ...
    NRA NRA November 2011 Development
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    ... up the source for TommyGun AGD? Mind you it would still ...
    BiNMaN BiNMaN November 2011 Development
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    ... coordinate based, sorry about that. AGD jumps through as many hoops ... ]http://rapidshare.com/files/407491543/AGD.zip.html[/url]
    < ... patch Sinclair ROM routines over AGD is probably going to ... return to the main menu AGD compiles the tokenised scripts ...
    jonathan jonathan November 2011 Development
  • Duke savage - arctic ninja!This is the animated character and enemies from a game I thought of called "DUKE SAVAGE - ARCTIC NINJA!". The game was inspired by one of those name …

    ... " (if they are loadable into AGD that is, so I can ...
    The Lone Magpie The Lone Magpie November 2011 New game ideas
  • Duke savage - arctic ninja!This is the animated character and enemies from a game I thought of called "DUKE SAVAGE - ARCTIC NINJA!". The game was inspired by one of those name …

    ... " (if they are loadable into AGD that is, so I can ... 're just snapshots taken from AGD, there was I think a ... may have just been the AGD thread itself?
    dm_boozefreek dm_boozefreek November 2011 New game ideas
  • Loading screen easter eggs[url]http://equ.in/ox/spectrum/eggs/screens.php[/url] maybe it's mentioned here before.. also it shows some credits that were uncredited before..e.g…

    ...

    then doing a layer version of the 2 parts ...
    fog fog November 2011 Games
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... ]https://rapidshare.com/files/1431339401/AGD.ZIP[/url]

    This ...
    jonathan jonathan November 2011 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... ]https://rapidshare.com/files/1431339401/AGD.ZIP[/url]

    This ...
    dm_boozefreek dm_boozefreek November 2011 Development
  • Vampire Hunter WillyA very nearly finished version of a game I started in 2004. [IMG]http://img.photobucket.com/albums/v627/DaRkSiDe74/VHWTitle.jpg[/IMG] [IMG]http://i…

    ... has released v2.7 of AGD, you'll have to restart ...
    dm_boozefreek dm_boozefreek November 2011 Brand new software
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... v2.6!

    Jonathan, AGD is a really great tool ...
    Maroc's Astral Projection Maroc's Astral Projection November 2011 Development
<1…28293031323334>

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