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The initial view challengeOk, so here are 25 screenshots taken from various well known speccy games, each pic was taken after starting the game (before playing or moving etc) …
... the game (before playing or moving etc) once any intro was ... -
Where's that mouse cursor from?I'm trying to track down a mouse cursor I saw quite a few years back. I think it showed when you hovered over a url link. Though the hand was angled…
... that open hand for grabbing/moving a document.
It ... -
Zx spectrum-er of the yearThere are some among us who deserve a special praise for their dedication and generosity In my opinion two such people are Jonathan Cauldwell for t…
... for the effort put into AGD and Dave Hughes for the ... -
2D Resident EvilI was thinking how easy it would be to make a 2D resident evil game. The main game would be as follows... Pick out of 2 characters each with diffe…
... one of the designers like AGD or whatever its called. Plus ... -
Spectrum Hard drivesExcuse the noobish question but of late I've been using emulators not the real hardware, but in the next couple of days I should be moving into my ne…
... of days I should be moving into my new house and ... -
Pseudo-3D map renderingHave been mulling this over for a while, until that isometric thread prompted me to ask. I'm not sure if this is officially classed as 2D, 2.5D, or 3…
... 'd hit a wall, but moving up slightly to his right ... -
Game loopJust working on my first ever Spectrum game, and am struggling to work out what the game-loop should look like. I've got interrupts enabled (mode 2)…
... screen, though not all necessarily moving every frame).
Any ... -
DisarrayFor the sake of having some clarity [COLOR="Silver"]for once[/COLOR] I have the project data in several source files according to their types. E.g. t…
... I was thinking about maybe moving a bunch of these other ... -
Can anybody help finishing this?Hi all I made a (small) new game which is almost finished (just need to do a final scene) but i need help putting the different parts together (It'…
... parts together (It's an AGD game so in order to ... -
Luca Bordoni Lost Treasures....For some reason today I came across Luca Bordoni's name. That ringed a bell so went and checked it out. Luca was the author of one of the most ambiti…
... is working at some new AGD game
So I ... you could do it with AGD, but CGD would keep the ... -
Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…
... diagonal animation of attribute squares moving from top left to bottom ... -
New Game:Killer BeesI have ported one of my favourite games for the Phillips G7000 to the ZX Spectrum. Killer Bees, I spent hours playing this as a kid. The original g…
... help of Jonathan Claudwell's AGD I have captured what makes ... -
can somebody give me a little help with tiles please?I am trying to come with with some nice tiles for a new AGD game...nothing good came out insofar...(trying something bio-mech kind of r-typish thing …
... nice tiles for a new AGD game...nothing good came out ... -
AGDGood morning :) Im not sure if i have posted this in the right section of the forum, so please move it if required. Is arcade game designer availab…
Good morning :)
Im not sure if i have posted this in the right section of the forum, so please move it if required.
Is arcade game designer available on tape at all? If so, could someone kindly point me in the right direction to ... -
Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…
... other patterns if preferred for platforms.
;
;Display small portions ... -
Goldeneye X has been updated!Goldeneye X, the project to bring the gameplay from Goldeneye to the Perfect Dark engine, has been updated to version 0.5c. If you've never heard of …
... , no objectives, no furniture or moving objects, etc. Still, it gives ... -
Tape Clear Out!Right, I'm having a clear out of all the tapes I don't want, I'll upload some cover tapes and big box lists in a bit, but to kick things off, here is…
NEW GAME: LEONARDO LOST LAST INVENTION[url]https://www.dropbox.com/sh/v6ya43mqf3omvfi/e3v7LViuY4[/url] Dear all I would like to share a new AGD game (3 levels, 48k/128k) Many thanks to…
... like to share a new AGD game (3 levels, 48k/128k ...Opening my new game projectHi I am working to a new game (tentatively called "Donkey Kong Reloaded Done Better"...i was not happy with the graphics of Donkey Kong Reloaded) whi…
... you will find all the AGD files so you can see ...128+2 Help!Today the postie brought me an early Spectrum 128+2, it's a Z70700 Issue 1. Everything seems to be working ok, i.e it boots up and the keyboard work…
... adjusted the head alignment repeatedly moving in tiny increments but that ...Under development: COUSIN HORACE - with playable demoHi fellow Spec-chums, for the first time ever, I am publicly disclosing some details about a game I am currently working on. It is an epic adventure…
... sprites)
Programmed with: AGD 4.5
At ... yet
Programmed with: AGD 4.5
[img ...ZX Alien Breed - WIPI'm sure a lot of you have seen the discussion in the New Game Ideas area about a Speccy version of the classic Amiga game Alien Breed. I've been dro…
... the code to get him moving diagonally. He also responds properly ...For leespoons - 'Schr?dinger'For [B]leespoons[/B] - 'Schr?dinger'. Here's the concept - a platform or maze game in the top two thirds of the screen with obstacles to negotiate a…
... -doors that open and shut; platforms that rise up to form ...RE: Nirvana EngineThe Engine looks amazing Einar! Does anyone have any source examples of how to display a tile map and moving sprites using this? Thanks :-) Keep u…
The Engine looks amazing Einar!
Does anyone have any source examples of how to display a tile map and moving sprites using this?
Thanks :-)
Keep up the good work Einar! :-)Why didnt 48k ingame music work?There were very few games that had ingame 48k music, a couple I can think of were Kung Fu Master and Manic Miner but it always sounded drained and no…
There were very few games that had ingame 48k music, a couple I can think of were Kung Fu Master and Manic Miner but it always sounded drained and not very good. Did the 48k speccy have an issue with moving graphics and music at the same time?What's so good about Street Fighter 2 (& similar 2D fighters)?I played it quite a bit back in the day - mainly on the SNES, but also a couple of times in the arcade and on other systems. I quite liked it and und…
... Soul Calibur 2 because the moving in and out of the ...Plea for new hardwareI'm posting this as a poll as I want to judge if I'm a solo loon going on about this, or if people really are interested in either of the following S…
... to developers to get things moving on that front. But the ...my pc hardware problem needs helpYou might have heard of my PC problems by now, but I'm not a hardware person and I have no idea what the problem is. So perhaps someone here can help…
... can hear the hard drive moving. There's also a very ...Name the game... (Non Speccy)Dear all, Once again I appeal to WoS members and their knowledge of gaming, history and how to search the internet when Google fails. I'm trying t…
... small graphics and hundreds of platforms making up a whole house ...

