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<1234567…34>
  • Unofficial AGD ToolsHello, wondered if this toolkit I've written in Sinclair BASIC is any use to AGD 4.6 users? There's a text COLOUR calculator, ASM calcs, and a…

    ... BASIC is any use to AGD 4.6 users? There's ...
    LoadingScreech LoadingScreech July 2016 Development
  • New AGD videogame: Blimpgeddon by NarwhalJust discovered this game today. No idea the exact day of release, but it doesn't matter. It's something new and developed by this author called Narw…

    ... aid of Jonathan Cauldwell's AGD:

    [img]https://img ...
    Neil Parsons Neil Parsons June 2017 Brand new software
  • My AGD games have AY music (finally!)!!Thanks to David Saphier six of my AGD games have AY music you can play them onine or download them at zxbasic.uk https://www.youtube.com/watch…

    Thanks to David Saphier six of my AGD games have AY music
    you can play them onine or download them at
    zxbasic.uk

    https://www.youtube.com/watch?v=CsNSxflStHo
    gabriele amore gabriele amore June 2017 Announcements
  • Bug in AGD 4.7 adventure/puzzle specializationYesterday I discovered a bug in AGD 4.7 concerning the adventure (or "puzzle" as it is referred to in the manual) specialization. While experiment…

    ... I discovered a bug in AGD 4.7 concerning the adventure ... ]http://www.alessandrogrussu.it/zx/AGD-menu-bug.gif[/img]
    A quick test with AGD 4.6 confirmed that version ... , you must go back to AGD 4.6 until Jonathan fixes ...
    Alessandro Grussu Alessandro Grussu July 2017 Development
  • Simple way to add AY music to AGD games!I have written some scripts and asm to autobuild interrupt driven AY music into any AGD game. The play routine and music is stored in bank4, so y…

    ... driven AY music into any AGD game.

    The play ... to folder, create this in AGD with no basic loader
    david_retro david_retro July 2017 Brand new software
  • Are there later versions of AGD that allow colored sprites?I'm plugging away at AGD with the help of Pauls excellent video tutorials and I just wish one could add a bit of colour to the sprites. I've seen gam…

    I'm plugging away at AGD with the help of Pauls ... games that I thought were AGD output with coloured sprites or ...
    mik3d3nch mik3d3nch July 2017 Development
  • SORCERESS: new AGD gameFrom the creator of CYBERMANIA! I've written a new game, SORCERESS - an AGD maze shooter/adventure. It was quite an ordeal, as I ended up having to w…

    ... a new game, SORCERESS - an AGD maze shooter/adventure. It was ... from scratch three times because AGD kept running out of memory ... that works for some reason (AGD 4.7 in ZXSP on ...
    Payndz Payndz July 2017 Brand new software
  • SORCERESS 2: THE MYSTIC FOREST - new AGD gameSORCERESS 2: THE MYSTIC FOREST is here! I was going to take a break from AGD after writing the first game (which took three attempts to finish), but …

    ... to take a break from AGD after writing the first game ... 't enough memory left in AGD to open any of the ...
    Payndz Payndz August 2017 Brand new software
  • Best practices to avoid data corruption in AGDI've just take a peek at the AGD facebook group and there are lots of codes shared in there. Isn't a pity that all these ideas get difficult to sear…

    ... take a peek at the AGD facebook group and there are ... into this forum and the AGD forum?

    Well about ...
    hikoki hikoki November 2017 Development
  • New game: Gerry Anderson's UFO (AGD)Hi everyone This is my first Spectrum game, based on Gerry Anderson's "UFO" TV series (1970) and authored with Jonathan Cauldwell's AGD 4.7. [IMG…

    ... authored with Jonathan Cauldwell's AGD 4.7.

    [IMG ...
    alchemist alchemist December 2017 Brand new software
  • Editorless AGD Now for Spectrum as well as Next/TimexI've updated the editorless version of AGD to 0.3, fixing the Next/Timex CLS routine and adding a Spectrum engine and compiler. For those not alread…

    ... updated the editorless version of AGD to 0.3, fixing the ... will take code written in AGD script and turn it into ... is available over at the AGD forums so pick your own ... .proboards.com/thread/548/editorless-agd-compiler-v0-3
    jonathan jonathan February 2018 Brand new software
  • New release: Windows AGDOkay, so it's not quite a full suite of editors but it's a start. For now you can play with the window size and edit blocks, sprites, objects and th…

    ... being. The tool will export AGD files but you'll have ... snapshots (SNA files) from recent AGD games and have a play ... ://arcadegamedesigner.proboards.com/thread/555/agd-version-first-windows-editors"]Download ...
    jonathan jonathan March 2018 Brand new software
  • The Vectornauts (first attempt at an AGD game)Hey folks, I’m new to the forum, also new to AGD. I wanted to share my progress with my first attempted AGD game with you nice people! It’s prett…

    ... the forum, also new to AGD. I wanted to share my ... progress with my first attempted AGD game with you nice people ...
    DomReardon DomReardon October 2018 Development
  • AGD 5 Sneak PreviewLet's be honest, AGD 4 was first released in 2013 and is long overdue an overhaul. Many users have migrated to the far superior MPAGD but not everyo…

    ... about the sort of functionality AGD 5 might have. I ... rewrite the rest of AGD.

    AGD 5 is coming ... , some code is from AGD, most is from MPAGD ... do a lot more. AGD itself is moving into the ... Spectrum's memory and everything AGD knows about a game ...
    jonathan jonathan June 2022 Announcements
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…

    ... the value of a new variable, SP1V_BACKBUFF, when SP1 is compiled ... may become large... or maybe opt for a multiloader.
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • 16k Spectrum.How come emulator's in 16k mode don't provide 32 ram-pack support.

    ... checks to see if the variable name is "assemble" (the value ... /> 4) There is a pseudo opt statement that you can use ... options. Try inserting 15 REM ! OPT 46. See manual for full ... (e.g. after compilation, the variable loop will contains the address ...
    BloodBaz BloodBaz March 2007 Emulators
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... ///////////////////////////////////////////////////////////////////////
    ////////////////// Global Variable Definitions ////////////////////////
    ///////////////////////////////////////////////////////////////////////
    opt'...
    ...
    wokani wokani July 2007 Development
  • New utility - Arcade Game DesignerNo income tax, no VAT, no money back, no guarantee... In advance of SEUD's release I thought I'd release AGD to get people in the mood for game maki…

    As promised, I've updated AGD now, and the new version, ... for download from my website. AGD now incorporates objects, which don ...
    OBJ - new object handling variable

    The screen corruption ...
    jonathan jonathan May 2009 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... ]http://rapidshare.com/files/281887815/AGD.zip[/url]

    New ... yourself manually, by using a variable. Something like

    IF ... we want to seriously expand AGD would be to remove the ... return to the main menu AGD does a full compile, which ...
    jonathan jonathan September 2009 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... discussed before)

    When AGD exits when the game has ... 't it?[/QUOTE]

    AGD simply returns to wherever it ... the score string into BASIC variable A. At least it will ...
    jonathan jonathan April 2010 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    [QUOTE=jonathan;436198]AGD simply returns to wherever it ... the score string into BASIC variable A. At least it will ...
    BiNMaN BiNMaN April 2010 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    [QUOTE=NRA;590712]Hello Jonathan)

    I've played a little and think that 'charset' is ok, but I personally find no use for 'palette' tab yet. No nagging, just IMO.
    Ok, so now I can sacrifice an unused letter as a 8x8 UDG instead of 16x16 ...
    jonathan jonathan December 2011 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... the vertical collision. Perhaps another opt as 'vertical collision' would do ... . How many custom blocks does AGD need? They'll all need ... about using sprites as objects, AGD is designed to support 12 ...
    jonathan jonathan December 2011 Development
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    Hi [B]bobs[/B], AGD is a quite simple 'oldschool' ... the 'unique random queue' in AGD? I mean when one needs ... some OVERFLOW or ERR flag variable to indicate last calculation byte ...
    NRA NRA December 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... is probably one for the AGD forums really.

    Assuming ... , then swapping A with a variable B, C, D... J, depending ... helping Kiwi to get the AGD TommyGun plug-in to work ... now I'm converting the AGD game engine to the CPC464 ...
    jonathan jonathan December 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... is probably one for the AGD forums really.

    Assuming ... , then swapping A with a variable B, C, D... J, depending ... helping Kiwi to get the AGD TommyGun plug-in to work ... now I'm converting the AGD game engine to the CPC464 ...
    BiNMaN BiNMaN December 2012 Brand new software
  • Questions about SEUDI recently purchased SEUD (Shoot-em-up Designer, for those who do not know it) from Cronosoft and tried to familiarize with it, also by peering into …

    ... the way they are in AGD, i.e. POKEing some determined ... successful-end-of-game variable, like in AGD?
    [*]Where is the ...
    Alessandro Grussu Alessandro Grussu January 2013 Development
  • Questions about SEUDI recently purchased SEUD (Shoot-em-up Designer, for those who do not know it) from Cronosoft and tried to familiarize with it, also by peering into …

    ... the way they are in AGD, i.e. POKEing some determined ... successful-end-of-game variable, like in AGD?
    [*]Where is the ... you can't make the AGD routine you have work let ...
    R-Tape R-Tape January 2013 Development
  • Questions about SEUDI recently purchased SEUD (Shoot-em-up Designer, for those who do not know it) from Cronosoft and tried to familiarize with it, also by peering into …

    ... was trying to find where AGD (v3+) stores the player score ... returning to BASIC, the x variable will hold the score.
    Rebelstar without a cause Rebelstar without a cause January 2013 Development
<1234567…34>

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