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  • New and updated software for ResiDOSI've posted an update to the TapeIO package for ResiDOS. This includes a couple of bugfixes and an enhanced listing in the %TAPELIST command, showing…

    ... the %TAPELIST command, showing array variable names, BASIC autorun line numbers ...
    glancaster glancaster June 2008 Announcements
  • unreadable CHR$ in Titan Quest, help, plstried demo and full version of titan quest, but both versions of the game have been making fun of me, I guess, there's just wrong ascii coding or wh…

    ... /> in demo it was some variable used from the script instead ...
    de Vandemar Croup de Vandemar Croup July 2008 Chit chat
  • 128 ROM paging alternativeWould this work (with the appropriate code in each ROM)? [code] ; 128 rom paging routine ; use rst 28h with call address stored after restart ;;rom…

    ... ; hl holds address of system variable
    set 4, (hl) ; set ... ; hl holds address of system variable
    res 4, (hl) ; set ...
    chev chev August 2008 Development
  • Bresenhams circle algorithmI post here my final circle code to replace, if you want, the one in the ROM. It only uses integer math and runs very fast and is very compact. It is…

    ... =r^2 represents the real variable equation of a circle which ...
    rtunes rtunes September 2008 Development
  • CHANS system variableI modified my original code to incorporate Woody's changes and avoid using the stack: [code] org 60000 save_registers: push hl push de push bc …

    I modified my original code to incorporate Woody's changes and avoid using the stack:

    [code]
    org 60000

    save_registers:
    push hl
    push de
    push bc

    make_space:
    ld hl, 30720 ; first ...
    chev chev September 2008 Development
  • BASin r14c - maintenance releaseAfter the recent discussions, BASin has been released as version 14c. It's only a maintenance release, and some of the really big new features are un…

    ... /> Added - Double clicking a System Variable in the list will launch ...
    Dunny Dunny September 2008 Emulators
  • Computer & Video Games Book of Adventure, TheBelow is the spectrum listing from the "[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000078"]Computer & Video Games Book of Adventure, The…

    ... also not sure about a variable called [I]in[/I] as ...
    c1541 c1541 October 2008 MIA/STP/SDP
  • Music in TV/Film tie-insOh, I feel a bit fnirky today, so I fancied posting summink, well, erm. Fnirky. What game d'ya reckon had a theme tune that...(deep breath; comma s…

    ... />
    So, I'm gonna opt for... EastEnders! It's really ...
    Graz Graz October 2008 Games
  • Error Message on memory testI have just tried PRINT PEEK 23732 + PEEK 23733 * 256 on what I think is a 48K rubber key machine and instead of getting either (a) for a 48k unit…

    ... /> I got

    2 variable not found, 0:1
    ADJB ADJB November 2008 Hardware
  • [BASin] Bug report and question[B]1. Bug report:[/B] BASIC Editor behavior I'm using a variable to store the contents of the BC register. But the BASIC editor works strangely. I t…

    ... />
    I'm using a variable to store the contents of ...
    rahtgaz rahtgaz January 2009 Emulators
  • 2 commands in 1 lineHi all, this is my first post although I have visited the web site many times, and I find it great. English is not my mother tongue, so I will try to…

    ... if there is a system variable holding the next command to ...
    rinconete rinconete March 2009 Sinclair Basic
  • The Konix Liberator 10 Function Interface.In the 'What We Got' thread JP asked if I could upload some pictures of my Konix Liberator. Well here they are, well some of them. The rest are on my…

    ... Though the Television,
    4) Variable speed slow mode,
    5 ...
    Scottie_uk Scottie_uk May 2009 Sinclair Miscellaneous
  • Your favourite TV science fiction drama?What is your favourite science fiction drama ever, from television? I'm limiting this to television as if we were to include books and the cinema the…

    ... Who is probably the most variable (quality wise) program ever, it ...
    ewgf ewgf June 2009 Chit chat
  • How to stop cold calls?This is getting annoying now...recently we have been several getting cold calls a day on our land line - recorded messages from companies selling loa…

    ... . Is there a way to opt out of these and get ...
    Daren Daren August 2009 Chit chat
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... downloaded the previous version of AGD. Well, you can put it ... /> One of the problems with AGD 1.5 was that it ...
    jonathan jonathan August 2009 Development
  • "Break on Write" Debugger in EmulatorHi, [B]Are then any Emulators that supports a "Break on memory addres XXXXh being written to" breakpoint function in their debugger?[/B] I have com…

    ... if straight up), the FRAME variable (0/1/2/3) gets ... .

    I know the variable should only contain 0-3 ...
    BloodBaz BloodBaz January 2010 Emulators
  • How would you win ?1m in a Spectrum virtual reality challenge?Imagine, if you will, a strange opportunity in which you have been selected to play a virtual reality challenge game pitting your wits against the pr…

    ... prohibited (so you can't opt to be a tile in ...
    Amfoot Amfoot February 2010 Games
  • Vector font in BASiCHi guys) Some fifteen years ago I saw a quite short BASIC prog that could simulate a vector font with size/ thickness/ italicization params. I remem…

    ... PRINT ""
    770 PRINT " ORIENTATION VARIABLE. "
    780 PRINT ""
    790 ... PRINT ""
    970 PRINT "THICKNESS VARIABLE."
    980 PRINT ""
    990 ...
    NRA NRA February 2010 Sinclair Basic
  • SPOT+SPEX magazine index updateThe SPOT+SPEX Spectrum magazine index at [url=http://www.users.globalnet.co.uk/~jg27paw4/spot-on/default.htm]SPOT*On[/url] has been updated. There ar…

    ... with as the position was variable on the line; so now ...
    Battle Bunny Battle Bunny February 2010 Announcements
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... of the code from AGD. It's better written ... the more complicated functionality of AGD to make room.
    ... using the (now stable) AGD code, more sprites are ... two games written with AGD (with Binman writing a ... I'm assuming that AGD's complexity has something ...
    jonathan jonathan February 2010 Development
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... with Jonathan Cauldwell's excellent AGD and produced a little something ...
    Paul-J Paul-J April 2010 Development
  • Static vs stacked local variables in z88dkHello everyone. I'm doing a program for Spectrum 48KB with z88dk v1.8 (XX Mar 2008), and I eventually discovered that if your local variables in fun…

    ... you use a static local variable as a decreasing counter in ... on. If you let the variable 'i' to live in the ... compiler could do every local variable static by default or when ... ) the decrement control static local variable bug in 'while' loops is ...
    Ricardo Cancho Ricardo Cancho April 2010 Development
  • A neat little BASIC trick(from a type-in by Robert Burgess) This one line of code completely bamboozled me for a while, as it seemed impossible for it to produce the result s…

    ... manual says that the system variable byte at 23681 is "not ...
    Battle Bunny Battle Bunny April 2010 Sinclair Basic
  • DivIDEo - streaming video on the DivIDEThis has been a bit of a personal holy grail for years and years, so I'm very pleased to announce the release of DivIDEo, my streaming video system f…

    ... , rather than full screens) and variable bitrate AY audio (so that ...
    gasman gasman May 2010 Announcements
  • Re-inventing the wheel......TROOPER: POINT 5 First an apology, my level design sucks (well I'm not happy with it) so Trooper is taking an age to do. Anyway this game comes …

    ... of the glitches still in AGD (text editing can screw up ... with version 2.4 of AGD, I ws thinking of a ...
    BiNMaN BiNMaN May 2010 Development
  • A tidy loader for minigamesThe minigame competition doesn't permit the use of separate loaders like [code]10 LOAD "": RAND USR 32768[/code] The loader must be included in the b…

    ... two variables: a string variable contains all the machine code ...

    8 97 Variable name (a$ in this case ... br /> 9 239 Length of variable (in bytes)
    10 ... example)

    1018 65 Variable name (a)
    1019 0 ...
    ajmoss ajmoss June 2010 Development
  • for (;;) { }What does that piece of code do in C? Well I am familiar with something like for (i=0; i<100; i++) { } but I haven't understood what happens if you l…

    What does that piece of code do in C?
    Well I am familiar with something like for (i=0; i
    wilsonsamm wilsonsamm June 2010 Chit chat
  • pasmo and rept macrosHi, I'm delving back into speccy coding again (and trying to remember Z80 along the way) and I'm trying to figure out how to use a variable in a rep…

    ... out how to use a variable in a repeat macro. for ...
    sack sack July 2010 Development
  • New Game : BinaryThis is just something I put together in AGD last year. No great graphics or sound, but I'm not very good at drawing (hence the trace of a Star Wars…

    ... something I put together in AGD last year. No great graphics ... to make something similar in AGD for a while anyway.
    mulder mulder July 2010 Games
  • WIP : Flippin' HoraceAnother Horace game anyone? I'm using AGD again. The moving platforms are a bodge job, slightly buggy, but still OK for what is possible in AGD. I…

    ... game anyone? I'm using AGD again. The moving platforms are ... for what is possible in AGD. I can't improve them ...
    mulder mulder July 2010 New game ideas
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