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****ing Awesome Spectrum Engine (FASE)This is a new engine (sprites, tiles, map) for all ZX Spectrum machines. The engine set ups a runtime enviroment that leave between 24K and 30K byt…
This is a new engine (sprites, tiles, map) for all ZX ... move between 8 and 16 sprites flicker free at 50fps in ... -
Lords of Midnight '3D'I don't plan to do anything with this right now, but ever since playing the first LOM, I've always wanted to know how the 3D is worked out. I'd assum…
... the positions of the landscape sprites calculated? -
Game loopJust working on my first ever Spectrum game, and am struggling to work out what the game-loop should look like. I've got interrupts enabled (mode 2)…
... 've decided to XOR my sprites onto the screen, so the ... did think about padding the sprites with blanks around all edges ... invaders clone (so a few sprites on screen, though not all ... -
Can anybody help finishing this?Hi all I made a (small) new game which is almost finished (just need to do a final scene) but i need help putting the different parts together (It'…
... parts together (It's an AGD game so in order to ... -
DIY Issue 1 Internal 32K RAM expansionFollowing on from the information in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=40173"]this[/URL] thread, I finally figured this ou…
... 255. Success!
After removing the board, securing the wires ... -
Luca Bordoni Lost Treasures....For some reason today I came across Luca Bordoni's name. That ringed a bell so went and checked it out. Luca was the author of one of the most ambiti…
... is working at some new AGD game
So I ... you could do it with AGD, but CGD would keep the ... -
sensible soccerDoes anyone think that sensible soccer would be possible to make on the zx spectrum ? With small sprites and basic game play it shoudn't be that har…
Does anyone think that sensible soccer would be possible to make on the zx spectrum ?
With small sprites and basic game play it shoudn't be that hard surely. -
Land of Mire Mare[Quote]This game has to be considered as a tribute. It's inspired by the unreleased Mire Mare game & characters created by Ultimate Play The Game in …
... by Luca Bordoni using Jonathans AGD. I must say what ... the ins and outs of AGD, how to achieve his ... goals for the game using AGD. This is his first ... game using AGD and initially he spent ... to do things in the AGD scripting engine, working around ... -
New Game:Killer BeesI have ported one of my favourite games for the Phillips G7000 to the ZX Spectrum. Killer Bees, I spent hours playing this as a kid. The original g…
... help of Jonathan Claudwell's AGD I have captured what makes ... -
can somebody give me a little help with tiles please?I am trying to come with with some nice tiles for a new AGD game...nothing good came out insofar...(trying something bio-mech kind of r-typish thing …
... nice tiles for a new AGD game...nothing good came out ... -
PYROMANIA II: CHOPPER RESCUEJust in case you missed it... It is out! Get it at the Zx Sandbox [url]http://zxsandbox.blogspot.it/[/url] A very special thanks to R-Tape and Neil…
AGDGood morning :) Im not sure if i have posted this in the right section of the forum, so please move it if required. Is arcade game designer availab…
Good morning :)
Im not sure if i have posted this in the right section of the forum, so please move it if required.
Is arcade game designer available on tape at all? If so, could someone kindly point me in the right direction to ...GAMES IN MONOCHROME-am i the only fan?I think that on the speccy games in monochrome are very pleasing to the eye! most people seem to think it is poor to have no colours, but in games li…
Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…
Using 256 color emulator to remove color clash & update graphicsWhat are your thoughts in using 256 color emulation (like [url]http://www.emulatronia.com/emusdaqui/spec256/download-eng.htm[/url] ) but limiting the…
... 8bit / NES like, improving the sprites with direct arcade conversions, for ...Tinkering with Nemesis?I thought Nemesis (Gradius) was a poor conversion especially when put next to R-Type. One main problem was the small area and the large size of the s…
... the large size of the sprites (your ship and the baddies ... game to just make the sprites smaller resulting in a more ...Multiply by 48Is there a 'cheat' to multiply by 48 in Z80? I have a table of sprites 48 bytes each entry, and I want to be able to offset my pointer with a simpl…
... /> I have a table of sprites 48 bytes each entry, and ...NEW GAME: LEONARDO LOST LAST INVENTION[url]https://www.dropbox.com/sh/v6ya43mqf3omvfi/e3v7LViuY4[/url] Dear all I would like to share a new AGD game (3 levels, 48k/128k) Many thanks to…
... like to share a new AGD game (3 levels, 48k/128k ...Opening my new game projectHi I am working to a new game (tentatively called "Donkey Kong Reloaded Done Better"...i was not happy with the graphics of Donkey Kong Reloaded) whi…
... you will find all the AGD files so you can see ...RE: Nirvana EngineThe Engine looks amazing Einar! Does anyone have any source examples of how to display a tile map and moving sprites using this? Thanks :-) Keep u…
The Engine looks amazing Einar!
Does anyone have any source examples of how to display a tile map and moving sprites using this?
Thanks :-)
Keep up the good work Einar! :-)Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…
... plan where stuff goes, write sprites without worrying which line or ... now make huge, multi-block sprites and shift them up and ... the player and 3 alien sprites milling about with no slow ... draw-rate up for the sprites.
If anyone wants ...Amstrad 30th Anniversary coversI know it's not a speccy, but I know not all of you are bound to one retro machine *like myself. So I thought it may be of interest! AMSTRAD CPC464…
ScrollsHello. Ive been working in scroll routines and I want to show you them. First, one vertical 2 pixels scroll routine with 13 sprites [youtube]D-T3…
... pixels scroll routine with 13 sprites
[youtube]D-T3hZs3EEI ...Polystyrene RemovalHello, I did search for this and couldn't find anything... What is the best method for removing polystyrene that has stuck/fused to the electrical f…
Hello, I did search for this and couldn't find anything...
What is the best method for removing polystyrene that has stuck/fused to the electrical flex/tv/cassette leads?Name the game... (Non Speccy)Dear all, Once again I appeal to WoS members and their knowledge of gaming, history and how to search the internet when Google fails. I'm trying t…
Excel sprite creatorMaybe no use to anyone but I knocked up the attached to help me make simple 16x16 sprites. Only supports the standard 8 colours no bright or flash s…
... help me make simple 16x16 sprites. Only supports the standard 8 ...UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…
... .html"]UDGs [/URL]for the 'sprites' in my games, when I ...Beatrix Potter characters based gamewas there anything ever of this sort of thing written. Seems there is a lot of stuff that games could be based on. Probably suited to more of a colle…
... game style, with biggish sized sprites, and plenty of colour in ...Beware the BlutacThere now follows an important public safety information post for ZX81 owners. It's generally known that the ZX81's flat, unresponsive membrane keyb…
... process. After a while, whilst removing the stale, stiff Bluetac, it ...Demo of multidirectional scroll 50fpsHello!!! Im working with scrolls, and I want to show you a demo of a posible game. It works at 50fps and can manage about 7 sprites in the screen w…
... and can manage about 7 sprites in the screen with different ...