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  • Removing solid borders around Jim in BootyI've seen a lot of impressive mods for more complicated games ([i]including recolouring mono titles etc[/i]), but something I'd love to see is the re…

    I've seen a lot of impressive mods for more complicated games ([i]including recolouring mono titles etc[/i]), but something I'd love to see is the removal of the borders around Jim ([i]the player character[/i]) in [url="http://www.worldofspectrum.org/ ...
    Mousey Mousey September 2015 Games
  • Angles and blocksHelp! Sprites! Blocks! Angles! I have a sprite that has a choice of 64 angles, and want it to deflect on collision with blocks. http://i1142…

    Help! Sprites! Blocks! Angles!

    I ...
    R-Tape R-Tape September 2015 Development
  • Advices for double buffering ?Hi, I'm currently coding graphics routines for a forthcoming game, I use a double buffer (the dummy screen is at $e000, the code at $8000) to pro…

    ... ) to process all gfx effects (sprites drawing) and the stack method ...
    majikeyric majikeyric September 2015 Development
  • System Shock's ownership has been sorted out, and you can now buy a copy!Finally, System Shock is available again to purchase! If you go to: https://www.gog.com/game/system_shock_enhanced_edition then you can buy one…

    ... CPU), and it has 2D sprites instead of 3D objects (ala ...
    ewgf ewgf September 2015 Chit chat
  • Looking for help putting music on a new gameWell I am putting togetehr a new AGD game and i really really really need somebody to help putting an AY tune in it the game has characters taken…

    ... am putting togetehr a new AGD game and i really really ...
    gabriele amore gabriele amore October 2015 Development
  • SAM Revival magazine issue 25 now out!It's finally out! * SAM Revival issue 25 - 56 pages packed with SAM Coupe goodies for the 25th Anniversary of the computer. * Brand new SAM Robot…

    ... 's Andrew Collier - 'Stars and Sprites'. Andrew has done some really ...
    Quazar Quazar October 2015 Announcements
  • Arcade Game DesignerTime I posted an update on this, I've been working on the next version - along with another developer who is writing the editors - since July. Wor…

    ... for the next version of AGD is nearly complete; at the ...
    jonathan jonathan October 2015 Development
  • PUSH scrollers 3[url=https://drive.google.com/file/d/0B-KEeni1WXmoYk9Dek1zVnd6Rk0/view?usp=sharing]CATS - Faith edition (example)[/url] Hello and welcome to the w…

    ... to display a few small sprites. There's still some T ... border area.
    The placeholder sprites are marked '3x2' because they ... the raster problem with the sprites
    Hikaru Hikaru October 2015 Development
  • Ninjaman 8-way scrolling 50Hz multicolour demo :-)Here's a demo I've been working on for a while. The goal was to make the best scrolling routine possible on a humble 48K ZX Spectrum. I was origin…

    ... colour clash
    - 8 enemy sprites and one player sprite on ...
    Kayamon Kayamon October 2015 Development
  • Three versions of ZubWhile watching this week's Chinnyvision video on Zub I found myself frowning when he came to look at the Speccy version because despite having owned …

    ... recognise any of the enemy sprites that he was coming up ... , only to find that the sprites were as I remembered them ... completely different set of baddie sprites compared to the originals. I ...
    Blerk Blerk November 2015 Games
  • Under development: SETO TAISHO VS YOKAIAfter having been defeated by Funky Fungus, Seto Taisho, the crockery general, returns to Japan with its dreams of glory now shattered. However, duri…

    ... . It is mainly authored with AGD 4.6 but it is ...
    Alessandro Grussu Alessandro Grussu December 2015 Announcements
  • Pengo QuestThis is a little Pengo Game 90% complete: it misses music and a decent ending screen ...problem is I am using a AGD TEST version which goes crazy (a…

    ... is I am using a AGD TEST version which goes crazy ... link below along with the AGD script (TAP file) and an ... to see how i used AGD)


    https://www ...
    gabriele amore gabriele amore December 2015 Brand new software
  • How do you do masked sprites with attributes?Is this possible and how would you do it? :) Thanks :)

    Is this possible and how would you do it? :)

    Thanks :)
    alienbanana alienbanana January 2016 Development
  • Problem with BC corrupting after DJNZJust for fun, I'm messing around trying to get the level maps from Lemmings to display on the screen with machine code. It's been ages since I did an…

    ... bitmaps that are stored like sprites, 512 by 128 pixels, or ...
    mulder mulder January 2016 Development
  • Tidying up Gradius??Has anyone wished that someone with the right 'know how' would tidy this game up. I bought this when I had a 128k spectrum and im sure I read that th…

    ... down plus shrink the ingame sprites and slow it down a ...
    spainboy spainboy February 2016 New game ideas
  • "Jet Set Luis: Rumbo a la Costa Blanca""Jet Set Luis: Rumbo a la Costa Blanca" (Jet Set Luis: On the Way to Costa Blanca) is a 2014 or 2015 (see below) Spanish remake of "Manic Miner", mad…

    ... title screen and all the sprites have been modified. According to ...
    jetsetdanny jetsetdanny February 2016 Games
  • Random Game InterpretationsHi All Just some random thoughts I'd been having around what it is about the (specifically the example of JSW / MM) games that so appeals to me: …

    ... layout full of wondrous creatures / sprites - that were a mix ... encounters are either simply utilitarian sprites or animals which have taken ... a watertight analysis of the sprites of JSW - rather, just ... / landscape of it's sprites being remnant leftovers of a ...
    saddestmoon saddestmoon February 2016 Games
  • New game: NADRALHello fans of ZX-Spectrum! I want to please you a new game created on the basis of the original game NADRAL. My version is made in AGD. For all begin…

    ... . My version is made in AGD. For all beginners who are ... learning AGD, attached version to download in ... AGD.
    [img]http://s5386.storage. ...
    Termojad Termojad March 2016 Brand new software
  • Hey guys, anyone good with icons?Hi folks - I've not abandoned SpecBAS, far from it, it's just that development has slowed somewhat while I've been working on AGD. That said, I ha…

    ... I've been working on AGD. That said, I have been ...
    Dunny Dunny March 2016 Sinclair Basic
  • TommyGun updatehttps://drive.google.com/file/d/0BwXFKYO5i1IlN2U4MUtrRVZZWUE/view?usp=sharing Hi, I have updated my TommyGun application and since we can't uplo…

    ... to load a project
    * AGD Game Editor
    o Removed ... AGD Arcade Games Designer
    There ... is a dedicated AGD editor in development
    * Code ...
    Kiwi Kiwi March 2016 Development
  • dig dugHi i worked out dig dug with agd band made a few screens... anybody intersted in helping design more screens?

    Hi i worked out dig dug with agd band made a few screens... anybody intersted in helping design more screens?
    gabriele amore gabriele amore April 2016 Development
  • Unfinished Game - K C Munchkin portIn the past I have done a couple of ports of games from the Phillips videopac to the ZX Spectrum using AGD. http://www.worldofspectrum.org/forums/…

    ... to the ZX Spectrum using AGD.

    http://www.worldofspectrum ... of on screen objects with AGD if I remember correctly.
    AGD could finish it up.
    A snapshot of it in AGD is here. - http://www.gmjelec ...
    gazj82 gazj82 April 2016 New game ideas
  • Issue 4A, tests complete fine but get odd crashing problemHi all, I've got an issue 4A which has had all of its lower RAM replaced, TR4, TR5 as well as its CPU. It originally had quite high voltages (20-3…

    ... invisible objects, occasional glitches on sprites etc. Sometimes it takes until ...
    Jet5y Jet5y May 2016 Hardware
  • ZX Spectrum CartridgesI have been thinking of "cloning" ZX Cartridges for a while (case, board and silicon skirt), to be able to make new releases or replace damaged cartr…

    ... these two pictures, taken after removing what appeared to be solid ...
    RMartins RMartins May 2016 Hardware
  • BTile EditorHi All, Here is a simple sprite editor for creating bicolour 8x2 format sprites at 16x16. These are used in Nirvana+, link to thread here... [url=…

    ... for creating bicolour 8x2 format sprites at 16x16. These are used ...
    andrewvanbeck andrewvanbeck May 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... some color, and have players/sprites in black and white (without ... someone to tackle graphics and sprites/animations, so that I can ...
    RMartins RMartins June 2016 Development
  • HACK PACK - DoubleBouble (Son of Hack Pack)32028,x lives 32032,x time 32027,x level 35147,201 Immune to fire Not really hacks TBH just generic pokes which will hack all AGD games (…

    32028,x lives
    32032,x time
    32027,x level
    35147,201 Immune to fire

    Not really hacks TBH just generic pokes which will hack all AGD games (Currently).
    ANDREW RYALS ANDREW RYALS June 2016 Games
  • TommyGun's getting a Debuggerhttp://youtu.be/B_kZVRvYV98 I have always wanted to debug the programs I write in TommyGun using TommyGun instead of the debuggers in emulators. …

    ... the 4 minute mark drawing sprites on the screen.

    Kiwi Kiwi June 2016 Development
  • TommyGun with Debugginghttp://goo.gl/HfSXev?gdriveurl Ok, so this is a pretty big release for me and I have added a lot of stuff into the code editor. Mainly of course …

    ... quite interesting to watch when sprites are drawing on screen or ... game. In this case the sprites Last X position.

    o Added Big Sprites Demo project
    o Added ...
    Kiwi Kiwi July 2016 Development
  • New Game - Cap'n Rescue: ReprisalHello, I'd just like to announce my new game Cap'n Rescue: Reprisal for the ZX Spectrum is almost complete. This is the third game in the series…

    ... and is again authored with AGD.

    The test version ...
    LoadingScreech LoadingScreech July 2016 Brand new software
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