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Search Again :: Adv Search 1000 results in 0.008s
<1…567891011…34>
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... .
    Do you have any sprites defined?[/QUOTE]

    ... been ages since I used AGD and I've forgotten all ... is being transferred over from AGD 2.6 too, so it ... in some dummy sprites to cover all the sprites i'd ... . If I tweak the AGD engine so that it skips ...
    mulder mulder February 2013 Development
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... be configured to allow masked sprites in AGD games if this feature ... version of your game in AGD
    2) go into the ... import into TG.

    Sprites etc... I'm not sure ... game and save out the sprites.

    Sound effects - you ...
    mulder mulder March 2013 Development
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... sprites in your games?
    b) How can you convert existing AGD ... using the AGD engine from the speccy version, masked sprites would (as ... to reduce the number of sprites per screen.

    I ... might be a different matter. AGD has to be very flexible ...
    BiNMaN BiNMaN March 2013 Development
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... guys. I read about masked sprites and saw the option grayed ... I'll just stick to AGD at the moment and complete ...
    Alessandro Grussu Alessandro Grussu March 2013 Development
  • Under development: CattivikHey there I started making a new game "Cattivik" based on the cartoon character invented by Italian cartoonist Bonvi [url]http://www.youtube.com/wa…

    ... Gabriele, I do like your sprites.

    [QUOTE=gabriele amore ... />
    I'm not sure AGD supports [U]in game [/U ... memory to put it in (AGD leaves plenty of slow memory ...
    R-Tape R-Tape March 2013 Development
  • Under development: CattivikHey there I started making a new game "Cattivik" based on the cartoon character invented by Italian cartoonist Bonvi [url]http://www.youtube.com/wa…

    ... Gabriele, I do like your sprites.



    I ... />
    I'm not sure AGD supports [U]in game [/U ... memory to put it in (AGD leaves plenty of slow memory ... work in.[/QUOTE]

    AGD itself doesn't support music ...
    BiNMaN BiNMaN March 2013 Development
  • Under development: CattivikHey there I started making a new game "Cattivik" based on the cartoon character invented by Italian cartoonist Bonvi [url]http://www.youtube.com/wa…

    ... Gabriele, I do like your sprites.



    I ... />
    I'm not sure AGD supports [U]in game [/U ... memory to put it in (AGD leaves plenty of slow memory ...
    gabriele amore gabriele amore March 2013 Development
  • Under development: CattivikHey there I started making a new game "Cattivik" based on the cartoon character invented by Italian cartoonist Bonvi [url]http://www.youtube.com/wa…

    ... have to be paged in. AGD games normally run with interrupts ... ?

    PS your Bifrost sprites are FANTASTIC!!Are you going ...
    gabriele amore gabriele amore March 2013 Development
  • Under development: CattivikHey there I started making a new game "Cattivik" based on the cartoon character invented by Italian cartoonist Bonvi [url]http://www.youtube.com/wa…

    ... ! R-Tape designed most BIFROST* sprites for [URL="http://www.worldofspectrum ... designing program (something like AGD...ok i know AGD cannot do that ... something easy to use like AGD...
    gabriele amore gabriele amore March 2013 Development
  • Under development: CattivikHey there I started making a new game "Cattivik" based on the cartoon character invented by Italian cartoonist Bonvi [url]http://www.youtube.com/wa…

    ... it looks like a few AGD games do this, you just ... ;687128]
    PS your Bifrost sprites are FANTASTIC!!Are you going ... . I just drew a few sprites & I think Einar is ...
    R-Tape R-Tape March 2013 Development
  • MegaManZXMega Man for ZX Spectrum [center] [IMG]http://i45.tinypic.com/2ho90rd.gif[/IMG] [IMG]http://i49.tinypic.com/dzt7bd.png[/IMG] [IMG]http://i49.tinyp…

    ... one color in AGD though (if I know AGD that is) since ... .[/QUOTE]

    The sprites in AGD take on the colours from ...
    mulder mulder March 2013 New game ideas
  • MegaManZXMega Man for ZX Spectrum [center] [IMG]http://i45.tinypic.com/2ho90rd.gif[/IMG] [IMG]http://i49.tinypic.com/dzt7bd.png[/IMG] [IMG]http://i49.tinyp…

    ... QUOTE=mulder;688788]The sprites in AGD take on the colours ... the manual. Too bad sprites can't be colored directly ... the next AGD you can have 16x16 or 16x24 sprites, which ... I can tell all sprites have to either be ... .

    PS. AGD Version 0.4 for Amstrad ...
    Sadako Sadako March 2013 New game ideas
  • BIFROST* for graphic artists - part 1Using multicolor requires 2 very different skills: [I]programming[/I] and [I]graphic design[/I]. I already wrote several tutorials about the former …

    ... letting you put multicolour sprites wherever you like. However, ... />
    Otherwise, 5 sprites (without any conditions) would be ... possibly reordering slots first). Removing a sprite would require ... restrictions on number of sprites per row seems highly ...
    Einar Saukas Einar Saukas March 2013 Development
  • New game:The lost island[IMG]http://rghost.ru/44782254/image.png[/IMG] download link - [url]http://speccy-live.untergrund.net/wp-content/uploads/2013/03/The-lost-islandf.zip…

    ... like trees - sprites just disappear. I know it's AGD but I ... believe it supports masked sprites.

    Ralf Ralf March 2013 Brand new software
  • New game:The lost island[IMG]http://rghost.ru/44782254/image.png[/IMG] download link - [url]http://speccy-live.untergrund.net/wp-content/uploads/2013/03/The-lost-islandf.zip…

    ... believe it supports masked sprites.[/QUOTE]

    AGD sprites aren't masked ... per screen.

    In AGD each sprite frame also has ... 's why an AGD game which is heavy on sprites and animations ...
    BiNMaN BiNMaN March 2013 Brand new software
  • New game:The lost island[IMG]http://rghost.ru/44782254/image.png[/IMG] download link - [url]http://speccy-live.untergrund.net/wp-content/uploads/2013/03/The-lost-islandf.zip…

    ... ;postcount=84[/url]

    AGD sprites aren't masked and I ... s why an AGD game which is heavy on sprites and animations ... /> Tiles shouldn't be masked, sprites can be.
    [/I]
    sprites... There is certainly some confusion with Tommy Gun editor for AGD ...
    Ralf Ralf March 2013 Brand new software
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... to do something today in AGD but it goes hard.
    sprites and tiles. I actually believed that AGD can do ...
    Ralf Ralf March 2013 Development
  • New game:The lost island[IMG]http://rghost.ru/44782254/image.png[/IMG] download link - [url]http://speccy-live.untergrund.net/wp-content/uploads/2013/03/The-lost-islandf.zip…

    [QUOTE=BiNMaN;690732]AGD sprites aren't masked and I ...
    Sadako Sadako March 2013 Brand new software
  • New game:The lost island[IMG]http://rghost.ru/44782254/image.png[/IMG] download link - [url]http://speccy-live.untergrund.net/wp-content/uploads/2013/03/The-lost-islandf.zip…

    ... idea. Now, when we have AGD, we could make (as a ... />

    this is an AGD game so I think the ... reappear because probably they are sprites (is thet right Kas?)
    gabriele amore gabriele amore April 2013 Brand new software
  • New game: Funky FungusHappy Easter folks! What's better to do during these Spring holidays than playing some new game on our Spectrums? ;-) And lo, here is... [center] [y…

    ... to get to grips with AGD and also because it looks ... try and persevere. Nice ideas, sprites and use of colour. The ... at other 'new' releases (especially AGD ones) and also look at ...
    Maroc's Astral Projection Maroc's Astral Projection April 2013 Brand new software
  • Your development hell.Got any games on the go that have been on the back-burner for a while? Please share your screen grabs / videos! Here's a lil vid of a few of my game…

    ... AGD in that if the player/bullet collides with two other sprites ... simultaneously, then AGD can sometimes 'miss' one ...
    Paul-J Paul-J April 2013 Development
  • Your development hell.Got any games on the go that have been on the back-burner for a while? Please share your screen grabs / videos! Here's a lil vid of a few of my game…

    ... AGD in that if the player/bullet collides with two other sprites ... simultaneously, then AGD can sometimes 'miss' one ... have isolated a bug in AGD, so you can post your ... listing either in WoS or AGD forum, and wait for Jonathan ...
    Einar Saukas Einar Saukas April 2013 Development
  • Some blah about ZX graphicHi, not anything really interesting but if You have nothing better to do, You can waste several minutes of Your life for this [url]http://hooyprogr…

    ... />
    > Do it in AGD. I would do it but ... separate fullscreen pictures and the sprites are very big, much bigger ...
    Yerzmyey Yerzmyey April 2013 Development
  • OH LA LA (an open game project)Well I am not sure this Alter vista thing is going to work, but if anyone wants to play/improve (it is an open project) this game, here are the z80 …

    ... AGD form 3.0 to 4.1, but the lack of sprites ... those who are just starting AGD.

    2-up is ... from 1-up - just different sprites and keys ;)
    As for ...
    NRA NRA June 2013 Brand new software
  • C.G.D - Classic Game Designer[b]UPDATE: August 07, 2013 AN UPDATED VERSION OF CGD IS NOW AVAILABLE, DETAILS HERE: [url]http://www.worldofspectrum.org/forums/showpost.php?p=7155…

    ... a limit to how many sprites you can have on the ... be, a bit like in AGD where you can have any ...
    R-Tape R-Tape July 2013 Brand new software
  • AGD and CGD....can we have a compromise?Well I have been using Jonathan Cauldwell's Arcade Game Designer and I started to look at Dave Hughes' Classic Game Designer. I must say that they ar…

    ... 720926]If you want big sprites and no color clash, would ... it would have to move sprites necessarily by 8 pixels at ... ..maybe a CGD with animated sprites would be just ok ... ... on the "codes" as in AGD (I did that when I ... did my AGD games and it was a ...
    gabriele amore gabriele amore September 2013 Development
  • AGD and CGD....can we have a compromise?Well I have been using Jonathan Cauldwell's Arcade Game Designer and I started to look at Dave Hughes' Classic Game Designer. I must say that they ar…

    ... of) the best features in AGD and CGD?

    from ... baddie

    from the AGD side I had some hard ... limitation in the number of sprites on the screen

    gabriele amore gabriele amore September 2013 Development
  • AGD and CGD....can we have a compromise?Well I have been using Jonathan Cauldwell's Arcade Game Designer and I started to look at Dave Hughes' Classic Game Designer. I must say that they ar…

    ... more complicated* when smooth sprites are interacting with blocks ... should be doable. Coloured sprites will most likely not ... There is no comparison with AGD though, that's the ... /> I have a feeling AGD can do most of this ... Gab you're an AGD expert why not give ...
    R-Tape R-Tape September 2013 Development
  • AGD and CGD....can we have a compromise?Well I have been using Jonathan Cauldwell's Arcade Game Designer and I started to look at Dave Hughes' Classic Game Designer. I must say that they ar…

    Yes AGD can do that and I ... only thing is AGD has a limit of 12 sprites per screen ... of AGD (3.0) however we could not have colored sprites...the ... (4.#) allow to have colored sprites ...maybe even choosing ink and ...
    gabriele amore gabriele amore September 2013 Development
<1…567891011…34>

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