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<1…28293031323334>
  • Sprite Spring wrong yearThis type-in from the last archive update was actually published in 1986 since the MH special issue 5 is from December 1986 ;) [url]http://microhob…

    This type-in from the last archive update was actually published in 1986 since the MH special issue 5 is from December 1986 ;)

    [url]http://microhobby.speccy.cz/mhf/MHEs5/mhes5_03.jpg[/url]
    Ivanzx Ivanzx April 2012 Infoseek database
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... the 128K Spectrum.

    AGD 3 now boasts pop-up ... is the tool you need. AGD produces games which run independently ... download the file from the AGD forum here:

    [url ...
    jonathan jonathan April 2012 Brand new software
  • Byte-order backbufferThis is a tool for Z80 coders who wish the Spectrum screen had a serial layout. It runs as an interrupt mode 2 service routine and uses POP and PUSH …

    ... now write all your
    sprite and text routines to print ...
    chev chev April 2012 Development
  • Sprite Design-Graph Paper?I have a question which comes about after my little adventure earlier today:- As i have quite a few speccy projects in progress at the moment I have …

    I have a question which comes about after my little adventure earlier today:-
    As i have quite a few speccy projects in progress at the moment I have the need to draw sprites using graph paper,i had a lot of trouble this morning in my local town ...
    jammajup jammajup April 2012 Development
  • "I, Of The Mask" inlayI thought I'd rescan and clean up the inlay. The one in the WOS archive is a bit grimy: [IMG]http://i23.photobucket.com/albums/b357/mlucifersam/Retro…

    I thought I'd rescan and clean up the inlay. The one in the WOS archive is a bit grimy:
    [IMG]http://i23.photobucket.com/albums/b357/mlucifersam/RetroGames/IOfTheMaskInlay.jpg[/IMG]

    But while I was at it I'd thought I'd make an alternate ...
    Mark R. Jones Mark R. Jones May 2012 Support files
  • about 10 Great Games IIHi all :) we talking this time for ... [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0011441[/url] :) [url]https://www.dropbox.com/s/k9uk9…

    ... good :)

    basil and mask ? why refuse to load in ...
    gorski gorski June 2012 MIA/STP/SDP
  • Is there a DD40 instruction?On this page: [URL="http://mdfs.net/Software/Z80/Exerciser/Spectrum/zexall.src"]Z80 instruction set exerciser for Spectrum[/URL] I noticed the belo…

    ... )
    ld8rrx: db 0ffh ; flag mask
    tstr [B]0ddh,040h ...
    Korinel Korinel June 2012 Emulators
  • Ghost Castle 2 SEfor those who may have bought the tape here's the [URL="http://myweb.tiscali.co.uk/binman/Ghost Castle 2 SE Map.png"]map[/URL] if anyone wants to a…

    ... release (and the enemy death sprite was changed) there are a ...
    BiNMaN BiNMaN June 2012 Support files
  • Softek IS Compiler - wrong fileUnder "Softek 'IS' BASIC Compiler" the file SoftekISBASICCompiler.tap.zip does not contain that program, but a version of the Softek Super C Compiler…

    ... -time file, plus all the sprite & demo files. Without RTCODE ...
    Battle Bunny Battle Bunny July 2012 Infoseek database
  • New recoloured game - After The War 1 :)As suggested and requested by some people I tried my skills with adding colour to this well known Spanish beatemup. And well... I did it :) I can sa…

    ... is more apocalyptic. But the sprite may seem to disappear there ...
    Ralf Ralf July 2012 Games
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. Even so, sometimes experienced developers may decide to access BIFROST* internal routines directly, for ...
    Einar Saukas Einar Saukas July 2012 Development
  • Spy Hunter - IssuesI have been playing this good old game from US Gold, and found myself with some questions... I have realized that in the rzx. files, the helicopter …

    ... a slight difference in the sprite of the trees, since they ...
    Ivanzx Ivanzx July 2012 Games
  • BIFROST* Advanced Programming - part 3This new demo demonstrates the BIFROST* built-in sprite support that I mentioned before. In BIFROST*, "sprite tiles" are 2 special tiles that BIFROS…

    ... // hi-res vertical sprite movement
    int ... // erase and move enemy sprite
    BIFROST_drawBackTilesH(linEnemy, colEnemy, ... // erase and move player sprite
    BIFROST_drawBackTilesH(linPlayer, colPlayer, ...
    Einar Saukas Einar Saukas July 2012 Development
  • UDG in AssemblyHow do you create User Definable Graphic and move it around the screen? In C64 its as easy as: [code] SPRITEENABLE = $d015 SPRITEPOINTER = $07f8 =*…

    ...
    =* 2000

    Sprite
    !byte $00, $0f, $ff ... it (1= sprite 0, 3 = sprite 0, 1, 7 = sprite 0, 1, ... it

    lda #(Sprite/$40)

    sta SPRITEPOINTER ... ; set sprite pointer for sprite 0

    ; ...
    Zxogger Zxogger August 2012 Development
  • Interview with Steve Wetherill (Odin)Hi you all!!! Here is the interview done to STEVE WETHERILL (Nodes of Yesod, Robin of The Wood, Arc of Yesod, Heartland... ?Odin!) and published at […

    ... generated "masks" dynamically for the sprite and key background objects - this ...
    jmvbok jmvbok August 2012 Sinclair Miscellaneous
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... drawing tiles using a bitmap "mask", and I advise against this ...
    Einar Saukas Einar Saukas August 2012 Development
  • Chronos II - Back in TimeI am a major fan of the original and would love to see a sequel. Basic Premise Having disrupted time a pilot is sent to correct the anomoly caused…

    ... be done with something like AGD or Shoot em up Designer ...
    zerohour zerohour August 2012 New game ideas
  • BIFROST* Advanced Programming - part 5In my [URL="http://www.worldofspectrum.org/forums/showthread.php?t=40437"]previous post[/URL] I demonstrated how to move multicolor images smoothly i…

    ... dirPlayer; // hi-res vertical sprite movement
    int dhrcPlayer; ... // hi-res horizontal sprite movement
    int px ... br />
    // erase player sprite
    if (HRC2OFFSET(hrcPlayer) == ...
    Einar Saukas Einar Saukas August 2012 Development
  • RockStar Xbox 360 Sale....Apparently, Rockstar have a sale on a lot of their DLC and other stuff right now...so if you've yet to pick up The Lost & Damned or Undead Nightmare,…

    ... /> ? Lasso - 120 MSP
    ? Undead Mask - 80 MSP

    Grand ...
    deadpan666 deadpan666 August 2012 Chit chat
  • New Game: Toofy In Fan LandOh no! Someone has stolen all Toofy?s nuts and scattered them in a strange and mysterious maze in the weird and distant Fan Land. Yep, it's a collec…

    ... out the new features of AGD.
    Seeing as though I ...
    Paul-J Paul-J September 2012 Brand new software
  • SpecBAS 0.754 Now available!Hi all - Due to overwhelming demand from half of my userbase (That's ASH-II to you lot), BEEP has been added! It's not just any old BEEP though - y…

    ... ADSR envelope control
    Sprite cloning - creates clones of ... br /> Fixed a crash using SPRITE ERASE
    Fixed(?) a floating ... point error in sprite movement, with values too ... proper priority
    Fixed sprite flickering that resulted from ...
    Dunny Dunny September 2012 Sinclair Miscellaneous
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ... /> int dirPlayer; // hi-res vertical sprite movement
    int dhrcPlayer; // hi ... /> }
    }

    // erase player sprite
    if (HRC2OFFSET(hrcPlayer) == 3 ...
    Einar Saukas Einar Saukas September 2012 Development
  • Binary sprite grabber[IMG]http://glair.narod.ru/prog/spritegrab.jpg[/IMG] [URL="http://glair.narod.ru/prog/pb_sprgrab.rar"]download[/URL]

    [IMG]http://glair.narod.ru/prog/spritegrab.jpg[/IMG]

    [URL="http://glair.narod.ru/prog/pb_sprgrab.rar"]download[/URL]
    g0blinish g0blinish September 2012 Brand new software
  • NEW GAME 48K: "Crapbert Buttslut" (and 2 others games)PL title: Zbylut Owrzodzie&#324; w kamiennym, kurwa, zajebanym czarcim kr&#281;gu. ENG title: Crapbert Buttslut in the muthafuc.kin' damn stone-ci…

    ... AY-interface.
    Based on AGD 3.

    Controls:
    Yerzmyey Yerzmyey October 2012 Brand new software
  • Turrican 2 - Mock up of a Mock upOne of the games that I was most looking forward to in the latter years of the Speccy's commercial life was Turrican 2. The previews made the game l…

    ... . Apart from a bigger main sprite, the rest of the graphics ...
    Swainy Swainy October 2012 Games
  • Idea for the WoS Best Spectrum game of the year award - Joffa trophyHello guys, I was thinking something, but I dont know if its going to be too fool or silly :D I was thinking that It would be a very good homage to …

    ... with the image of the sprite of Cobra. So now the ...
    Ivanzx Ivanzx October 2012 New game ideas
  • What's your avatar all about?Ok, this may have been covered before but I've not seen it discussed recently (and can't find it easily in a search ;)) and, in any case, some folk m…

    ... .

    Mine's a sprite I created in Mr Cauldwell ...
    Maroc's Astral Projection Maroc's Astral Projection October 2012 Chit chat
  • my remake of Barbarianhello i have done a remake in "open source" of the Spectrum version of Barbarian, the game of Palace Sofware in 1987. (nammed Death Sword in the USA)…

    ... Barbarian" : the enemy wears a mask , and the sorcerer looks like ...
    F.L F.L November 2012 Announcements
  • New Game: Lost In My SpectrumHi folks, it is with great joy that I present you my first Spectrum game, [I]Lost In My Spectrum.[/I] LIMS started as a study experiment with Jonat…

    ... .randomkak.blogspot.co.uk/p/agd-video-tutorials.html"]tutorials hosted ...
    Alessandro Grussu Alessandro Grussu November 2012 Brand new software
  • Free Nintendo 3DS Software from NintendoAnyone taking advantage of the free 3DS software offer for those who brought a 3DS XL? I've registered my interest and should be getting a download …

    ... Professor Layton and the Miracle Mask in a few days.
    zeropolis79 zeropolis79 December 2012 Chit chat
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