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Search Again :: Adv Search 1000 results in 0.021s
<1234567…34>
  • Drunken foolery!I've been pissing around with AGD for the last week or so, something may be coming together? Also I've had a few beers, listening to some tunes, lik…

    Well the messing around with AGD is more an attempt at ... into a game of some sort. Just finally getting round to ... some serious reworking as the sprite heavy type screens slow some ...
    dm_boozefreek dm_boozefreek October 2011 Development
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... /> Having a good play with AGD. Excellent bit of kit, invaluable ... screens done, sprite, left/right movement, jumping - now to sort moving from ...
    TechnicianSi TechnicianSi November 2011 New game ideas
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... I tried using a smaller sprite 8x8, but it was rather ... to the right of the sprite?

    [QUOTE=NRA; ...
    Just set up a sprite to work like an object ... the sprite. Don't worry about using sprites as objects, AGD is ... who want to write that sort of game.
    jonathan jonathan December 2011 Development
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... - 3 blocks wide. 2 blocks sort of works but would never ... of the equation but the sprite takes a little jump at ... in the initial releases of AGD) this is got me at ...
    BiNMaN BiNMaN May 2012 Brand new software
  • New game: Pitfall III wrath of KingcrockI'm releasing this new 'divertissement' made by Gabriele with AGD on behalf of him. The game is a platform affair where you should pick up the four p…

    ... presented and I like the sprite animations. One small issue I ... - good work. Am enjoying these AGD offerings... :D[/QUOTE]

    sort of excercises to learn how ... what can I do with AGD (it is my second attempt ...
    gabriele amore gabriele amore February 2013 Brand new software
  • Arcade Game Designer 4Just released over at the AGD forums. New this time: Sprites can now be individually coloured using the SPRITEINK command. If 16x16 sprites aren't…

    Hi , a newbie to the amazing AGD , just having a small problem , my penguin sprite always faces the same way , before posting this i have spent a few hours trying to sort it , can anyone put me straight . thanks.
    sirclive1 sirclive1 January 2014 Brand new software
  • In what ways your AGD, CGD or La Churrera game was innovative?Well I think it would be very interesting for people using AGD, CGD or La Churrera if anyone that has been using these software would highliht those …

    ... effect of the main sprite ...something that was not ... snakes") were not available in AGD
    (i did pushable ... like changing the main sprite accordig to what it ... swing on a wine...or sort of ) but as a ... achieve that with AGD. also the main sprite would not ...
    gabriele amore gabriele amore March 2014 Games
  • Opening my new game projectHi I am working to a new game (tentatively called "Donkey Kong Reloaded Done Better"...i was not happy with the graphics of Donkey Kong Reloaded) whi…

    ... feels as if the sprite control is more responsive ... some of your earliest AGD games, but that ... AGD games though, maybe it's something to do with the sprite ... , overall the enemy sprite movement paths seemed pretty ... suggest maintaining that sort of difficulty curve.
    Morkin Morkin April 2014 Announcements
  • Opening my new game projectHi I am working to a new game (tentatively called "Donkey Kong Reloaded Done Better"...i was not happy with the graphics of Donkey Kong Reloaded) whi…

    ... It feels as if the sprite control is more responsive than ... AGD games though, maybe it's something to do with the sprite ... from that, overall the enemy sprite movement paths seemed pretty cool ... . I'd suggest maintaining that sort of difficulty curve.[/QUOTE]
    gabriele amore gabriele amore April 2014 Announcements
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... />
    [quote]
    AGD, SEUD, FASE, sp1 - these are ... /> [/quote]

    Only AGD and SEUD are not libraries ... character-resolution rectangles. The sprite data structures are therefore character ... portions. This is the sort of practical library that ...
    Alcoholics Anonymous Alcoholics Anonymous September 2014 Emulators
  • Sprite design challenge: PopeyeHey there I am not crazy about this but it is the best I can do at the moment at least (i am using AGD with the sprite height set at 24 pixels...t…

    ... sort of limit (either in my AGD coding ability or in the AGD ... -think my popeye using that sprite size...
    (thw example below ...
    gabriele amore gabriele amore January 2015 Development
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... relatively simple (ie the sort of stuff normally discussed ... is larger than just a sprite / graphics engine. It' ... This is similar to AGD or Churerra where a ... an author of a sprite engine or a game ... sprite engine, decisions are being made that affects the sort ...
    Alcoholics Anonymous Alcoholics Anonymous January 2017 Development
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... in 16x24 sprite mode. Most users use 16x16 sprites and AGD handles ... assembly language instructions; the sort of code I'd write ... the frame rate, extend the sprite table etc. In fact, ... the Spectrum Next/Timex 8x1 AGD compiler released around Christmas already ...
    jonathan jonathan January 2017 Development
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... it's owed to AGD where jonathan has adopted ULA ... than "DMA for sprite pixels AND sprite info data (unless ... yet some extra logic to sort them out". Nevermind you ... replacement for sprite hardware. This includes implementing sprite-equivalent operations ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Sinclair Miscellaneous
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... in the Playstation vs XBOX sort of world, but this project ... anyone can use. A tuned AGD. A sprite designer. BASIC-on-steroids ...
    thricenightly thricenightly May 2017 Sinclair Miscellaneous
  • Am I too late?I bought a Spectrum recently and got my Spectrum 'vibe' back from watching The Spectrum Show and all that wonderful nostalgia came flowing back. C…

    ... PGD the same as AGD? What's the difference ... perform.

    AGD was my final attempt at ... write pretty much any sort of game. Obviously with ... /> The latest version of AGD runs on 64-bit Windows ... DATA (local to each sprite or event), user programmed ...
    jonathan jonathan August 2018 Development
  • Name this game (Pink Panther clone)Hi Guys - Yes I'm asuming that no gals are reading this forum. I'm trying to find a game that I remember from my childhood. It was build on the pink…

    ... pink panther character. The main sprite looked like the pink panther ... everything. It a quite small sprite max 3 characters tall.
    sort. You could walk around and ...
    AndersJensen AndersJensen December 2002 Games
  • C, Z88DK and the Sprite Pack Library I wrote a short demo that shows a taste of what can be done from C on the Spectrum: [url="http://justme895.tripod.com/zqa/pacmen.zip"]http://justme…

    ... to help in debugging the sprite pack library. You should be ... a fresh release of the Sprite Pack library in the next ...
    Alcoholics Anonymous Alcoholics Anonymous August 2003 Development
  • Dan Dare 256 colour project many may not be aware of.I still need/want to try Vladimir's emulator. But I think many people here aren't aware of another 256 colour project, which was mentioned on C.S.S. …

    I still need/want to try Vladimir's emulator. But I think many people here aren't aware of another 256 colour project, which was mentioned on C.S.S. a while back. I don't think the author went particularly out of his way to make it known. The thread on C.S ...
    Sadako Sadako March 2004 Emulators
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... time to type up the SPRITE MACHINE manual, but in the ...
    Sadako Sadako April 2004 Games
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... one ass was enough to sort of tick the both of ... and thought I was some sort of masochist for doing so ... . Then the functions of the Sprite Editor and Tile Editor were ... feature in the future to sort of 'snap' things together and ...
    Sadako Sadako July 2004 Development
  • Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …

    ... am thinking of writing a Sprite Graphics Tutorial, ie. how to ... best program and implement Sprite graphics. I would hope to ...
    dmsmith dmsmith August 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... H,A

    ; MERGE SPRITE COLOR WITH EXISTING PAPER COLOR ... /> ;Char Size: ( 2, 3)
    ;Sort Priorities: Mask, Char line, Y ...
    robpearmain robpearmain September 2004 Development
  • Help needed with drawing masked spriteI need to draw a small sprite (16 bytes) on to the screen using a mask. Its the only sprite that will be used so speed isn't too important. I was goi…

    ... need to draw a small sprite (16 bytes) on to ... mask. Its the only sprite that will be used so ... the screen (based on the sprite x,y). I would then ... draw the sprite to the screen using the ... screen address then draw the sprite again. Does this seem a ...
    Mr Millside Mr Millside November 2004 Development
  • Laser Basic Sprite GeneratorDoes anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it! Thanks in advance.

    Does anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it!

    Thanks in advance.
    tanium tanium December 2004 Sinclair Miscellaneous
  • Best Sprite on the SpectrumWhich sprite or character from any Spectrum game do you think is the best? I personally like both the Miner and Jet Set Willys, because of thier sim…

    Which sprite or character from any Spectrum game do you think is the best? I personally like both the Miner and Jet Set Willys, because of thier simplicity.
    Brodalco Brodalco June 2005 Games
  • Sprite Tutorial: Section on Masked Sprites addedLatest installment of my Sprite Graphics Tutorial: [url="http://members.aol.com/derekmsmith1/Spectrum/TUTORIAL.RTF"]http://members.aol.com/derekmsmi…

    Latest installment of my Sprite Graphics Tutorial:

    [url="http://members.aol.com/derekmsmith1/Spectrum/TUTORIAL.RTF"]http://members.aol.com/derekmsmith1/Spectrum/TUTORIAL.RTF[/url]

    Derek
    dmsmith dmsmith July 2005 Development
  • Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…

    ... incorporate collision detection into a sprite routine I writing.
    The ... /> POP DE ; e=mask, d=sprite image
    LD A,(HL ... :
    LD A,(HL) ; draw sprite as normal
    AND E ...
    dmsmith dmsmith August 2005 Development
  • sprite making in +3 BASIC?Any sprite tutorial I come across is far too complicated! Can someone help me? For instance, how do you create a person-shaped animated sprite which …

    Any sprite tutorial I come across is ... create a person-shaped animated sprite which will collide with objects ...
    sonic91 sonic91 September 2005 Development
  • z88dk + splib2: another question (sprite instancing)I'm making some tests with z88dk+splib2, with the idea of creating a game sometime in the future, and I have come across a problem. Let's suppose I …

    ... tiles, I must create a sprite for every single instance of ... 10x 14 bytes allocations per sprite, a lot of memory if ... and use a kind of "sprite instancing"? I mean, I could ... sprites, and say "I want sprite 1 drawn at coordinate (X ...
    utopian utopian October 2005 Development
<1234567…34>

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