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<1…25262728293031…34>
  • 3d isometric graphics assistance needed!My little Ragnar Revival project now has a little dev website: [url="http://www.demesta.com/ragnar"]www.demesta.com/ragnar[/url] I am currently wor…

    ... , a moving character of some sort. And then I need other ...
    ekoman ekoman July 2004 Development
  • 3d SpritesThe project now has a little dev website: [url="http://www.demesta.com/ragnar"]www.demesta.com/ragnar[/url] I am currently working on sprites - tho…

    ... , a moving character of some sort. And then I need other ...
    ekoman ekoman July 2004 Development
  • 3d isometric graphics assistance needed!My little Ragnar Revival project now has a little dev website: [url="http://www.demesta.com/ragnar"]www.demesta.com/ragnar[/url] I am currently wor…

    ... , a moving character of some sort. And then I need other ...
    ekoman ekoman July 2004 Development
  • Best scrolling everHi All - I've been lurking here for a while enjoying reminiscing about my magical 10 years of rubber-keyed fun back in my youth! What game featured …

    ... rather than simply moving the sprite! (I'd love to play ...
    Gwyn Gwyn July 2004 Games
  • Car boot PricesYesterday i went to a well known car boot sale up here in lancashire , i spotted a box of speccy games on a table , its ages since ive seen any at a …

    ... starting to meet the same sort on car boots or did ...
    sirclive1 sirclive1 July 2004 Sinclair Miscellaneous
  • name the game ;)Its some sort of a platformer and you must avoid zombies that walked back and forth between the floors. It was set in a house and there was an elevat…

    Its some sort of a platformer and you ...
    Dasse Dasse July 2004 Games
  • Decimals, bcd etc in z80...Working bloody full-time on my Ragnar Revival game right now - just finished the basic sprite engine and before I go on coding the actual 3d engine (…

    ... now - just finished the basic sprite engine and before I go ...
    ekoman ekoman July 2004 Development
  • Name of game...Okay, looking for a game that I actually never played - just read about. Action/strategy type game with two sides fighting eachother with robots. Th…

    ... /> 3d style gameplay, 3d iso sort of.
    ekoman ekoman July 2004 Games
  • SMAX - My Spectrum Killer App that never quite materialisedThis is basically a copy of my post to CSS, for anyone that doesn't read the group:- One or two of you may, if you have particularly good memories, …

    ... screenshots and download a functioning (sort of) "technology preview" at [url ...
    ccowley ccowley July 2004 Development
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ...
    call drawsproffscr ;Draw offscreen sprite graphics to screen
    call ... called several times without the sprite being rendered in-between. If ... "template", background data which the sprite covers and which is rotated ...
    ekoman ekoman July 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... present I have a rough sprite engine working, and a routine ...
    dmsmith dmsmith July 2004 Development
  • Hey PaveroJust wanna say your maps site ROCKS! Thanks for making it... Loads of eye candy.. I would sign the guestbook but you don't seem to have one... I was…

    ... be cool if you could sort the maps by genre, so ...
    Arcane Design Arcane Design July 2004 Games
  • Two colour nice Spectrum screen$Im wanting some 2 colour Spec or SAM screens to use as backgrounds in my OS... i.e. black and white, blue and back etc etc... not using attributes an…

    ... place for pictures of this sort perhaps, or any tips for ...
    CKay CKay August 2004 Development
  • Amazing RARE Spectrum related auctions[url="http://cgi6.ebay.co.uk/ws/eBayISAPI.dll?ViewSellersOtherItems&userid=1lambert2&include=0&since=-1&sort=3&rows=50"]http://cgi6.ebay.co.uk/ws/eBa…

    ... =0&since=-1&sort=3&rows=50"]http ... =0&since=-1&sort=3&rows=50[/url ...
    MattLamb MattLamb August 2004 Sales
  • What sort of new games would you like to see on the Speccy?With the amount of coders we have around, I'm surprised that we don't see more new Speccy games. _________________ [url="http://www.gamestyle.net"]h…

    With the amount of coders we have around, I'm surprised that we don't see more new Speccy games.

    _________________
    [url="http://www.gamestyle.net"]http://www.gamestyle.net[/url]

    [ This Message was edited by: Swainy on 2004- ...
    Swainy Swainy August 2004 Games
  • FAO GilbyHello mate. Thanks for the disk you sent. I'm not sure how many you sent, but the stupid bloody postoffice managed to "damage" the envelope. All I've…

    ... . But where I live this sort of thing is happening all ...
    MattLamb MattLamb August 2004 MIA/STP/SDP
  • Thundercats episodes in the UKHi all... This is a request for help from Thundercats fans in the UK.. I'm trying to build up my collection of episodes but all I can get is downlo…

    ... or packaging, or arrange some sort of trade (the only Speccy ...
    zeropolis79 zeropolis79 August 2004 Sinclair Miscellaneous
  • Tons of games for sale....I'm trying to get shot of my duplicate tapes, this is the first batch that I'm selling... Typically 10-12 items per lot, loads of classic Spectrum ga…

    ... =0&userid=Gilby6&sort=2&rows=25& ... =0&userid=Gilby6&sort=2&rows=25& ...
    Gilby Gilby August 2004 Sales
  • Dave Perry InterviewI conducted this interview with Dave Perry, famous for games like Turtles, Trantor, Extreme and Dan Dare 3 to name but a few... Enjoy! Dave Perry wa…

    ... Games had a much better sprite for the Turtles and a ...
    zeropolis79 zeropolis79 August 2004 Sinclair Miscellaneous
  • Rescate Atlantida / Rescue from AtlantisDid anyone ever create some sort of walkthrough for this? I played it for ages when it came out over here, and never worked out how to get inside of …

    Did anyone ever create some sort of walkthrough for this? I played it for ages when it came out over here, and never worked out how to get inside of the fsking ship-wreck, if that is indeed what you have to do.
    b00mzi11a b00mzi11a August 2004 Games
  • Video codecs in Spin?Hi all! A question regarding Spin: I would like to do a video capture (when I move my Ragnar sprite behind blocks - yiihah!) but I have some problem…

    ... (when I move my Ragnar sprite behind blocks - yiihah!) but I ...
    ekoman ekoman August 2004 Emulators
  • RZXs of games completed - fancy a go?I notice that as Daren and Andy C's RZXing continues, there's a couple of people saying they might want a go at doing some themselves. To this end, …

    ... in touch and I'll sort out a copy :)

    Dunny Dunny August 2004 Games
  • Wanted: Machine Code Sprites and Graphics BookWould anyone be willing to either sell or swap this book. Its full title is Machine Code Sprites and Graphics for the ZX Spectrum : A complete guide…

    ... Spectrum : A complete guide to sprite coding

    By John ...
    dmsmith dmsmith August 2004 Wanted
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... left and right sides of sprite.
    DB %00000000
    sprite in memory (sprite is stored in such ... ,(SPRXLEN) ;| taking width of sprite
    DEC A
    ... ' preshifted bytes of mask and sprite.
    DRAWEND
    ...
    moroz1999 moroz1999 August 2004 Development
  • 3 in 1 NTG3 in 1 name that game 1) You are a ninja cyborg or something. A side view flip screen. Most screens look alike with just a few details different. Th…

    ... through mountains. Wireframe landscape, plus sprite objects. You had bombs and ...
    Erlstoned Erlstoned August 2004 Games
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…

    ... LD IX,sprites ; Point to sprite data
    LD B,TOTALSPRITES ... return so we can print sprite to screen

    sprite
    LD E,(IX+3 ... char, 9 chars per 16x16 sprite)
    gfx:

    ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... /> LD IX,sprites ; Point to sprite data
    LD B,TOTALSPRITES ... /> PUSH BC

    ; Is sprite enabled, ignore if not
    ; Get beginning of graphics for sprite
    LD E,(IX+3 ...
    robpearmain robpearmain August 2004 Development
  • Character SetAlright, this may not be the right forum for this question (it does sort of relate to a game which I'm trying to get working properly - long story) -…

    ... for this question (it does sort of relate to a game ...
    Neil^P Neil^P August 2004 Games
  • Looking for an old, but GREAT gameHi All, Wondered if anybody can help me. I had a 128k back in the day, and I have fond memories of a game which I simply can't remember the name of …

    ... you were (I think) some sort of police man or something ... in a city of some sort. You had a gun, and ...
    clut clut September 2004 Games
  • AnOtHeR pLeAsE hElP fInD tHiS gAmE!This is probably the vaguest game find request but I am trying to find a game where you played a small White Angel and flew around the screen picking…

    ... in time. It was some sort of time travelling thing. Controlling ...
    liveship liveship September 2004 Games
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