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  • Opening my new game projectHi I am working to a new game (tentatively called "Donkey Kong Reloaded Done Better"...i was not happy with the graphics of Donkey Kong Reloaded) whi…

    ... . It feels as if the sprite control is more responsive than ... some of your earliest AGD games, but that could be ... AGD games though, maybe it's something to do with the sprite ... from that, overall the enemy sprite movement paths seemed pretty cool ...
    Morkin Morkin April 2014 Announcements
  • Opening my new game projectHi I am working to a new game (tentatively called "Donkey Kong Reloaded Done Better"...i was not happy with the graphics of Donkey Kong Reloaded) whi…

    ... feels as if the sprite control is more responsive ... some of your earliest AGD games, but that ... ...maybe is just becasue is AGD 4.3?

    AGD games though, maybe it's something to do with the sprite ... that, overall the enemy sprite movement paths seemed pretty ...
    gabriele amore gabriele amore April 2014 Announcements
  • Opening my new game projectHi I am working to a new game (tentatively called "Donkey Kong Reloaded Done Better"...i was not happy with the graphics of Donkey Kong Reloaded) whi…

    ... should add some sprite but this somehow messes up AGD badly)
    gabriele amore gabriele amore April 2014 Announcements
  • Opening my new game projectHi I am working to a new game (tentatively called "Donkey Kong Reloaded Done Better"...i was not happy with the graphics of Donkey Kong Reloaded) whi…

    ... but remeber this is stillan AGD game
    so we are ... (anything that moves is a sprite including the white bricks, the ... crosshair... you add one more sprite and something else will disappear ...
    gabriele amore gabriele amore April 2014 Announcements
  • Opening my new game projectHi I am working to a new game (tentatively called "Donkey Kong Reloaded Done Better"...i was not happy with the graphics of Donkey Kong Reloaded) whi…

    ... a real jump but the sprite is repositioned at the new ... 've been getting used to AGD again and will hopefully have ...
    gabriele amore gabriele amore April 2014 Announcements
  • Under development: COUSIN HORACE - with playable demoHi fellow Spec-chums, for the first time ever, I am publicly disclosing some details about a game I am currently working on. It is an epic adventure…

    ... gone for a flying Horace sprite instead of the helicopter. A ... of the third chapter with AGD. Just too much to do ...
    Alessandro Grussu Alessandro Grussu May 2014 Announcements
  • Donkey kong Jr II (...sort of)Well as my other games, this is another OPEN-AGD game not in its final form (I am not completely happy about the gfx) and there is a bug which mak…

    ... in making people use the AGD is working.[/QUOTE]

    sprite in the "codes and variables ... /> unfortunatlery you cannot access the sprite codes in the latest version ... how to do that in AGD...as it is now you ...
    gabriele amore gabriele amore July 2014 Brand new software
  • Donkey kong Jr II (...sort of)Well as my other games, this is another OPEN-AGD game not in its final form (I am not completely happy about the gfx) and there is a bug which mak…

    ... am aware of the disappearing sprite bug
    (i actually ... i could never do in AGD (i did some attempt ... the temptation, go to the AGD editor by pressing ENTER and ... the screen with the BANANA sprite on it)..it is ... the end of memory the AGD codes locked up so ...
    gabriele amore gabriele amore July 2014 Brand new software
  • Donkey kong Jr II (...sort of)Well as my other games, this is another OPEN-AGD game not in its final form (I am not completely happy about the gfx) and there is a bug which mak…

    ... probably be asked in the AGD forums but anyway,
    in ... events section some of the sprite types can't be edited ...
    hikoki hikoki August 2014 Brand new software
  • Donkey kong Jr II (...sort of)Well as my other games, this is another OPEN-AGD game not in its final form (I am not completely happy about the gfx) and there is a bug which mak…

    ... probably be asked in the AGD forums but anyway,
    in ... events section some of the sprite types can't be edited ...
    gabriele amore gabriele amore August 2014 Brand new software
  • Opening my new game projectHi I am working to a new game (tentatively called "Donkey Kong Reloaded Done Better"...i was not happy with the graphics of Donkey Kong Reloaded) whi…

    ... enemies)

    starfields in AGD can only o in two ... make it with sprites...but AGD can only ha ndle 12 ... that moves counts as a sprite, including the little arrohead showing ...
    gabriele amore gabriele amore August 2014 Announcements
  • Opening my new game projectHi I am working to a new game (tentatively called "Donkey Kong Reloaded Done Better"...i was not happy with the graphics of Donkey Kong Reloaded) whi…

    ... AGD to make a radar-based game and infact the main sprite ... (corresponding to code sprite 0) is ... the main screen is sprite code 1 and ... sprite. I wrote this game when people started complaining that all AGD ... map layout in the AGD editor). The other ...
    gabriele amore gabriele amore August 2014 Announcements
  • Opening my new game projectHi I am working to a new game (tentatively called "Donkey Kong Reloaded Done Better"...i was not happy with the graphics of Donkey Kong Reloaded) whi…

    ... squeeze the hidden possibilities of AGD and try to fix their ... , put, putblock, redraw, changing the sprite type depending on certain conditions..
    hikoki hikoki August 2014 Announcements
  • Opening my new game projectHi I am working to a new game (tentatively called "Donkey Kong Reloaded Done Better"...i was not happy with the graphics of Donkey Kong Reloaded) whi…

    ... squeeze the hidden possibilities of AGD and try to fix their ... , put, putblock, redraw, changing the sprite type depending on certain conditions ...
    gabriele amore gabriele amore August 2014 Announcements
  • Limboanyone played Limbo on PSN? [youtube]GCA79zPaQe0[/youtube] I would image a game like this would work really well on the speccy

    multiple-sprite objects kind of work in AGD (in version 4 and higher ...
    gabriele amore gabriele amore August 2014 New game ideas
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... />
    All the available sprite libraries are written in assembler ... list of the openly available sprite engines for the spectrum ... [/B]: These are multicolour sprite engines written in assembler that ... on.

    [B]AGD, SEUD[/B]: The game creators ...
    Alcoholics Anonymous Alcoholics Anonymous September 2014 Emulators
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... be used "untouched".

    AGD, SEUD, FASE, sp1 - these are ... take what I want from AGD and throw away everything ... without uses of all that AGD, Churrera, FASE and other similar ... likely too, what else remain? Sprite/screen output and keymapping? They ...
    Shadow Maker Shadow Maker September 2014 Emulators
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... br />
    [quote]
    AGD, SEUD, FASE, sp1 - these are ... what I want from AGD and throw away everything ... br /> [/quote]

    Only AGD and SEUD are not libraries ... character-resolution rectangles. The sprite data structures are therefore character ...
    Alcoholics Anonymous Alcoholics Anonymous September 2014 Emulators
  • AGD Forground blocks/spritesHi Guys Just wanted to ask if it was possible to have foreground or non transparent blocks in AGD 4.5 so that a character would look like he was wal…

    I believe AGD only supports a single layer ... a bit odd when the sprite is moving. I've haven ...
    GReW GReW September 2014 Development
  • best software?Hi all when I was 6 in 1986 I could not code so I created about 40 A4 levels and used to move another sheet of paper over it to similate a game and a…

    ... using AGD but I am limited to things like sprite ... seemed to crash with the AGD version combined.
    ... not a programmer then AGD probably is the best. ... a game just fine in AGD alone.

    ... latest version of AGD allow each sprite to have unique colour ...
    R-Tape R-Tape October 2014 Development
  • best software?Hi all when I was 6 in 1986 I could not code so I created about 40 A4 levels and used to move another sheet of paper over it to similate a game and a…

    ... hardest:

    1. AGD & Churerra

    ... not working well with AGD but you can still ... do AGD games on a (emulated ... tools.

    2. Sprite libraries

    Things ... These provide you with sprite libraries that let you ...
    Alcoholics Anonymous Alcoholics Anonymous October 2014 Development
  • best software?Hi all when I was 6 in 1986 I could not code so I created about 40 A4 levels and used to move another sheet of paper over it to similate a game and a…

    ... I am starting to use AGD and already seem to ... version of AGD but can never seem to change the sprite color ... me how do change each sprite to different colors that was ... !
    I am using AGD 4.6 atm and spectaculator ... pretty much clued up on AGD now but cant seem ...
    drp996 drp996 October 2014 Development
  • best software?Hi all when I was 6 in 1986 I could not code so I created about 40 A4 levels and used to move another sheet of paper over it to similate a game and a…

    To change the ink colour that an individual sprite uses in AGD, you need to use the SPRITEINK command within the sprite's event code. This is explained in the documentation, but you might need to experiment a little to get the effect you need.
    GReW GReW October 2014 Development
  • best software?Hi all when I was 6 in 1986 I could not code so I created about 40 A4 levels and used to move another sheet of paper over it to similate a game and a…

    In AGD, sprites normally take ... command.

    The AGD manual says:
    [QUOTE][ ... colour for the current sprite to the specified colour, ... beginning of the sprite event, move the sprite as normal, then ... which was mainly developed with AGD 4.2. It features ...
    Alessandro Grussu Alessandro Grussu October 2014 Development
  • New Game - Page's Castle QuestMy fist game created with AGD. Page's Castle Quest is a simple platform game, nothing fancy just simple 'dodge and collect' game. [FONT="Comic Sans…

    ... and congratulations on your first AGD game. The classic platformer/collect ... to learn the ropes of AGD - I did the same a ... he/she wants the character sprite to perform a jump. This ...
    Alessandro Grussu Alessandro Grussu October 2014 Brand new software
  • Robot SantaAlien Ferox has grown beyond what could be accomplished on a humble Speccy - i've run out of memory AND ideas so that's indefinitely halted. BUT In…

    ... /> where
    x= sprite type
    y= sprite number

    then ... in the x sprite event write something like
    sprite (which doesn't lose a ... (oh, and i'm using AGD 4.6 btw) i'm ...
    SimonLCFC SimonLCFC October 2014 Brand new software
  • Robot SantaAlien Ferox has grown beyond what could be accomplished on a humble Speccy - i've run out of memory AND ideas so that's indefinitely halted. BUT In…

    ... this is in the enemy sprite code:

    " ... /> endif"

    In sprite code X:
    If image ... number so the time your sprite stays in death animation ... collided, or depending on what sprite is in death animation, ... oh, and i'm using AGD 4.6 btw) i'm ...
    gabriele amore gabriele amore October 2014 Brand new software
  • Robot SantaAlien Ferox has grown beyond what could be accomplished on a humble Speccy - i've run out of memory AND ideas so that's indefinitely halted. BUT In…

    ... number so the time your sprite stays in death animation ... collided, or depending on what sprite is in death animation, you ... either.)

    Each enemy sprite TYPE contains:

    IF ... effects have been built into AGD, and are remarkably easy to ...
    SimonLCFC SimonLCFC October 2014 Brand new software
  • Robot SantaAlien Ferox has grown beyond what could be accomplished on a humble Speccy - i've run out of memory AND ideas so that's indefinitely halted. BUT In…

    ... to completely remove the player sprite.
    Having the star effect ... , 10:5" error and returns AGD to BASIC. So, with memory ...
    SimonLCFC SimonLCFC October 2014 Brand new software
  • Robot SantaAlien Ferox has grown beyond what could be accomplished on a humble Speccy - i've run out of memory AND ideas so that's indefinitely halted. BUT In…

    ... (for example if your player sprite toches a certain object) where ... one that reproduces the player sprite)
    in that screen ... to completely remove the player sprite.
    Having the star effect ... , 10:5" error and returns AGD to BASIC. So, with memory ...
    gabriele amore gabriele amore November 2014 Brand new software
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