World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.029s
<1234567…34>
  • New game: SOPHIA II[img]http://www.alessandrogrussu.it/zx/Sophia2.png[/img] Hi fellas! After the [url=https://www.worldofspectrum.org/forums/discussion/56771/comi…

    ... the first time I employed AGD 4.7X (version 4Ke), albeit ... ] V2.0.
    [*]I Improved AGD's native script for moving ... tendency to let the player sprite "slip" through them in certain ...
    Alessandro Grussu Alessandro Grussu February 2019 Brand new software
  • Multi-Platform Arcade Game DesignerFirst of all, I should say Hello, having left the Spectrum scene around a year ago. I'm not planning to make a return but figured that I have some n…

    ... editors, write your code in AGD script using Notepad (or another ... />
    48K snapshots of AGD games can be imported and ... can import sprites from SevenUp sprite files or import 256x192 Spectrum ... say hello over at the AGD forums.

    - Jonathan, ...
    jonathan jonathan October 2019 Development
  • pixel exact printingis there a way of doing this in basic? or by copying / modifying the rom code or using a completely new routine? so that print at x,x works more like…

    ... like print " " does, for sprite movement

    i ... i want working with agd mini but i cant ... i want the same sprite repeated many times and ... copy each frame of a sprite many times...

    ive got the sprite walking across the screen and ...
    digital digital December 2021 Development
  • AGD 5 Sneak PreviewLet's be honest, AGD 4 was first released in 2013 and is long overdue an overhaul. Many users have migrated to the far superior MPAGD but not everyo…

    ... about the sort of functionality AGD 5 might have. I ... rewrite the rest of AGD.

    AGD 5 is coming ... , some code is from AGD, most is from MPAGD ... do a lot more. AGD itself is moving into the ... Spectrum's memory and everything AGD knows about a game ...
    jonathan jonathan June 2022 Announcements
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... , better sound, joystick interface included, sprite collision facilities etc. The spectrum ... . That let people do all sorts of things (from speech synthesis ...
    Alessandro Tommasi Alessandro Tommasi September 2002 Games
  • C, Z88DK and the Sprite Pack Library I wrote a short demo that shows a taste of what can be done from C on the Spectrum: [url="http://justme895.tripod.com/zqa/pacmen.zip"]http://justme…

    ... available a new version of Sprite Pack at:

    [url ... />
    The spiel:

    Sprite Pack is a machine code ... Input from the keyboard, all sorts of joysticks, the AMX/Kempston ...
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... a game designer of some sorts. You might want to talk ... my part, a map+tile+sprite editor sounds a very good ...
    Arjun Arjun February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... a game designer of some sorts. You might want to talk ... my part, a map+tile+sprite editor sounds a very good ... /> BMP2SCR EXP will have a Sprite/Tile/Font/Map editor later ... advanced Basic language with advanced Sprite/Tile commands, polygon drawing and ...
    LCD LCD February 2004 Development
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... you develop a character oriented sprite routine (i.e one ... which parts (chars) of the sprite are 'behind' selected parts ... easy double-playfield display of sorts.

    I always ... relevant background information like "sprite chars should be masked in ...
    TrueVideo TrueVideo March 2004 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... have 2 or 3 other sprite libraries on the go, each ... where Windows users had all sorts of problems getting things to ... is to get the Spectrum sprite libraries working, then Timex versions ... z88dk will run on all sorts of machines with minor modifications ...
    Alcoholics Anonymous Alcoholics Anonymous July 2005 Development
  • In Machine Code, what is the quickest way to sort bytes?I am playing around with some ordering of sprites, where I want to order them by vertical position. I used some Rodnay Zaks code to order some bytes…

    ... more that algorithm which sorts just pure numbers doesn' ... which number corresponds to particular sprite. So we could either ... pairs like [sort key, sprite pointer], which may introduce yet ... [code]
    call InsertValue ; leaves "sprite ID" in the L register ...
    baze baze August 2006 Development
  • In Machine Code, what is the quickest way to sort bytes?I am playing around with some ordering of sprites, where I want to order them by vertical position. I used some Rodnay Zaks code to order some bytes…

    ... more that algorithm which sorts just pure numbers doesn ... which number corresponds to particular sprite...

    ...

    sprite sorting you dont need ... searching for minimum value' over sprite data.

    ...
    Fikee Fikee August 2006 Development
  • Speccy graphics on CBM64The recent "Starquake" thread had me browsing through Steve Crow's portfolio of games and I was quite surprised when following the links to the CBM64…

    ... -res modes - there are all sorts of raster-line / interlace tricks ... main character is a hardware sprite (which you get 8 of ...
    gasman gasman November 2006 Games
  • Speccy graphics on CBM64The recent "Starquake" thread had me browsing through Steve Crow's portfolio of games and I was quite surprised when following the links to the CBM64…

    ... -res modes - there are all sorts of raster-line / interlace tricks ... (or more if you use sprite multiplexing in the border area ...
    netraider netraider November 2006 Games
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... is clear about what sorts of information we need ... void *joyfunc;

    // player sprite

    uchar state; // ... STATE_* for sprite animation
    struct sp1_ss *sprite;

    ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Conversion tool - bmp/gif to screen$Hihi Not sure if this is exactly the right place to ask, I don't see a software forum Is there a tool to convert a bmp or gif file to a screen$ sui…

    ... is welcomed along with all sorts of other chat. If I ... new features, and the UDG/Sprite editor has a great animator ...
    Dunny Dunny June 2008 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... best way - for example, my sprite routines works fine for my ... for this is that these sorts of routines generally have to ... to have more of these sorts of discussions
    evilpaul evilpaul April 2009 Development
  • New utility - Arcade Game DesignerNo income tax, no VAT, no money back, no guarantee... In advance of SEUD's release I thought I'd release AGD to get people in the mood for game maki…

    As promised, I've updated AGD now, and the new version, ... for download from my website. AGD now incorporates objects, which don ... object n at the current sprite position
    IF GOT n ... of any object the current sprite is touching, or 255 if ...
    jonathan jonathan May 2009 Development
  • Successor to the SpeccyBased on the rambling on the other thread it would be interesting to see what people felt was the 'spiritual' successor to the speccy. Amiga here....

    ... the Amiga with any other sorts of game. ;)

    I ... as well; however, the dedicated sprite/scrolling hardware was very much ...
    Matt_B Matt_B May 2009 Chit chat
  • Would welcome ideas for my large map game...I have been working on an engine to allow scrolling around a large map. For now, it allows 1 char movement around a 64x64 map made up of 4x4 char t…

    ... . I really like the cat sprite you have already.[/quote]

    Thanks, I did that sprite for a platformer I was ... game with masking and all sorts, based on chars and it ...
    robpearmain robpearmain May 2009 New game ideas
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... ]http://rapidshare.com/files/281887815/AGD.zip[/url]

    New ... resize window bug which removed sprite from first screen
    - Return ... we want to seriously expand AGD would be to remove the ... return to the main menu AGD does a full compile, which ...
    jonathan jonathan September 2009 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... are very expensive in AGD and that each sprite is preshifted. Each ... frame of each sprite is repeated 4 times preshifted ... so a sprite with 4 frames of animation ...
    BiNMaN BiNMaN September 2009 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... ]http://rapidshare.com/files/288253200/AGD.zip[/url]

    ... just collided, the newly-spawned sprite, and the original one ... command to animate a sprite in the reverse direction.< ... br />
    The Sprite Initialisation event is now called ...
    jonathan jonathan October 2009 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... seen two games written with AGD (with Binman writing a third ... PGD. I'm assuming that AGD's complexity has something to ... feature).

    The only sprite related request I would ask ...
    dm_boozefreek dm_boozefreek February 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... flip the screen the main sprite does not spawn and you ... There is nothing wrong with AGD, I don't think I ... doing Trooper in PGD. AGD is let down by the ... expensive a 4 frame animated sprite can take up 1/ ... could only be remidied if AGD became some sort of ...
    BiNMaN BiNMaN February 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... /> Okay, I've programmed these sprite types:

    horizontal patrols ... could only be remedied if AGD became some sort of shadow ... incorporate a GUI version of AGD with his emulator. I'd ... compressed, as it is in AGD.


    [QUOTE= ...
    jonathan jonathan February 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    Okay, the reverse-direction sprite stuff is now in for ... 've even written a little sprite selector routine to save having ... currently writing a game with AGD, avoid deleting characters in the ...
    jonathan jonathan March 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... me off but since using AGD I fancy another crack at ... and something other than box sprite collision detection. Otherwise horizontally the ...
    BiNMaN BiNMaN March 2010 Development
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... all handled by AGD.[/QUOTE]

    AGD tests for sprite coordinate overlaps ... : POKE 38474,23 will allow sprite grids to overlap by a ...
    jonathan jonathan April 2010 Development
  • PGD Game?Alright I've started playing around with PGD today since I can't get near the TV. Maybe it'll turn into something worth playing? :D

    ... plugging away adding things to AGD until I saw something I ... try to draw an alien sprite and when you see it ...
    Paul-J Paul-J April 2010 Development
<1234567…34>

Latest Posts

  • Frankie's ZX Spectrum Digouts
    Zup on 1:58PM
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on 1:02PM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 12:42AM
  • 1992 Spectrum Software
    harriusherbartio on April 7
  • Celebrity deaths...
    mel the bell on April 7
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 7
  • spectrum in netflix bomb and the cold war documentary
    zxbruno on April 7
  • Are there any decent Speccy Flight Sims?
    harriusherbartio on April 7
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 6
  • Tradtional games that were not programmed on the ZX Spectrum
    harriusherbartio on April 6

HitBox

Word Docs Hits
agd 1.8K 3.1K
sprite 5.5K 11.1K
sorts 2.3K 2.4K

Related Threads

  • Loading AGD games into AGD to check codeHey there<br /> <br /> Not sure if this is quite the place to put this but it covers both Jonathan's AGD and Spin and is a question about developing …
  • C, Z88DK and the Sprite Pack LibraryI wrote a short demo that shows a taste of what can be done from C on the Spectrum:<br /> <br /> [url="http://justme895.tripod.com/zqa/pacmen.zip"]ht…
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…
  • Sprite Graphics TutorialHi everyone,<br /> <br /> Would like some feedback on the following:<br /> <br /> I am thinking of writing a Sprite Graphics Tutorial, ie. how to bes…
  • Help needed with drawing masked spriteI need to draw a small sprite (16 bytes) on to the screen using a mask. Its the only sprite that will be used so speed isn't too important. I was goi…
  • Laser Basic Sprite GeneratorDoes anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it! <br /> <br /> Thanks…
  • Best Sprite on the SpectrumWhich sprite or character from any Spectrum game do you think is the best? I personally like both the Miner and Jet Set Willys, because of thier sim…
  • Sprite Graphics Tutorial - additionsHi Folks,<br /> <br /> Just made some additions to the tutorial I started ages ago. <br /> <br /> Link is:<br /> [url="http://members.aol.com/derekm…
  • Sprite Tutorial: Section on Masked Sprites addedLatest installment of my Sprite Graphics Tutorial:<br /> <br /> [url="http://members.aol.com/derekmsmith1/Spectrum/TUTORIAL.RTF"]http://members.aol.c…

Related Searches

  • xor sprite
  • agd
  • sprite interrupts
  • sprite sheet
  • basic scroll sprite
  • sprite
  • agd dunny
  • tommy gun agd
  • agd music
  • sprite resources
  • joe gunn sprite routine
  • agd jonathan
  • sprite editor
  • agd sprite postion on screen
  • agd sprite reset
  • agd sprite mask
  • agd flicker sprite priority
  • agd flicker sprite
  • agd sprite sort
  • agd sprite sorting

Copyright © 2024 World of Spectrum