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<1…20212223242526…34>
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... flip between screens but in AGD it is re-placed at ... , thank you for PGD and AGD etc [img]http://www.worldofspectrum ...
    ZnorXman ZnorXman July 2010 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... moving and disintegrating platforms in AGD? I'm currently doing this ... that could be done once AGD has a TommyGun plugin?
    mulder mulder July 2010 Development
  • WIP : Flippin' HoraceAnother Horace game anyone? I'm using AGD again. The moving platforms are a bodge job, slightly buggy, but still OK for what is possible in AGD. I…

    ... and copy it over to AGD by hand.

    Thanks ...
    mulder mulder July 2010 New game ideas
  • Outside world interfaceHi all, Im a newbie! 30 years old, bought up programming spectrums! I have no idea how to program PCs and want to write a program to control a se…

    if you aren't doing any computation at all, and have no feedback loop in the system why do you need a computer?

    if the outputs are switched by time why not just have each plugged into a mechanical timer?
    guesser guesser July 2010 Hardware
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... best implemented with sprites, and AGD leaves those to the user ... data to do these. All AGD maintains is a table of ...
    jonathan jonathan July 2010 Development
  • Outside world interfaceHi all, Im a newbie! 30 years old, bought up programming spectrums! I have no idea how to program PCs and want to write a program to control a se…

    ... .

    Guesser, a meachanical timer just isnt intelegent enough.
    EccentricDyslexic EccentricDyslexic July 2010 Hardware
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... you decide to not make AGD work in this case the ...
    ZnorXman ZnorXman July 2010 Development
  • Outside world interfaceHi all, Im a newbie! 30 years old, bought up programming spectrums! I have no idea how to program PCs and want to write a program to control a se…

    ... ;458648]
    Guesser, a meachanical timer just isnt intelegent enough.[/QUOTE ...
    guesser guesser July 2010 Hardware
  • I think I just nearly got burglared...I was working at the living room in my apartment, and I heard a noise oustide probably in the kitchen or in the hall... so after a few minutes I went…

    ... move on. Lights on a timer when a house is unoccupied ...
    Zagreb Zagreb August 2010 Chit chat
  • WIP : Flippin' HoraceAnother Horace game anyone? I'm using AGD again. The moving platforms are a bodge job, slightly buggy, but still OK for what is possible in AGD. I…

    ... to do these things in AGD, especially the jumping off of ...
    mulder mulder August 2010 New game ideas
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    [QUOTE=Kiwi;462846]
    I'll be doing more work on the weekend for PGD and hopefully have something to show in a few weeks.[/QUOTE]

    I take it AGD won't be too far behind?
    mulder mulder August 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... bother with the pointers that AGD maintains.

    Of course ... into the Spectrum version of AGD. Then again, I'm not ...
    jonathan jonathan August 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... bother with the pointers that AGD maintains.

    Of course ... into the Spectrum version of AGD. Then again, I'm not ...
    BiNMaN BiNMaN August 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... having the games editors in AGD any more.
    Of ... those games into the spectrum AGD.
    Though really if ... a speccy snapshot of AGD and move the project ... into TG AGD. (probably!!!)

    ... the games from the AGD source code and the ...
    Kiwi Kiwi August 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    I love using AGD on the speccy but it ... reload in to a fresh AGD, the corruption is in the ...
    BiNMaN BiNMaN August 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... having the games editors in AGD any more.
    Of course ... those games into the spectrum AGD.
    Though really if you ... using the TG version of AGD would you really want to ...
    jonathan jonathan August 2010 Development
  • WIP : Flippin' HoraceAnother Horace game anyone? I'm using AGD again. The moving platforms are a bodge job, slightly buggy, but still OK for what is possible in AGD. I…

    ... - Maybe add a high-score timer though?
    mickmog mickmog August 2010 New game ideas
  • Gaming annoyancesWhat are everyone's gaming annoyances? Mine are respawning enemies, time limits and games that change styles on each level. I hate buying a side scro…

    count downs. i like to take my time, i don't like being rushed. any sort of timer is annoying too.
    mile mile August 2010 Games
  • Gaming annoyancesWhat are everyone's gaming annoyances? Mine are respawning enemies, time limits and games that change styles on each level. I hate buying a side scro…

    [QUOTE=mile;463847]count downs. i like to take my time, i don't like being rushed. any sort of timer is annoying too.[/QUOTE]

    Yup, agreed.
    Graz Graz August 2010 Games
  • Gaming annoyancesWhat are everyone's gaming annoyances? Mine are respawning enemies, time limits and games that change styles on each level. I hate buying a side scro…

    Also agree with the countdown/timer thing - after a certain point ...
    Morkin Morkin August 2010 Games
  • Don't you hate it when...You are watching an Ebay auction for days and the hours before it ends and then while waiting in the last few mins...your surf and forget all about i…

    I always set a digital timer to go off 10 mins ...
    grey key grey key August 2010 Chit chat
  • Don't you hate it when...You are watching an Ebay auction for days and the hours before it ends and then while waiting in the last few mins...your surf and forget all about i…

    ... ]I always set a digital timer to go off 10 mins ...
    beanz beanz August 2010 Chit chat
  • Gaming annoyancesWhat are everyone's gaming annoyances? Mine are respawning enemies, time limits and games that change styles on each level. I hate buying a side scro…

    ... being rushed. any sort of timer is annoying too.[/QUOTE]
    Bluce_Ree Bluce_Ree August 2010 Games
  • Retro Gamer issue 80For those who have it, they've used CodenameV's picture instead of mine!!!

    Just shown it to the wife and like me she saw the funny side

    87% not bad for a simple blaster which was written using AGD

    Shaun: never caught the review in micro mart how did it fare?
    BiNMaN BiNMaN August 2010 Chit chat
  • Retro Gamer issue 80For those who have it, they've used CodenameV's picture instead of mine!!!

    ... my own tips when using AGD)so I'm concentrating on ...
    BiNMaN BiNMaN August 2010 Chit chat
  • Issue 65 of Scene+As I understand that some programmers wants to be informed if their programs were distributed on our disk magazine, here is a list what will be on ne…

    ... new material for us old timer PD libraries. Ignore the red ...
    Dave Fountain Dave Fountain August 2010 Development
  • Issue 65 of Scene+As I understand that some programmers wants to be informed if their programs were distributed on our disk magazine, here is a list what will be on ne…

    ... new material for us old timer PD libraries. Ignore the red ...
    LCD LCD August 2010 Development
  • Using the stack to copy memory blocksA [b]PUSH[/b] and a [b]POP[/b] instruction together take less time than two [b]LDI[/b], so long [b]POP/PUSH[/b] sequences are sometimes used to copy …

    ... logic was managed on a timer (an interrupt) and the main ...
    joefish joefish August 2010 Development
  • Home Brew stuff...I'd quite like to have a go at writing a game for the speccy. Will probably start with maybe re-trying stuff that has already been done, just to pra…

    ... the tools, then go for AGD (involves a bit of programming ...
    ZnorXman ZnorXman August 2010 Games
  • Home Brew stuff...I'd quite like to have a go at writing a game for the speccy. Will probably start with maybe re-trying stuff that has already been done, just to pra…

    ... it. And I think that AGD and PGD will be incoporated ...
    BiNMaN BiNMaN August 2010 Games
<1…20212223242526…34>

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