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<1234567…34>
  • Amazonia (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027280"]Amazonia[/URL], please add the following "known errors" des…

    [QUOTE=Einar Saukas;596970]
    [LIST]
    [*] ... usage. According to this hash algorithm, code $4467 could represent either ...
    Einar Saukas Einar Saukas January 2012 Infoseek database
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    [QUOTE=Einar Saukas;607848]
    The ... BIFROST* continue rendering all attributes in multicolor but leave bitmaps ... on screen without bothering with attributes
    [...]


    attributes.
    [...]
    I ...
    Fikee Fikee March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... ;
    [*] Fill the regular screen attributes (corresponding to multicolor area) with ... changing screen bitmaps and multicolor attributes as documented. Here I doubt ... .[/LIST]
    [QUOTE=Gilby;608154]Einar, how feasible would the Bifrost ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    [QUOTE=Einar Saukas;608740]Anyway let me ... 's inconvenient to have multicolor attributes at a difference place after ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    [QUOTE=Einar Saukas;609486]I have considered ... 's inconvenient to have multicolor attributes at a difference place after ...
    boriel boriel March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    [QUOTE=Timmy;609716][QUOTE=Einar Saukas;609354]Also notice you ... ) followed by 32 bytes of attributes (stored in the same order ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Limboanyone played Limbo on PSN? [youtube]GCA79zPaQe0[/youtube] I would image a game like this would work really well on the speccy

    ... the entire screen without the attributes (after removing the hero) results ... developing a more specific compression algorithm, but this probably won't ...
    Einar Saukas Einar Saukas April 2012 New game ideas
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    ... work with pixel precision, without attributes.[/QUOTE]

    ... which is drawn without attributes. Then move that overlay ... to ask!

    Einar Saukas wrote:
    [QUOTE]Is ... standard Spectrum image with 8x8 attributes, then "activate" the Timex ...
    clausjahn clausjahn May 2012 Emulators
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    [QUOTE=Einar Saukas;635872]Are you just ... are discussing here. Was this algorithm used by many programmers or ...
    Patrik Rak Patrik Rak June 2012 Development
  • 64x48 full colour graphicsHow feasible is this? Could an interrupt-driven routine be used to, for example, fill the top two thirds with a 64x32 blocky picture and leave the bo…

    ... fill 24 char by custom attributes every two lines (Joefish, Fikee ... attribute every line (Aowen, Joefish, Einar).

    Changing attributte every ...
    catmeows catmeows July 2012 Development
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... wrote this:

    [QUOTE=Einar Saukas;643225]Using "sprite tiles ... ;
    }

    // clear multicolor attributes (no glitches since BIFROST* is ...
    Einar Saukas Einar Saukas August 2012 Development
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    [QUOTE=Einar Saukas;643734]
    [LIST]
    [*] ... the player and with 8x1 attributes this could look indeed really ...
    na_th_an na_th_an August 2012 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    [QUOTE=Einar Saukas;643734]
    [LIST]
    [*] ... routine, by just setting their attributes to black. It means they ...
    joefish joefish August 2012 Brand new software
  • ZX-Paintbrush version 2.2.9 releasedDear forum readers and ZX-Spectrum emulator friends, today I released ZX-Paintbrush version 2.2.9 with interesting new features (small ones but I th…

    ... once you start thinking about attributes!!...

    Nice work, incidentally ... the forum.

    [QUOTE=Einar Saukas]Sorry, I didn't ...
    clausjahn clausjahn September 2012 Emulators
  • my tiny intros[IMG]http://pouet.net/screenshots/60493.png[/IMG] [url]http://pouet.net/prod.php?which=60493[/url] the following work will appear behind Demosplash…

    ... one often uses the same algorithm:
    pixel color or ... /> DJNZ L9DD3 [/PHP]

    algorithm is similar - the index register ... access color of points or attributes. This is comfortable, but ... case, will have access to attributes 2byte/3 byte
    ...
    g0blinish g0blinish October 2012 Development
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    [QUOTE=Einar Saukas;666258]Use [B]POKE ... RST10; I always leave the attributes alone and can use a ...
    snigfarp snigfarp November 2012 Development
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    [QUOTE=Einar Saukas;673585]Cool! Are you ... the bitmap image and the attributes as 2 separate blocks. This ... the bitmap image, then the attributes directly to their proper screen ...
    Timmy Timmy January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    Einar, has you tried a xored RCS algorithm? I think you can add a simple variation to the ZX7 method for encode zero literal with less bits (for example 1 bit for zero, 10 bits for other literals and N+1 bits for matches).
    antoniovillena antoniovillena January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    [QUOTE=antoniovillena;674158]Einar, has you tried a xored RCS algorithm? I think ...
    Einar Saukas Einar Saukas January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... .pri.ee/eng/authors/e/einar/o-mundo-perdido/"]this screen ... de,hl
    ldir ; copy attributes
    ret
    [/CODE]
    Einar Saukas Einar Saukas January 2013 Brand new software
  • TKMEM - the 128K interface for 16K SpectrumsHello all! Here in Brazil, we have made a small production of an interface, totally based on Velesoft?s memory expansion ([url]http://velesoft.speccy…

    ... first pixel read
    [*] Whether attributes or pixel data is read ... /forums/member.php?u=3733"]Einar[/URL] has better knowledge than ...
    TK90XFan TK90XFan January 2013 Hardware
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... ;675232]I've got another algorithm that predicts the setting of ... Cobra.scr with and without attributes:

    [IMG]http://i45 ... joefish's algorithm, this is the result with and without attributes:
    Einar Saukas Einar Saukas January 2013 Development
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... attributes, and the result after applying joefish's prediction algorithm ... is not visible with attributes (obviously), but we ... examining this picture without attributes. And the last picture ... after applying joefish's prediction algorithm:

    [ ...
    Einar Saukas Einar Saukas January 2013 Development
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... after applying joefish's prediction algorithm (with and without "preprocessing" pixels ... /> [QUOTE=joefish;675459]But as Einar suggests, the result is a ...
    Einar Saukas Einar Saukas January 2013 Development
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... like in some cases my algorithm made ZX7 better, in others ... at the face image that Einar processed, you can see individual ... 2x2 pixel blobs by my algorithm. One to mark a pixel ...
    joefish joefish January 2013 Development
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    Hi Einar, this is quick test of ... ]

    This is the algorithm:
    [CODE]
    000 1 ...
    antoniovillena antoniovillena January 2013 Development
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... variant in the prediction algorithm, that is referred in ... , since if 2 consecutive attributes have the same color, ... to have 2 consecutive identical attributes, instead of replacing the ... with the original "Joe" algorithm works better. Unfortunately just using ...
    Einar Saukas Einar Saukas January 2013 Development
<1234567…34>

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