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Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…
... using the same (or best) algorithm. Additonally the code has to ... -
New tape releases - 128K only?As Jon's new Egg-Head game is 128K only, and splATTR has also evolved into a 128K only game - both due to memory constraints - I was wondering if the…
[QUOTE=na_th_an;231388]It seems that Frobush ... -
splib2 from ROMI'm trying to generate IF2 ROM games for ZX Spectrum 16K using z88dk + splib2. So far I've managed to create a new crt0 file and to generate valid RO…
[QUOTE=na_th_an;233056]Note that splib2 needs ... -
another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)
[QUOTE=na_th_an;234439]It's always the ... -
another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)
[QUOTE=na_th_an;234439]Some games were better ... in SNES...
[QUOTE=na_th_an;234439]It's always the ... my prophet ;)
[QUOTE=na_th_an;234439]I've always tried ... -
zelda-like rpg on speccy?is there any game of snes zelda's style on speccy?
... the tips!
[QUOTE=na_th_an;234709]Main problem: memory. Coding ... -
zelda-like rpg on speccy?is there any game of snes zelda's style on speccy?
[QUOTE=na_th_an;234709]Main problem: memory. Coding ... -
Development IDE collaborationI was wondering if other people making development IDE's (MetalBrain, LCD , Claus Jahn and Carlinski as far as I know) would be interested in combini…
[QUOTE=na_th_an;235921]Nice idea.
I'm very bad with names, but RIDE would be nice. R from Retro, of course :)[/QUOTE]
That's neat! -
Development IDE collaborationI was wondering if other people making development IDE's (MetalBrain, LCD , Claus Jahn and Carlinski as far as I know) would be interested in combini…
... would probably use it (specially na_th_an), and maybe some other ones ... -
Development IDE collaborationI was wondering if other people making development IDE's (MetalBrain, LCD , Claus Jahn and Carlinski as far as I know) would be interested in combini…
... would probably use it (specially na_th_an), and maybe some other ones ... -
Microdrive + if1Hello, I live in Turkey and I am searching for a working if1 with working microdrive for a reasonable price. Some of you may know me, I'm more or les…
CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …
[QUOTE=na_th_an;240961]I want to say ... actions :)[/QUOTE]
Thanks na_th_an, but I should make it ...CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …
Mojon Twins have submitted "The REAL Phantomas Infinity".
(Supplied to me by na_th_an, as was the previous one).CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …
[QUOTE=na_th_an;240961]I want to say that I'm the author of the censored game and that I completely understand and endorse Digital Prawn's actions :)[/QUOTE]
Ooh, send us a copy!CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …
[QUOTE=na_th_an;241314]Beware! The link for GoatFall isn't correct, it leads to the Phantomas Infinity download.[/QUOTE]
Thanks na_th_an, I have now corrected the erroneous link.
Regards, DPCSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …
[QUOTE=na_th_an;243322]I'm having great laughs with this year compo :D[/QUOTE]
Yes, there's been some really funny ones submitted so far!Saboteur 2 - Remake (PC platform)Anybody who wants to be involved in [B]"Saboteur 2 Remake"[/B]... Some results I can demonstrate right now, but project only at the very start. By po…
[B]2 na_th_an, de Vandemar Group:[/B]
well, well, sirs, but character personality not at the first place.
let's discuss gameplay first, or level structure, not pingtails, or tight tricos :-)
be more serious, please.New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... I never thought about this algorithm too much yet, so perhaps ...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... I never thought about this algorithm too much yet, so perhaps ... ]
Parts of the algorithm are repeated twice (one for ... still possible to optimize this algorithm further, but I will need ...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... Saukas;245135]Parts of the algorithm are repeated twice (one for ... still possible to optimize this algorithm further, but I will need ...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... /> In this case, the validation algorithm at the end would sometimes ...New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... for a sophisticated labyrinth generation algorithm. The best solution here would ... . Hopefully we could adjust the algorithm to improve the chance of ...
