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<1…9101112131415…34>
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    ... to work with the frame interrupt (i.e the raster line ... sound (and 4) perhaps also interrupt handling in general?). The help ...
    ekoman ekoman July 2004 Development
  • Antique Toy 2004 Voteing ( Music/Graphics )In case anyone doesn't know or missed it, at RAWW.ORG and SCENERGY they mention voting for Antique Toy compo is happening now until August 10th. If y…

    ... there is a support kempston mouse, for its activation it is ... icon.
    To disconnect kempston mouse it is possible also having ... whom is not present kempston mouse).

    p.s. We ...
    Sadako Sadako July 2004 Sinclair Miscellaneous
  • IM 2 interrupts and smooth scrolling - easy peasy!Okay, been fiddling around with IM 2 and have actually mastered (I think) how to use IM 2! Now I run my game Ragnar Revival in IM2 and use HALT to sy…

    ... start

    ;a test interrupt function located
    ;at 35002 ... Basic


    ;prepares interrupt handling
    prepint
    ld ...
    ekoman ekoman July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ...
    * An interrupt cannot occur immediately after an ... * M1: 7 tstates: acknowledge interrupt and decrement SP.
    * ... * M1: 6 tstates: acknowledge interrupt and decrement SP.
    * ... a retriggered interrupt.

    Non-maskable interrupt (NMI)
    Philip Kendall Philip Kendall July 2004 Development
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ... />
    halt ;Wait for interrupt
    call drawsproffscr ;Draw offscreen ... synchronized with the IM2 interrupt when the sprite has ... be synchronized with the interrupt no matter if the ... the main game loop, interrupt synchronization and whether I ...
    ekoman ekoman July 2004 Development
  • New TZX files of already TZX-converted tapes - why?I noticed that with the last update of the TZX Vault, many TZX files of games that were already present in TZX format have been introduced. I can eve…

    ... like [I]Basil the Great Mouse Detective[/I] -, I am quite ...
    Alessandro Grussu Alessandro Grussu August 2004 MIA/STP/SDP
  • Has anyone tried the last TZX of Basil the Great Mouse Detective?It refuses to work on almost [I]every[/I] emulator I've tried it with: the only one which can run it is EmuZWin. Some time ago there was a long debat…

    It refuses to work on almost [I]every[/I] emulator I've tried it with: the only one which can run it is EmuZWin. Some time ago there was a long debate about the peculiar loading scheme used by this game - as far as I know, the only one to feature it apart ...
    Alessandro Grussu Alessandro Grussu August 2004 Games
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... /> RET


    ;prepares interrupt handling
    initIM2:

    robpearmain robpearmain August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... was only one kind of interrupt, the 50Hz screen refresh one ...
    Erlstoned Erlstoned August 2004 Development
  • Clone Project feedbackFinally i now have some time to start again with my clone project. I have decided to drop the 48k project and go directly on a 128k clone. This migh…

    ... /> - DAC, COVOX
    - PS/2 Mouse
    - 256 color support
    pern pern August 2004 Sinclair Miscellaneous
  • 100s of games for sale!Dear All In preparation for a move to Manchester, I wish to get rid of the following games as a job lot! The list below should be pretty accurate, …

    ... ) (Meanstreak, Driller, Basil the Great Mouse Detective, Trantor the Last Stormtrooper ...
    wadsterboy wadsterboy September 2004 Sales
  • Sintech MB03 Disk InterfaceHiya Sintech are taking Pre-Orders on an gadget called a MB03 Diskinterface The blurb is - 512 K SRAM, 32K Flash Rom, PS/2 Mouse & Keyboard suppo…

    ... , 32K Flash Rom, PS/2 Mouse & Keyboard support, Smart-Card ...
    ZX Beccy ZX Beccy September 2004 Sinclair Miscellaneous
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... /> It waits till the next interrupt (HALT) so that it is ... />
    RET

    ;PREPARES INTERRUPT HANDLING
    INITIM2:

    RETI

    ; **** END INTERRUPT ROUTINE ***


    WRITECHAR ...
    robpearmain robpearmain September 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... TO 1

    Every Interrupt that's fired (1/50 ... /> RET


    ;PREPARES INTERRUPT HANDLING
    INITIM2:

    RETI


    ; **** END INTERRUPT ROUTINE ***


    WRITECHAR ...
    robpearmain robpearmain September 2004 Development
  • Wanted: Code to wait until Border has been drawnWhen my IM2 interrupt fires, I want to wait until the ULA is past the first line of display before drawing. I know I need to wait about 14300T after…

    When my IM2 interrupt fires, I want to wait until the ULA is past the first line of display before drawing.

    I know I need to wait about 14300T after interrupt but how can I tell if the ULA is now past the border and onto the screen?
    robpearmain robpearmain September 2004 Development
  • Games for the Magnum Lightgun and SpinI have downloaded the games for the Magnum Lightgun from this site but they don't work. I load them in Spin and choose the otion "PC Mouse Emulates M…

    ... and choose the otion "PC Mouse Emulates Magnum Lightgun" and go ...
    tanium tanium October 2004 Emulators
  • Does anyone have the full booklet of Dun Darach?Hello everyone, I'm new here. :) I'm planning to do a remake of Dun Darach. I just need something that seems to be impossible to find, even on the n…

    ... stole the tail from the Mouse King, Mhor is a gentlewoman ...
    Nextor Nextor October 2004 Games
  • How can I see how long it took for IM2 to runHow can i see how many cycles it took for my interrupt routine to run, is there some way with Spectaculator debugger etc to see how long it has taken…

    How can i see how many cycles it took for my interrupt routine to run, is there some way with Spectaculator debugger etc to see how long it has taken from entering the IM2 routine to RETI
    robpearmain robpearmain October 2004 Development
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…

    ... fixed with non-restoring usual mouse cursor when emulated prog uses ... mouse and reset Spectrum by itself ( ...
    Vladimir Kladov Vladimir Kladov October 2004 Emulators
  • BASin Release 11 out nowBASin has been updated once again, for your BASIC programming pleasure! Get it at: [url="http://homepage.ntlworld.com/paul.dunn4/BASin_r11.exe"]htt…

    ... variable inspector tooltips. Hover your mouse over your variable name and ...
    Dunny Dunny November 2004 Emulators
  • Does anyone have the complete instructions to Dun Darach game?Hello everyone, I've already asked for this... but I wasn't lucky I'm planning to do a remake of Dun Darach. I just need something that seems to b…

    ... stole the tail from the Mouse King, Mhor is a gentlewoman ...
    Nextor Nextor December 2004 Games
  • okDidnt think it would be long before you came along plugging your wares! lol (only messin). Yes, sure. I will check them. Ive mainly just got ya no…

    ... as i slipped on the mouse and started a new one ...
    HonoredShadow HonoredShadow December 2004 Wanted
  • SPIN betaHello. This is my first message in this Forum, so excuse my bad english as it is not my main language. I would be extremely grateful if somebody cou…

    ... can be enterely managed by mouse and find that has a ...
    Ryderark Ryderark January 2005 Emulators
  • K-Mouse games, .PDF documents and more...Look at [url="http://www.speccy.cz"]http://www.speccy.cz[/url] for informations about %subject%... :)

    Look at [url="http://www.speccy.cz"]http://www.speccy.cz[/url] for informations about %subject%... :)
    Wixet Wixet January 2005 Announcements
  • Does ScanLine[0] have a left border?My emulator couldn't handle Cobra or ShortCircuit so I added some rough port FF values. I now want to make it a bit more accurate. The FAQ gives me a…

    ... 224 T states. After an interrupt occurs, 64 line times pass ... are the 24 tstates the interrupt?

    3) Skipping ahead ...
    Unique Unique February 2005 Development
  • ANN: Tipshop updated Tuesday, 01 March 2005Tuesday 01 March 2005 Oops - I missed getting the February update out before the end of February. Still, what's one day between friends, eh? * Corr…

    ... ,
    Continental Circus ,
    Danger Mouse in the Black Forest Chateau ...
    hackersanon hackersanon March 2005 Announcements
  • Nintendo DS - First ImpressionsI picked up one of these on the European launch day yesterday, along with a copy of Super Mario DS. Very happy with it so-far. The quality of the s…

    ... screen works brilliantly as a 'mouse-look' on the Metriod prime ...
    Dave_C Dave_C March 2005 Chit chat
  • ANN: Tipshop updated Saturday, 02 April 2005Saturday 02 April 2005 Another day late. Never mind, eh? I'm sure you'll agree it was worth the wait? (Oh, please yourself!).. There's a distinctly P…

    ... & Mash, Basil the Great Mouse Detective, Black Lamp, Bounder,
    hackersanon hackersanon April 2005 Announcements
  • PC Helpokay peeps any idea if there is an easy way to link 2 PC's to a single mouse, keyboard, monitor? any advice welcome ta

    okay peeps

    any idea if there is an easy way to link 2 PC's to a single mouse, keyboard, monitor?

    any advice welcome

    ta
    ZX Beccy ZX Beccy April 2005 Chit chat
  • Flicker on my scrolling demo, any ideas?I have created a scrolling demo downloadable from [url="http://www.peargames.co.uk/downloads/scroll.z80"]http://www.peargames.co.uk/downloads/scroll.…

    ... manipulation, and runs at every interrupt, and takes 1/25 second ...
    robpearmain robpearmain May 2005 Development
<1…9101112131415…34>

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