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Search Again :: Adv Search 286 results in 0.001s
<1234567…10>
  • Basket master, BasketBall brillianceNice game, if not a little simple. I don't normally go for sports games, but this was quite quirky. I'll tell you what made me laugh back when it w…

    ... the loading screen didn't animate as it does on the ...
    bcass bcass August 2003 Games
  • double buffer or not ? (dizzy games)What method did they used, to animate the objects in game ? I am still puzzled about this thing Catalin

    What method did they used, to animate
    the objects in game ?
    I am still puzzled about this thing

    Catalin
    cispasoiu cispasoiu December 2003 Games
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ...

    ; ADD CODE to animate, i.e change frame.
    robpearmain robpearmain August 2004 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... it easy to draw and animate sprites and backgrounds. It is ... have been added to quickly animate background tiles.


    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • chrimbo cardsi did this last night. i am going to add a christmas message and possible animate the snowman a little [url]http://i43.photobucket.com/albums/e379/s…

    ... a christmas message and possible animate the snowman a little
    mile mile December 2006 Chit chat
  • The best ANIMATION?Hi pplz) I like so-called 'Spanish' graphics style and when my nephew and I made a couple of screenshots to see how animation phases were done he sa…

    ... to limited hardware let alone animate it well. Then we made ...
    NRA NRA January 2011 Games
  • A.G.D. - How Do You...So, I'm trying out [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0020176&loadpics=3"]AGD[/URL] and can't figure out [B]how to make a tile wo…

    ... looking at TYPE, COLLISION and ANIMATE ... but ... errrrrrr :cry: I so ...
    ZnorXman ZnorXman May 2011 Games
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... it would relatively easy to animate, although i'm sure i ...
    TechnicianSi TechnicianSi July 2011 New game ideas
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... it possible to design and animate sprites on this machines, once ...
    meow meow September 2011 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... those tiles in order to animate them! Moreover it should be ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... updates to let BIFROST* interrupts animate it automatically afterwards...

    Einar Saukas Einar Saukas July 2012 Brand new software
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... the engine automatically draw & animate everything in multicolor for you ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 2This second demo shows animated and moving tiles together, and also how to implement collision detection. This knowledge should be enough to implemen…

    ... /> dlin = -dlin;
    }

    // animate moving tiles
    for (f ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 5In my [URL="http://www.worldofspectrum.org/forums/showthread.php?t=40437"]previous post[/URL] I demonstrated how to move multicolor images smoothly i…

    ... />
    An obvious way to animate this hero is as follows ...
    Einar Saukas Einar Saukas August 2012 Development
  • Larry The Lander II-Cosmic CarnageThis Tuesday 27th around 7pm UK time i will release my last title of the year.Larry The Lander II is a SEUD vertical shooter with an automated docki…

    ... have sacrificed game length to animate the enemy.There is a ...
    jammajup jammajup August 2013 Announcements
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... performance. If you want to animate or move a sprite, you ... ]NIRVANA ENGINE[/B] doesn't animate tiles automatically (like BIFROST* does ... not much CPU left to animate them. In practice, sprite support ... , it's easy enough to animate a few tiles "manually" using ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • Head Over Heels sprite dataHi Does anyone know how I can get the sprite data out of HoH? I'm programming an iso engine and I need some interesting sprites to animate... unfort…

    Hi

    Does anyone know how I can get the sprite data out of HoH? I'm programming an iso engine and I need some interesting sprites to animate... unfortunately I'm not terribly good as a graphic artist!

    Thanks

    JonB
    JonB JonB December 2013 Development
  • Repton ManiaHi all, I am the creator, and look after, the Repton Resource Page ([url]www.reptonresourcepage.co.uk[/url]). For the site, I have written a freely …

    ... 0xD1D4 Sequence of colours to animate Repton 2 banner
    0x13F19 ...
    geraldholdsworth geraldholdsworth June 2014 Games
  • 'Ocean Draw' instructionsHere are the instructions for the screen and sprite editor used in-house at Ocean Software, possibly typed up by Joffa Smifff (as the 2 of the sprite…

    ... CHARACTER MODE

    1 -ANIMATE SPRITES

    2 -STORE ...
    Mark R. Jones Mark R. Jones September 2014 Sinclair Miscellaneous
  • Help with adding graphicsHi, After like 20 years or so I started playing again with Spectrum stuff, especially programming. I tried to dig into machine code, but apart f…

    ... mind to know how to animate/move them around either.
    sfg sfg November 2017 Development
  • 1st steps in animation Having finally resurrected my familiar old graphics programs, chief amongst which is DPaint Animation, I was a little taken aback to reali…

    ... therefore choose something simple to animate. I decided to try a ...
    mik3d3nch mik3d3nch April 2018 Chit chat
  • AGD question re: objectsHello, I'm wanting to have my collectable objects either animate or colour cycle(flash) so the normal objects cannot seem to do this as theres no fra…

    ... have my collectable objects either animate or colour cycle(flash) so ...
    SpeccySteve SpeccySteve August 2018 Development
  • Multi-Platform Arcade Game DesignerFirst of all, I should say Hello, having left the Spectrum scene around a year ago. I'm not planning to make a return but figured that I have some n…

    ... seconds into a clock display. ANIMATE and ANIMBACK now take optional ...
    jonathan jonathan October 2019 Development
  • Get on with it you lazy sod!I am a world class prevaricator - I'm doing it right now - when it comes to getting down to Basics. I'm perfectly happy to fill in the squares de…

    ... to make and how to animate them, all theorizing never practical ...
    mik3d3nch mik3d3nch October 2020 Chit chat
  • z88dk SP1 Background animations the right wayThere are a few ways to animate background tiles. The most common is to just print the characters with PrintAtInv in the same position to achieve it,…

    ... are a few ways to animate background tiles. The most common ... /> Example (the bigger stars do animate):
    [img]https://repository-images ...
    amateus amateus January 2021 Development
  • Should WoS get a facelift?I think everyone would agree that "The World of Spectrum" has the most comprehensive collection of Speccy related stuff, and is essential resource fo…

    ... randomly pick other characters to animate singly, evertime the page is ...
    Arjun Arjun July 2003 Sinclair Miscellaneous
  • Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…

    Some other beautiful ones:
    - Academy: with stripes not as border but in the screen$ itself
    - Ranarama: complete instructions animate during loading
    Paul van der Laan Paul van der Laan July 2003 Games
  • Should WoS get a facelift?I think everyone would agree that "The World of Spectrum" has the most comprehensive collection of Speccy related stuff, and is essential resource fo…

    ... can pick one sprite to animate (otherwise the screen will be ...
    Paul van der Laan Paul van der Laan August 2003 Sinclair Miscellaneous
  • Manic Miner 3DI have now uploaded a playable demo of my [url="http://www.speccyspoilers.co.uk/temp/manicminer3d.html"]Manic Miner 3D[/url] game (which is almost co…

    ... licence), and I could even animate a walkthrough movie - although that ...
    jil jil April 2004 Games
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ...

    ; ADD CODE to animate, i.e change frame.
    robpearmain robpearmain August 2004 Development
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