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Search Again :: Adv Search 1000 results in 0.016s
<1…28293031323334>
  • Animation loopHi. How would you read from a lookup table and cycle through the animations when a key is pressed it's Just the loop example i'm interested in not…

    ... routine would need to be:
    [code]
    anim: LD HL,sprite ... /> CALL draw_sprite ;assumes that sprite draw routine needs address of data in ... it would stop on any sprite address with LSB of $00 ...
    alienbanana alienbanana January 2016 Development
  • The Emperor's New GamesAre there any Spectrum games where you just don't get what the fuss is about? I mean games that are almost universally praised, but which strike you…

    ... time spent watching a large sprite walk on screen. I had ... solution. And Cuchulain, whilst well animated, isn't any better than ...
    morph morph February 2016 Games
  • Knight Lore disassemblyHi, Not quite sure if this belongs here or in "Games" but figured it's more likely that developers would be interested. I've just released the …

    ... of CPU used are sprite render and sprite sorter (calc_display_order_and_render). I ... am going to improve sprite renderer by changing data ... a way to optimize sprite sorting. Can you elaborate ... optimised sprite sorting?!? In fact, that's the only routine that ...
    tcdev tcdev February 2016 Development
  • Knight Lore disassemblyHi, Not quite sure if this belongs here or in "Games" but figured it's more likely that developers would be interested. I've just released the …

    ... have optimised sprite sorting?!? In fact, that's the only routine that ... /> I got impression you optimized sprite sorting after reading about your ... proper sorting.

    Also, sprite drawing doesn't use any ...
    mariuszw mariuszw February 2016 Development
  • Knight Lore disassemblyHi, Not quite sure if this belongs here or in "Games" but figured it's more likely that developers would be interested. I've just released the …

    ... proper sorting.

    Also, sprite drawing doesn't use any ... it yesterday with the handle_pause() routine, which I only discovered by ...
    tcdev tcdev February 2016 Development
  • Poke protectionAre there different tricks for finding pokes harder? Which you think is most hardest?

    ... for infy lives sometimes disabling sprite collision detection routines is simpler ... relocated /highjacking the game over routine to relocate somewhere else. TBH ...
    ANDREW RYALS ANDREW RYALS February 2016 Development
  • A new emulator is in townHello, I'd like to announce a new ZX Emulator, it's Spectacol (https://github.com/bog-dan-ro/spectacol) a free (GPLv3+) emulator which currently t…

    ... body silhouette to some sprite of the game. Maybe ... the size of the sprite. The player would just ... drive the game's sprite", ask yourself how the ... main sprite in Sabre Wulf is ... write a routine that can recognise the main player sprite handling ...
    Dunny Dunny April 2016 Emulators
  • So I did a thing...And it's nearly ready for release: [img]http://s18.postimg.org/4453ayo5j/Screen_Shot_2016_03_30_at_16_18_17.png[/img] Apologies for the enormou…

    ... curve algorithm for the CURVE routine - demo "ultraviolet" looks a lot ... circumstances
    Fixed issues with sprite collisions based on window transparency ...
    Dunny Dunny April 2016 Sinclair Basic
  • Function with push and popIm trying to see if I understand push and pop when it comes to using to pass parameters to functions: [code] LD HL,16384 LD A,5 Push AF Ld A…

    ... br /> [b]1. Masked sprite draw routine from SP1[/b]

    ; de = sprite def (mask,graph) pairs
    ; ix = left sprite def

    _SP1Mask2Rotate:
    routine[/b]

    ...
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Development
  • Pietro Bros [DEMO]Hi People. I wanna share with you a game that I'm working on, since a month or so... [img]http://i.imgur.com/kOoPGzU.png[/img] [url="https:…

    ... by drawing with the same sprite number the player tile, Nirvana ... , but I will code this routine for you next week!
    Einar Saukas Einar Saukas June 2016 Brand new software
  • Pietro Bros [DEMO]Hi People. I wanna share with you a game that I'm working on, since a month or so... [img]http://i.imgur.com/kOoPGzU.png[/img] [url="https:…

    ... by drawing with the same sprite number the player tile, Nirvana ... , but I will code this routine for you next week![/quote ...
    cgonzalez cgonzalez June 2016 Brand new software
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... br /> /****************************************

    sp1 Sprite Demo 1

    A ... struct sp1_ss *s; // sprite handle returned by sp1_CreateSpr()
    sprite x coordinate
    unsigned ...
    Alcoholics Anonymous Alcoholics Anonymous June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... the tiles, saving/restoring in sprite routines, or something else?
    routine twice


    [quote ... to squeeze in one more sprite maybe, but overall the number ...
    Hikaru Hikaru June 2016 Development
  • New Game - Cap'n Rescue: ReprisalHello, I'd just like to announce my new game Cap'n Rescue: Reprisal for the ZX Spectrum is almost complete. This is the third game in the series…

    ... whenever you re-spawn, the sprite is facing right, but if ... /> Please fix, the re-spawn routine sprite status initialization.

    2 ...
    RMartins RMartins July 2016 Brand new software
  • New Game - Cap'n Rescue: ReprisalHello, I'd just like to announce my new game Cap'n Rescue: Reprisal for the ZX Spectrum is almost complete. This is the third game in the series…

    ... whenever you re-spawn, the sprite is facing right, but ... /> Please fix, the re-spawn routine sprite status initialization.
    [/quote]< ... could try testing for which sprite is displayed and alter ... /> I have an unused sprite already in memory that could ...
    LoadingScreech LoadingScreech July 2016 Brand new software
  • New Game: Vallation.Okay, this has been hinted at by both Redballoon and me a couple of times, but the damn thing is finally done now. :-D [b][url="http://tardis.dk/w…

    ... is destroyed, the 3x2 sprite draw routine will spill over from the ...
    MatGubbins MatGubbins July 2016 Games
  • New game: ZoomBloxHi everyone, this is my first post here, so first off I'd like to say hello to the Spectrum development community :) I've been developing on an…

    ... using sprites requires a similar routine:

    [code]
    LET sprite = 0
    FOR lin ... STEP 16
    IF sprite = 0 THEN
    ... /> NIRVANAspriteT(sprite, EMPTY_TILE, lin, col0)
    LET sprite = (sprite+1)& ...
    Einar Saukas Einar Saukas August 2016 Development
  • 1986-2016.I'm early, but I'm tired of 1985. So here's the annual thirty-years after topic about Speccy games.

    ... can do - your sprite will follow the daily routine without being controllable ... disrupting the mechanicity of the routine, skipping, for example, the exercise ... in barbed wire, while your sprite wanders around totally identical to ...
    WhenIWasCruel WhenIWasCruel October 2016 Games
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... 't find Patrik Rak's routine myself, thanks!

    I ... an ad-hoc pseudo-wide sprite? I tried it briefly but ...
    colonel32 colonel32 December 2016 Brand new software
  • 1986-2016.I'm early, but I'm tired of 1985. So here's the annual thirty-years after topic about Speccy games.

    ... and miss. Not saying the Sprite is bad it's not ... is excellent with a fully animated title screen, and optional instructions ... , which are also animated. When the game finishes loading ... by a demo scene style animated screen before you get to ...
    dm_boozefreek dm_boozefreek December 2016 Games
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... it's internal. In wide sprite mode, this function draws a ... sprite as if it's normal ... ]". A call to another interrupt routine can be made by poking ...
    Alcoholics Anonymous Alcoholics Anonymous February 2017 Brand new software
  • 1987-2017Here we are, with our tradional thread about games released thirty years ago, where we can contemplate how bad they have aged, how bad they [i]alread…

    ... the hack? The main sprite is very well animated, while the option ...
    WhenIWasCruel WhenIWasCruel February 2017 Games
  • Look whats possible in 924 bytesSo, finally after over a year of development and nearly 25 years since I first designed the graphics, I've actually made it to the point where this i…

    ... to process the lines of sprite data in blocks, where in ... a further 64 bytes of sprite data.

    So with ... of decoding into the print routine, the graphics data is now ... -written the board square printing routine, which was at 44 bytes ...
    Arkannoyed Arkannoyed March 2017 Development
  • Look whats possible in 924 bytesSo, finally after over a year of development and nearly 25 years since I first designed the graphics, I've actually made it to the point where this i…

    ... ' needed.

    As the sprite is laid down from the ... 'centred' with the same print routine.

    Now when we ...
    Arkannoyed Arkannoyed March 2017 Development
  • Screenshots from my old BASIC gamesI have written several dozens of games in 90's. They haven't remained, so I show only screenshots 'for history'. Some screenshots are real, but all…

    ... such as developing each sub-routine, each sprite, the game map...
    zxbruno zxbruno March 2017 Sinclair Miscellaneous
  • Requesting permissions from authors!!![url="http://spectrumcomputing.co.uk/"]Spectrum Computing[/url] is currently hosting ZXDB, however it has chosen to only distribute files after obtai…

    ...
    ; small memory save with sprite control bytes
    ; added a ... mode menu
    ; redefine key routine now stops you using the ...
    TomD TomD April 2017 Announcements
  • Flicker free animation in BASIC, is it possible ?With all my various noodlings in BASIC and indeed with my so far limited assembly​ I keep coming up with the same issue. How do you do animations wit…

    ... FEET SPRITE"
    PRINT A$
    PRINT B$
    KEYBOARD ROUTINE AND ... ROUTINE
    LOOP

    If you add after setting the sprite ... , another sprite in certain constant position ...
    IvanBasic IvanBasic April 2017 BASIC
  • Flicker free animation in BASIC, is it possible ?With all my various noodlings in BASIC and indeed with my so far limited assembly​ I keep coming up with the same issue. How do you do animations wit…

    ... for moving 2x2 sprite and 2 "baddies", all animated, preserving the background ...
    IvanBasic IvanBasic April 2017 BASIC
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... amused by the argument against sprite hardware. One of the advantages ... of a good sprite hardware system one based in ... less bus bandwidth once the sprite graphic data has been loaded ... cache and the machine code routine) the CPU can be just ...
    1024MAK 1024MAK May 2017 Sinclair Miscellaneous
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... amused by the argument against sprite hardware. One of the advantages ... of a good sprite hardware system one based in ... less bus bandwidth once the sprite graphic data has been loaded ... cache and the machine code routine) the CPU can be just ...
    Lethargeek Lethargeek May 2017 Sinclair Miscellaneous
<1…28293031323334>

Latest Posts

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