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<1…28293031323334>
  • Using RST 16 and udg flickerHi there! I'm using UDGs and RST 16 to make a simple canyon bomber game. I've got the game mechanics working ( finally ) but now I'd like to make …

    ... the chance of deleting a sprite in one frame and drawing ... . So:

    If sprite moved or animated, delete and redraw, else ... do nothing.
    Move onto next sprite ...
    csmith csmith October 2012 Development
  • Un-named AGD 3 gameI've been playing about with (and learning a lot about) Mr. Cauldwells excellent AGD 3.0 today (being off work with shot knees has given me a lot of …

    ... . All the characters are fully animated in TommyGun and just need ... adjusting. The top middle sprite has an animated drill too, which actually ... looks much better animated than it does static.
    SimonLCFC SimonLCFC November 2012 New game ideas
  • IX register woes - or is SPIN buggy?Or am I missing something? I'm trying to use the IX reg to acess a table containing an x and y coord. My code below just doesnt seem to work proper…

    ... ]

    I mess up sprite routines on a regular basis ... /> Presumably you're using a routine somewhere to convert your XY ...
    Morkin Morkin November 2012 Development
  • Un-named AGD 3 gameI've been playing about with (and learning a lot about) Mr. Cauldwells excellent AGD 3.0 today (being off work with shot knees has given me a lot of …

    ... . All the characters are fully animated in TommyGun and just need ... adjusting. The top middle sprite has an animated drill too, which actually ... looks much better animated than it does static.
    DaRkHoRaCe DaRkHoRaCe November 2012 New game ideas
  • Compressors are available for Speccys ?Hi folks, although I was an wasn't strictly a speccy coder in the glory days (amstrad & amiga for the most part), I have secides to arse about with …

    ... the same again for the sprite data, just picking off the ... ) where I could break the routine and save its state to ...
    joefish joefish November 2012 Development
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... like to check whether a sprite is 16x16 aligned which is ... way would be using some routine Move_TO(x',y',speed) as ...
    NRA NRA December 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... noticed there's a multiplication routine already in the engine, meaning ...
    IF A 0
    (sprite not aligned)
    ENDIF
    jonathan jonathan December 2012 Brand new software
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... only works if your sprite is a) masked & b) able to ...
    kgmcneil kgmcneil January 2013 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... only works if your sprite is a) masked & b) able to ...
    DaRkHoRaCe DaRkHoRaCe January 2013 New game ideas
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... paper colour. Then the sprite needn't be masked, but could use ... preference would be for non-masked sprites that just blank the ... the ink colour of the sprite passing in front of them ...
    joefish joefish January 2013 New game ideas
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... paper colour. Then the sprite needn't be masked, but could use ... preference would be for non-masked sprites that just blank the ... the ink colour of the sprite passing in front of them ... /> The technical stuff (masking/non-masked, etc.) isn't my forte ...
    SimonLCFC SimonLCFC January 2013 New game ideas
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... , it DOES look better animated ;) All drawn/animated in TommyGun, except the ... of animation for the sixth sprite. It's NOT identical to ...
    SimonLCFC SimonLCFC January 2013 New game ideas
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... />
    1) Placed the Rimmer sprite so as to give some ... this room would look better animated. A wibbly-wobbly circle rotating ...
    SimonLCFC SimonLCFC February 2013 New game ideas
  • Getting PC into HLHello, here's a conundrum for you... Is there a way to obtain the value of the PC register (say into HL) without using absolute addressing such as C…

    ... why an ISR or NMI routine [I]would[/I] do this ... .cgi?id=0027405"]BIFROST*[/URL] Sprite Tiles work, for instance.
    Einar Saukas Einar Saukas February 2013 Sinclair Miscellaneous
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... \AGD\AgdCompile.exe 2 Sprite(Type1).agd Sprite(Type1).asm
    ... \AGD\AgdCompile.exe 3 Sprite(Type2).agd Sprite(Type2).asm
    Source ... /> Your tiles were imported as masked.
    Tiles shouldn't be ... masked, sprites can be.

    ...
    Kiwi Kiwi February 2013 Development
  • What Spectrum projects (Software/Games/Utility)(Hardware)(Others) are you working on?So, basically that :) You dont have to give names or more clues if you dont want to ;) Also, if you are working on more than one, you can tell all of…

    ... a dream: Developing a Filmation routine from de scratch.
    I ... -draw the area around any sprite that has moved, then copy ...
    joefish joefish February 2013 Development
  • What Spectrum projects (Software/Games/Utility)(Hardware)(Others) are you working on?So, basically that :) You dont have to give names or more clues if you dont want to ;) Also, if you are working on more than one, you can tell all of…

    ... -draw the area around any sprite that has moved, then copy ... graphics are backdrop. So the routine doesn't recognise the doors ... only are redrawn if a sprite is behind them. If we ...
    climacus climacus February 2013 Development
  • [STP] Battle for Midway + Theatre EuropeI've just realised that I didn't finish or get any further with two STP's, both from the Classic Conflicts series: [url]http://www.worldofspectrum.o…

    ... 48]
    Stands for Sprite Novaload, and PSS NOVALOAD
    SPRITE PRODUCTIONS 1985/6 ...
    By ... Graham (Sprite) Mason

    ... conclusions (based mainly in loading routine) could be ?:
    [ ...
    jlsoler jlsoler March 2013 MIA/STP/SDP
  • BIFROST* for graphic artists - part 1Using multicolor requires 2 very different skills: [I]programming[/I] and [I]graphic design[/I]. I already wrote several tutorials about the former …

    ... place even the most detailed sprite at 8-pixel positions.
    sprite so that he can slide ... colours clashing. So that dinosaur sprite won't work.

    animated left and right by one ...
    joefish joefish March 2013 Development
  • What (Speccy) game are you currently playing ?(Quite a few threads on what youre listening to, watching etc) What Speccy game are you currently playing ? After playing a LOT of Invasion of the …

    ... />
    Excellent looking main sprite , nicely animated, not that unbearable jump, in ...
    R-Tape R-Tape March 2013 Games
  • What (Speccy) game are you currently playing ?(Quite a few threads on what youre listening to, watching etc) What Speccy game are you currently playing ? After playing a LOT of Invasion of the …

    ... />
    Excellent looking main sprite , nicely animated, not that unbearable jump, in ...
    Maroc's Astral Projection Maroc's Astral Projection March 2013 Games
  • Assembler v Machine CodeHi. I've been looking at a lot of the code examples in the Development section and can see that Assembler is the way to go. However, I was wondering …

    ... , things like the screen copy routine I use is always used ... the key-press checker and sprite-writer code. As ASM mentioned ...
    LuMan LuMan March 2013 Development
  • New game:The lost island[IMG]http://rghost.ru/44782254/image.png[/IMG] download link - [url]http://speccy-live.untergrund.net/wp-content/uploads/2013/03/The-lost-islandf.zip…

    ... but I believe it supports masked sprites.[/QUOTE]

    AGD ... sprites aren't masked and I don't think ... .

    In AGD each sprite frame also has 4 preshifted ...
    BiNMaN BiNMaN March 2013 Brand new software
  • What Spectrum projects (Software/Games/Utility)(Hardware)(Others) are you working on?So, basically that :) You dont have to give names or more clues if you dont want to ;) Also, if you are working on more than one, you can tell all of…

    ... the portion of a static sprite that intersects with a moving ... sprite. Ritman uses a variable ... having lots of smaller specific sprite routines instead of one general ... calculates the graphics that the routine has to draw. Calculates the ...
    climacus climacus March 2013 Development
  • New game:The lost island[IMG]http://rghost.ru/44782254/image.png[/IMG] download link - [url]http://speccy-live.untergrund.net/wp-content/uploads/2013/03/The-lost-islandf.zip…

    ... />
    AGD sprites aren't masked and I don't think ... br />
    In AGD each sprite frame also has 4 preshifted ... /> Your tiles were imported as masked.
    Tiles shouldn't be ... be.
    [/I]
    Masked tiles, masked sprites... There is certainly some ...
    Ralf Ralf March 2013 Brand new software
  • New game:The lost island[IMG]http://rghost.ru/44782254/image.png[/IMG] download link - [url]http://speccy-live.untergrund.net/wp-content/uploads/2013/03/The-lost-islandf.zip…

    ... ;690732]AGD sprites aren't masked and I don't think ... thought it 8 was the sprite limit.

    Another good ... would be to allow a sprite to continue walking on a ...
    Sadako Sadako March 2013 Brand new software
  • ZX Alien BreedNot sure if this has been mentioned already (I did trawl the threads but couldn't see anything :smile: ), but I've always hankered after a Speccy Ali…

    ... I've got a basic sprite for the aliens, a basic ... sprite for the player, and some ... 'm just working on a routine to get as many levels ...
    LuMan LuMan April 2013 New game ideas
  • ZX Alien BreedNot sure if this has been mentioned already (I did trawl the threads but couldn't see anything :smile: ), but I've always hankered after a Speccy Ali…

    ... aliens use a 2x2 block sprite, with no mask. I'm ... gameplay - it just means the sprite will complete its animation when ... /> I'm just getting the routine running on a blank background ...
    LuMan LuMan April 2013 New game ideas
  • Printing textThis is probably quite a basic question, or there might be something obvious I'm missing. I'm looking for an economical way of printing formatted te…

    ... trying to work out how sprite-y things out that I ... there was another magical ROM routine/system variable that could be ...
    Morkin Morkin April 2013 Development
  • Designing an icon-driven adventure: looking for adviceHi fellas, after the release of Funky Fungus, I am currently contemplating the possibility of designing an icon-driven adventure with location graph…

    ... forum. There is e.g, routine to put graphics blocks extremly ... fast, scroll-up screen area routine, new text routines for 64 ... which give you something like Sprite.
    If you learned how ...
    LCD LCD April 2013 Development
<1…28293031323334>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8

HitBox

Word Docs Hits
animated 1.7K 1.9K
sprite 5.5K 11.1K
routine 9.5K 14.8K
masked 475 583

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