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  • Interview with Steve Wetherill (Odin)Hi you all!!! Here is the interview done to STEVE WETHERILL (Nodes of Yesod, Robin of The Wood, Arc of Yesod, Heartland... ?Odin!) and published at […

    ... was originally derived from an animated Big Ears (from the Noddy ...
    jmvbok jmvbok August 2012 Sinclair Miscellaneous
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... frames);
    }

    // bounce tiles
    for (f = 0; f ... ");
    }

    // erase tiles
    for (f = 0; f ... }

    // move and draw tiles
    for (f = 0; f ...
    Einar Saukas Einar Saukas August 2012 Development
  • ZX-Paintbrush version 2.2.9 releasedDear forum readers and ZX-Spectrum emulator friends, today I released ZX-Paintbrush version 2.2.9 with interesting new features (small ones but I th…

    ... use for importing following blocks/tiles/screen$ or whatever.[/LIST]
    clausjahn clausjahn August 2012 Emulators
  • BIFROST* Advanced Programming - part 5In my [URL="http://www.worldofspectrum.org/forums/showthread.php?t=40437"]previous post[/URL] I demonstrated how to move multicolor images smoothly i…

    ... to generate these shifted tiles dynamically.

    tiles
    BIFROST_drawTileH(linPlayer, HRC2COL ... // 4th frame requires 2 tiles
    BIFROST_drawTileH(linPlayer, HRC2COL ...
    Einar Saukas Einar Saukas August 2012 Development
  • Tutorial: ZX-Paintbrush and BIFROST*The latest version of [URL="http://www.zxmodules.de/"]ZX-Paintbrush[/URL] now supports editing multicolor tiles as used in [URL="http://www.worldofsp…

    ... [/URL] now supports editing multicolor tiles as used in [URL="http ... you want to save k tiles only).

    Now simply ... you want to edit all tiles together, choose "yes". It will ... multicolor tile programs, although the tiles may not be always located ...
    Einar Saukas Einar Saukas September 2012 Development
  • SpecBAS 0.754 Now available!Hi all - Due to overwhelming demand from half of my userbase (That's ASH-II to you lot), BEEP has been added! It's not just any old BEEP though - y…

    ... are using sprites as static animated graphics and some types need ...
    properties. Useful for static animated graphics.

    Bugs fixed ...
    Dunny Dunny September 2012 Sinclair Miscellaneous
  • Revisiting Spectrum CPU clock regenerationWarning: This post will be a bit nerdy :-) Some time ago, I experimented with phase locked loop circuits as a possible way to regenerate the Spectru…

    ... at least two clock management tiles even in the smallest device ...
    Winston Winston September 2012 Hardware
  • While I remember, and before I forget...Which one of these makes more "sense" visually? [IMG]http://i.imgur.com/FWxtV.png[/IMG] VS. [IMG]http://i.imgur.com/n2vPb.png[/IMG] I know that e…

    ... a terrible time with drawing tiles for the top one.
    ZnorXman ZnorXman September 2012 Chit chat
  • Help Identifying A GameJust a game that I vaguely remember playing back in the day but I can't remember the name. It involved a hangman style puzzle to begin with. Then th…

    ... a game which involved moving tiles around with cocktail glass symbols ...
    juntazo juntazo October 2012 Games
  • ZX-Preview 2.1 publishedDear friends and ZX-Speccy fans! Today I've released a new version of ZX-Preview. I completed the to-do-list for the program and added the following…

    ... users.
    * ability to display tiles and ULA+ screen$

    clausjahn clausjahn October 2012 Emulators
  • New remake: Arcadia.Hey, I just finished my latest remake yesterday - a remake of Imagine Software's Arcadia. It's a small and simple game, but I wanted to work on a s…

    ... ]RedBalloon [/B]who designed and animated half the enemies in the ...
    Sokurah Sokurah November 2012 Chit chat
  • New Game: Dave InfuriatorsHere is a new game for both 48K Speccy and 512KB SAM Coup? [IMG]http://i1233.photobucket.com/albums/ff397/adg2011/specyload.gif[/IMG][IMG]http://i12…

    ... of four screens, and the tiles on the levels represent various ...
    spud spud November 2012 Brand new software
  • Russian point and click game?Does anyone know what happened to that Russian point and click adventure game that was ported over from the PC? I cant remember the name but there wa…

    Does anyone know what happened to that Russian point and click adventure game that was ported over from the PC? I cant remember the name but there was an animated gif of a collection of screens and one of them had a talking wall inside a house! :)
    retrogod retrogod December 2012 New game ideas
  • The Spectrum Show 13Finally, after having to re-capture all of the video again and then re-rendering it out (see blog for details!) Episode 13 of The Spectrum Show is c…

    ... game from humble beginnings to animated graphical challenges. We review some ...
    Paul-J Paul-J February 2013 Announcements
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... your sprites (always 16x16) and tiles (always 8x8 ).
    In the ... convert them to AGD 8x8 tiles automatically. Since their are only ... will show how many unique tiles you currently have remaining.
    tiles.
    The Objects tab ...
    Kiwi Kiwi February 2013 Development
  • Announcing MetroSpec: ZX Spectrum 16/48K Emulator for Windows Phone 7 / 8Hi All, I'm the author of MetroSpec, a ZX Spectrum 16/48K emulator for Windows Phone 7 / 8. MetroSpec V1.3 was actually launched in September 2012, …

    ...
    WP7.8 / 8 wide tiles
    Motion control (Manic Miner ... , a max of two pinned tiles, an import limit, and 1 ...
    GlennEdwards GlennEdwards March 2013 Emulators
  • Animated mock up of a beat em up from RELEVO VideogamesRELEVO has posted in its channel a mockup of what could be in the future a beat em up for the Spectrum and MSX. Looks quite good! [url]http://www.yo…

    RELEVO has posted in its channel a mockup of what could be in the future a beat em up for the Spectrum and MSX. Looks quite good!

    [url]http://www.youtube.com/watch?v=AiddVYey2L0&feature=youtu.be[/url]
    Ivanzx Ivanzx March 2013 Development
  • Terry The Turtle-Yellow,Cyan and Red.I am 16 days late with this as i wanted to release it on my birthday on the 1st,so instead as it is father`s day i wish to dedicate this game to my o…

    ... with an understanding of the tiles and physics will have little ...
    jammajup jammajup June 2013 Brand new software
  • Some thoughs about fast scrolling on 128 modelPlease, consider this article as technically interesting concept not a proven algorithm. ONE The fastest scrollers use long sequence of PUSH inst…

    ... . There is lot of empty tiles. There is lot of platforms ... ? Imagine scene where half of tiles are empty. In that case ... more thing. For a 16x16 tiles the software registers has to ... we limit ourself to 32 tiles in area we have 2 ...
    catmeows catmeows June 2013 Development
  • looking for a game - arkanoid clonehi guys, anyone familiar with an arkanoid/krakout clone which is played vertically? (like the wall or batty are horizontal) IIRC the game has black…

    ... game has black bgd, coloured tiles/bricks, perhaps a protective extra ...
    de Vandemar Croup de Vandemar Croup June 2013 Games
  • New game: Knights & Demons DXHi everybody! Our last game is here! Einar Saukas and me were working hard last five months (Einar on the code and myself on the grahpics and music)…

    ... Rotatrix engines.
    - 4-framed animated multicolored sprites.
    - Completely new ...
    Baron Ashler Baron Ashler July 2013 Brand new software
  • SpecBAS 0.780 releasedHi all - Back again with a new SpecBAS release! It's all been about arrays this time around, and to add to those lovely associative arrays from las…

    ... added.

    When Nine Tiles ported Dartmouth BASIC over to ...
    Dunny Dunny August 2013 Sinclair Miscellaneous
  • 24-Wide or 26-Wide Multicolour Tile EngineI've been playing about with more multicolour routines (8x1, 8x2 etc.) and have one a bit clever and suitable for a tile-based game. No particular d…

    ... . a 12x12 grid of 16x16 tiles.

    Or, it can ... [I]some[/I] of your tiles/sprites, such that their left ...
    joefish joefish August 2013 Development
  • Rainbow Chaos(I so want to call this Law of Chaos to pun on lords) Anyway. Dunno if I'll make this. But if I don't /someone/ will want to. It's just too good an …

    ... - anyone want to make some tiles for a multicolour chaos game ... CHAOS, then these are the tiles, I think:

    Select ... 't fit well into Bifrost tiles. So you've got just ... could have been; though some tiles work well. We can clearly ...
    Gedlion Gedlion August 2013 Development
  • New game: Krunel[IMG]http://www.speccy.pl/images/news/krunel_00.png[/IMG] Game name: Krunel Type: logical Author/group: [url]speccy.pl[/url] Platform: ZX Spectrum …

    ... /> Loading screen: CatMan
    Additional tiles sets: CatMan, Slayer, Ziutek
    tiles of the same type vertically ... one of the 16 different tiles sets. During the game you ...
    tygrys tygrys October 2013 Brand new software
  • Type-in BASIC contest on Reddit.Not sure how WOS-legal it is to mention/link to other forums, but Reddit is having a contest on r/retrobattlestations, asking readers to type a speci…

    ... readers to type a specific animated screen in BASIC on whatever ...
    The Lone Magpie The Lone Magpie October 2013 Sinclair Basic
  • perplexing graphics... ambivalent spriteswhat sprites/tiles/parts of graphics in spectrum did you find perplexing, or made you think it's a different item than was supposed to represent? li…

    what sprites/tiles/parts of graphics in spectrum ...
    de Vandemar Croup de Vandemar Croup October 2013 Games
  • How to make Zx Spectrum graphics and animation (videotutorials)Hi all! Im a experienced pixel artist since 25 years ago, i uploaded some tutorials that i hope you help to develope graphics for Zx Spectrum. Enjoy!…

    ... ="http://youtu.be/MuLywpXLey0"]DRAWING TILES[/URL]

    No sound ...
    Leander Leander October 2013 Development
  • SkoolKit 3.6SkoolKit 3.6 has been released. In case you are unaware, SkoolKit is a set of command line utilities (written in Python) for disassembling Spectrum …

    ... in the snapshot
    [*]create animated PNG/GIF images from graphic ...
    SkoolKid SkoolKid November 2013 Announcements
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... , [B]"btiles"[/B] (bicolor tiles) are slightly less sophisticated than ... [B]"ctiles"[/B] (multicolor tiles). Even so, it's possible ... ENGINE[/B] doesn't animate tiles automatically (like BIFROST* does). ... enough to animate a few tiles "manually" using sprites (just ...
    Einar Saukas Einar Saukas November 2013 Brand new software
<1…891011121314…34>

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