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Still stuck with BREAKOkay now I'm getting desperate! Can anyone rustle up a small 128kBASIC routine/working example to prevent the 128kBASIC program from stopping when a …
... 2005-07-06 00:12, aowen wrote:
[quote]
On ... -
Amstrad or Sinclair: Who Made Better Speccys?Just wanted to know....
... 2005-07-09 22:39, aowen wrote:
But you could ... -
The ZX Spectrum SE explained[url]http://scratchpad.wikia.com/wiki/ZX_Spectrum_SE[/url]
... 2005-07-14 11:38, aowen wrote:
Hopefully FUSE will ... -
Does Anyone Still Write Games For Speccy?I was wondering, does anyone still write games for Speccy? Is there someone in this forum for example who has written a text adventure or another kin…
[quote]
On 2005-07-15 12:52, aowen wrote:
I could have a look for them if you're interested.
[/quote]
aowen, please have a look! I'm interested! -
Spectrum IDE port addressesWith eight standard IDE ports to address and with the common access to information via the internet I would have thought that Spectrum IDE add-on har…
[quote]
On 2005-07-16 17:06, aowen wrote:
divIDE support is due to be added to FUSE at some unspecified future point.
[/quote]
s/due to/might/ -
Spectrum IDE port addressesWith eight standard IDE ports to address and with the common access to information via the internet I would have thought that Spectrum IDE add-on har…
... 2005-07-18 14:48, aowen wrote:
You've got ... -
Spectrum IDE port addressesWith eight standard IDE ports to address and with the common access to information via the internet I would have thought that Spectrum IDE add-on har…
... 2005-07-19 10:25, aowen wrote:
Well my biggest ... -
Spectrum IDE port addressesWith eight standard IDE ports to address and with the common access to information via the internet I would have thought that Spectrum IDE add-on har…
... phones @ work). Your email is aowen@, right?
If anyone else ... -
The ZX Spectrum SE explained[url]http://scratchpad.wikia.com/wiki/ZX_Spectrum_SE[/url]
... 2005-07-14 11:38, aowen wrote:
Well if you ... -
Spectrum IDE port addressesWith eight standard IDE ports to address and with the common access to information via the internet I would have thought that Spectrum IDE add-on har…
... 2005-07-20 11:56, aowen wrote:
Thanks icabod! LaesQ ... -
Game enginesHow many Spectrum games were based on the same "game engine"? The most obvious examples are Ultimate 3d games (Knight Lore, Alien 8 etc.). Also "Cobr…
... 2005-07-22 12:38, aowen wrote:
I could be ... -
Game enginesHow many Spectrum games were based on the same "game engine"? The most obvious examples are Ultimate 3d games (Knight Lore, Alien 8 etc.). Also "Cobr…
... 2005-07-23 11:52, aowen wrote:
[quote]
On ... -
128 ramdisk loaderanyone got a program which will save the contents of ramdisk to tape in one go, rather than saving each file seperately then loading them and save!in…
... 2005-07-23 12:07, aowen wrote:
This is impossible ... -
Game enginesHow many Spectrum games were based on the same "game engine"? The most obvious examples are Ultimate 3d games (Knight Lore, Alien 8 etc.). Also "Cobr…
... 2005-07-23 11:49, aowen wrote:
Outrun was written ... -
128 ramdisk loaderanyone got a program which will save the contents of ramdisk to tape in one go, rather than saving each file seperately then loading them and save!in…
... 2005-07-25 06:36, aowen wrote:
Ok, but will ... -
Did Sonic the Hedgehog ever come out on the Speccy?Couldn't find anything in the Archive.
... 2005-07-30 15:49, aowen wrote:
On another ... -
Did Sonic the Hedgehog ever come out on the Speccy?Couldn't find anything in the Archive.
... 2005-07-30 15:49, aowen wrote:
So what ... -
ZXShedLee, you said end of July for the release of issue 1 of ZXShed, as tomorrow is the last day of July I hope your ready for the launch, I demand satisf…
[quote]
On 2005-07-30 21:54, aowen wrote:
If it was delivered on time that would be a first in ZX land. :)
[/quote]
That is a Sinclair tradition which must be maintained... -
Did Sonic the Hedgehog ever come out on the Speccy?Couldn't find anything in the Archive.
... .
In response to Aowen: Yes if you stick to ... -
robin cook deadbad time to be a politician mo mowlem looks like being next just wish it was thatcher
Erm.. I presume this is NOT the game guy as the one who writes medical thrillers? -
Did Sonic the Hedgehog ever come out on the Speccy?Couldn't find anything in the Archive.
... 2005-07-30 15:49, aowen wrote:
I've been ... -
BASIC question (in both ways)hi, im fairly new to spectrum stuff.. I bought one a couple of days ago.. im trying to write a basic program that opens a window (drawn with DRAW com…
... 2005-08-30 12:18, aowen wrote:
I've never ... -
BASIC question (in both ways)hi, im fairly new to spectrum stuff.. I bought one a couple of days ago.. im trying to write a basic program that opens a window (drawn with DRAW com…
[quote]
On 2005-08-30 12:18, aowen wrote:
I think a GUI linked to the OS for a mass storage device like ZXCF/ZXATASP or divIDE is a must. [/quote]
In BASIC? :p -
DivIDEI'm interested in getting one of these, but the site that apparently sells the prebuilt units - [url="http://raww.org/2079"]http://raww.org/2079[/url…
... 2005-09-30 10:47, aowen wrote:
What I really ... -
IDE harddisk emulation usageNot 'howto' question :) I'm curious about how many people tried it. It exists in Spin, Fuse & RealSpec - in last is most interface supported. 8-bit …
... 2005-09-30 10:41, aowen wrote:
....
However, I ... -
IDE harddisk emulation usageNot 'howto' question :) I'm curious about how many people tried it. It exists in Spin, Fuse & RealSpec - in last is most interface supported. 8-bit …
... better for them.
aowen: I agree, although I have ... -
Designer ZX Spectrum Case Badges!Designer ZX Spectrum case Badges! Lookit!!! [url="http://www.worldofspectrum.org/forums/viewtopic.php?topic=10442&forum=6&0"]http://www.worldofspec…
... 2005-10-03 11:24, aowen wrote:
Except it seems ... -
IDE harddisk emulation usageNot 'howto' question :) I'm curious about how many people tried it. It exists in Spin, Fuse & RealSpec - in last is most interface supported. 8-bit …
hellou,
aowen, the features always depend on ...