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  • HighSPEC (brand new RADICAL High resolution emulator) Hi there, This is an announcement to all spectrum lovers of a brand new (and radical) spectrum emulator called HighSPEC! It is the work of Tom Walk…

    ... , assuming you've got an algorithm to do any of those ...
    Philip Kendall Philip Kendall November 2003 Emulators
  • HighSPEC (brand new RADICAL High resolution emulator) Hi there, This is an announcement to all spectrum lovers of a brand new (and radical) spectrum emulator called HighSPEC! It is the work of Tom Walk…

    ... , assuming you've got an algorithm to do any of those ... , I haven't got an algorithm to do the things I ...
    AndyHerbert AndyHerbert November 2003 Emulators
  • HighSPEC (brand new RADICAL High resolution emulator) Hi there, This is an announcement to all spectrum lovers of a brand new (and radical) spectrum emulator called HighSPEC! It is the work of Tom Walk…

    ... , I haven't got an algorithm to do the things I ...
    Philip Kendall Philip Kendall November 2003 Emulators
  • Have you seen this?[url="http://raww.org/filez/digisid.zip"]http://raww.org/filez/digisid.zip[/url] Completely breathtaking :) I can't wait 'till 2004

    ...
    *goes back to the drawing board*
    mel the bell mel the bell November 2003 Development
  • Tough paging questionOK... Take this: 1. We have a program compiled and run from within GENS under a Pentagon 128K environment. 2. The program works perfectly. 3. We sav…

    ... problem.

    Perhaps your drawing routines now takes more than ...
    Jon Needle Jon Needle November 2003 Development
  • Z80 coders compoIf you're interested in Z80 coders compo, visit my page [url="http://mbr.nm.ru/compo.html"]http://mbr.nm.ru/compo.html[/url]

    Come on, Cyborg, knock us out with your hyper-advanced, academy approved, mega-brilliant algorithm !
    GOC GOC November 2003 Development
  • Z80 coders compoIf you're interested in Z80 coders compo, visit my page [url="http://mbr.nm.ru/compo.html"]http://mbr.nm.ru/compo.html[/url]

    ... -advanced, academy approved, mega-brilliant algorithm !

    [/quote]

    Sadako Sadako November 2003 Development
  • 3D Game makerLittle suggestion to all those wonderful people out there who hack games and write their own wonderful little programs like the jet-set willy editior…

    ... mentioned this, simply posting an algorithm doesn't prove that you ... ... You will also note that "algorithm""fully-fledged program".

    GOC GOC November 2003 Development
  • 3D Game makerLittle suggestion to all those wonderful people out there who hack games and write their own wonderful little programs like the jet-set willy editior…

    ... mentioned this, simply posting an algorithm doesn't prove that you ... ]You will also note that "algorithm""fully-fledged program".[/quote]
    cyborg cyborg November 2003 Development
  • Z80 coders compoIf you're interested in Z80 coders compo, visit my page [url="http://mbr.nm.ru/compo.html"]http://mbr.nm.ru/compo.html[/url]

    ... other solution using a different algorithm at 44 bytes so there ...
    Alcoholics Anonymous Alcoholics Anonymous November 2003 Development
  • HELP ABOUT ARCADE-ADVENTURE GAMESHello to all! I have resolved numerous games of this type (alchemist, sabre wulf, atic atac, underwurlde, wriggler, antics, fantastic vojage, manic …

    Try Blinky's Scary School, Robin Of Sherwood, Robin O' The Wood, Nodes Of Yesod, Arc Of Yesod. And you did try the Dizzy series?

    [ This Message was edited by: bjohnnybravo on 2003-11-23 19:47 ]
    bjohnnybravo bjohnnybravo November 2003 Games
  • Z80 coders compoIf you're interested in Z80 coders compo, visit my page [url="http://mbr.nm.ru/compo.html"]http://mbr.nm.ru/compo.html[/url]

    ... version based on the above algorithm that does work:

    Alcoholics Anonymous Alcoholics Anonymous November 2003 Development
  • New mapsArc of Yesod [url="http://www.zx-maps.wz.cz/map.php?id=ArcofYesod&sort=4&part=0"]http://www.zx-maps.wz.cz/map.php?id=ArcofYesod&sort=4&part=0[/url] …

    The Arc of Yesod has been mapped! Cool!

    Unfortunately, I don't know anything about the void area. :( I am too busy to play this week.
    Dynamite Dan Dynamite Dan December 2003 Games
  • New mapsArc of Yesod [url="http://www.zx-maps.wz.cz/map.php?id=ArcofYesod&sort=4&part=0"]http://www.zx-maps.wz.cz/map.php?id=ArcofYesod&sort=4&part=0[/url] …

    ... know, in both Nodes and Arc of Yesod there are shafts ...
    Dynamite Dan Dynamite Dan December 2003 Games
  • New mapsArc of Yesod [url="http://www.zx-maps.wz.cz/map.php?id=ArcofYesod&sort=4&part=0"]http://www.zx-maps.wz.cz/map.php?id=ArcofYesod&sort=4&part=0[/url] …

    The Arc of Yesod map is completed now. :)
    Pavero Pavero December 2003 Games
  • The biggest map everI created a map for Nonterraqueous 1 and I can truly say that it is the biggest map, which I have ever produced - 6144 x 7392 pixels, 45MB (BMP form…

    ... same was true of the Arc of Yesod and Nonterraqueous. I ...
    Pavero Pavero December 2003 Games
  • List of Missing Cover Scans?Hi, is there a list on WoS of cover scans still missing? Daren

    ... />
    Speaking of which The Arc of Yesod cover scans are ...
    martinball martinball December 2003 MIA/STP/SDP
  • Spectaculator & .pok filesI'm trying to use ZXPoker to create .pok files for games which I then wish to load into Spectaculator. As I understand it, provided the .pok file is …

    ... case as I have tried Arc of Yesod 128k and again ...
    martinball martinball December 2003 Emulators
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... to do any of the drawing on the 256 colour screen ... 're just patching the graphics drawing routines.

    Cheers,
    Jon Needle Jon Needle January 2004 Emulators
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... the routines which will be drawing these graphics. This is likely ...
    Woody Woody January 2004 Emulators
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    Just out of interest (assuming this is going to have to be done by patching game code), how many people here believe that they would be able to find and patch sprite drawing routines in Speccy games?
    Woody Woody January 2004 Emulators
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... to find and patch sprite drawing routines in Speccy games?
    Refrenz Refrenz January 2004 Emulators
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... the screenshots just like a drawing book !!! It should be that ...
    Arm73 Arm73 January 2004 Emulators
  • Beta versions of Fuse 0.6.2 and libspectrum 0.2.1 availableDear all, The Fuse team is pleased to announce the release of a beta version of the upcoming 0.6.2 release of Fuse and the Fuse utilities, as well a…

    ... switch screen modes midway through drawing the screen.
    [/quote]
    Fred Fred January 2004 Emulators
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... ops (clearing the screen, scrolling, drawing a simple opaque sprite, calling ...
    GOC GOC January 2004 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... ops (clearing the screen, scrolling, drawing a simple opaque sprite, calling ...
    cyborg cyborg January 2004 Development
  • New Speccy Image EditorHi, This is my first time in the forums at WoS. So 'Hello all'. I have written a little image editor over the christmas break, last 12 days or so. …

    ... the delay of the pixels drawing you mentioned, but if you ...
    Kiwi Kiwi January 2004 Development
  • New Speccy Image EditorHi, This is my first time in the forums at WoS. So 'Hello all'. I have written a little image editor over the christmas break, last 12 days or so. …

    ... changed it completly. After a drawing action was done, I fill ...
    LCD LCD January 2004 Development
  • The 5 games you thought you should like or should be better at playingThe games i think i should really get into or should be better at but cant cos im crap at em / just dont like em are :- 1) All flight sims (really r…

    ... Vortex springs to mind, and Arc of Yesod, as I had ...
    Starglider Starglider February 2004 Games
  • My obsession...Trying to remember quite what I did in the 80's and when I did it is quite hard, as I was a way little tyke and it's all a blur. But I was really sur…

    ... related, but i have a drawing book, where i drew a ...
    Cornishdavey:)) Cornishdavey:)) February 2004 Sinclair Miscellaneous
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Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21

HitBox

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arc 564 666
drawing 3.3K 4.1K
algorithm 1.1K 1.5K

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