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<1…24252627282930…34>
  • MDR File formatFor reading (and writing) MDR-files into my ZX-PC Interface I need the layout of a MDR-file. Googling with MDR FILEFORMAT etc.. doesn't seem to help,…

    [QUOTE=jp]It *does* sound interesting... what' ...
    Dr BEEP Dr BEEP October 2006 Development
  • Can we have a high score table sub-forum?You know, just for fun like. For those games that loop where you can increment a big number. Please?

    ... is back online, and the arkanoid 2 challenge ends on sunday ...
    Hungry Horace Hungry Horace October 2006 Sinclair Miscellaneous
  • Can we have a high score table sub-forum?You know, just for fun like. For those games that loop where you can increment a big number. Please?

    [QUOTE=Hungry Horace]in case your change you mind Vertigo the retrogamingscoreboard is back online, and the arkanoid 2 challenge ends on sunday! [/QUOTE]

    There's nothing stopping Vertigo from using *both* methods to submit high scores.
    Daren Daren October 2006 Sinclair Miscellaneous
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    [QUOTE=jp]Bump.

    Would hate ...
    Vampyre Vampyre October 2006 Games
  • What are the first 10 songs on your Mp3/ ipod thingy?I was that it gave alot away about the person? This Is the 21st Century - Marillion Light Up Your Eyes i,ii) - Pineapple Thief Halleluhwah - Ca…

    [QUOTE=jp]A quick shuffle produces :-
    < ... mo'[/QUOTE]

    that, JP, is a good list.
    Bluce_Ree Bluce_Ree October 2006 Chit chat
  • What are the first 10 songs on your Mp3/ ipod thingy?I was that it gave alot away about the person? This Is the 21st Century - Marillion Light Up Your Eyes i,ii) - Pineapple Thief Halleluhwah - Ca…

    [QUOTE=Bluce_Ree]that, JP, is a good list.
    < ...
    jp jp October 2006 Chit chat
  • What are the first 10 songs on your Mp3/ ipod thingy?I was that it gave alot away about the person? This Is the 21st Century - Marillion Light Up Your Eyes i,ii) - Pineapple Thief Halleluhwah - Ca…

    jp,

    i dont know ...
    Bluce_Ree Bluce_Ree October 2006 Chit chat
  • Not so BRIGHTOk, on the Spectrum I'm a crayon man so I don't know much about the coding. If I create a graphic in, say, SevenUp or TommyGun and the graphic is not…

    ... loop
    dec c
    jp nz,loop
    ret[/FONT ... on each loop, and using jp saves 2 states when jump ...
    Metalbrain Metalbrain October 2006 Development
  • Not so BRIGHTOk, on the Spectrum I'm a crayon man so I don't know much about the coding. If I create a graphic in, say, SevenUp or TommyGun and the graphic is not…

    [code]
    ld hl,22528
    Loop: set 6,(hl)
    inc hl
    ld a,h
    cp 91
    jr c,Loop
    ret
    [/code]

    ...use JP instead of JR and preload some register with 91 to optimize even more :)
    baze baze October 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ...
    add_2: dec d
    jp p,add_loop
    dec e ...
    Woody Woody November 2006 Development
  • Game with Most Eye Popping colour scheme?Which game had the hardest-to-look-at colour scheme? I'd vote for Howzat... white on pale green.

    the second arkanoid...wasnt exactly eye popping, but I could never see the dam ball...or any thing that showed up in the screen...
    VanTammen VanTammen November 2006 Games
  • Game with Most Eye Popping colour scheme?Which game had the hardest-to-look-at colour scheme? I'd vote for Howzat... white on pale green.

    [QUOTE=VanTammen]the second arkanoid...wasnt exactly eye popping, but ...
    Bluce_Ree Bluce_Ree November 2006 Games
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... start

    jump jp part1 ;will be modified
    ;restore registers
    jp return

    part2 ;very ... hl
    ;restore registers
    jp return
    [/code]

    Fikee Fikee November 2006 Development
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... this end of gfx ?
    jp nz, endless_loop ;NO, then jump ... gfx to its start
    jp endless_loop ;jump
    [/code]
    Fikee Fikee November 2006 Development
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... yet, border/screen colours, the jp to start game, saving the ...
    FrankT FrankT November 2006 Development
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... be asked for the game JP address (USR call) when 'm ...
    FrankT FrankT November 2006 Development
  • The BASIC ISRFirst of all, excuse me if my blatant ignorance about this topic makes me write some nonsense :) The thing is that I'm finishing a game in mixed BAS…

    ... bc
    pop af
    jp $38 ; exit through IM 1 ...
    Dr BEEP Dr BEEP November 2006 Sinclair Basic
  • The BASIC ISRFirst of all, excuse me if my blatant ignorance about this topic makes me write some nonsense :) The thing is that I'm finishing a game in mixed BAS…

    ... />

    org #fdfd
    jp intrupt
    defb #fd (257x ...
    Dr BEEP Dr BEEP November 2006 Sinclair Basic
  • Urgent Help needed to fix this: calling all machine code gurusI am currently trying to write tutorials on the amazing Orfeus music composer by Proxima which allows you to do multi channel music through the beepe…

    ... ret
    l8c6d:
    jp l89f3
    nop
    nop ...
    l8ceb:
    jp po,l8988
    adc ... 82
    nop
    jp z,#c905
    rlca< ...
    rlca
    l8d0a: jp z,#c905
    rlca
    dec d
    jp z,#c915
    ld ...
    robpearmain robpearmain November 2006 Development
  • tips on optimizing assemblyI wrote a small routine to rotate right a whole screen character line complete with attributes. This is my third ever assembly routine, so I guess i…

    ... byte of pixel row
    jp pe, scanline ; edit: jesus -- did ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Development
  • tips on optimizing assemblyI wrote a small routine to rotate right a whole screen character line complete with attributes. This is my third ever assembly routine, so I guess i…

    ... /> call scrollattr ; first attributes
    jp scrollbmp ; then bitmap[/code]
    Chris P Chris P November 2006 Development
  • disks for preservationI have gone through my lists and because i havent the hardware to do +3 disk preserving so its not much point in me keeping hold of them so i am offe…

    ... 2 (ADEPT) Elecronic Arts
    ARKANOID REVENGE OF DOH Imagine Software ... , SLAPFIGHT, MADBALLS, BATMAN, GAME OVER, ARKANOID, TANK, LEGEND OF KAGE) Ocean ...
    Andrew Barker Andrew Barker December 2006 Sales
  • disks for preservationI have gone through my lists and because i havent the hardware to do +3 disk preserving so its not much point in me keeping hold of them so i am offe…

    ... ?
    Also is Rastan and Arkanoid 2 from Taito's Arcade ...
    Andrew Barker Andrew Barker December 2006 Sales
  • I dont know what I want this Christmas?Any ideas on what I should ask for this christmas, my wifes asking me and I haven't a clue. I think a Wii is out of the question as I finances are t…

    You want one of these:

    [url]http://www.cube-works.co.jp/works/index_sub.html?/works/pcgadget/[/url]

    Video: [url]http://www.youtube.com/watch?v=rI-pct3zy18&eurl=[/url]
    NickH NickH December 2006 Chit chat
  • What are your favorite Spectrum games?[FONT="System"][/FONT] If anybody has asked this question before, please forgive me as I'm new to the WorldofSpectrum forums, but what are your favo…

    ... />
    [B]Others[/B]
    Arkanoid (a nice conversion of a ...
    WhenIWasCruel WhenIWasCruel December 2006 Games
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ...
    ...

    jpix:
    jp (ix)
    ;;;ret -- um, yeah ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • "chunky" gfxHas anyone some experience with coding "chunky" gfx routines ? (chunky is something like this [url]http://www.pouet.net/prod.php?which=13204[/url])

    ... pair of pixels, or JR/JP to a short routine which ... (for instance)
    --->
    jp Rasterize
    --->
    Rasterize ...
    baze baze January 2007 Development
  • Syntax checkingI want to capture the command for i.e. microdrive in a standard ROM. The editor will give an error, but how can I redirect to my own routine? I will …

    ... here
    [code]
    #1cdb JP mycode

    mycode rst ... next byte
    cp "*"
    jp nz,#0605 ; load/save tape ... /> rst #20 ; step over ;
    jp #0605 ; go to normal load ...
    Dr BEEP Dr BEEP January 2007 Development
  • Syntax checkingI want to capture the command for i.e. microdrive in a standard ROM. The editor will give an error, but how can I redirect to my own routine? I will …

    ... /> [code]
    #1cdb JP mycode

    mycode ... br /> cp "*"
    jp nz,#0605 ; load/save ... loop1 rst #20
    jp z,#0605 ; eoln, then ... 20 ; step over ;
    jp #0605 ; go to normal load ...
    Dr BEEP Dr BEEP January 2007 Development
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... #10
    pop hl
    jp loop
    [/code]

    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
<1…24252627282930…34>

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