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<1…24252627282930…34>
  • Spectrum +2A Unknown ModificationsHello there my fellow ZX'ers recently a good friend of mine gave me a Sinclair +2A Issue 1 - alas it doesn't fully boot - some times it manages to g…

    ... to NZCK on the gate array. The logic chip IC15 is ...
    guesser guesser February 2011 Hardware
  • Beepola Source CodeAs I haven't done much with it for a few months, I'm releasing the Beepola source code in case anybody wants to play about, add to, or otherwise use …

    ... values are put into an array called iPatternTick.

    These ...
    ccowley ccowley March 2011 Development
  • Beepola Source CodeAs I haven't done much with it for a few months, I'm releasing the Beepola source code in case anybody wants to play about, add to, or otherwise use …

    ... a pointer to a 64K array of bytes, pre-initialised to ... music data into that 64K array in whatever format the player ... /OUT: SpecMem - pointer to an array of 64KBytes representing the emulated ...
    ccowley ccowley March 2011 Development
  • An alternative method of input...Does anyone know of any software for the PC that will take text from its keyboard and output tones from the sound-card that are recognisable to the c…

    ... built in too, plus an array of other tools. This one ...
    kgmcneil kgmcneil March 2011 Sinclair Miscellaneous
  • ZX-Paintbrush version 2.1 releasedDear folks, during the last few months I worked on a method of sizing and arranging my applications, especially for those who work on larger display…

    ... palette colours in a static array with the RGB values that ...
    clausjahn clausjahn March 2011 Emulators
  • Drawing 3D grids in Basic...This is probably very simple for someone who feels comfortable with Math, but it's driving me crazy... Let's say I want to draw a grid of 16 by 16 s…

    ... put all 17 in an array for simplicity.) Then the difference ...
    Battle Bunny Battle Bunny March 2011 Sinclair Basic
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... ): First, load everyting into string array (one row each), and print ...
    Arda Arda March 2011 Games
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... ): First, load everyting into string array (one row each), and print ...
    Digital Prawn Digital Prawn March 2011 Games
  • SAVEing without waiting for keypresshello, here's question for y'all. is there a way in BASIC to bypass the "Start tape, then press any key" prompt when SAVEing an array? sorry if it'…

    ... that get saved with the array. ideally only the pure data ...
    utz utz March 2011 Sinclair Basic
  • SAVEing without waiting for keypresshello, here's question for y'all. is there a way in BASIC to bypass the "Start tape, then press any key" prompt when SAVEing an array? sorry if it'…

    ... approach to just saving the array data alone while still using ... area to find where the array is located in the first ...
    Battle Bunny Battle Bunny March 2011 Sinclair Basic
  • Rendering techniques in emulatorsI've been giving thought to the possibility of speeding up the rendering in Zero considering I've been putting it off long enough. My approach is c…

    ... intermediary buffer is a simple array that matches the speccy resolution ...
    Arjun Arjun April 2011 Emulators
  • Rendering techniques in emulatorsI've been giving thought to the possibility of speeding up the rendering in Zero considering I've been putting it off long enough. My approach is c…

    ... , set a flag in an array of 294 bools (one per ...
    Dunny Dunny April 2011 Emulators
  • Rendering techniques in emulatorsI've been giving thought to the possibility of speeding up the rendering in Zero considering I've been putting it off long enough. My approach is c…

    ... intermediary buffer is a simple array that matches the speccy resolution ...
    Fred Fred April 2011 Emulators
  • Rendering techniques in emulatorsI've been giving thought to the possibility of speeding up the rendering in Zero considering I've been putting it off long enough. My approach is c…

    ... , set a flag in an array of 294 bools (one per ...
    Arjun Arjun April 2011 Emulators
  • Rendering techniques in emulatorsI've been giving thought to the possibility of speeding up the rendering in Zero considering I've been putting it off long enough. My approach is c…

    ... , set a flag in an array of 294 bools (one per ...
    joefish joefish April 2011 Emulators
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... ]length[/b] to a DIMensioned array that is set up to ...
    chev chev April 2011 Sinclair Basic
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... save it as a DATA array.
    [code] 10 RESTORE 200 ...
    chev chev April 2011 Sinclair Basic
  • ZX SPIN (P and newer) issue.Why, oh, why doesn't Spin work ... (Let's just leave it at that, shall we. -Ed) Anywho ... I extracted it (P and later S) into a folder and then mov…

    ... out.

    The huge array of alternatives is great in ...
    Lee Tonks Lee Tonks April 2011 Emulators
  • Does the usual composite mod damage Speccies?Hi people, Just browsing eBay -as you do - and I noticed this auction: [url]http://cgi.ebay.co.uk/ZX-SPECTRUM-48K-GOOD-COND-COMPOSITE-OUTPUT-SINCLAI…

    ... day), behind me is my array of programmers lol!

    Zetr0 Zetr0 April 2011 Hardware
  • Does the usual composite mod damage Speccies?Hi people, Just browsing eBay -as you do - and I noticed this auction: [url]http://cgi.ebay.co.uk/ZX-SPECTRUM-48K-GOOD-COND-COMPOSITE-OUTPUT-SINCLAI…

    ... day), behind me is my array of programmers lol!

    Dan Antohi Dan Antohi April 2011 Hardware
  • Load! Screen$ questionI've got a basic program listing in BASIN which among other things recalls a screen via Load! (I've Save!'ed a screen into memory before hand). How d…

    ... does save, like a string array. See Battle Bunny's method ...
    chev chev April 2011 Sinclair Basic
  • Fuse: what do you want to see?An open brainstorm. If you had a team of programmers working on [url=http://fuse-emulator.sf.net/]Fuse[/url], what would you tell them to work on? …

    ... single switch statement into an array of function pointers, using an ...
    zub zub April 2011 Emulators
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... , when you look at the array of arcade/action games that ...
    kgmcneil kgmcneil April 2011 Development
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... , when you look at the array of arcade/action games that ...
    TomD TomD April 2011 Development
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... />
    1. Create a 64KB array of unsigned bytes. The is ... the bottom 16K of this array.
    3. Start your emulation ...
    ccowley ccowley April 2011 Emulators
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... it all as a large array. Storing a large chuck or ... array makes it easy to update ...
    kgmcneil kgmcneil April 2011 Development
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... />
    I also have an array of pointers (addresses) to room ... the room data via the array of room pointers. It then ...
    Digital Prawn Digital Prawn April 2011 Development
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... ]First, load everyting into string array (one row each), and print ...
    Einar Saukas Einar Saukas May 2011 Games
  • Random numbers...Hi Folks, I am not an expert when it comes to random numbers. If I have the RANDOMIZE statement the beginning of a program and then proceed to gene…

    ... cards or bingonumbers use an array that is randomized by the ... dice )

    Set an array to 1-2-3-4 ... />
    After N-times the array looks like this:
    2 ...
    Dr BEEP Dr BEEP May 2011 Sinclair Basic
  • BASin Problems etc.Hi Folks, Paul has asked me to open this thread to document any outstanding issues that we find within BASin. No guarantees that Paul can/will fix …

    ... numeric variable and a numeric array with the same name? It ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
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