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  • Randomised data samplingHere is something that could be written in BASIC, if anyone is interested. Lets say we want to sample a subset of a larger population, we can do t…

    ... , rather than DIMensioning a numerical array because eache element in a ... numerical array takes up 5 bytes of ...
    dmsmith dmsmith April 2020 Sinclair Basic
  • What tooling to use to start zx spectrum game programming?Hi, I owned a zx spectrum when I was young and would like to get back into game programming on the zx spectrum. As time has passed I have ran away…

    ... from low level languages like asm, C, C++ that I used ...
    HexDump HexDump May 2020 Development
  • Notification cleanupNot really an issue at all, merely a small suggestion, please don't read it as negative. :) :) I note I have pages and pages of notifications, I d…

    ... are being stored though, serialized array perhaps. :)
    spider spider June 2020 WoS/Forum Issues
  • type in to learn about IM2I'm trying to mess around with learning about IM2 and I found a nice little article in Sinclair User September 1988, issue 78, Page 70-71 [url="https…

    ... /> [code]pasmo -v --tapbas clock.asm clock.tap[/code]

    andydansby andydansby July 2020 Development
  • Spectrum in a BoxI had a Spectrum+ sitting around for quite some time collecting dust. The case wasn't much to look at, and the keyboard was already missing two keys.…

    ... Zarlink MT8808 8x8 analog switch array, which is hooked up to ...
    xelalex xelalex August 2020 Hardware
  • Submitting Homebrew Games For Database?Hi there, I have recently started coding games for ZX Spectrum 48k (Z80 asm) live on Twitch. It turns out there is quite an interest for this. I have…

    ... for ZX Spectrum 48k (Z80 asm) live on Twitch. It turns ...
    Denzil_Egg Denzil_Egg September 2020 Development
  • 48K ROM copyrights holderHi everyone I would like to check with you about the rights to the 48K ROM. It seems the current rights owner is Sky UK. Did anyone have any recen…

    ... is 8bit software(BASIC or ASM) which would rely on the ...
    claudiu_cwg claudiu_cwg October 2020 Sinclair Miscellaneous
  • CODE instruction in array$ PRINTSo I'm still plugging away at BASIC and have found a line of code (another!) that's really puzzling me. The line is as follows: PRINT A$(P+Q TO P…

    So I'm still plugging away at BASIC and have found a line of code (another!) that's really puzzling me.

    The line is as follows:
    PRINT A$(P+Q TO P+R+CODE A$(P+T)),
    The variable values are:
    P = 471
    Q = 10
    R ...
    LevelUp LevelUp October 2020 BASIC
  • Foreground blocks in z88dk SP1 with sp1_csHi there, There are 3 ways in wich we can create foreground tiles with SP1: By validating squares before rendering (see example ex5b from z88dk) …

    ... removing tiles from the render array (see example ex5c from z88dk ...
    amateus amateus January 2021 Development
  • ZX Lo-Fi editorHi, I thought I would share some work in progress I did on ZX editor of peculiar kind. It is an web-app (WIP, not yet accessible on the web - p…

    ... into compressed "image" and attribute .asm definition.

    It paints ...
    nenadp nenadp January 2021 Development
  • z88dk sp1 Scene EditorHi, I've been developing for the last couple of weeks a scene editor (tile editor + scene tile placement+ export to c sp1 compatible) to aid me in…

    ... some code for tiles (the asm files, masked or not and ...
    amateus amateus January 2021 Development
  • Textured Scanline Flood Fill for ZX Spectrum 48KPity that it's quite hard to contribute code to WoS in a straightforward manner. Recently, I have created a textured/hatched fill M/C routine for the…

    Pity that it's quite hard to contribute code to WoS in a straightforward manner. Recently, I have created a textured/hatched fill M/C routine for the ZX Spectrum 48K. It was for a text/graphic adventure I'm working on. The algorithm is based on [url="http ...
    Volker Volker February 2021 Software
  • ZEsarUX 9.2 Release CandidateHi! I have uploaded a new ZEsarUX Release Candidate version 9.2. The final stable version will come in a few weeks, so stay tuned! You can down…

    ... configuration" register of the Gate-Array and interrupt request
    -Fixed ...
    chernandezba chernandezba March 2021 Emulators
  • ZEsarUX v9.2 Final released - Version 9.2 - Cliff Hanger edition. 05 April 2021As seen on: https://github.com/chernandezba/zesarux/releases [quote] ZEsarUX-9.2 @chernandezba chernandezba released this 21 hours ago · 6 com…

    ... configuration" register of the Gate-Array and interrupt request
    -Fixed ...
    Luzie Luzie April 2021 Emulators
  • Trouble with Vortex player compiling in sjASMPlusHaving some trouble with compiling the Vortex Player using sjASMplus and I can't understand the root of the problem. The project can be found at: …

    ...

    In my main.asm
    [code]
    BEGIN:
    asm. PTxPlay2.asm is the original file ... warnings when compiled and PTxPlay1.asm is version with the warnings ...
    andydansby andydansby October 2021 Development
  • New release for CRONOPIOS Y FAMAS[img]https://img.itch.zone/aW1hZ2UvMTMzNDA1OS83NzYwNjAyLnBuZw==/original/nP%2Bmxj.png[/img] Another title from my past production has been revised…

    ... rewritten from scratch in pure ASM.
    [*]The background frame has ...
    Alessandro Grussu Alessandro Grussu December 2021 Announcements
  • How to return to basic properly from ASMI am messing around with a fast stack copying routine. But I am getting "A: Invalid argument" error when I later return to basic. I know you h…

    I am messing around with a fast stack copying routine.
    But I am getting

    "A: Invalid argument" error when I later return to basic.

    I know you have to restore the IY register before returning to basic but my code at the ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Robospec (new project, hopefully useful as a tutorial as well)Starting a new project after my graphics investigations. * It's gonna be a Robotron clone since that's not too ambitious (although I'd like to hav…

    ... raster. Either some kind of array element swap if you are ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Sort 2 byte words (x, y) on ypos, also question about swap (DE), (HL)Well that was a lot of debugging ;) But if you want a routine which takes an array of 16 byte words x, y and then sort them on y (ignoring x), I'm…

    ... routines, HL points to an array of 16 byte values and ... each frame (since once an array is sorted it's probably ... /> {

    // Build heap (rearrange array)
    for (int i = n ... /> // A utility function to print array of size n
    void ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
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Latest Posts

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